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#ifndef CLUEPAD_H
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#define CLUEPAD_H
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#include "quantum.h"
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/* Cluepad matrix layout
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* .-------------------.
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* |NLCK| /| *| -|
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* |-------------------|
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* | 7| 8| 9| |
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* |--------------| |
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* | 4| 5| 6| +|
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* |-------------------|
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* | 1| 2| 3| |
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* |--------------| |
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* | 0| .| Ent|
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* '-------------------'
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*/
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define KEYMAP( \
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k00, k01, k02, k03, \
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k10, k11, k12, k13, \
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k20, k21, k22, \
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k30, k31, k32, k33, \
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k40, k42 \
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) { \
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{ k00, k01, k02, k03, }, \
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{ k10, k11, k12, k13, }, \
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{ k20, k21, k22, KC_NO, }, \
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{ k30, k31, k32, k33, }, \
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{ k40, KC_NO, k42, KC_NO } \
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}
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#endif
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