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83 lines
2.1 KiB
83 lines
2.1 KiB
6 years ago
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/* Copyright 2019 ishtob
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* Driver for haptic feedback written for QMK
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <stdint.h>
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#include <stdbool.h>
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#include "quantum.h"
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#ifdef DRV2605L
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#include "DRV2605L.h"
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#endif
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#ifndef HAPTIC_FEEDBACK_DEFAULT
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#define HAPTIC_FEEDBACK_DEFAULT 0
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#endif
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#ifndef HAPTIC_MODE_DEFAULT
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#define HAPTIC_MODE_DEFAULT DRV_MODE_DEFAULT
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#endif
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/* EEPROM config settings */
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typedef union {
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uint32_t raw;
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struct {
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bool enable :1;
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uint8_t feedback :2;
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uint8_t mode :7;
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bool buzz :1;
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uint8_t dwell :7;
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uint16_t reserved :16;
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};
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} haptic_config_t;
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typedef enum HAPTIC_FEEDBACK{
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KEY_PRESS,
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KEY_PRESS_RELEASE,
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KEY_RELEASE,
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HAPTIC_FEEDBACK_MAX,
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} HAPTIC_FEEDBACK;
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bool process_haptic(uint16_t keycode, keyrecord_t *record);
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void haptic_init(void);
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void haptic_task(void);
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void eeconfig_debug_haptic(void);
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void haptic_enable(void);
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void haptic_disable(void);
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void haptic_toggle(void);
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void haptic_feedback_toggle(void);
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void haptic_mode_increase(void);
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void haptic_mode_decrease(void);
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void haptic_mode(uint8_t mode);
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void haptic_reset(void);
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void haptic_set_feedback(uint8_t feedback);
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void haptic_set_mode(uint8_t mode);
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void haptic_set_dwell(uint8_t dwell);
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void haptic_set_buzz(uint8_t buzz);
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void haptic_buzz_toggle(void);
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uint8_t haptic_get_mode(void);
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uint8_t haptic_get_feedback(void);
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void haptic_dwell_increase(void);
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void haptic_dwell_decrease(void);
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void haptic_play(void);
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void haptic_shutdown(void);
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