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#ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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RGB_MATRIX_EFFECT(BAND_SPIRAL_VAL)
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#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static void BAND_SPIRAL_VAL_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
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hsv->v = scale8(rgb_matrix_config.val + dist - time - atan2_8(dy, dx), rgb_matrix_config.val);
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}
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bool BAND_SPIRAL_VAL(effect_params_t* params) {
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return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_VAL_math);
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}
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#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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