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								/*
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								Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
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								This program is free software: you can redistribute it and/or modify
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								it under the terms of the GNU General Public License as published by
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								the Free Software Foundation, either version 2 of the License, or
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								(at your option) any later version.
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								This program is distributed in the hope that it will be useful,
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								but WITHOUT ANY WARRANTY; without even the implied warranty of
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								MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								GNU General Public License for more details.
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								You should have received a copy of the GNU General Public License
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								along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								*/
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								#include <avr/io.h>
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								#include "backlight.h"
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								/* Backlight pin configuration
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								 *
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								 * Alphas    PB1 (high)
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								 * Numeric   PB2 (high)
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								 * Mod+Num   PB3 (high)
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								 * Backside  PD6 (high)
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								 * TopRight  PD7 (low)
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								 * F-Row     PE6 (high)
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								 */
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								void backlight_set(uint8_t level)
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								{
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								    // Set as output.
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								    DDRB |= (1<<1) | (1<<2) | (1<<3);
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								    DDRD |= (1<<6) | (1<<7);
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								    DDRE |= (1<<6);
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								    if (level & BACKLIGHT_ALPHA)
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								    {
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								        PORTB |= (1<<1);
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								    }
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								    else
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								    {
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								        PORTB &= ~(1<<1);
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								    }
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								    if (level & BACKLIGHT_NUMERIC)
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								    {
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								        PORTB |= (1<<2);
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								    }
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								    else
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								    {
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								        PORTB &= ~(1<<2);
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								    }
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								    if (level & BACKLIGHT_MODNUM)
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								    {
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								        PORTB |= (1<<3);
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								    }
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								    else
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								    {
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								        PORTB &= ~(1<<3);
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								    }
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								    if (level & BACKLIGHT_BACKSIDE)
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								    {
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								        PORTD |= (1<<6);
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								    }
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								    else
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								    {
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								        PORTD &= ~(1<<6);
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								    }
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								    if (level & BACKLIGHT_TOPRIGHT)
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								    {
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								        PORTD &= ~(1<<7);
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								    }
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								    else
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								    {
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								        PORTD |= (1<<7);
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								    }
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								    if (level & BACKLIGHT_FROW)
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								    {
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								        PORTE |= (1<<6);
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								    }
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								    else
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								    {
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								        PORTE &= ~(1<<6);
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								    }
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								}
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