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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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#define _COLEMAK 0
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#define _QWERTY 1
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#define _NUMPAD 2
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#define _LOWER 3
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#define _RAISE 4
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#define _ADJUST 16
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enum custom_keycodes {
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COLEMAK = SAFE_RANGE,
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QWERTY,
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NUMPAD,
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LOWER,
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RAISE,
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ADJUST,
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};
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/* Fn keys */
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enum {
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F_SFT = 0,
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F_ALT,
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F_CTRL,
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F_NUMPAD
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// F_LOWER,
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// F_RAISE,
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};
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#define KC_ KC_TRNS
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#define _______ KC_TRNS
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#define KC_XXXX KC_NO
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#define KC_CMK COLEMAK
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#define KC_QWE QWERTY
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#define KC_LOWR LOWER
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#define KC_RASE RAISE
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#define KC_QRAS QRAISE
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#define KC_ADJT ADJUST
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#define KC_RST RESET
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#define KC_BL_S BL_STEP
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#define KC_DBUG DEBUG
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#define KC_RTOG RGB_TOG
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#define KC_RMOD RGB_MOD
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#define KC_RHUI RGB_HUI
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#define KC_RHUD RGB_HUD
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#define KC_RSAI RGB_SAI
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#define KC_RSAD RGB_SAD
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#define KC_RVAI RGB_VAI
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#define KC_RVAD RGB_VAD
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//#define KC_CATDEL LCTL(LALT(KC_DEL)) // Ctrl alt del
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#define KC_CPY LCTL(KC_C)
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#define KC_PST LCTL(KC_V)
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#define KC_SELA LCTL(KC_A)
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#define KC_UDO LCTL(KC_Z)
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#define KC_CUT LCTL(KC_X)
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#define KC_SVE LCTL(KC_S)
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#define KC_OSH F(F_SFT)
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#define KC_OCTL F(F_CTRL)
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#define KC_NUMP F(F_NUMPAD)
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#define KC_SHESC MT(MOD_LSFT,KC_ESC)
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#define KC_SHENT MT(MOD_RSFT,KC_ENT)
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//#define KC_NUMP TG(_NUMPAD) // Toggle layer NUMPAD for use in KC_keymaps
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//#define KC_RST RESET
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Colemak Mod-DH is used. https://colemakmods.github.io/mod-dh/
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[_COLEMAK] = LAYOUT_kc(
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//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
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TAB , Q , W , F , P , B ,LPRN, RPRN, J , L , U , Y ,SCLN,BSPC,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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BSPC, A , R , S , T , G ,EQL , MINS, K , N , E , I , O ,QUOT,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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SHESC, Z , X , C , D , V ,NUMP, ENT, M , H ,COMM,DOT ,SLSH,SHENT,
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//|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
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OCTL,LALT,LGUI,DEL ,LOWR, SPC, OSH, RASE,LEFT,RIGHT,RALT,RCTL
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//`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
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),
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[_QWERTY] = LAYOUT_kc(
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//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
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ESC , Q , W , E , R , T ,LBRC, RBRC, Y , U , I , O , P ,BSPC,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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TAB , A , S , D , F , G ,LPRN, RPRN, H , J , K , L ,SCLN,QUOT,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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LSFT, Z , X , C , V , B , , , N , M ,COMM,DOT ,SLSH,ENT ,
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//|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
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LCTL,LGUI,LALT,DEL , , SPC, SPC , ,LEFT,DOWN, UP ,RIGHT
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//`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
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),
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[_NUMPAD] = LAYOUT_kc(
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//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
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, , , , , , , ,ASTR, P7 , P8 , P9 ,SLSH, ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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, , , , , , , ,PIPE, P4 , P5 , P6 ,MINS, ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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, , , , , , , ,COMM, P1 , P2 , P3 ,PLUS, ,
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//|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
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, , , , , , , P0 ,NLCK, , ,
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//`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
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),
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[_LOWER] = LAYOUT_kc(
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//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
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,XXXX,XXXX,XXXX,XXXX,CAPS, , ,PGUP,HOME, UP ,END ,DEL , ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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,SELA,LALT,LSFT,LCTL,SVE , , ,PGDN,LEFT,DOWN,RGHT,BSPC,INS ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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,UDO ,CUT ,CPY ,PST ,XXXX, , ,XXXX,XXXX,COMM,DOT ,SLSH, ,
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//|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
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, , , , , , , , , , ,
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//`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
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),
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[_RAISE] = LAYOUT_kc(
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//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
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,AMPR,PERC,HASH,EXLM,LPRN, , ,ASTR,RPRN, AT ,DLR ,CIRC,BSPC,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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, 7 , 5 , 3 , 1 , 9 ,LBRC, RBRC, 8 , 0 , 2 , 4 , 6 ,BSLS,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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, GRV,TILD,XXXX,EQL ,PLUS, , ,UNDS,MINS,COMM,DOT ,SLSH,ENT ,
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//|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
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, , , , , , , , , , ,
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//`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
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),
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[_ADJUST] = LAYOUT_kc(
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//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
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, F1 , F2 , F3 , F4 , F5 , F6, F7, F8, F9 ,F10 , F11, F12,BSPC,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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, , , , , , , , , CMK,QWE , , , ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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, , , , , , , , , , , , , ,
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//|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
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, , , , , , , , ,VOLD,VOLU,MUTE
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//`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
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)
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};
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const uint16_t PROGMEM fn_actions[] = {
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[F_SFT] = ACTION_MODS_ONESHOT (MOD_LSFT)
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,[F_ALT] = ACTION_MODS_ONESHOT (MOD_LALT)
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,[F_CTRL] = ACTION_MODS_ONESHOT (MOD_LCTL)
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,[F_NUMPAD] = ACTION_LAYER_TAP_TOGGLE(_NUMPAD)
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// ,[F_LOWER] = ACTION_LAYER_TAP_TOGGLE(LOWER) // FN1 - Momentary Layer 1 (Lower)
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// ,[F_RAISE] = ACTION_LAYER_TAP_TOGGLE(RAISE) // FN2 - Momentary Layer 2 (Raise)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case COLEMAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_COLEMAK);
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}
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return false;
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break;
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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break;
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}
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return true;
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}
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