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23 lines
708 B
23 lines
708 B
5 years ago
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#include QMK_KEYBOARD_H
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#include "jarred.h"
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#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QW] = LAYOUT_ortho_4x12_wrapper(QWERTY_4x12),
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[_GAME] = LAYOUT_ortho_4x12_wrapper(GAME_4x12),
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[_LW] = LAYOUT_ortho_4x12_wrapper(LOWER_4x12),
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[_NV] = LAYOUT_ortho_4x12_wrapper(NAV_4x12),
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[_NP] = LAYOUT_ortho_4x12_wrapper(NUMPAD_4x12),
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[_MS] = LAYOUT_ortho_4x12_wrapper(MOUSE_4x12)
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};
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#ifdef RGB_MATRIX_ENABLE
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void rgb_matrix_indicators_user(void) {
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#ifdef KEYBOARD_planck_light
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// Disable light in middle of 2U position of Planck Light
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rgb_matrix_set_color(42, 0, 0, 0);
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#endif
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}
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#endif
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