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#include QMK_KEYBOARD_H
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#include "xtonhasvim.h"
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enum layers {
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_QWERTY,
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_FUN,
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_MOVE,
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_MOUSE,
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_CMD
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};
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extern uint8_t vim_cmd_layer(void) { return _CMD; }
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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LCTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(_MOVE,KC_SCLN), KC_QUOT, KC_ENT,
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KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_NO,
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LSFT(KC_LALT), KC_LALT, KC_LGUI, VIM_START, TG(_MOUSE), KC_SPC, KC_RGUI, KC_RALT, X_____X, KC_RCTL, MO(_FUN)),
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[_FUN] = LAYOUT(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL,
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_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, RESET,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, BL_STEP, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY)),
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[_MOVE] = LAYOUT(
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X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X,
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X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, KC_HOME, KC_PGDN, KC_PGUP, KC_END, X_____X, X_____X, X_____X, X_____X,
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X_____X, X_____X, LGUI(KC_LBRC), LGUI(LSFT(KC_LBRC)), LGUI(LSFT(KC_RBRC)), LGUI(KC_RBRC), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, X_____X, X_____X, X_____X,
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_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY)),
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[_MOUSE] = LAYOUT(
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X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X,
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X_____X, X_____X, X_____X, KC_MS_UP, X_____X, X_____X, KC_MS_WH_LEFT, KC_MS_WH_DOWN, KC_MS_WH_UP, KC_MS_WH_RIGHT, X_____X, X_____X, X_____X, X_____X,
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X_____X, X_____X,KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, X_____X, X_____X, KC_MS_BTN1, KC_MS_BTN2, KC_MS_BTN3, X_____X, X_____X, X_____X,
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_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY)),
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[_CMD] = LAYOUT(
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X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X,
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X_____X, X_____X, VIM_W, VIM_E, X_____X, X_____X, VIM_Y, VIM_U, VIM_I, VIM_O, VIM_P, X_____X, X_____X, X_____X,
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VIM_ESC, VIM_A, VIM_S, VIM_D, X_____X, VIM_G, VIM_H, VIM_J, VIM_K, VIM_L, X_____X, X_____X, X_____X,
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VIM_SHIFT, X_____X, X_____X, VIM_X, VIM_C, VIM_V, VIM_B, X_____X, X_____X, VIM_COMMA, VIM_PERIOD, X_____X, VIM_SHIFT,X_____X,
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_______, _______, _______, TO(_QWERTY), X_____X, X_____X, _______, _______, _______, _______, TO(_QWERTY)),
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};
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#define LED_BIT 1 << 2
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#define LED_MASK ~(1 << 2)
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void user_led_on(void) {
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DDRB |= LED_BIT;
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PORTB &= LED_MASK;
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}
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void user_led_off(void) {
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DDRB &= ~LED_BIT;
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PORTB &= LED_MASK;
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}
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void matrix_init_user(void) {
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user_led_off();
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}
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uint32_t layer_state_set_user(uint32_t state) {
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static uint32_t last_state = 0;
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if(last_state != state) {
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switch (biton32(state)) {
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case _CMD:
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user_led_on();
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break;
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default:
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user_led_off();
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break;
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}
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last_state = state;
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}
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return state;
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}
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