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								/* Copyright 2018 REPLACE_WITH_YOUR_NAME
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								 *
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								 * This program is free software: you can redistribute it and/or modify
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								 * it under the terms of the GNU General Public License as published by
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								 * the Free Software Foundation, either version 2 of the License, or
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								 * (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								 */
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								#ifndef %KEYBOARD_UPPERCASE%_H
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								#define %KEYBOARD_UPPERCASE%_H
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								#include "quantum.h"
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								/* This a shortcut to help you visually see your layout.
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								 *
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								 * The first section contains all of the arguments representing the physical
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								 * layout of the board and position of the keys.
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								 *
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								 * The second converts the arguments into a two-dimensional array which
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								 * represents the switch matrix.
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								 */
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								#define LAYOUT( \
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								    K00, K01, K02, \
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								      K10,  K11   \
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								) \
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								{ \
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								    { K00, K01,   K02 }, \
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								    { K10, KC_NO, K11 }, \
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								}
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								#endif
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