|  |  |  | #include <stdio.h>
 | 
					
						
							|  |  |  | #include <string.h>
 | 
					
						
							|  |  |  | //#include <math.h>
 | 
					
						
							|  |  |  | #include <avr/pgmspace.h>
 | 
					
						
							|  |  |  | #include <avr/interrupt.h>
 | 
					
						
							|  |  |  | #include <avr/io.h>
 | 
					
						
							|  |  |  | #include "print.h"
 | 
					
						
							|  |  |  | #include "audio.h"
 | 
					
						
							|  |  |  | #include "keymap.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "eeconfig.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define CPU_PRESCALER 8
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // -----------------------------------------------------------------------------
 | 
					
						
							|  |  |  | // Timer Abstractions
 | 
					
						
							|  |  |  | // -----------------------------------------------------------------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // TIMSK3 - Timer/Counter #3 Interrupt Mask Register
 | 
					
						
							|  |  |  | // Turn on/off 3A interputs, stopping/enabling the ISR calls
 | 
					
						
							|  |  |  | #define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
 | 
					
						
							|  |  |  | #define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // TCCR3A: Timer/Counter #3 Control Register
 | 
					
						
							|  |  |  | // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
 | 
					
						
							|  |  |  | #define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
 | 
					
						
							|  |  |  | #define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Fast PWM Mode Controls
 | 
					
						
							|  |  |  | #define TIMER_3_PERIOD     ICR3
 | 
					
						
							|  |  |  | #define TIMER_3_DUTY_CYCLE OCR3A
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // -----------------------------------------------------------------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int voices = 0; | 
					
						
							|  |  |  | int voice_place = 0; | 
					
						
							|  |  |  | float frequency = 0; | 
					
						
							|  |  |  | int volume = 0; | 
					
						
							|  |  |  | long position = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0}; | 
					
						
							|  |  |  | int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0}; | 
					
						
							|  |  |  | bool sliding = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float place = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | uint8_t * sample; | 
					
						
							|  |  |  | uint16_t sample_length = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool     playing_notes = false; | 
					
						
							|  |  |  | bool     playing_note = false; | 
					
						
							|  |  |  | float    note_frequency = 0; | 
					
						
							|  |  |  | float    note_length = 0; | 
					
						
							|  |  |  | uint8_t  note_tempo = TEMPO_DEFAULT; | 
					
						
							|  |  |  | float    note_timbre = TIMBRE_DEFAULT; | 
					
						
							|  |  |  | uint16_t note_position = 0; | 
					
						
							|  |  |  | float (* notes_pointer)[][2]; | 
					
						
							|  |  |  | uint16_t notes_count; | 
					
						
							|  |  |  | bool     notes_repeat; | 
					
						
							|  |  |  | float    notes_rest; | 
					
						
							|  |  |  | bool     note_resting = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | uint8_t current_note = 0; | 
					
						
							|  |  |  | uint8_t rest_counter = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifdef VIBRATO_ENABLE
 | 
					
						
							|  |  |  | float vibrato_counter = 0; | 
					
						
							|  |  |  | float vibrato_strength = .5; | 
					
						
							|  |  |  | float vibrato_rate = 0.125; | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float polyphony_rate = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static bool audio_initialized = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | audio_config_t audio_config; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | uint16_t envelope_index = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void audio_init() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // Check EEPROM
 | 
					
						
							|  |  |  |     if (!eeconfig_is_enabled()) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         eeconfig_init(); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     audio_config.raw = eeconfig_read_audio(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Set port PC6 (OC3A and /OC4A) as output
 | 
					
						
							|  |  |  |     DDRC |= _BV(PORTC6); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     DISABLE_AUDIO_COUNTER_3_ISR; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
 | 
					
						
							|  |  |  | 	// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
 | 
					
						
							|  |  |  | 	// Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
 | 
					
						
							|  |  |  | 	// Clock Select (CS3n) = 0b010 = Clock / 8
 | 
					
						
							|  |  |  |     TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); | 
					
						
							|  |  |  |     TCCR3B = (1 << WGM33)  | (1 << WGM32)  | (0 << CS32)  | (1 << CS31) | (0 << CS30); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     audio_initialized = true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void stop_all_notes() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     if (!audio_initialized) { | 
					
						
							|  |  |  |         audio_init(); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     voices = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     DISABLE_AUDIO_COUNTER_3_ISR; | 
					
						
							|  |  |  |     DISABLE_AUDIO_COUNTER_3_OUTPUT; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     playing_notes = false; | 
					
						
							|  |  |  |     playing_note = false; | 
					
						
							|  |  |  |     frequency = 0; | 
					
						
							|  |  |  |     volume = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     for (uint8_t i = 0; i < 8; i++) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         frequencies[i] = 0; | 
					
						
							|  |  |  |         volumes[i] = 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void stop_note(float freq) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     if (playing_note) { | 
					
						
							|  |  |  |         if (!audio_initialized) { | 
					
						
							|  |  |  |             audio_init(); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         for (int i = 7; i >= 0; i--) { | 
					
						
							|  |  |  |             if (frequencies[i] == freq) { | 
					
						
							|  |  |  |                 frequencies[i] = 0; | 
					
						
							|  |  |  |                 volumes[i] = 0; | 
					
						
							|  |  |  |                 for (int j = i; (j < 7); j++) { | 
					
						
							|  |  |  |                     frequencies[j] = frequencies[j+1]; | 
					
						
							|  |  |  |                     frequencies[j+1] = 0; | 
					
						
							|  |  |  |                     volumes[j] = volumes[j+1]; | 
					
						
							|  |  |  |                     volumes[j+1] = 0; | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |                 break; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         voices--; | 
					
						
							|  |  |  |         if (voices < 0) | 
					
						
							|  |  |  |             voices = 0; | 
					
						
							|  |  |  |         if (voice_place >= voices) { | 
					
						
							|  |  |  |             voice_place = 0; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if (voices == 0) { | 
					
						
							|  |  |  |             DISABLE_AUDIO_COUNTER_3_ISR; | 
					
						
							|  |  |  |             DISABLE_AUDIO_COUNTER_3_OUTPUT; | 
					
						
							|  |  |  |             frequency = 0; | 
					
						
							|  |  |  |             volume = 0; | 
					
						
							|  |  |  |             playing_note = false; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifdef VIBRATO_ENABLE
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float mod(float a, int b) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float r = fmod(a, b); | 
					
						
							|  |  |  |     return r < 0 ? r + b : r; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float vibrato(float average_freq) { | 
					
						
							|  |  |  |     #ifdef VIBRATO_STRENGTH_ENABLE
 | 
					
						
							|  |  |  |         float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength); | 
					
						
							|  |  |  |     #else
 | 
					
						
							|  |  |  |         float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter]; | 
					
						
							|  |  |  |     #endif
 | 
					
						
							|  |  |  |     vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH); | 
					
						
							|  |  |  |     return vibrated_freq; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ISR(TIMER3_COMPA_vect) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	float freq; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (playing_note) { | 
					
						
							|  |  |  | 		if (voices > 0) { | 
					
						
							|  |  |  | 			if (polyphony_rate > 0) { | 
					
						
							|  |  |  | 				if (voices > 1) { | 
					
						
							|  |  |  | 					voice_place %= voices; | 
					
						
							|  |  |  | 					if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) { | 
					
						
							|  |  |  | 						voice_place = (voice_place + 1) % voices; | 
					
						
							|  |  |  | 						place = 0.0; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				#ifdef VIBRATO_ENABLE
 | 
					
						
							|  |  |  | 					if (vibrato_strength > 0) { | 
					
						
							|  |  |  | 						freq = vibrato(frequencies[voice_place]); | 
					
						
							|  |  |  | 					} else { | 
					
						
							|  |  |  | 						freq = frequencies[voice_place]; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				#else
 | 
					
						
							|  |  |  | 					freq = frequencies[voice_place]; | 
					
						
							|  |  |  | 				#endif
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { | 
					
						
							|  |  |  | 					frequency = frequency * pow(2, 440/frequency/12/2); | 
					
						
							|  |  |  | 				} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { | 
					
						
							|  |  |  | 					frequency = frequency * pow(2, -440/frequency/12/2); | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					frequency = frequencies[voices - 1]; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				#ifdef VIBRATO_ENABLE
 | 
					
						
							|  |  |  | 					if (vibrato_strength > 0) { | 
					
						
							|  |  |  | 						freq = vibrato(frequency); | 
					
						
							|  |  |  | 					} else { | 
					
						
							|  |  |  | 						freq = frequency; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				#else
 | 
					
						
							|  |  |  | 					freq = frequency; | 
					
						
							|  |  |  | 				#endif
 | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (envelope_index < 65535) { | 
					
						
							|  |  |  | 				envelope_index++; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			freq = voice_envelope(freq); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (freq < 30.517578125) { | 
					
						
							|  |  |  | 				freq = 30.52; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); | 
					
						
							|  |  |  | 			TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (playing_notes) { | 
					
						
							|  |  |  | 		if (note_frequency > 0) { | 
					
						
							|  |  |  | 			#ifdef VIBRATO_ENABLE
 | 
					
						
							|  |  |  | 				if (vibrato_strength > 0) { | 
					
						
							|  |  |  | 					freq = vibrato(note_frequency); | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					freq = note_frequency; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			#else
 | 
					
						
							|  |  |  | 					freq = note_frequency; | 
					
						
							|  |  |  | 			#endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (envelope_index < 65535) { | 
					
						
							|  |  |  | 				envelope_index++; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			freq = voice_envelope(freq); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); | 
					
						
							|  |  |  | 			TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			TIMER_3_PERIOD = 0; | 
					
						
							|  |  |  | 			TIMER_3_DUTY_CYCLE = 0; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		note_position++; | 
					
						
							|  |  |  | 		bool end_of_note = false; | 
					
						
							|  |  |  | 		if (TIMER_3_PERIOD > 0) { | 
					
						
							|  |  |  | 			end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF)); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			end_of_note = (note_position >= (note_length * 0x7FF)); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (end_of_note) { | 
					
						
							|  |  |  | 			current_note++; | 
					
						
							|  |  |  | 			if (current_note >= notes_count) { | 
					
						
							|  |  |  | 				if (notes_repeat) { | 
					
						
							|  |  |  | 					current_note = 0; | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					DISABLE_AUDIO_COUNTER_3_ISR; | 
					
						
							|  |  |  | 					DISABLE_AUDIO_COUNTER_3_OUTPUT; | 
					
						
							|  |  |  | 					playing_notes = false; | 
					
						
							|  |  |  | 					return; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			if (!note_resting && (notes_rest > 0)) { | 
					
						
							|  |  |  | 				note_resting = true; | 
					
						
							|  |  |  | 				note_frequency = 0; | 
					
						
							|  |  |  | 				note_length = notes_rest; | 
					
						
							|  |  |  | 				current_note--; | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				note_resting = false; | 
					
						
							|  |  |  | 				envelope_index = 0; | 
					
						
							|  |  |  | 				note_frequency = (*notes_pointer)[current_note][0]; | 
					
						
							|  |  |  | 				note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			note_position = 0; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!audio_config.enable) { | 
					
						
							|  |  |  | 		playing_notes = false; | 
					
						
							|  |  |  | 		playing_note = false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void play_note(float freq, int vol) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (!audio_initialized) { | 
					
						
							|  |  |  |         audio_init(); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (audio_config.enable && voices < 8) { | 
					
						
							|  |  |  | 	    DISABLE_AUDIO_COUNTER_3_ISR; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	    // Cancel notes if notes are playing
 | 
					
						
							|  |  |  | 	    if (playing_notes) | 
					
						
							|  |  |  | 	        stop_all_notes(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	    playing_note = true; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	    envelope_index = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	    if (freq > 0) { | 
					
						
							|  |  |  | 	        frequencies[voices] = freq; | 
					
						
							|  |  |  | 	        volumes[voices] = vol; | 
					
						
							|  |  |  | 	        voices++; | 
					
						
							|  |  |  | 	    } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         ENABLE_AUDIO_COUNTER_3_ISR; | 
					
						
							|  |  |  |         ENABLE_AUDIO_COUNTER_3_OUTPUT; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) | 
					
						
							|  |  |  | { | 
					
						
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							|  |  |  |     if (!audio_initialized) { | 
					
						
							|  |  |  |         audio_init(); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  | 	if (audio_config.enable) { | 
					
						
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							|  |  |  | 	    DISABLE_AUDIO_COUNTER_3_ISR; | 
					
						
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							|  |  |  | 		// Cancel note if a note is playing
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							|  |  |  | 	    if (playing_note) | 
					
						
							|  |  |  | 	        stop_all_notes(); | 
					
						
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							|  |  |  | 	    playing_notes = true; | 
					
						
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							|  |  |  | 	    notes_pointer = np; | 
					
						
							|  |  |  | 	    notes_count = n_count; | 
					
						
							|  |  |  | 	    notes_repeat = n_repeat; | 
					
						
							|  |  |  | 	    notes_rest = n_rest; | 
					
						
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							|  |  |  | 	    place = 0; | 
					
						
							|  |  |  | 	    current_note = 0; | 
					
						
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							|  |  |  |         note_frequency = (*notes_pointer)[current_note][0]; | 
					
						
							|  |  |  |         note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); | 
					
						
							|  |  |  | 	    note_position = 0; | 
					
						
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							|  |  |  |         ENABLE_AUDIO_COUNTER_3_ISR; | 
					
						
							|  |  |  |         ENABLE_AUDIO_COUNTER_3_OUTPUT; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | } | 
					
						
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							|  |  |  | bool is_playing_notes(void) { | 
					
						
							|  |  |  | 	return playing_notes; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | bool is_audio_on(void) { | 
					
						
							|  |  |  |     return (audio_config.enable != 0); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void audio_toggle(void) { | 
					
						
							|  |  |  |     audio_config.enable ^= 1; | 
					
						
							|  |  |  |     eeconfig_update_audio(audio_config.raw); | 
					
						
							|  |  |  |     if (audio_config.enable) | 
					
						
							|  |  |  |         audio_on_user(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void audio_on(void) { | 
					
						
							|  |  |  |     audio_config.enable = 1; | 
					
						
							|  |  |  |     eeconfig_update_audio(audio_config.raw); | 
					
						
							|  |  |  |     audio_on_user(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void audio_off(void) { | 
					
						
							|  |  |  |     audio_config.enable = 0; | 
					
						
							|  |  |  |     eeconfig_update_audio(audio_config.raw); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | #ifdef VIBRATO_ENABLE
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							|  |  |  | // Vibrato rate functions
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							|  |  |  | void set_vibrato_rate(float rate) { | 
					
						
							|  |  |  |     vibrato_rate = rate; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void increase_vibrato_rate(float change) { | 
					
						
							|  |  |  |     vibrato_rate *= change; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void decrease_vibrato_rate(float change) { | 
					
						
							|  |  |  |     vibrato_rate /= change; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | #ifdef VIBRATO_STRENGTH_ENABLE
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							|  |  |  | void set_vibrato_strength(float strength) { | 
					
						
							|  |  |  |     vibrato_strength = strength; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void increase_vibrato_strength(float change) { | 
					
						
							|  |  |  |     vibrato_strength *= change; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void decrease_vibrato_strength(float change) { | 
					
						
							|  |  |  |     vibrato_strength /= change; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | #endif  /* VIBRATO_STRENGTH_ENABLE */
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							|  |  |  | 
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							|  |  |  | #endif /* VIBRATO_ENABLE */
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							|  |  |  | 
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							|  |  |  | // Polyphony functions
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							|  |  |  | 
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							|  |  |  | void set_polyphony_rate(float rate) { | 
					
						
							|  |  |  |     polyphony_rate = rate; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void enable_polyphony() { | 
					
						
							|  |  |  |     polyphony_rate = 5; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void disable_polyphony() { | 
					
						
							|  |  |  |     polyphony_rate = 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void increase_polyphony_rate(float change) { | 
					
						
							|  |  |  |     polyphony_rate *= change; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void decrease_polyphony_rate(float change) { | 
					
						
							|  |  |  |     polyphony_rate /= change; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | // Timbre function
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							|  |  |  | 
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							|  |  |  | void set_timbre(float timbre) { | 
					
						
							|  |  |  |     note_timbre = timbre; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | // Tempo functions
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							|  |  |  | 
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							|  |  |  | void set_tempo(uint8_t tempo) { | 
					
						
							|  |  |  |     note_tempo = tempo; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void decrease_tempo(uint8_t tempo_change) { | 
					
						
							|  |  |  |     note_tempo += tempo_change; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void increase_tempo(uint8_t tempo_change) { | 
					
						
							|  |  |  |     if (note_tempo - tempo_change < 10) { | 
					
						
							|  |  |  |         note_tempo = 10; | 
					
						
							|  |  |  |     } else { | 
					
						
							|  |  |  |         note_tempo -= tempo_change; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } |