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								// Below layout is based upon /u/That-Canadian's planck layout
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								#include QMK_KEYBOARD_H
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								extern keymap_config_t keymap_config;
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								// Each layer gets a name for readability, which is then used in the keymap matrix below.
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								// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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								// Layer names don't all need to be of the same length, obviously, and you can also skip them
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								// entirely and just use numbers.
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								#define _QWERTY 0
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								#define _FUNC 15
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								// Defines for task manager and such
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								#define CALTDEL LCTL(LALT(KC_DEL))
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								#define TSKMGR LCTL(LSFT(KC_ESC))
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								const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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								/* Qwerty
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								 * ,-------------.
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								 * |   1  |  2   |
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								 * |------+------|
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								 * |   3  |  4   |
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								 * |------+------|
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								 * |   5  |  6   |
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								 * |------+------|
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								 * | FUNC |  8   |
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								 * `-------------'
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								 */
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								[_QWERTY] = LAYOUT( \
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								    KC_1,      KC_2, \
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								    KC_3,      KC_4, \
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								    KC_5,      KC_6, \
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								    MO(_FUNC), KC_8  \
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								),
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								/* Function
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								 * ,-------------.
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								 * |   Q  |CALDEL|
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								 * |------+------|
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								 * |   A  |TSKMGR|
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								 * |------+------|
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								 * |   Z  |  X   |
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								 * |------+------|
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								 * |      |  C   |
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								 * `-------------'
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								 */
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								[_FUNC] = LAYOUT( \
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								    KC_Q,    CALTDEL, \
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								    KC_A,    TSKMGR, \
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								    KC_Z,    KC_X, \
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								    _______, KC_C \
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								)
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								};
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								void matrix_init_user(void) {
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								}
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