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qmk_firmware/keyboard/sixkeyboard/sixkeyboard.h

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Makefile redo & other features (#395) * .build containment implemented * no destructive variable setting - builds in either folder * make from 3 places * cleans before each build * make from root with keyboard=keyboard, keymap=keymap * make from keyboard/keyboard with keymap=keymap * make from keymaps/keymap * only implemented on planck * adds color diag to avr-gcc * makefiles for all plancks, clean-up * quick build-all makefile for plancks * reformatting of make output (colors) * color toggle, tmk path corrections * correct if statement for color * move config.h to main makefile, updates preonic, atomic * format update, all keyboards targets * makefile optional for build all target, alps and arrow_pad updated * alps updated * make planck default, trying out travis recipe for all-keyboards * all-keymaps target, different travis recipe * updates alps64 * updates keyboards to new format * updates clue* projects * all projects updated, specialise EZ .hex, let .hex through * updates travis * automatically find root, keyboard, keymap * silent echo, cleaned-up mass make output * updates all keyboards' .hex files except EZ * Rename Bantam44.c to bantam44.c * Rename Bantam44.h to bantam44.h * nananana * adds six key keyboard * does same to ez as rest * updates send_string example * brings ergodox_ez up to date * updates template/new project script * adds sixkeyboard * adds readme for sixkeyboard * adds sixkeyboard to travis * filenames, gitignore mess * define clock prescaler stuff manually * make quick, size test example * documentation and dfu-no-build
9 years ago
#ifndef SIXKEYBOARD_H
#define SIXKEYBOARD_H
#include "quantum.h"
// This macro is an example of using a non-standard row-column matrix. The
// keyboard in question had 11 rows and 8 columns, but the rows were not all
// horizontal, and the columns were not all vertical. For example, row 2
// contained "Print Screen", "N", "M", ",", ".", "/", "Right Shift", and
// "Left Alt". Column 0 contained "F6", "7", "O", "'", "Q", "D", "B",
// "Left Alt", "Up Arrow", and "Down Arrow".
//
// The macro makes programming the keys easier and in a more straight-forward
// manner because it realigns the keys into a 6x15 sensible keyboard layout
// instead of the obtuse 11x8 matrix.
void matrix_init_user(void);
void matrix_scan_user(void);
void led_set_user(uint8_t usb_led);
#endif