You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
		
			
				
					70 lines
				
				4.5 KiB
			
		
		
			
		
	
	
					70 lines
				
				4.5 KiB
			| 
								 
											7 years ago
										 
									 | 
							
								#include QMK_KEYBOARD_H
							 | 
						||
| 
								 | 
							
								#include "xulkal.h"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef PROTOCOL_LUFA
							 | 
						||
| 
								 | 
							
								#include "lufa.h"
							 | 
						||
| 
								 | 
							
								#include "split_util.h"
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* Qwerty
							 | 
						||
| 
								 | 
							
								   * ,-----------------------------------------.             ,-----------------------------------------.
							 | 
						||
| 
								 | 
							
								   * |   `  |   1  |   2  |   3  |   4  |   5  |             |   6  |   7  |   8  |   9  |   0  | BkSp |
							 | 
						||
| 
								 | 
							
								   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
							 | 
						||
| 
								 | 
							
								   * | Tab  |   Q  |   W  |   E  |   R  |   T  |             |   Y  |   U  |   I  |   O  |   P  |   \  |
							 | 
						||
| 
								 | 
							
								   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
							 | 
						||
| 
								 | 
							
								   * |FN(CAPS)| A  |   S  |   D  |   F  |   G  |             |   H  |   J  |   K  |   L  |   ;  | Enter|
							 | 
						||
| 
								 | 
							
								   * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
							 | 
						||
| 
								 | 
							
								   * | Sft[ |   Z  |   X  |   C  |   V  |   B  |RGBTOG|RGBRST|   N  |   M  |   ,  |   .  |   /  | Sft] |
							 | 
						||
| 
								 | 
							
								   * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
							 | 
						||
| 
								 | 
							
								   * | Ctl- |  Win | LOWER| RAISE| Alt  | Space|RGBRMOD|RGBMOD|Space| Left |  Up  | Down | Right| Ctl= |
							 | 
						||
| 
								 | 
							
								   * `-------------------------------------------------------------------------------------------------'
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								  [_QWERTY] = EXPAND_LAYOUT( \
							 | 
						||
| 
								 | 
							
								      _________________QWERTY_L1_________________,                      _________________QWERTY_R1_________________, \
							 | 
						||
| 
								 | 
							
								      _________________QWERTY_L2_________________,                      _________________QWERTY_R2_________________, \
							 | 
						||
| 
								 | 
							
								      _________________QWERTY_L3_________________,                      _________________QWERTY_R3_________________, \
							 | 
						||
| 
								 | 
							
								      _________________QWERTY_L4_________________,  RGB_TOG,  RGBRST,   _________________QWERTY_R4_________________, \
							 | 
						||
| 
								 | 
							
								      _________________QWERTY_L5_________________,  RGB_RMOD, RGB_MOD,  _________________QWERTY_R5_________________ \
							 | 
						||
| 
								 | 
							
								  ),
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef GAMELAYER_DISABLE
							 | 
						||
| 
								 | 
							
								  [_GAME] = EXPAND_LAYOUT( \
							 | 
						||
| 
								 | 
							
								      ___________________GAME_L1_________________,                      ___________________GAME_R1_________________, \
							 | 
						||
| 
								 | 
							
								      ___________________GAME_L2_________________,                      ___________________GAME_R2_________________, \
							 | 
						||
| 
								 | 
							
								      ___________________GAME_L3_________________,                      ___________________GAME_R3_________________, \
							 | 
						||
| 
								 | 
							
								      ___________________GAME_L4_________________,  RGB_TOG,  RGBRST,   ___________________GAME_R4_________________, \
							 | 
						||
| 
								 | 
							
								      ___________________GAME_L5_________________,  RGB_RMOD, RGB_MOD,  ___________________GAME_R5_________________ \
							 | 
						||
| 
								 | 
							
								  ),
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  [_LOWER] = EXPAND_LAYOUT( \
							 | 
						||
| 
								 | 
							
								      __________________LOWER_L1_________________,                      __________________LOWER_R1_________________, \
							 | 
						||
| 
								 | 
							
								      __________________LOWER_L2_________________,                      __________________LOWER_R2_________________, \
							 | 
						||
| 
								 | 
							
								      __________________LOWER_L3_________________,                      __________________LOWER_R3_________________, \
							 | 
						||
| 
								 | 
							
								      __________________LOWER_L4_________________,  _______,  _______,  __________________LOWER_R4_________________, \
							 | 
						||
| 
								 | 
							
								      __________________LOWER_L5_________________,  _______,  _______,  __________________LOWER_R5_________________ \
							 | 
						||
| 
								 | 
							
								  ),
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  [_RAISE] = EXPAND_LAYOUT( \
							 | 
						||
| 
								 | 
							
								      __________________RAISE_L1_________________,                      __________________RAISE_R1_________________, \
							 | 
						||
| 
								 | 
							
								      __________________RAISE_L2_________________,                      __________________RAISE_R2_________________, \
							 | 
						||
| 
								 | 
							
								      __________________RAISE_L3_________________,                      __________________RAISE_R3_________________, \
							 | 
						||
| 
								 | 
							
								      __________________RAISE_L4_________________,  _______,  _______,  __________________RAISE_R4_________________, \
							 | 
						||
| 
								 | 
							
								      __________________RAISE_L5_________________,  _______,  _______,  __________________RAISE_R5_________________ \
							 | 
						||
| 
								 | 
							
								  ),
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef TRILAYER_ENABLED
							 | 
						||
| 
								 | 
							
								  [_ADJUST] = EXPAND_LAYOUT( \
							 | 
						||
| 
								 | 
							
								      _________________ADJUST_L1_________________,                      _________________ADJUST_R1_________________, \
							 | 
						||
| 
								 | 
							
								      _________________ADJUST_L2_________________,                      _________________ADJUST_R2_________________, \
							 | 
						||
| 
								 | 
							
								      _________________ADJUST_L3_________________,                      _________________ADJUST_R3_________________, \
							 | 
						||
| 
								 | 
							
								      _________________ADJUST_L4_________________,  _______,  _______,  _________________ADJUST_R4_________________, \
							 | 
						||
| 
								 | 
							
								      _________________ADJUST_L5_________________,  _______,  _______,  _________________ADJUST_R5_________________ \
							 | 
						||
| 
								 | 
							
								  ),
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								};
							 |