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#ifndef DISABLE_RGB_MATRIX_CYCLE_SPIRAL
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RGB_MATRIX_EFFECT(CYCLE_SPIRAL)
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#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV CYCLE_SPIRAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
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hsv.h = dist - time - atan2_8(dy, dx);
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return hsv;
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}
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bool CYCLE_SPIRAL(effect_params_t* params) {
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return effect_runner_dx_dy_dist(params, &CYCLE_SPIRAL_math);
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}
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#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_CYCLE_SPIRAL
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