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								/*
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								Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
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								This program is free software: you can redistribute it and/or modify
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								it under the terms of the GNU General Public License as published by
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								the Free Software Foundation, either version 2 of the License, or
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								(at your option) any later version.
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								This program is distributed in the hope that it will be useful,
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								but WITHOUT ANY WARRANTY; without even the implied warranty of
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								MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								GNU General Public License for more details.
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								You should have received a copy of the GNU General Public License
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								along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								*/
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								#ifndef ACTION_H
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								#define ACTION_H
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								#include <stdint.h>
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								#include <stdbool.h>
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								#include "keyboard.h"
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								#include "keycode.h"
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								#include "action_code.h"
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								#include "action_macro.h"
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								#ifdef __cplusplus
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								extern "C" {
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								#endif
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								/* tapping count and state */
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								typedef struct {
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								    bool    interrupted :1;
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								    bool    reserved2   :1;
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								    bool    reserved1   :1;
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								    bool    reserved0   :1;
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								    uint8_t count       :4;
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								} tap_t;
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								/* Key event container for recording */
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								typedef struct {
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								    keyevent_t  event;
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								#ifndef NO_ACTION_TAPPING
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								    tap_t tap;
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								#endif
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								} keyrecord_t;
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								/* Execute action per keyevent */
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								void action_exec(keyevent_t event);
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								/* action for key */
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								action_t action_for_key(uint8_t layer, keypos_t key);
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								/* macro */
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								const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt);
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								/* user defined special function */
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								void action_function(keyrecord_t *record, uint8_t id, uint8_t opt);
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								/* Utilities for actions.  */
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								void process_action(keyrecord_t *record);
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								void register_code(uint8_t code);
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								void unregister_code(uint8_t code);
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								void register_mods(uint8_t mods);
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								void unregister_mods(uint8_t mods);
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								//void set_mods(uint8_t mods);
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								void clear_keyboard(void);
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								void clear_keyboard_but_mods(void);
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								void layer_switch(uint8_t new_layer);
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								bool is_tap_key(keypos_t key);
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								/* debug */
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								void debug_event(keyevent_t event);
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								void debug_record(keyrecord_t record);
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								void debug_action(action_t action);
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								#ifdef __cplusplus
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								}
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								#endif
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								#endif  /* ACTION_H */
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