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qmk_firmware/keyboards/mechmini/keymaps/default/keymap.c

157 lines
5.4 KiB

/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "mechmini.h"
#include "rgblight.h"
#include "action_layer.h"
#include "quantum.h"
#define MAX_BRIGHTNESS 15
#define MAX_BRIGHTNESS_IOS 5 // max brightness suitable for iOS devices
#define _BL 0
#define _FN1 1
#define _FN2 2
#define _FN3 3
#define _____ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BL] = KEYMAP(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MO(_FN2),
KC_LCTL, KC_LGUI, KC_LALT, _____, KC_SPC, _____, MO(_FN1), MO(_FN3)
),
[_FN1] = KEYMAP(
_____, _____, KC_UP, KC_MUTE, KC_VOLD, KC_VOLU, KC_MRWD, KC_MPLY, KC_MFFD, KC_SLCK, KC_PAUS, KC_DEL,
KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT, _____, _____, _____, KC_INS, KC_HOME, KC_PGUP, KC_PSCR,
_____, _____, M(0), M(1), M(2), _____, _____, KC_END, KC_PGDN, _____, _____,
_____, _____, _____, _____, _____, _____, _____, _____
),
[_FN2] = KEYMAP(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
KC_CAPS, _____, _____, _____, _____, KC_LBRC, KC_RBRC, KC_BSLS, KC_MINS, KC_EQL, _____,
_____, _____, _____, _____, _____, _____, _____, KC_SCLN, KC_QUOT, KC_SLSH, _____,
_____, _____, _____, _____, _____, _____, _____, _____
),
[_FN3] = KEYMAP(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_____, M(3), M(4), M(5), _____, _____, _____, _____, _____, _____, _____,
_____, M(6), _____, _____, _____, _____, _____, _____, _____, _____, _____,
_____, _____, _____, _____, _____, _____, _____, _____
)
};
/**
* Blank keymap
[0] = KEYMAP(
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____,
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____,
_____, _____, _____, _____, _____, _____, _____, _____
)
*/
uint8_t current_level = 2;
int is_on = 0;
uint8_t r = 0xFF;
uint8_t g = 0xFF;
uint8_t b = 0xFF;
uint8_t max_brightness = MAX_BRIGHTNESS_IOS;
enum macro_id {
TOGGLE_RGB,
RGB_LEVEL_DOWN,
RGB_LEVEL_UP,
RGB_PURPLE,
RGB_CYAN,
RGB_WHITE,
ENABLE_MAX_BRIGHTNESS
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
keyevent_t event = record->event;
switch (id) {
case TOGGLE_RGB:
if (event.pressed) {
if (!is_on) {
current_level = 2;
is_on = 1;
} else {
is_on = 0;
}
}
case RGB_LEVEL_DOWN:
if (event.pressed && current_level > 0) {
current_level--;
}
break;
case RGB_LEVEL_UP:
if (event.pressed && current_level < max_brightness) {
current_level++;
}
break;
case RGB_PURPLE:
r = 0xFF;
g = 0x81;
b = 0xC2;
break;
case RGB_CYAN:
r = 0x00;
7 years ago
g = 0xE0;
b = 0xFF;
break;
case RGB_WHITE:
r = 0xFF;
g = 0xFF;
b = 0xFF;
break;
case ENABLE_MAX_BRIGHTNESS:
max_brightness = MAX_BRIGHTNESS;
break;
}
return MACRO_NONE;
}
const uint16_t fn_actions[] PROGMEM = {
[0] = ACTION_MACRO(TOGGLE_RGB),
[1] = ACTION_MACRO(RGB_LEVEL_DOWN),
[2] = ACTION_MACRO(RGB_LEVEL_UP)
};
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b);
uint8_t dim(uint8_t color, uint8_t opacity) {
return ((uint16_t) color * opacity / 0xFF) & 0xFF;
}
void user_setrgb(uint8_t r, uint8_t g, uint8_t b) {
uint8_t alpha = current_level * 0x11;
rgblight_setrgb(dim(r, alpha), dim(g, alpha), dim(b, alpha));
}
void matrix_scan_user(void) {
if (!is_on) {
current_level = 0;
user_setrgb(r, g, b);
} else {
user_setrgb(r, g, b);
}
}