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								#ifndef SSD1306_H
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								#define SSD1306_H
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								#include <stdbool.h>
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								#include <stdio.h>
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								#include "pincontrol.h"
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								#include "action.h"
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								enum ssd1306_cmds {
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								  DisplayOff = 0xAE,
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								  DisplayOn = 0xAF,
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								  SetContrast = 0x81,
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								  DisplayAllOnResume = 0xA4,
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								  DisplayAllOn = 0xA5,
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								  NormalDisplay = 0xA6,
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								  InvertDisplay = 0xA7,
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								  SetDisplayOffset = 0xD3,
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								  SetComPins = 0xda,
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								  SetVComDetect = 0xdb,
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								  SetDisplayClockDiv = 0xD5,
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								  SetPreCharge = 0xd9,
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								  SetMultiPlex = 0xa8,
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								  SetLowColumn = 0x00,
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								  SetHighColumn = 0x10,
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								  SetStartLine = 0x40,
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								  SetMemoryMode = 0x20,
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								  ColumnAddr = 0x21,
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								  PageAddr = 0x22,
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								  ComScanInc = 0xc0,
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								  ComScanDec = 0xc8,
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								  SegRemap = 0xa0,
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								  SetChargePump = 0x8d,
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								  ExternalVcc = 0x01,
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								  SwitchCapVcc = 0x02,
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								  ActivateScroll = 0x2f,
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								  DeActivateScroll = 0x2e,
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								  SetVerticalScrollArea = 0xa3,
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								  RightHorizontalScroll = 0x26,
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								  LeftHorizontalScroll = 0x27,
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								  VerticalAndRightHorizontalScroll = 0x29,
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								  VerticalAndLeftHorizontalScroll = 0x2a,
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								};
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								// Controls the SSD1306 128x32 OLED display via i2c
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								#ifndef SSD1306_ADDRESS
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								#define SSD1306_ADDRESS 0x3C
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								#endif
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								#define DisplayHeight 32
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								#define DisplayWidth 128
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								#define FontHeight 8
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								#define FontWidth 6
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								#define MatrixRows (DisplayHeight / FontHeight)
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								#define MatrixCols (DisplayWidth / FontWidth)
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								struct CharacterMatrix {
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								  uint8_t display[MatrixRows][MatrixCols];
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								  uint8_t *cursor;
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								  bool dirty;
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								};
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								struct CharacterMatrix display;
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								bool iota_gfx_init(bool rotate);
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								void iota_gfx_task(void);
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								bool iota_gfx_off(void);
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								bool iota_gfx_on(void);
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								void iota_gfx_flush(void);
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								void iota_gfx_write_char(uint8_t c);
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								void iota_gfx_write(const char *data);
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								void iota_gfx_write_P(const char *data);
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								void iota_gfx_clear_screen(void);
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								void iota_gfx_task_user(void);
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								void matrix_clear(struct CharacterMatrix *matrix);
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								void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c);
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								void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c);
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								void matrix_write(struct CharacterMatrix *matrix, const char *data);
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								void matrix_write_P(struct CharacterMatrix *matrix, const char *data);
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								void matrix_render(struct CharacterMatrix *matrix);
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								bool process_record_gfx(uint16_t keycode, keyrecord_t *record);
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								#endif
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