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								/*
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								Copyright 2018 Cole Markham
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								This program is free software: you can redistribute it and/or modify
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								it under the terms of the GNU General Public License as published by
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								the Free Software Foundation, either version 2 of the License, or
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								(at your option) any later version.
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								This program is distributed in the hope that it will be useful,
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								but WITHOUT ANY WARRANTY; without even the implied warranty of
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								MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								GNU General Public License for more details.
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								You should have received a copy of the GNU General Public License
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								along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								*/
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								#pragma once
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								#include "config_common.h"
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								/* USB Device descriptor parameter */
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								#define VENDOR_ID       0x1209
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								#define PRODUCT_ID      0x2328
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								#define DEVICE_VER      0x0205
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								#define MANUFACTURER    K.T.E.C.
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								#define PRODUCT         Staryu
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								#define DESCRIPTION     5-key macropad
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								/* key matrix size */
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								#define MATRIX_ROWS 1
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								#define MATRIX_COLS 5
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								/* key matrix pins */
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								#define MATRIX_ROW_PINS { NO_PIN }
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								#define MATRIX_COL_PINS { D0, D1, D2, D3, D4 }
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								#define UNUSED_PINS
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								/* COL2ROW or ROW2COL */
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								#define DIODE_DIRECTION COL2ROW
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								#define RGB_DI_PIN C6
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								#define RGBLED_NUM 1     // Number of LEDs
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								#define RGBLIGHT_ANIMATIONS
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								// #ifdef RGB_DI_PIN
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								//   #define RGBLIGHT_HUE_STEP 8
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								//   #define RGBLIGHT_SAT_STEP 8
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								//   #define RGBLIGHT_VAL_STEP 8
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								//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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								//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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								// /*== all animations enable ==*/
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								//   #define RGBLIGHT_ANIMATIONS
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								// /*== or choose animations ==*/
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								//   #define RGBLIGHT_EFFECT_BREATHING
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								//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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								//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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								//   #define RGBLIGHT_EFFECT_SNAKE
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								//   #define RGBLIGHT_EFFECT_KNIGHT
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								//   #define RGBLIGHT_EFFECT_CHRISTMAS
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								//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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								//   #define RGBLIGHT_EFFECT_RGB_TEST
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								//   #define RGBLIGHT_EFFECT_ALTERNATING
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								// #endif
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								#define BACKLIGHT_LEVELS 1 // either on/off
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								#define RGBLIGHT_LIMIT_VAL 200
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								/* Set 0 if debouncing isn't needed */
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								#define DEBOUNCING_DELAY 5
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