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34 lines
1.1 KiB
34 lines
1.1 KiB
6 years ago
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#include "tap_dance.h"
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#define ACTION_TAP_DANCE_DOUBLE_MODS(mod1, mod2) { \
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.fn = { td_double_mods_each, NULL, td_double_mods_reset }, \
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.user_data = &(qk_tap_dance_pair_t){ mod1, mod2 }, \
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}
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void td_double_mods_each(qk_tap_dance_state_t *state, void *user_data) {
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qk_tap_dance_pair_t *mods = (qk_tap_dance_pair_t *)user_data;
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// Single tap → mod1, double tap → mod2, triple tap etc. → mod1+mod2
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if (state->count == 1 || state->count == 3) {
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register_code(mods->kc1);
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} else if (state->count == 2) {
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unregister_code(mods->kc1);
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register_code(mods->kc2);
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}
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// Prevent tap dance from sending kc1 and kc2 as weak mods
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state->weak_mods &= ~(MOD_BIT(mods->kc1) | MOD_BIT(mods->kc2));
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}
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void td_double_mods_reset(qk_tap_dance_state_t *state, void *user_data) {
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qk_tap_dance_pair_t *mods = (qk_tap_dance_pair_t *)user_data;
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if (state->count == 1 || state->count >= 3) {
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unregister_code(mods->kc1);
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}
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if (state->count >= 2) {
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unregister_code(mods->kc2);
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}
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_RSF_RCT] = ACTION_TAP_DANCE_DOUBLE_MODS(KC_RSFT, KC_RCTL),
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};
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