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								/* Copyright 2017 Jason Williams
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								 * Copyright 2017 Jack Humbert
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								 * Copyright 2018 Yiancar
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								 *
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								 * This program is free software: you can redistribute it and/or modify
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								 * it under the terms of the GNU General Public License as published by
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								 * the Free Software Foundation, either version 2 of the License, or
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								 * (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								 */
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								#ifndef RGB_MATRIX_H
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								#define RGB_MATRIX_H
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								#include <stdint.h>
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								#include <stdbool.h>
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								#include "rgb_matrix_types.h"
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								#include "color.h"
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								#include "quantum.h"
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								#include "rgblight_list.h"
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								#ifdef IS31FL3731
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								  #include "is31fl3731.h"
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								#elif defined (IS31FL3733)
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								  #include "is31fl3733.h"
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								#elif defined (IS31FL3737)
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								  #include "is31fl3737.h"
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								#elif defined (WS2812)
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								  #include "ws2812.h"
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								#endif
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								#ifndef RGB_MATRIX_LED_FLUSH_LIMIT
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								  #define RGB_MATRIX_LED_FLUSH_LIMIT 16
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								#endif
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								#ifndef RGB_MATRIX_LED_PROCESS_LIMIT
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								  #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5
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								#endif
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								#if defined(RGB_MATRIX_LED_PROCESS_LIMIT) && RGB_MATRIX_LED_PROCESS_LIMIT > 0 && RGB_MATRIX_LED_PROCESS_LIMIT < DRIVER_LED_TOTAL
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								#define RGB_MATRIX_USE_LIMITS(min, max) uint8_t min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter; \
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								  uint8_t max = min + RGB_MATRIX_LED_PROCESS_LIMIT; \
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								  if (max > DRIVER_LED_TOTAL) \
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								    max = DRIVER_LED_TOTAL;
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								#else
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								#define RGB_MATRIX_USE_LIMITS(min, max) uint8_t min = 0; \
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								  uint8_t max = DRIVER_LED_TOTAL;
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								#endif
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								#define RGB_MATRIX_TEST_LED_FLAGS() if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) continue
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								enum rgb_matrix_effects {
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								  RGB_MATRIX_NONE = 0,
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								// --------------------------------------
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								// -----Begin rgb effect enum macros-----
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								#define RGB_MATRIX_EFFECT(name, ...) RGB_MATRIX_##name,
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								#include "rgb_matrix_animations/rgb_matrix_effects.inc"
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								#undef RGB_MATRIX_EFFECT
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								#if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER)
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								  #define RGB_MATRIX_EFFECT(name, ...) RGB_MATRIX_CUSTOM_##name,
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								  #ifdef RGB_MATRIX_CUSTOM_KB
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								    #include "rgb_matrix_kb.inc"
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								  #endif
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								  #ifdef RGB_MATRIX_CUSTOM_USER
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								    #include "rgb_matrix_user.inc"
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								  #endif
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								  #undef RGB_MATRIX_EFFECT
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								#endif
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								// --------------------------------------
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								// -----End rgb effect enum macros-------
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								  RGB_MATRIX_EFFECT_MAX
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								};
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								void eeconfig_update_rgb_matrix_default(void);
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								uint8_t rgb_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i);
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								uint8_t rgb_matrix_map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led_i);
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								void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );
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								void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
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								bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record);
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								void rgb_matrix_task(void);
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								// This runs after another backlight effect and replaces
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								// colors already set
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								void rgb_matrix_indicators(void);
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								void rgb_matrix_indicators_kb(void);
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								void rgb_matrix_indicators_user(void);
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								void rgb_matrix_init(void);
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								void rgb_matrix_set_suspend_state(bool state);
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								void rgb_matrix_toggle(void);
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								void rgb_matrix_enable(void);
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								void rgb_matrix_enable_noeeprom(void);
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								void rgb_matrix_disable(void);
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								void rgb_matrix_disable_noeeprom(void);
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								void rgb_matrix_step(void);
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								void rgb_matrix_step_reverse(void);
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								void rgb_matrix_increase_hue(void);
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								void rgb_matrix_decrease_hue(void);
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								void rgb_matrix_increase_sat(void);
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								void rgb_matrix_decrease_sat(void);
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								void rgb_matrix_increase_val(void);
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								void rgb_matrix_decrease_val(void);
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								void rgb_matrix_increase_speed(void);
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								void rgb_matrix_decrease_speed(void);
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								led_flags_t rgb_matrix_get_flags(void);
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								void rgb_matrix_set_flags(led_flags_t flags);
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								void rgb_matrix_mode(uint8_t mode);
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								void rgb_matrix_mode_noeeprom(uint8_t mode);
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								uint8_t rgb_matrix_get_mode(void);
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								void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
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								void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val);
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								#ifndef RGBLIGHT_ENABLE
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								#define rgblight_toggle() rgb_matrix_toggle()
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								#define rgblight_enable() rgb_matrix_enable()
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								#define rgblight_enable_noeeprom() rgb_matrix_enable_noeeprom()
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								#define rgblight_disable() rgb_matrix_disable()
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								#define rgblight_disable_noeeprom() rgb_matrix_disable_noeeprom()
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								#define rgblight_step() rgb_matrix_step()
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								#define rgblight_sethsv(hue, sat, val) rgb_matrix_sethsv(hue, sat, val)
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								#define rgblight_sethsv_noeeprom(hue, sat, val) rgb_matrix_sethsv_noeeprom(hue, sat, val)
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								#define rgblight_step_reverse() rgb_matrix_step_reverse()
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								#define rgblight_increase_hue() rgb_matrix_increase_hue()
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								#define rgblight_decrease_hue() rgb_matrix_decrease_hue()
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								#define rgblight_increase_sat() rgb_matrix_increase_sat()
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								#define rgblight_decrease_sat() rgb_matrix_decrease_sat()
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								#define rgblight_increase_val() rgb_matrix_increase_val()
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								#define rgblight_decrease_val() rgb_matrix_decrease_val()
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								#define rgblight_increase_speed() rgb_matrix_increase_speed()
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								#define rgblight_decrease_speed() rgb_matrix_decrease_speed()
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								#define rgblight_mode(mode) rgb_matrix_mode(mode)
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								#define rgblight_mode_noeeprom(mode) rgb_matrix_mode_noeeprom(mode)
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								#define rgblight_get_mode() rgb_matrix_get_mode()
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								#endif
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								typedef struct {
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								    /* Perform any initialisation required for the other driver functions to work. */
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								    void (*init)(void);
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								    /* Set the colour of a single LED in the buffer. */
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								    void (*set_color)(int index, uint8_t r, uint8_t g, uint8_t b);
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								    /* Set the colour of all LEDS on the keyboard in the buffer. */
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								    void (*set_color_all)(uint8_t r, uint8_t g, uint8_t b);
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								    /* Flush any buffered changes to the hardware. */
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								    void (*flush)(void);
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								} rgb_matrix_driver_t;
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								extern const rgb_matrix_driver_t rgb_matrix_driver;
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								extern rgb_config_t rgb_matrix_config;
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								extern bool g_suspend_state;
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								extern rgb_counters_t g_rgb_counters;
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								extern led_config_t g_led_config;
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								#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
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								extern last_hit_t g_last_hit_tracker;
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								#endif
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								#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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								extern uint8_t rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
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								#endif
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								#endif
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