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								/*
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								Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
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								This program is free software: you can redistribute it and/or modify
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								it under the terms of the GNU General Public License as published by
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								the Free Software Foundation, either version 2 of the License, or
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								(at your option) any later version.
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								This program is distributed in the hope that it will be useful,
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								but WITHOUT ANY WARRANTY; without even the implied warranty of
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								MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								GNU General Public License for more details.
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								You should have received a copy of the GNU General Public License
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								along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								*/
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								#pragma once
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								#include "quantum.h"
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								/* This a shortcut to help you visually see your layout.
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								 *
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								 * The first section contains all of the arguments representing the physical
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								 * layout of the board and position of the keys.
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								 *
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								 * The second converts the arguments into a two-dimensional array which
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								 * represents the switch matrix.
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								 */
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								#define LAYOUT_ortho_4x4( \
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									K01, K02, K03, K04, \
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									K11, K12, K13, K14, \
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									K21, K22, K23, K24, \
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									K31, K32, K33, K34 \
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								) \
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								{ \
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								  { K01, K02, K03, K04 }, \
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								  { K11, K12, K13, K14 }, \
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								  { K21, K22, K23, K24 }, \
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								  { K31, K32, K33, K34 } \
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								}	
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