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#ifndef LFKPAD_H
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#define LFKPAD_H
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/* if the kb.h file exists (because we're running from qmkbuilder) include it */
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#if __has_include("kb.h")
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#include "kb.h"
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#endif
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#include "quantum.h"
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#include "matrix.h"
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#include <avr/sfr_defs.h>
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#ifndef cbi
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#define cbi(sfr, bit) (_SFR_BYTE(sfr) &= ~_BV(bit))
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#endif
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#ifndef sbi
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#define sbi(sfr, bit) (_SFR_BYTE(sfr) |= _BV(bit))
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#endif
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typedef struct RGB_Color {
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uint16_t red;
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uint16_t green;
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uint16_t blue;
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} RGB_Color;
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typedef struct Layer_Info {
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uint32_t layer;
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uint32_t mask;
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RGB_Color color;
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} Layer_Info;
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extern const uint32_t layer_count;
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extern const Layer_Info layer_info[];
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enum action_functions {
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LFK_CLEAR = 0, // Resets all layers
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LFK_ESC_TILDE, // esc+lshift = ~
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LFK_SET_DEFAULT_LAYER, // changes and saves current base layer to eeprom
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LFK_CLICK_TOGGLE, // Adjusts click duration
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LFK_CLICK_FREQ_HIGHER, // Adjusts click frequency
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LFK_CLICK_FREQ_LOWER, // Adjusts click frequency
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LFK_CLICK_TIME_LONGER, // Adjusts click duration
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LFK_CLICK_TIME_SHORTER, // Adjusts click duration
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LFK_DEBUG_SETTINGS, // prints LED and click settings to HID
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LFK_LED_TEST // cycles through switch and RGB LEDs
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};
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#define CLICK_HZ 500
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#define CLICK_MS 2
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#define CLICK_ENABLED 0
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void reset_keyboard_kb(void);
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void click(uint16_t freq, uint16_t duration);
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// readability
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#define ___ KC_NO
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#define LAYOUT_numpad_6x4( \
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k00, k01, k02, k03, \
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k10, k11, k12, k13, \
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k20, k21, k22, \
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k30, k31, k32, k23, \
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k40, k41, k42, \
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k50, k52, k43 \
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) { \
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{ k00, k01, k02, k03 }, \
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{ k10, k11, k12, k13 }, \
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{ k20, k21, k22, k23 }, \
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{ k30, k31, k32, ___ }, \
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{ k40, k41, k42, k43 }, \
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{ k50, ___, k52, ___ } \
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}
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#endif //LFKPAD_H
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