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					38 lines
				
				1.2 KiB
			
		
		
			
		
	
	
					38 lines
				
				1.2 KiB
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											10 years ago
										 
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								# Share your keymap idea here!
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								https://github.com/tmk/tmk_keyboard/issues/265
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											10 years ago
										 
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								---
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								## Reverse-shifted for numbers
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											10 years ago
										 
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								With pressing Shift and '1' key you get **1** while with just '1' key you get **!**.
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											10 years ago
										 
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								- https://geekhack.org/index.php?topic=41989.msg1959718#msg1959718
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								## KBT Pure layout
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								Keymap code on Alps64
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								https://github.com/thisisshi/tmk_keyboard/blob/15fe63e8d181a8a95988dcc71929f0024df55caa/keyboard/alps64/keymap_pure.c
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								and guide.
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											9 years ago
										 
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								https://github.com/thisisshi/tmk_keyboard/blob/77ac0805ade565fb23657e3644c920ada71edccf/keyboard/alps64/Guide.md
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								## Prevent stuck modifiers
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								Consider the following scenario:
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								1. Layer 0 has a key defined as Shift.
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								2. The same key is defined on layer 1 as the letter A.
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								3. User presses Shift.
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								4. User switches to layer 1 for whatever reason.
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								5. User releases Shift, or rather the letter A.
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								6. User switches back to layer 0.
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								Shift was actually never released and is still considered pressed.
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								If such situation bothers you add this to your `config.h`:
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								    #define PREVENT_STUCK_MODIFIERS
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								This option uses 5 bytes of memory per every 8 keys on the keyboard
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								rounded up (5 bits per key). For example on Planck (48 keys) it uses
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								(48/8)\*5 = 30 bytes.
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