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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | ` | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Tab | A | S | D | F | G | H | J | K | L | ; | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Brite| Ctrl | Alt | Cmd |Lower | Space |Raise | Enter| Cmd | Alt |Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[0] = LAYOUT_ortho_4x12(
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MI_C_4, MI_Cs_4, MI_D_4, MI_Ds_4, MI_E_4, MI_F_4, MI_Fs_4, MI_G_4, MI_Gs_4, MI_A_4, MI_As_4, MI_B_4,
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MI_C_3, MI_Cs_3, MI_D_3, MI_Ds_3, MI_E_3, MI_F_3, MI_Fs_3, MI_G_3, MI_Gs_3, MI_A_3, MI_As_3, MI_B_3,
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MI_C_2, MI_Cs_2, MI_D_2, MI_Ds_2, MI_E_2, MI_F_2, MI_Fs_2, MI_G_2, MI_Gs_2, MI_A_2, MI_As_2, MI_B_2,
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MI_C_1, MI_Cs_1, MI_D_1, MI_Ds_1, MI_E_1, MI_F_1, MI_Fs_1, MI_G_1, MI_Gs_1, MI_A_1, MI_As_1, MI_B_1
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)
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};
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