|  |  |  | /* Copyright 2017 Fred Sundvik
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							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software: you can redistribute it and/or modify | 
					
						
							|  |  |  |  * it under the terms of the GNU General Public License as published by | 
					
						
							|  |  |  |  * the Free Software Foundation, either version 2 of the License, or | 
					
						
							|  |  |  |  * (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #include "lcd_keyframes.h"
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							|  |  |  | #include <string.h>
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							|  |  |  | #include "action_util.h"
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							|  |  |  | #include "led.h"
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							|  |  |  | #include "resources/resources.h"
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							|  |  |  | 
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							|  |  |  | bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) { | 
					
						
							|  |  |  |     (void)animation; | 
					
						
							|  |  |  |     gdispClear(White); | 
					
						
							|  |  |  |     gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black); | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) { | 
					
						
							|  |  |  |     for (int i=0; i<16;i++) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         uint32_t mask = (1u << i); | 
					
						
							|  |  |  |         if (default_layer & mask) { | 
					
						
							|  |  |  |             if (layer & mask) { | 
					
						
							|  |  |  |                 *buffer = 'B'; | 
					
						
							|  |  |  |             } else { | 
					
						
							|  |  |  |                 *buffer = 'D'; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } else if (layer & mask) { | 
					
						
							|  |  |  |             *buffer = '1'; | 
					
						
							|  |  |  |         } else { | 
					
						
							|  |  |  |             *buffer = '0'; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         ++buffer; | 
					
						
							|  |  |  | 
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							|  |  |  |         if (i==3 || i==7 || i==11) { | 
					
						
							|  |  |  |             *buffer = ' '; | 
					
						
							|  |  |  |             ++buffer; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     *buffer = 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { | 
					
						
							|  |  |  |     (void)animation; | 
					
						
							|  |  |  |     const char* layer_help = "1=On D=Default B=Both"; | 
					
						
							|  |  |  |     char layer_buffer[16 + 4]; // 3 spaces and one null terminator
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							|  |  |  |     gdispClear(White); | 
					
						
							|  |  |  |     gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black); | 
					
						
							|  |  |  |     format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer); | 
					
						
							|  |  |  |     gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black); | 
					
						
							|  |  |  |     format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer); | 
					
						
							|  |  |  |     gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black); | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | static void format_mods_bitmap_string(uint8_t mods, char* buffer) { | 
					
						
							|  |  |  |     *buffer = ' '; | 
					
						
							|  |  |  |     ++buffer; | 
					
						
							|  |  |  | 
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							|  |  |  |     for (int i = 0; i<8; i++) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         uint32_t mask = (1u << i); | 
					
						
							|  |  |  |         if (mods & mask) { | 
					
						
							|  |  |  |             *buffer = '1'; | 
					
						
							|  |  |  |         } else { | 
					
						
							|  |  |  |             *buffer = '0'; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         ++buffer; | 
					
						
							|  |  |  | 
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							|  |  |  |         if (i==3) { | 
					
						
							|  |  |  |             *buffer = ' '; | 
					
						
							|  |  |  |             ++buffer; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     *buffer = 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { | 
					
						
							|  |  |  |     (void)animation; | 
					
						
							|  |  |  | 
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							|  |  |  |     const char* title = "Modifier states"; | 
					
						
							|  |  |  |     const char* mods_header = " CSAG CSAG "; | 
					
						
							|  |  |  |     char status_buffer[12]; | 
					
						
							|  |  |  | 
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							|  |  |  |     gdispClear(White); | 
					
						
							|  |  |  |     gdispDrawString(0, 0, title, state->font_fixed5x8, Black); | 
					
						
							|  |  |  |     gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black); | 
					
						
							|  |  |  |     format_mods_bitmap_string(state->status.mods, status_buffer); | 
					
						
							|  |  |  |     gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black); | 
					
						
							|  |  |  | 
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							|  |  |  |     return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | #define LED_STATE_STRING_SIZE sizeof("NUM CAPS SCRL COMP KANA")
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							|  |  |  | 
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							|  |  |  | static void get_led_state_string(char* output, visualizer_state_t* state) { | 
					
						
							|  |  |  |     uint8_t pos = 0; | 
					
						
							|  |  |  | 
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							|  |  |  |     if (state->status.leds & (1u << USB_LED_NUM_LOCK)) { | 
					
						
							|  |  |  |        memcpy(output + pos, "NUM ", 4); | 
					
						
							|  |  |  |        pos += 4; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) { | 
					
						
							|  |  |  |        memcpy(output + pos, "CAPS ", 5); | 
					
						
							|  |  |  |        pos += 5; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if (state->status.leds & (1u << USB_LED_SCROLL_LOCK)) { | 
					
						
							|  |  |  |        memcpy(output + pos, "SCRL ", 5); | 
					
						
							|  |  |  |        pos += 5; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if (state->status.leds & (1u << USB_LED_COMPOSE)) { | 
					
						
							|  |  |  |        memcpy(output + pos, "COMP ", 5); | 
					
						
							|  |  |  |        pos += 5; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if (state->status.leds & (1u << USB_LED_KANA)) { | 
					
						
							|  |  |  |        memcpy(output + pos, "KANA", 4); | 
					
						
							|  |  |  |        pos += 4; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     output[pos] = 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     (void)animation; | 
					
						
							|  |  |  |     char output[LED_STATE_STRING_SIZE]; | 
					
						
							|  |  |  |     get_led_state_string(output, state); | 
					
						
							|  |  |  |     gdispClear(White); | 
					
						
							|  |  |  |     gdispDrawString(0, 10, output, state->font_dejavusansbold12, Black); | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state) { | 
					
						
							|  |  |  |     (void)animation; | 
					
						
							|  |  |  |     gdispClear(White); | 
					
						
							|  |  |  |     uint8_t y = 10; | 
					
						
							|  |  |  |     if (state->status.leds) { | 
					
						
							|  |  |  |         char output[LED_STATE_STRING_SIZE]; | 
					
						
							|  |  |  |         get_led_state_string(output, state); | 
					
						
							|  |  |  |         gdispDrawString(0, 1, output, state->font_dejavusansbold12, Black); | 
					
						
							|  |  |  |         y = 17; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     gdispDrawString(0, y, state->layer_text, state->font_dejavusansbold12, Black); | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state) { | 
					
						
							|  |  |  |     (void)state; | 
					
						
							|  |  |  |     (void)animation; | 
					
						
							|  |  |  |     // Read the uGFX documentation for information how to use the displays
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							|  |  |  |     // http://wiki.ugfx.org/index.php/Main_Page
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							|  |  |  |     gdispClear(White); | 
					
						
							|  |  |  | 
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							|  |  |  |     // You can use static variables for things that can't be found in the animation
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							|  |  |  |     // or state structs, here we use the image
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							|  |  |  | 
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							|  |  |  |     //gdispGBlitArea is a tricky function to use since it supports blitting part of the image
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							|  |  |  |     // if you have full screen image, then just use LCD_WIDTH and LCD_HEIGHT for both source and target dimensions
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							|  |  |  |     gdispGBlitArea(GDISP, 0, 0, LCD_WIDTH, LCD_HEIGHT, 0, 0, LCD_WIDTH, (pixel_t*)resource_lcd_logo); | 
					
						
							|  |  |  | 
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							|  |  |  |     return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) { | 
					
						
							|  |  |  |     (void)animation; | 
					
						
							|  |  |  |     (void)state; | 
					
						
							|  |  |  |     gdispSetPowerMode(powerOff); | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) { | 
					
						
							|  |  |  |     (void)animation; | 
					
						
							|  |  |  |     (void)state; | 
					
						
							|  |  |  |     gdispSetPowerMode(powerOn); | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | } |