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								/* Copyright 2017 Jack Humbert
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								 *
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								 * This program is free software: you can redistribute it and/or modify
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								 * it under the terms of the GNU General Public License as published by
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								 * the Free Software Foundation, either version 2 of the License, or
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								 * (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								 */
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								#include "process_unicode_common.h"
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								#include "eeprom.h"
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								#include <ctype.h>
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								#include <string.h>
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								unicode_config_t unicode_config;
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								#if UNICODE_SELECTED_MODES != -1
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								static uint8_t selected[] = { UNICODE_SELECTED_MODES };
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								static uint8_t selected_count = sizeof selected / sizeof *selected;
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								static uint8_t selected_index;
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								#endif
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								void unicode_input_mode_init(void) {
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								  unicode_config.raw = eeprom_read_byte(EECONFIG_UNICODEMODE);
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								#if UNICODE_SELECTED_MODES != -1
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								  #if UNICODE_CYCLE_PERSIST
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								  // Find input_mode in selected modes
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								  uint8_t i;
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								  for (i = 0; i < selected_count; i++) {
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								    if (selected[i] == unicode_config.input_mode) {
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								      selected_index = i;
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								      break;
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								    }
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								  }
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								  if (i == selected_count) {
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								    // Not found: input_mode isn't selected, change to one that is
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								    unicode_config.input_mode = selected[selected_index = 0];
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								  }
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								  #else
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								  // Always change to the first selected input mode
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								  unicode_config.input_mode = selected[selected_index = 0];
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								  #endif
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								#endif
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								  dprintf("Unicode input mode init to: %u\n", unicode_config.input_mode);
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								}
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								uint8_t get_unicode_input_mode(void) {
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								  return unicode_config.input_mode;
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								}
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								void set_unicode_input_mode(uint8_t mode) {
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								  unicode_config.input_mode = mode;
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								  persist_unicode_input_mode();
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								  dprintf("Unicode input mode set to: %u\n", unicode_config.input_mode);
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								}
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								void cycle_unicode_input_mode(uint8_t offset) {
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								#if UNICODE_SELECTED_MODES != -1
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								  selected_index = (selected_index + offset) % selected_count;
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								  unicode_config.input_mode = selected[selected_index];
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								  #if UNICODE_CYCLE_PERSIST
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								  persist_unicode_input_mode();
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								  #endif
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								  dprintf("Unicode input mode cycle to: %u\n", unicode_config.input_mode);
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								#endif
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								}
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								void persist_unicode_input_mode(void) {
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								  eeprom_update_byte(EECONFIG_UNICODEMODE, unicode_config.input_mode);
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								}
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								static uint8_t saved_mods;
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								__attribute__((weak))
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								void unicode_input_start(void) {
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								  saved_mods = get_mods(); // Save current mods
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								  clear_mods(); // Unregister mods to start from a clean state
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								  switch (unicode_config.input_mode) {
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								  case UC_OSX:
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								    register_code(UNICODE_OSX_KEY);
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								    break;
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								  case UC_LNX:
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								    register_code(KC_LCTL);
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								    register_code(KC_LSFT);
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								    tap_code(KC_U); // TODO: Replace with tap_code16(LCTL(LSFT(KC_U))); and test
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								    unregister_code(KC_LSFT);
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								    unregister_code(KC_LCTL);
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								    break;
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								  case UC_WIN:
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								    register_code(KC_LALT);
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								    tap_code(KC_PPLS);
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								    break;
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								  case UC_WINC:
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								    tap_code(UNICODE_WINC_KEY);
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								    tap_code(KC_U);
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								    break;
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								  }
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								  wait_ms(UNICODE_TYPE_DELAY);
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								}
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								__attribute__((weak))
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								void unicode_input_finish(void) {
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								  switch (unicode_config.input_mode) {
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								  case UC_OSX:
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								    unregister_code(UNICODE_OSX_KEY);
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								    break;
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								  case UC_LNX:
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								    tap_code(KC_SPC);
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								    break;
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								  case UC_WIN:
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								    unregister_code(KC_LALT);
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								    break;
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								  case UC_WINC:
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								    tap_code(KC_ENTER);
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								    break;
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								  }
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								  set_mods(saved_mods); // Reregister previously set mods
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								}
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								__attribute__((weak))
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								uint16_t hex_to_keycode(uint8_t hex) {
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								  if (hex == 0x0) {
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								    return KC_0;
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								  } else if (hex < 0xA) {
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								    return KC_1 + (hex - 0x1);
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								  } else {
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								    return KC_A + (hex - 0xA);
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								  }
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								}
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								void register_hex(uint16_t hex) {
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								  for(int i = 3; i >= 0; i--) {
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								    uint8_t digit = ((hex >> (i*4)) & 0xF);
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								    tap_code(hex_to_keycode(digit));
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								  }
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								}
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								void send_unicode_hex_string(const char *str) {
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								  if (!str) { return; }
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								  while (*str) {
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								    // Find the next code point (token) in the string
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								    for (; *str == ' '; str++);
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								    size_t n = strcspn(str, " "); // Length of the current token
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								    char code_point[n+1];
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							 | 
							
							
								    strncpy(code_point, str, n);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    code_point[n] = '\0'; // Make sure it's null-terminated
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // Normalize the code point: make all hex digits lowercase
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    for (char *p = code_point; *p; p++) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      *p = tolower((unsigned char)*p);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // Send the code point as a Unicode input string
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    unicode_input_start();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    send_string(code_point);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    unicode_input_finish();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    str += n; // Move to the first ' ' (or '\0') after the current token
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bool process_unicode_common(uint16_t keycode, keyrecord_t *record) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    switch (keycode) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case UNICODE_MODE_FORWARD:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      cycle_unicode_input_mode(+1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case UNICODE_MODE_REVERSE:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      cycle_unicode_input_mode(-1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case UNICODE_MODE_OSX:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      set_unicode_input_mode(UC_OSX);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if defined(AUDIO_ENABLE) && defined(UNICODE_SONG_OSX)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      static float song_osx[][2] = UNICODE_SONG_OSX;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      PLAY_SONG(song_osx);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case UNICODE_MODE_LNX:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      set_unicode_input_mode(UC_LNX);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if defined(AUDIO_ENABLE) && defined(UNICODE_SONG_LNX)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      static float song_lnx[][2] = UNICODE_SONG_LNX;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      PLAY_SONG(song_lnx);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case UNICODE_MODE_WIN:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      set_unicode_input_mode(UC_WIN);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if defined(AUDIO_ENABLE) && defined(UNICODE_SONG_WIN)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      static float song_win[][2] = UNICODE_SONG_WIN;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      PLAY_SONG(song_win);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case UNICODE_MODE_BSD:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      set_unicode_input_mode(UC_BSD);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if defined(AUDIO_ENABLE) && defined(UNICODE_SONG_BSD)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      static float song_bsd[][2] = UNICODE_SONG_BSD;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      PLAY_SONG(song_bsd);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case UNICODE_MODE_WINC:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      set_unicode_input_mode(UC_WINC);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if defined(AUDIO_ENABLE) && defined(UNICODE_SONG_WINC)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      static float song_winc[][2] = UNICODE_SONG_WINC;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      PLAY_SONG(song_winc);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if   defined(UNICODE_ENABLE)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  return process_unicode(keycode, record);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#elif defined(UNICODEMAP_ENABLE)
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  return process_unicodemap(keycode, record);
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#elif defined(UCIS_ENABLE)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  return process_ucis(keycode, record);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  return true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |