|  |  |  | #include "audio.h"
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							|  |  |  | #include "process_clicky.h"
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							|  |  |  | #ifdef AUDIO_CLICKY
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							|  |  |  | #ifndef AUDIO_CLICKY_FREQ_DEFAULT
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							|  |  |  | #define AUDIO_CLICKY_FREQ_DEFAULT 440.0f
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							|  |  |  | #endif // !AUDIO_CLICKY_FREQ_DEFAULT
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							|  |  |  | #ifndef AUDIO_CLICKY_FREQ_MIN
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							|  |  |  | #define AUDIO_CLICKY_FREQ_MIN 65.0f
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							|  |  |  | #endif // !AUDIO_CLICKY_FREQ_MIN
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							|  |  |  | #ifndef AUDIO_CLICKY_FREQ_MAX
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							|  |  |  | #define AUDIO_CLICKY_FREQ_MAX 1500.0f
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							|  |  |  | #endif // !AUDIO_CLICKY_FREQ_MAX
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							|  |  |  | #ifndef AUDIO_CLICKY_FREQ_FACTOR
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							|  |  |  | #define AUDIO_CLICKY_FREQ_FACTOR 1.18921f
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							|  |  |  | #endif // !AUDIO_CLICKY_FREQ_FACTOR
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							|  |  |  | #ifndef AUDIO_CLICKY_FREQ_RANDOMNESS
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							|  |  |  | #define AUDIO_CLICKY_FREQ_RANDOMNESS 0.05f
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							|  |  |  | #endif // !AUDIO_CLICKY_FREQ_RANDOMNESS
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							|  |  |  | float clicky_freq = AUDIO_CLICKY_FREQ_DEFAULT; | 
					
						
							|  |  |  | float clicky_rand = AUDIO_CLICKY_FREQ_RANDOMNESS; | 
					
						
							|  |  |  | float clicky_song[][2]  = {{AUDIO_CLICKY_FREQ_DEFAULT, 3}, {AUDIO_CLICKY_FREQ_DEFAULT, 1}}; // 3 and 1 --> durations
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							|  |  |  | extern audio_config_t audio_config; | 
					
						
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							|  |  |  | #ifndef NO_MUSIC_MODE
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							|  |  |  | extern bool music_activated; | 
					
						
							|  |  |  | extern bool midi_activated; | 
					
						
							|  |  |  | #endif // !NO_MUSIC_MODE
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							|  |  |  | 
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							|  |  |  | void clicky_play(void) { | 
					
						
							|  |  |  | #ifndef NO_MUSIC_MODE
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							|  |  |  |   if (music_activated || midi_activated) return; | 
					
						
							|  |  |  | #endif // !NO_MUSIC_MODE
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							|  |  |  |   clicky_song[0][0] = 2.0f * clicky_freq * (1.0f + clicky_rand * ( ((float)rand()) / ((float)(RAND_MAX)) ) ); | 
					
						
							|  |  |  |   clicky_song[1][0] = clicky_freq * (1.0f + clicky_rand * ( ((float)rand()) / ((float)(RAND_MAX)) ) ); | 
					
						
							|  |  |  |   PLAY_SONG(clicky_song); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void clicky_freq_up(void) { | 
					
						
							|  |  |  |   float new_freq = clicky_freq * AUDIO_CLICKY_FREQ_FACTOR; | 
					
						
							|  |  |  |   if (new_freq < AUDIO_CLICKY_FREQ_MAX) { | 
					
						
							|  |  |  |     clicky_freq = new_freq; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void clicky_freq_down(void) { | 
					
						
							|  |  |  |   float new_freq = clicky_freq / AUDIO_CLICKY_FREQ_FACTOR; | 
					
						
							|  |  |  |   if (new_freq > AUDIO_CLICKY_FREQ_MIN) { | 
					
						
							|  |  |  |     clicky_freq = new_freq; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void clicky_freq_reset(void) { | 
					
						
							|  |  |  |   clicky_freq = AUDIO_CLICKY_FREQ_DEFAULT; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void clicky_toggle(void) { | 
					
						
							|  |  |  |   audio_config.clicky_enable ^= 1; | 
					
						
							|  |  |  |   eeconfig_update_audio(audio_config.raw); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void clicky_on(void) { | 
					
						
							|  |  |  |   audio_config.clicky_enable = 1; | 
					
						
							|  |  |  |   eeconfig_update_audio(audio_config.raw); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void clicky_off(void) { | 
					
						
							|  |  |  |   audio_config.clicky_enable = 0; | 
					
						
							|  |  |  |   eeconfig_update_audio(audio_config.raw); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | bool is_clicky_on(void) { | 
					
						
							|  |  |  |       return (audio_config.clicky_enable != 0); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | bool process_clicky(uint16_t keycode, keyrecord_t *record) { | 
					
						
							|  |  |  |     if (keycode == CLICKY_TOGGLE && record->event.pressed) { clicky_toggle(); } | 
					
						
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							|  |  |  |     if (keycode == CLICKY_ENABLE && record->event.pressed) { clicky_on(); } | 
					
						
							|  |  |  |     if (keycode == CLICKY_DISABLE && record->event.pressed) { clicky_off(); } | 
					
						
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							|  |  |  |     if (keycode == CLICKY_RESET && record->event.pressed) { clicky_freq_reset(); } | 
					
						
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							|  |  |  |     if (keycode == CLICKY_UP && record->event.pressed) { clicky_freq_up(); } | 
					
						
							|  |  |  |     if (keycode == CLICKY_DOWN && record->event.pressed) { clicky_freq_down(); } | 
					
						
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							|  |  |  |     if ( audio_config.clicky_enable ) { | 
					
						
							|  |  |  |       if (record->event.pressed) { | 
					
						
							|  |  |  |         clicky_play();; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return true; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | #endif //AUDIO_CLICKY
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