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								#include QMK_KEYBOARD_H
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								#define _MAIN 0
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								#define _FN 1
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								#define KC_CAPW LGUI(LSFT(KC_3))        // Capture whole screen
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								#define KC_CPYW LGUI(LSFT(LCTL(KC_3)))  // Copy whole screen
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								#define KC_CAPP LGUI(LSFT(KC_4))        // Capture portion of screen
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								#define KC_CPYP LGUI(LSFT(LCTL(KC_4)))  // Copy portion of screen
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								#define KC_X0 LT(_FN, KC_ESC)
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								const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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								  [_MAIN] = LAYOUT(
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								    KC_F, KC_X0, KC_LCTL,
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								    KC_R, KC_D,  KC_M
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								  ),
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								  [_FN] = LAYOUT(
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								    KC_F,    KC_TRNS, RGB_HUI,
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								    RGB_TOG, RGB_MOD, RGB_HUD
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								  )
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								};
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