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116 lines
7.4 KiB
116 lines
7.4 KiB
6 years ago
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#include QMK_KEYBOARD_H
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#include "bootloader.h"
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#ifdef PROTOCOL_LUFA
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#include "lufa.h"
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#include "split_util.h"
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#endif
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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#ifdef SSD1306OLED
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#include "ssd1306.h"
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#endif
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extern keymap_config_t keymap_config;
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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#endif
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extern uint8_t is_master;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layer_number {
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BASE = 0,
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META,
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SYMB,
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GAME
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};
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//Macros
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------. ,-----------------------------------------.
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* | Tab | Q | W | E | R | T | | Y | U | I | O | P | @ |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Alt | A | S | D | F | G | | H | J | K | L | ; | : |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | | N | M | , | . | / |\/Sft |
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* |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
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* | Ctrl | GUI | App | PrtSc| ESC/ |Space/|Tab/ |Back |Enter/| Del |PrtSc |=>GAME|=>SYMB| \ |
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* | | | | | ~SYMB|RCtrl |Shift |Space |~META | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[BASE] = LAYOUT( \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \
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KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_RO) , \
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KC_LCTL, KC_LGUI, KC_APP, KC_PSCR, LT(SYMB, KC_ESC), RCTL_T(KC_SPC), SFT_T(KC_TAB), KC_BSPC, LT(META, KC_ENT), KC_DELT, KC_PSCR, TG(GAME), TG(SYMB), KC_JYEN \
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),
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/* META
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* ,-----------------------------------------. ,-----------------------------------------.
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* | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 8 | 9 | 0 | - | ^ |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Alt | F1 | |Muhen | Henk | | | Left | Down | Up |Right | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Sft | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 |\/Sft |
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* |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
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* | Ctrl | GUI | App |PrtSc |ESC/ |Space/|Tab/ |Back |Enter/| Del |Reset |=>GAME|=>SYMB| \ |
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* | | | | |~SYMB |RCtrl |Shift |Space |~META | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[META] = LAYOUT( \
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
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_______, KC_F1, XXXXXXX, KC_MHEN, KC_HENK, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, XXXXXXX, \
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_______, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, SFT_T(KC_RO), \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, _______, _______ \
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),
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/* SYMB
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* ,-----------------------------------------. ,-----------------------------------------.
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* | ! | " | # | $ | % | & | | ' | ( | ) | ~ | = | ~ |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Alt | | | | | | | ( | ) | { | } | + | * |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Sft | | | | | | | [ | ] | < | > | ? | \ |
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* |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
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* | Ctrl | GUI | App |PrtSc |ESC/ |Space/|Tab/ |Back |Enter/| Del |PrtSc |=>GAME|=>SYMB| \ |
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* | | | | |~SYMB |RCtrl |Shift |Space |~META | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[SYMB] = LAYOUT( \
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S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), S(KC_MINS), S(KC_EQL), \
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, S(KC_8), S(KC_9), S(KC_RBRC), S(KC_BSLS), S(KC_SCLN), S(KC_QUOT), \
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RBRC, KC_BSLS, S(KC_COMM), S(KC_DOT), S(KC_SLSH), S(KC_RO), \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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/* GAME
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* ,-----------------------------------------. ,-----------------------------------------.
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* | Tab | Q | W | E | R | T | | Y | U | I | O | P | @ |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Alt | A | S | D | F | G | | H | J | K | L | ; | : |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Sft | Z | X | C | V | B | | N | M | , | . | / |\/Sft |
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* |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
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* | Ctrl | GUI | App |PrtSc | ESC |Space |Tab |Back |Enter | Del |PrtSc |=>GAME|=>SYMB| \ |
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* | | | | | | | |Space | | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[GAME] = LAYOUT( \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \
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KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_RO), \
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KC_LCTRL, KC_LGUI, KC_APP, KC_PSCR, KC_ESC, KC_SPC, KC_TAB, KC_BSPC, KC_ENT, KC_DELT, KC_PSCR, _______, _______, KC_JYEN \
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)
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};
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