|  |  |  | ifndef VERBOSE | 
					
						
							|  |  |  | .SILENT: | 
					
						
							|  |  |  | endif | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Never run this makefile in parallel, as it could screw things up
 | 
					
						
							|  |  |  | # It won't affect the submakes, so you still get the speedup from specifying -jx
 | 
					
						
							|  |  |  | .NOTPARALLEL: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Allow the silent with lower caps to work the same way as upper caps
 | 
					
						
							|  |  |  | ifdef silent | 
					
						
							|  |  |  |     SILENT = $(silent) | 
					
						
							|  |  |  | endif | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ifdef SILENT | 
					
						
							|  |  |  |     SUB_IS_SILENT := $(SILENT) | 
					
						
							|  |  |  | endif | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # We need to make sure that silent is always turned off at the top level
 | 
					
						
							|  |  |  | # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
 | 
					
						
							|  |  |  | override SILENT := false | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null) | 
					
						
							|  |  |  | ifneq ($(QMK_VERSION),) | 
					
						
							|  |  |  | $(info QMK Firmware $(QMK_VERSION)) | 
					
						
							|  |  |  | endif | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ON_ERROR := error_occurred=1 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | BREAK_ON_ERRORS = no | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST)) | 
					
						
							|  |  |  | ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST)) | 
					
						
							|  |  |  | ROOT_DIR := $(dir $(ROOT_MAKEFILE)) | 
					
						
							|  |  |  | ifeq ($(ROOT_DIR),) | 
					
						
							|  |  |  |     ROOT_DIR := . | 
					
						
							|  |  |  | endif | 
					
						
							|  |  |  | ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE)) | 
					
						
							|  |  |  | ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE)) | 
					
						
							|  |  |  | ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE)) | 
					
						
							|  |  |  | ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE)) | 
					
						
							|  |  |  | STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR)) | 
					
						
							|  |  |  | BUILD_DIR := $(ROOT_DIR)/.build | 
					
						
							|  |  |  | TEST_DIR := $(BUILD_DIR)/test | 
					
						
							|  |  |  | ERROR_FILE := $(BUILD_DIR)/error_occurred | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | MAKEFILE_INCLUDED=yes | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Helper function to process the newt element of a space separated path
 | 
					
						
							|  |  |  | # It works a bit like the traditional functional head tail
 | 
					
						
							|  |  |  | # so the CURRENT_PATH_ELEMENT will become the new head
 | 
					
						
							|  |  |  | # and the PATH_ELEMENTS are the rest that are still unprocessed
 | 
					
						
							|  |  |  | define NEXT_PATH_ELEMENT | 
					
						
							|  |  |  |     $$(eval CURRENT_PATH_ELEMENT := $$(firstword  $$(PATH_ELEMENTS))) | 
					
						
							|  |  |  |     $$(eval PATH_ELEMENTS := $$(wordlist  2,9999,$$(PATH_ELEMENTS))) | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # We change the / to spaces so that we more easily can work with the elements
 | 
					
						
							|  |  |  | # separately
 | 
					
						
							|  |  |  | PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR)) | 
					
						
							|  |  |  | # Initialize the path elements list for further processing
 | 
					
						
							|  |  |  | $(eval $(call NEXT_PATH_ELEMENT)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
 | 
					
						
							|  |  |  | # variables depending on which directory you stand in.
 | 
					
						
							|  |  |  | # It's really a very simple if else chain, if you squint enough,
 | 
					
						
							|  |  |  | # but the makefile syntax makes it very verbose.
 | 
					
						
							|  |  |  | # If we are in a subfolder of keyboards
 | 
					
						
							|  |  |  | # 
 | 
					
						
							|  |  |  | # *** No longer needed **
 | 
					
						
							|  |  |  | #
 | 
					
						
							|  |  |  | # ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
 | 
					
						
							|  |  |  | #     $(eval $(call NEXT_PATH_ELEMENT))
 | 
					
						
							|  |  |  | #     KEYBOARD := $(CURRENT_PATH_ELEMENT)
 | 
					
						
							|  |  |  | #     $(eval $(call NEXT_PATH_ELEMENT))
 | 
					
						
							|  |  |  | #     # If we are in a subfolder of keymaps, or in other words in a keymap
 | 
					
						
							|  |  |  | #     # folder
 | 
					
						
							|  |  |  | #     ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
 | 
					
						
							|  |  |  | #         $(eval $(call NEXT_PATH_ELEMENT))
 | 
					
						
							|  |  |  | #         KEYMAP := $(CURRENT_PATH_ELEMENT)
 | 
					
						
							|  |  |  | #      # else if we are not in the keyboard folder itself
 | 
					
						
							|  |  |  | #     else ifneq ($(CURRENT_PATH_ELEMENT),)
 | 
					
						
							|  |  |  | #         # the we can assume it's a subproject, as no other folders
 | 
					
						
							|  |  |  | #         # should have make files in them
 | 
					
						
							|  |  |  | #         SUBPROJECT := $(CURRENT_PATH_ELEMENT)
 | 
					
						
							|  |  |  | #         $(eval $(call NEXT_PATH_ELEMENT))
 | 
					
						
							|  |  |  | #         # if we are inside a keymap folder of a subproject
 | 
					
						
							|  |  |  | #         ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
 | 
					
						
							|  |  |  | #             $(eval $(call NEXT_PATH_ELEMENT))
 | 
					
						
							|  |  |  | #             KEYMAP := $(CURRENT_PATH_ELEMENT)
 | 
					
						
							|  |  |  | #         endif
 | 
					
						
							|  |  |  | #     endif
 | 
					
						
							|  |  |  | # endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | define GET_KEYBOARDS | 
					
						
							|  |  |  |     All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk)) | 
					
						
							|  |  |  |     All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk)) | 
					
						
							|  |  |  |     All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk)) | 
					
						
							|  |  |  |     All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/rules.mk)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     KEYMAPS_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/keymaps/*/rules.mk)) | 
					
						
							|  |  |  |     KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/keymaps/*/rules.mk)) | 
					
						
							|  |  |  |     KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/keymaps/*/rules.mk)) | 
					
						
							|  |  |  |     KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK))) | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | $(eval $(call GET_KEYBOARDS)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Only consider folders with makefiles, to prevent errors in case there are extra folders
 | 
					
						
							|  |  |  | #KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | list-keyboards: | 
					
						
							|  |  |  | 	echo $(KEYBOARDS) | 
					
						
							|  |  |  | 	exit 0 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #Compatibility with the old make variables, anything you specify directly on the command line
 | 
					
						
							|  |  |  | # always overrides the detected folders
 | 
					
						
							|  |  |  | ifdef keyboard | 
					
						
							|  |  |  |     KEYBOARD := $(keyboard) | 
					
						
							|  |  |  | endif | 
					
						
							|  |  |  | ifdef keymap | 
					
						
							|  |  |  |     KEYMAP := $(keymap) | 
					
						
							|  |  |  | endif | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Uncomment these for debugging
 | 
					
						
							|  |  |  | # $(info Keyboard: $(KEYBOARD))
 | 
					
						
							|  |  |  | # $(info Keymap: $(KEYMAP))
 | 
					
						
							|  |  |  | # $(info Subproject: $(SUBPROJECT))
 | 
					
						
							|  |  |  | # $(info Keyboards: $(KEYBOARDS))
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Set the default goal depending on where we are running make from
 | 
					
						
							|  |  |  | # this handles the case where you run make without any arguments
 | 
					
						
							|  |  |  | .DEFAULT_GOAL := all:all | 
					
						
							|  |  |  | ifneq ($(KEYMAP),) | 
					
						
							|  |  |  |     .DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP) | 
					
						
							|  |  |  | else ifneq ($(KEYBOARD),) | 
					
						
							|  |  |  |      # Inside a keyboard folder, build all keymaps for all subprojects | 
					
						
							|  |  |  |      # Note that this is different from the old behaviour, which would | 
					
						
							|  |  |  |      # build only the default keymap of the default keyboard | 
					
						
							|  |  |  |     .DEFAULT_GOAL := $(KEYBOARD):all | 
					
						
							|  |  |  | endif | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Compare the start of the RULE variable with the first argument($1)
 | 
					
						
							|  |  |  | # If the rules equals $1 or starts with $1:, RULE_FOUND is set to true
 | 
					
						
							|  |  |  | #     and $1 is removed from the RULE variable
 | 
					
						
							|  |  |  | # Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
 | 
					
						
							|  |  |  | # The function is a bit tricky, since there's no built in $(startswith) function
 | 
					
						
							|  |  |  | define COMPARE_AND_REMOVE_FROM_RULE_HELPER | 
					
						
							|  |  |  |     ifeq ($1,$$(RULE)) | 
					
						
							|  |  |  |         RULE:= | 
					
						
							|  |  |  |         RULE_FOUND := true | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |         STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE)) | 
					
						
							|  |  |  |         ifneq ($$(STARTCOLON_REMOVED),START$$(RULE)) | 
					
						
							|  |  |  |             RULE_FOUND := true | 
					
						
							|  |  |  |             RULE := $$(STARTCOLON_REMOVED) | 
					
						
							|  |  |  |         else | 
					
						
							|  |  |  |             RULE_FOUND := false | 
					
						
							|  |  |  |         endif | 
					
						
							|  |  |  |     endif | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
 | 
					
						
							|  |  |  | # a function that returns the value
 | 
					
						
							|  |  |  | COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Recursively try to find a match for the start of the rule to be checked
 | 
					
						
							|  |  |  | # $1 The list to be checked
 | 
					
						
							|  |  |  | # If a match is found, then RULE_FOUND is set to true
 | 
					
						
							|  |  |  | # and MATCHED_ITEM to the item that was matched
 | 
					
						
							|  |  |  | define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3 | 
					
						
							|  |  |  |     ifneq ($1,) | 
					
						
							|  |  |  |         ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true) | 
					
						
							|  |  |  |             MATCHED_ITEM := $$(firstword $1) | 
					
						
							|  |  |  |         else | 
					
						
							|  |  |  |             $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1))) | 
					
						
							|  |  |  |         endif | 
					
						
							|  |  |  |     endif | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # A recursive helper function for finding the longest match
 | 
					
						
							|  |  |  | # $1 The list to be checked
 | 
					
						
							|  |  |  | # It works by always removing the currently matched item from the list
 | 
					
						
							|  |  |  | # and call itself recursively, until a match is found
 | 
					
						
							|  |  |  | define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2 | 
					
						
							|  |  |  |     # Stop the recursion when the list is empty | 
					
						
							|  |  |  |     ifneq ($1,) | 
					
						
							|  |  |  |         RULE_BEFORE := $$(RULE) | 
					
						
							|  |  |  |         $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1)) | 
					
						
							|  |  |  |         # If a match is found in the current list, otherwise just return what we had before | 
					
						
							|  |  |  |         ifeq ($$(RULE_FOUND),true) | 
					
						
							|  |  |  |             # Save the best match so far and call itself recursively | 
					
						
							|  |  |  |             BEST_MATCH := $$(MATCHED_ITEM) | 
					
						
							|  |  |  |             BEST_MATCH_RULE := $$(RULE) | 
					
						
							|  |  |  |             RULE_FOUND := false | 
					
						
							|  |  |  |             RULE := $$(RULE_BEFORE) | 
					
						
							|  |  |  |             $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1))) | 
					
						
							|  |  |  |         endif | 
					
						
							|  |  |  |      endif | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Recursively try to find the longest match for the start of the rule to be checked
 | 
					
						
							|  |  |  | # $1 The list to be checked
 | 
					
						
							|  |  |  | # If a match is found, then RULE_FOUND is set to true
 | 
					
						
							|  |  |  | # and MATCHED_ITEM to the item that was matched
 | 
					
						
							|  |  |  | define TRY_TO_MATCH_RULE_FROM_LIST_HELPER | 
					
						
							|  |  |  |     BEST_MATCH := | 
					
						
							|  |  |  |     $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1)) | 
					
						
							|  |  |  |     ifneq ($$(BEST_MATCH),) | 
					
						
							|  |  |  |         RULE_FOUND := true | 
					
						
							|  |  |  |         RULE := $$(BEST_MATCH_RULE) | 
					
						
							|  |  |  |         MATCHED_ITEM := $$(BEST_MATCH) | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |         RULE_FOUND := false | 
					
						
							|  |  |  |         MATCHED_ITEM := | 
					
						
							|  |  |  |     endif | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
 | 
					
						
							|  |  |  | TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | define ALL_IN_LIST_LOOP | 
					
						
							|  |  |  |     OLD_RULE$1 := $$(RULE) | 
					
						
							|  |  |  |     $$(eval $$(call $1,$$(ITEM$1))) | 
					
						
							|  |  |  |     RULE := $$(OLD_RULE$1) | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | define PARSE_ALL_IN_LIST | 
					
						
							|  |  |  |     $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1))) | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # The entry point for rule parsing
 | 
					
						
							|  |  |  | # parses a rule in the format <keyboard>:<keymap>:<target>
 | 
					
						
							|  |  |  | # but this particular function only deals with the first <keyboard> part
 | 
					
						
							|  |  |  | define PARSE_RULE | 
					
						
							|  |  |  |     RULE := $1 | 
					
						
							|  |  |  |     COMMANDS := | 
					
						
							|  |  |  |     # If the rule starts with all, then continue the parsing from | 
					
						
							|  |  |  |     # PARSE_ALL_KEYBOARDS | 
					
						
							|  |  |  |     ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true) | 
					
						
							|  |  |  |         $$(eval $$(call PARSE_ALL_KEYBOARDS)) | 
					
						
							|  |  |  |     else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true) | 
					
						
							|  |  |  |         $$(eval $$(call PARSE_TEST)) | 
					
						
							|  |  |  |     # If the rule starts with the name of a known keyboard, then continue | 
					
						
							|  |  |  |     # the parsing from PARSE_KEYBOARD | 
					
						
							|  |  |  |     else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true) | 
					
						
							|  |  |  |         $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM))) | 
					
						
							|  |  |  |     # Otherwise use the KEYBOARD variable, which is determined either by | 
					
						
							|  |  |  |     # the current directory you run make from, or passed in as an argument | 
					
						
							|  |  |  |     else ifneq ($$(KEYBOARD),) | 
					
						
							|  |  |  |         $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD))) | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |         $$(info make: *** No rule to make target '$1'. Stop.) | 
					
						
							|  |  |  |         $$(info |) | 
					
						
							|  |  |  |         $$(info |  QMK's make format recently changed to use folder locations and colons:) | 
					
						
							|  |  |  |         $$(info |     make project_folder:keymap[:target]) | 
					
						
							|  |  |  |         $$(info |  Examples:) | 
					
						
							|  |  |  |         $$(info |     make planck/rev4:default:dfu) | 
					
						
							|  |  |  |         $$(info |     make planck:default) | 
					
						
							|  |  |  |         $$(info |) | 
					
						
							|  |  |  |     endif | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # $1 = Keyboard
 | 
					
						
							|  |  |  | # Parses a rule in the format <keymap>:<target>
 | 
					
						
							|  |  |  | # the keyboard is already known when entering this function
 | 
					
						
							|  |  |  | define PARSE_KEYBOARD | 
					
						
							|  |  |  |     # If we want to compile the default subproject, then we need to | 
					
						
							|  |  |  |     # include the correct makefile to determine the actual name of it | 
					
						
							|  |  |  |     CURRENT_KB := $1 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     # KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     DEFAULT_FOLDER := $$(CURRENT_KB) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     # We assume that every rules.mk will contain the full default value | 
					
						
							|  |  |  |     $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk) | 
					
						
							|  |  |  |     ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB)) | 
					
						
							|  |  |  |         $$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk) | 
					
						
							|  |  |  |     endif | 
					
						
							|  |  |  |     CURRENT_KB := $$(DEFAULT_FOLDER) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     # 5/4/3/2/1 | 
					
						
							|  |  |  |     KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB) | 
					
						
							|  |  |  |     KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1))) | 
					
						
							|  |  |  |     KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2))) | 
					
						
							|  |  |  |     KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3))) | 
					
						
							|  |  |  |     KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4))) | 
					
						
							|  |  |  |     KEYBOARD_FOLDER_1 := $$(notdir $$(KEYBOARD_FOLDER_PATH_1)) | 
					
						
							|  |  |  |     KEYBOARD_FOLDER_2 := $$(notdir $$(KEYBOARD_FOLDER_PATH_2)) | 
					
						
							|  |  |  |     KEYBOARD_FOLDER_3 := $$(notdir $$(KEYBOARD_FOLDER_PATH_3)) | 
					
						
							|  |  |  |     KEYBOARD_FOLDER_4 := $$(notdir $$(KEYBOARD_FOLDER_PATH_4)) | 
					
						
							|  |  |  |     KEYBOARD_FOLDER_5 := $$(notdir $$(KEYBOARD_FOLDER_PATH_5)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     KEYMAPS := | 
					
						
							|  |  |  |     # get a list of all keymaps | 
					
						
							|  |  |  |     KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.))) | 
					
						
							|  |  |  |     KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.))) | 
					
						
							|  |  |  |     KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.))) | 
					
						
							|  |  |  |     KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.))) | 
					
						
							|  |  |  |     KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.))) | 
					
						
							|  |  |  |     # this might be needed, but in a different form | 
					
						
							|  |  |  |     #KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \ | 
					
						
							|  |  |  |         $$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS))) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     KEYBOARD_LAYOUTS := | 
					
						
							|  |  |  |     ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)","") | 
					
						
							|  |  |  |       LAYOUTS := | 
					
						
							|  |  |  |       $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk) | 
					
						
							|  |  |  |       KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) | 
					
						
							|  |  |  |     endif | 
					
						
							|  |  |  |     ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)","") | 
					
						
							|  |  |  |       LAYOUTS := | 
					
						
							|  |  |  |       $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk) | 
					
						
							|  |  |  |       KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) | 
					
						
							|  |  |  |     endif | 
					
						
							|  |  |  |     ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)","") | 
					
						
							|  |  |  |       LAYOUTS := | 
					
						
							|  |  |  |       $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk) | 
					
						
							|  |  |  |       KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) | 
					
						
							|  |  |  |     endif | 
					
						
							|  |  |  |     ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)","") | 
					
						
							|  |  |  |       LAYOUTS := | 
					
						
							|  |  |  |       $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk) | 
					
						
							|  |  |  |       KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) | 
					
						
							|  |  |  |     endif | 
					
						
							|  |  |  |     ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)","") | 
					
						
							|  |  |  |       LAYOUTS := | 
					
						
							|  |  |  |       $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk) | 
					
						
							|  |  |  |       KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) | 
					
						
							|  |  |  |     endif | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     LAYOUT_KEYMAPS := | 
					
						
							|  |  |  |     $$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.))))) | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     # if the rule after removing the start of it is empty (we haven't specified a kemap or target) | 
					
						
							|  |  |  |     # compile all the keymaps | 
					
						
							|  |  |  |     ifeq ($$(RULE),) | 
					
						
							|  |  |  |         $$(eval $$(call PARSE_ALL_KEYMAPS)) | 
					
						
							|  |  |  |     # The same if all was specified | 
					
						
							|  |  |  |     else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true) | 
					
						
							|  |  |  |         $$(eval $$(call PARSE_ALL_KEYMAPS)) | 
					
						
							|  |  |  |     # Try to match the specified keyamp with the list of known keymaps | 
					
						
							|  |  |  |     else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true) | 
					
						
							|  |  |  |         $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM))) | 
					
						
							|  |  |  |     # Otherwise try to match the keymap from the current folder, or arguments to the make command | 
					
						
							|  |  |  |     else ifneq ($$(KEYMAP),) | 
					
						
							|  |  |  |         $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP))) | 
					
						
							|  |  |  |     # Otherwise, make all keymaps, again this is consistent with how it works without | 
					
						
							|  |  |  |     # any arguments | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |         $$(eval $$(call PARSE_ALL_KEYMAPS)) | 
					
						
							|  |  |  |     endif | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # if we are going to compile all keyboards, match the rest of the rule
 | 
					
						
							|  |  |  | # for each of them
 | 
					
						
							|  |  |  | define PARSE_ALL_KEYBOARDS | 
					
						
							|  |  |  |     $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS))) | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # $1 Subproject
 | 
					
						
							|  |  |  | # When entering this, the keyboard and subproject are known, so now we need
 | 
					
						
							|  |  |  | # to determine which keymaps are going to get compiled
 | 
					
						
							|  |  |  | # define PARSE_SUBPROJECT
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # endef
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # If we want to parse all subprojects, but the keyboard doesn't have any,
 | 
					
						
							|  |  |  | # then use defaultsp instead
 | 
					
						
							|  |  |  | # define PARSE_ALL_SUBPROJECTS
 | 
					
						
							|  |  |  | #     ifeq ($$(SUBPROJECTS),)
 | 
					
						
							|  |  |  | #         $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
 | 
					
						
							|  |  |  | #     else
 | 
					
						
							|  |  |  | #         $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
 | 
					
						
							|  |  |  | #     endif
 | 
					
						
							|  |  |  | # endef
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # $1 Keymap
 | 
					
						
							|  |  |  | # This is the meat of compiling a keyboard, when entering this, everything is known
 | 
					
						
							|  |  |  | # keyboard, subproject, and keymap
 | 
					
						
							|  |  |  | # Note that we are not directly calling the command here, but instead building a list,
 | 
					
						
							|  |  |  | # which will later be processed
 | 
					
						
							|  |  |  | define PARSE_KEYMAP | 
					
						
							|  |  |  |     CURRENT_KM = $1 | 
					
						
							|  |  |  |     # The rest of the rule is the target | 
					
						
							|  |  |  |     # Remove the leading ":" from the target, as it acts as a separator | 
					
						
							|  |  |  |     MAKE_TARGET := $$(patsubst :%,%,$$(RULE)) | 
					
						
							|  |  |  |     # We need to generate an unique indentifer to append to the COMMANDS list | 
					
						
							|  |  |  |     CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB)) | 
					
						
							|  |  |  |     COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM) | 
					
						
							|  |  |  |     # If we are compiling a keyboard without a subproject, we want to display just the name | 
					
						
							|  |  |  |     # of the keyboard, otherwise keyboard/subproject | 
					
						
							|  |  |  |     KB_SP := $$(CURRENT_KB) | 
					
						
							|  |  |  |     # Format it in bold | 
					
						
							|  |  |  |     KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR) | 
					
						
							|  |  |  |     # Specify the variables that we are passing forward to submake | 
					
						
							|  |  |  |     MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM) | 
					
						
							|  |  |  |     # And the first part of the make command | 
					
						
							|  |  |  |     MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET) | 
					
						
							|  |  |  |     # The message to display | 
					
						
							|  |  |  |     MAKE_MSG := $$(MSG_MAKE_KB) | 
					
						
							|  |  |  |     # We run the command differently, depending on if we want more output or not | 
					
						
							|  |  |  |     # The true version for silent output and the false version otherwise | 
					
						
							|  |  |  |     $$(eval $$(call BUILD)) | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | define BUILD | 
					
						
							|  |  |  |     MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR) | 
					
						
							|  |  |  |     COMMANDS += $$(COMMAND) | 
					
						
							|  |  |  |     COMMAND_true_$$(COMMAND) := \
 | 
					
						
							|  |  |  |         printf "$$(MAKE_MSG)" | \
 | 
					
						
							|  |  |  |         $$(MAKE_MSG_FORMAT); \
 | 
					
						
							|  |  |  |         LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
 | 
					
						
							|  |  |  |         if [ $$$$? -gt 0 ]; \
 | 
					
						
							|  |  |  |             then $$(PRINT_ERROR_PLAIN); \
 | 
					
						
							|  |  |  |         elif [ "$$$$LOG" != "" ] ; \
 | 
					
						
							|  |  |  |             then $$(PRINT_WARNING_PLAIN); \
 | 
					
						
							|  |  |  |         else \
 | 
					
						
							|  |  |  |             $$(PRINT_OK); \
 | 
					
						
							|  |  |  |         fi; | 
					
						
							|  |  |  |     COMMAND_false_$$(COMMAND) := \
 | 
					
						
							|  |  |  |         printf "$$(MAKE_MSG)\n\n"; \
 | 
					
						
							|  |  |  |         $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
 | 
					
						
							|  |  |  |         if [ $$$$? -gt 0 ]; \
 | 
					
						
							|  |  |  |             then error_occurred=1; \
 | 
					
						
							|  |  |  |         fi; | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Just parse all the keymaps for a specific keyboard
 | 
					
						
							|  |  |  | define PARSE_ALL_KEYMAPS | 
					
						
							|  |  |  |     $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS))) | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | define BUILD_TEST | 
					
						
							|  |  |  |     TEST_NAME := $1 | 
					
						
							|  |  |  |     MAKE_TARGET := $2 | 
					
						
							|  |  |  |     COMMAND := $1 | 
					
						
							|  |  |  |     MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET) | 
					
						
							|  |  |  |     MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)" | 
					
						
							|  |  |  |     MAKE_MSG := $$(MSG_MAKE_TEST) | 
					
						
							|  |  |  |     $$(eval $$(call BUILD)) | 
					
						
							|  |  |  |     ifneq ($$(MAKE_TARGET),clean) | 
					
						
							|  |  |  |         TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf | 
					
						
							|  |  |  |         TESTS += $$(TEST_NAME) | 
					
						
							|  |  |  |         TEST_MSG := $$(MSG_TEST) | 
					
						
							|  |  |  |         $$(TEST_NAME)_COMMAND := \
 | 
					
						
							|  |  |  |             printf "$$(TEST_MSG)\n"; \
 | 
					
						
							|  |  |  |             $$(TEST_EXECUTABLE); \
 | 
					
						
							|  |  |  |             if [ $$$$? -gt 0 ]; \
 | 
					
						
							|  |  |  |                 then error_occurred=1; \
 | 
					
						
							|  |  |  |             fi; \
 | 
					
						
							|  |  |  |             printf "\n"; | 
					
						
							|  |  |  |     endif | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | define PARSE_TEST | 
					
						
							|  |  |  |     TESTS := | 
					
						
							|  |  |  |     TEST_NAME := $$(firstword $$(subst :, ,$$(RULE))) | 
					
						
							|  |  |  |     TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE))) | 
					
						
							|  |  |  |     ifeq ($$(TEST_NAME),all) | 
					
						
							|  |  |  |         MATCHED_TESTS := $$(TEST_LIST) | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |         MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),)) | 
					
						
							|  |  |  |     endif | 
					
						
							|  |  |  |     $$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET)))) | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Set the silent mode depending on if we are trying to compile multiple keyboards or not
 | 
					
						
							|  |  |  | # By default it's on in that case, but it can be overridden by specifying silent=false
 | 
					
						
							|  |  |  | # from the command line
 | 
					
						
							|  |  |  | define SET_SILENT_MODE | 
					
						
							|  |  |  |     ifdef SUB_IS_SILENT | 
					
						
							|  |  |  |         SILENT_MODE := $(SUB_IS_SILENT) | 
					
						
							|  |  |  |     else ifeq ($$(words $$(COMMANDS)),1) | 
					
						
							|  |  |  |         SILENT_MODE := false | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |         SILENT_MODE := true | 
					
						
							|  |  |  |     endif | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | include $(ROOT_DIR)/message.mk | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ifeq ($(strip $(BREAK_ON_ERRORS)), yes) | 
					
						
							|  |  |  | HANDLE_ERROR = exit 1 | 
					
						
							|  |  |  | else | 
					
						
							|  |  |  | HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE) | 
					
						
							|  |  |  | endif | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # The empty line is important here, as it will force a new shell to be created for each command
 | 
					
						
							|  |  |  | # Otherwise the command line will become too long with a lot of keyboards and keymaps
 | 
					
						
							|  |  |  | define RUN_COMMAND | 
					
						
							|  |  |  | +error_occurred=0;\
 | 
					
						
							|  |  |  | $(COMMAND_$(SILENT_MODE)_$(COMMAND))\ | 
					
						
							|  |  |  | if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | define RUN_TEST | 
					
						
							|  |  |  | +error_occurred=0;\
 | 
					
						
							|  |  |  | $($(TEST)_COMMAND)\ | 
					
						
							|  |  |  | if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | endef | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Let's match everything, we handle all the rule parsing ourselves
 | 
					
						
							|  |  |  | .PHONY: % | 
					
						
							|  |  |  | %: | 
					
						
							|  |  |  | 	# Check if we have the CMP tool installed | 
					
						
							|  |  |  | 	cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi; | 
					
						
							|  |  |  | 	# Check if the submodules are dirty, and display a warning if they are | 
					
						
							|  |  |  | ifndef SKIP_GIT | 
					
						
							|  |  |  | 	if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --init lib/chibios; fi | 
					
						
							|  |  |  | 	if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --init lib/chibios-contrib; fi | 
					
						
							|  |  |  | 	if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --init lib/ugfx; fi | 
					
						
							|  |  |  | 	git submodule status --recursive 2>/dev/null | \
 | 
					
						
							|  |  |  | 	while IFS= read -r x; do \
 | 
					
						
							|  |  |  | 		case "$$x" in \
 | 
					
						
							|  |  |  | 			\ *) ;; \
 | 
					
						
							|  |  |  | 			*) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
 | 
					
						
							|  |  |  | 		esac \
 | 
					
						
							|  |  |  | 	done | 
					
						
							|  |  |  | endif | 
					
						
							|  |  |  | 	rm -f $(ERROR_FILE) > /dev/null 2>&1 | 
					
						
							|  |  |  | 	$(eval $(call PARSE_RULE,$@)) | 
					
						
							|  |  |  | 	$(eval $(call SET_SILENT_MODE)) | 
					
						
							|  |  |  | 	# Run all the commands in the same shell, notice the + at the first line | 
					
						
							|  |  |  | 	# it has to be there to allow parallel execution of the submake | 
					
						
							|  |  |  | 	# This always tries to compile everything, even if error occurs in the middle | 
					
						
							|  |  |  | 	# But we return the error code at the end, to trigger travis failures | 
					
						
							|  |  |  | 	$(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND)) | 
					
						
							|  |  |  | 	if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi; | 
					
						
							|  |  |  | 	$(foreach TEST,$(TESTS),$(RUN_TEST)) | 
					
						
							|  |  |  | 	if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # These no longer work because of the colon system
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # All should compile everything
 | 
					
						
							|  |  |  | # .PHONY: all
 | 
					
						
							|  |  |  | # all: all-keyboards test-all
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Define some shortcuts, mostly for compatibility with the old syntax
 | 
					
						
							|  |  |  | # .PHONY: all-keyboards
 | 
					
						
							|  |  |  | # all-keyboards: all\:all\:all
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # .PHONY: all-keyboards-defaults
 | 
					
						
							|  |  |  | # all-keyboards-defaults: all\:default
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # .PHONY: test
 | 
					
						
							|  |  |  | # test: test-all
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # .PHONY: test-clean
 | 
					
						
							|  |  |  | # test-clean: test-all-clean
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | lib/%: | 
					
						
							|  |  |  | 	git submodule sync $? | 
					
						
							|  |  |  | 	git submodule update --init $? | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | git-submodule: | 
					
						
							|  |  |  | 	git submodule sync --recursive | 
					
						
							|  |  |  | 	git submodule update --init --recursive | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ifdef SKIP_VERSION | 
					
						
							|  |  |  | SKIP_GIT := yes | 
					
						
							|  |  |  | endif | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Generate the version.h file
 | 
					
						
							|  |  |  | ifndef SKIP_GIT | 
					
						
							|  |  |  |     GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S") | 
					
						
							|  |  |  | else | 
					
						
							|  |  |  |     GIT_VERSION := NA | 
					
						
							|  |  |  | endif | 
					
						
							|  |  |  | ifndef SKIP_VERSION | 
					
						
							|  |  |  | BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S") | 
					
						
							|  |  |  | $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h) | 
					
						
							|  |  |  | $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h) | 
					
						
							|  |  |  | else | 
					
						
							|  |  |  | BUILD_DATE := NA | 
					
						
							|  |  |  | endif | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | include $(ROOT_DIR)/testlist.mk |