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					177 lines
				
				5.0 KiB
			
		
		
			
		
	
	
					177 lines
				
				5.0 KiB
			|   
											9 years ago
										 | /* Copyright 2017 Fred Sundvik
 | ||
|  |  * | ||
|  |  * This program is free software: you can redistribute it and/or modify | ||
|  |  * it under the terms of the GNU General Public License as published by | ||
|  |  * the Free Software Foundation, either version 2 of the License, or | ||
|  |  * (at your option) any later version. | ||
|  |  * | ||
|  |  * This program is distributed in the hope that it will be useful, | ||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||
|  |  * GNU General Public License for more details. | ||
|  |  * | ||
|  |  * You should have received a copy of the GNU General Public License | ||
|  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||
|  |  */ | ||
|  | 
 | ||
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										 | #if defined(VISUALIZER_ENABLE)
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|  | 
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										 | #include "default_animations.h"
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										 | #include "visualizer.h"
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|  | #ifdef LCD_ENABLE
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|  | #include "lcd_keyframes.h"
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|  | #endif
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|  | #ifdef LCD_BACKLIGHT_ENABLE
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|  | #include "lcd_backlight_keyframes.h"
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|  | #endif
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|  | 
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										 | #ifdef BACKLIGHT_ENABLE
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										 | #include "led_backlight_keyframes.h"
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										 | #endif
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|  | 
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|  | #include "visualizer_keyframes.h"
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|  | 
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|  | 
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										 | #if defined(LCD_ENABLE) || defined(LCD_BACKLIGHT_ENABLE) || defined(BACKLIGHT_ENABLE)
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|  | 
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|  | static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
|  | #ifdef LCD_ENABLE
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|  |     lcd_keyframe_enable(animation, state); | ||
|  | #endif
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|  | #ifdef LCD_BACKLIGHT_ENABLE
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										 |     lcd_backlight_keyframe_enable(animation, state); | ||
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										 | #endif
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|  | #ifdef BACKLIGHT_ENABLE
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										 |     led_backlight_keyframe_enable(animation, state); | ||
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										 | #endif
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|  |     return false; | ||
|  | } | ||
|  | 
 | ||
|  | static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
|  | #ifdef LCD_ENABLE
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|  |     lcd_keyframe_disable(animation, state); | ||
|  | #endif
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|  | #ifdef LCD_BACKLIGHT_ENABLE
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										 |     lcd_backlight_keyframe_disable(animation, state); | ||
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										 | #endif
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|  | #ifdef BACKLIGHT_ENABLE
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										 |     led_backlight_keyframe_disable(animation, state); | ||
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										 | #endif
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|  |     return false; | ||
|  | } | ||
|  | 
 | ||
|  | static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
|  |     bool ret = false; | ||
|  | #ifdef LCD_BACKLIGHT_ENABLE
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										 |     ret |= lcd_backlight_keyframe_animate_color(animation, state); | ||
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										 | #endif
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										 | #ifdef BACKLIGHT_ENABLE
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										 |     ret |= led_backlight_keyframe_fade_in_all(animation, state); | ||
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										 | #endif
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|  |     return ret; | ||
|  | } | ||
|  | 
 | ||
|  | static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
|  |     bool ret = false; | ||
|  | #ifdef LCD_BACKLIGHT_ENABLE
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										 |     ret |= lcd_backlight_keyframe_animate_color(animation, state); | ||
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										 | #endif
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										 | #ifdef BACKLIGHT_ENABLE
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										 |     ret |= led_backlight_keyframe_fade_out_all(animation, state); | ||
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										 | #endif
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|  |     return ret; | ||
|  | } | ||
|  | 
 | ||
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										 | 
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|  | // Don't worry, if the startup animation is long, you can use the keyboard like normal
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|  | // during that time
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|  | keyframe_animation_t default_startup_animation = { | ||
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										 | #if LCD_ENABLE
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										 |     .num_frames = 3, | ||
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										 | #else
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|  |     .num_frames = 2, | ||
|  | #endif
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										 |     .loop = false, | ||
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										 |     .frame_lengths = { | ||
|  |         0,  | ||
|  | #if LCD_ENABLE
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|  |         0,  | ||
|  | #endif
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|  |         gfxMillisecondsToTicks(5000)}, | ||
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										 |     .frame_functions = { | ||
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										 |             keyframe_enable, | ||
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										 | #if LCD_ENABLE
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										 |             lcd_keyframe_draw_logo, | ||
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										 | #endif
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										 |             keyframe_fade_in, | ||
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										 |     }, | ||
|  | }; | ||
|  | 
 | ||
|  | keyframe_animation_t default_suspend_animation = { | ||
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										 | #if LCD_ENABLE
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										 |     .num_frames = 3, | ||
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										 | #else
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|  |     .num_frames = 2, | ||
|  | #endif
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										 |     .loop = false, | ||
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										 |     .frame_lengths = { | ||
|  | #if LCD_ENABLE
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|  |         0,  | ||
|  | #endif
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|  |         gfxMillisecondsToTicks(1000),  | ||
|  |         0}, | ||
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										 |     .frame_functions = { | ||
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										 | #if LCD_ENABLE
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										 |             lcd_keyframe_display_layer_text, | ||
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										 | #endif
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										 |             keyframe_fade_out, | ||
|  |             keyframe_disable, | ||
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										 |     }, | ||
|  | }; | ||
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										 | #endif
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|  | 
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										 | #if defined(BACKLIGHT_ENABLE)
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										 | #define CROSSFADE_TIME 1000
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|  | #define GRADIENT_TIME 3000
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|  | 
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|  | keyframe_animation_t led_test_animation = { | ||
|  |     .num_frames = 14, | ||
|  |     .loop = true, | ||
|  |     .frame_lengths = { | ||
|  |         gfxMillisecondsToTicks(1000), // fade in
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|  |         gfxMillisecondsToTicks(1000), // no op (leds on)
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|  |         gfxMillisecondsToTicks(1000), // fade out
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|  |         gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
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|  |         gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
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|  |         gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
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|  |         gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
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|  |         0,           // mirror leds
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|  |         gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
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|  |         gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
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|  |         gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
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|  |         gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
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|  |         0,           // normal leds
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|  |         gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
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|  | 
 | ||
|  |     }, | ||
|  |     .frame_functions = { | ||
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										 |         led_backlight_keyframe_fade_in_all, | ||
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										 |         keyframe_no_operation, | ||
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										 |         led_backlight_keyframe_fade_out_all, | ||
|  |         led_backlight_keyframe_crossfade, | ||
|  |         led_backlight_keyframe_left_to_right_gradient, | ||
|  |         led_backlight_keyframe_crossfade, | ||
|  |         led_backlight_keyframe_top_to_bottom_gradient, | ||
|  |         led_backlight_keyframe_mirror_orientation, | ||
|  |         led_backlight_keyframe_crossfade, | ||
|  |         led_backlight_keyframe_left_to_right_gradient, | ||
|  |         led_backlight_keyframe_crossfade, | ||
|  |         led_backlight_keyframe_top_to_bottom_gradient, | ||
|  |         led_backlight_keyframe_normal_orientation, | ||
|  |         led_backlight_keyframe_crossfade, | ||
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										 |     }, | ||
|  | }; | ||
|  | #endif
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										 | 
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|  | #endif
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