|  |  |  | /* Copyright 2016 Jack Humbert
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							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software: you can redistribute it and/or modify | 
					
						
							|  |  |  |  * it under the terms of the GNU General Public License as published by | 
					
						
							|  |  |  |  * the Free Software Foundation, either version 2 of the License, or | 
					
						
							|  |  |  |  * (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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							|  |  |  |  */ | 
					
						
							|  |  |  | #ifndef AUDIO_H
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							|  |  |  | #define AUDIO_H
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							|  |  |  | 
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							|  |  |  | #include <stdint.h>
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							|  |  |  | #include <stdbool.h>
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							|  |  |  | #if defined(__AVR__)
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							|  |  |  |   #include <avr/io.h>
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							|  |  |  | #endif
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							|  |  |  | #include "wait.h"
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							|  |  |  | #include "musical_notes.h"
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							|  |  |  | #include "song_list.h"
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							|  |  |  | #include "voices.h"
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							|  |  |  | #include "quantum.h"
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							|  |  |  | #include <math.h>
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							|  |  |  | 
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							|  |  |  | // Largely untested PWM audio mode (doesn't sound as good)
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							|  |  |  | // #define PWM_AUDIO
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							|  |  |  | 
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							|  |  |  | // #define VIBRATO_ENABLE
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							|  |  |  | 
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							|  |  |  | // Enable vibrato strength/amplitude - slows down ISR too much
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							|  |  |  | // #define VIBRATO_STRENGTH_ENABLE
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							|  |  |  | 
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							|  |  |  | typedef union { | 
					
						
							|  |  |  |     uint8_t raw; | 
					
						
							|  |  |  |     struct { | 
					
						
							|  |  |  |         bool    enable :1; | 
					
						
							|  |  |  |         bool    clicky_enable :1; | 
					
						
							|  |  |  |         uint8_t level  :6; | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  | } audio_config_t; | 
					
						
							|  |  |  | 
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							|  |  |  | bool is_audio_on(void); | 
					
						
							|  |  |  | void audio_toggle(void); | 
					
						
							|  |  |  | void audio_on(void); | 
					
						
							|  |  |  | void audio_off(void); | 
					
						
							|  |  |  | 
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							|  |  |  | // Vibrato rate functions
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							|  |  |  | 
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							|  |  |  | #ifdef VIBRATO_ENABLE
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							|  |  |  | 
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							|  |  |  | void set_vibrato_rate(float rate); | 
					
						
							|  |  |  | void increase_vibrato_rate(float change); | 
					
						
							|  |  |  | void decrease_vibrato_rate(float change); | 
					
						
							|  |  |  | 
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							|  |  |  | #ifdef VIBRATO_STRENGTH_ENABLE
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							|  |  |  | 
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							|  |  |  | void set_vibrato_strength(float strength); | 
					
						
							|  |  |  | void increase_vibrato_strength(float change); | 
					
						
							|  |  |  | void decrease_vibrato_strength(float change); | 
					
						
							|  |  |  | 
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							|  |  |  | #endif
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							|  |  |  | 
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							|  |  |  | #endif
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							|  |  |  | 
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							|  |  |  | // Polyphony functions
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							|  |  |  | 
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							|  |  |  | void set_polyphony_rate(float rate); | 
					
						
							|  |  |  | void enable_polyphony(void); | 
					
						
							|  |  |  | void disable_polyphony(void); | 
					
						
							|  |  |  | void increase_polyphony_rate(float change); | 
					
						
							|  |  |  | void decrease_polyphony_rate(float change); | 
					
						
							|  |  |  | 
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							|  |  |  | void set_timbre(float timbre); | 
					
						
							|  |  |  | void set_tempo(uint8_t tempo); | 
					
						
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							|  |  |  | void increase_tempo(uint8_t tempo_change); | 
					
						
							|  |  |  | void decrease_tempo(uint8_t tempo_change); | 
					
						
							|  |  |  | 
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							|  |  |  | void audio_init(void); | 
					
						
							|  |  |  | 
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							|  |  |  | #ifdef PWM_AUDIO
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							|  |  |  | void play_sample(uint8_t * s, uint16_t l, bool r); | 
					
						
							|  |  |  | #endif
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							|  |  |  | void play_note(float freq, int vol); | 
					
						
							|  |  |  | void stop_note(float freq); | 
					
						
							|  |  |  | void stop_all_notes(void); | 
					
						
							|  |  |  | void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat); | 
					
						
							|  |  |  | 
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							|  |  |  | #define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
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							|  |  |  |                            0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \ | 
					
						
							|  |  |  |                            0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \ | 
					
						
							|  |  |  |                            0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \ | 
					
						
							|  |  |  |                            0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), } | 
					
						
							|  |  |  | 
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							|  |  |  | // These macros are used to allow play_notes to play an array of indeterminate
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							|  |  |  | // length. This works around the limitation of C's sizeof operation on pointers.
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							|  |  |  | // The global float array for the song must be used here.
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							|  |  |  | #define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
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							|  |  |  | #define PLAY_NOTE_ARRAY(note_array, note_repeat, deprecated_arg) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat)); \
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							|  |  |  | 	_Pragma ("message \"'PLAY_NOTE_ARRAY' macro is deprecated\"") | 
					
						
							|  |  |  | #define PLAY_SONG(note_array) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), false)
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							|  |  |  | #define PLAY_LOOP(note_array) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), true)
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							|  |  |  | bool is_playing_notes(void); | 
					
						
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							|  |  |  | #endif
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