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					84 lines
				
				4.0 KiB
			
		
		
			
		
	
	
					84 lines
				
				4.0 KiB
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											9 years ago
										 
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								#include "clueboard.h"
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								// Helpful defines
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								#define GRAVE_MODS  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
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								#define _______ KC_TRNS
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								// Each layer gets a name for readability, which is then used in the keymap matrix below.
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								// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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								// Layer names don't all need to be of the same length, obviously, and you can also skip them
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								// entirely and just use numbers.
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								#define _BL 0
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								#define _FL 1
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								#define _CL 2
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								const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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								  /* Keymap _BL: Base Layer (Default Layer)
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								   */
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								[_BL] = KEYMAP(
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								  F(0),    KC_1,    KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,    KC_0,     KC_MINS,  KC_EQL,   KC_GRV,  KC_BSPC,          KC_PGUP, \
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								  KC_TAB,  KC_Q,    KC_W,   KC_E,   KC_R,   KC_T,   KC_Y,   KC_U,   KC_I,   KC_O,    KC_P,     KC_LBRC,  KC_RBRC,  KC_BSLS,                   KC_PGDN, \
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								  KC_CAPS, KC_A,    KC_S,   KC_D,   KC_F,   KC_G,   KC_H,   KC_J,   KC_K,   KC_L,    KC_SCLN,  KC_QUOT,  KC_NUHS,  KC_ENT,                             \
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								  KC_LSFT, KC_NUBS, KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_N,   KC_M,   KC_COMM, KC_DOT,   KC_SLSH,  KC_RO,    KC_RSFT,          KC_UP,            \
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								  KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN,        KC_SPC, KC_SPC,                          KC_HENK,  KC_RGUI,  KC_RCTL,  MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
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								  /* Keymap _FL: Function Layer
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								   */
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								[_FL] = KEYMAP(
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								  KC_GRV,  KC_F1,   KC_F2,  KC_F3,  KC_F4,  KC_F5,  KC_F6,  KC_F7,  KC_F8,  KC_F9,   KC_F10,   KC_F11,   KC_F12,   _______, KC_DEL,           BL_STEP, \
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								  _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______,  _______,  _______,  _______,                   _______, \
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								  _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______,  _______,  _______,  _______,                           \
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								  _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______,  _______,  _______,  _______,          KC_PGUP,         \
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								  _______, _______, _______, _______,        _______,_______,                        _______,  _______,  _______,  MO(_FL), KC_HOME, KC_PGDN, KC_END),
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								  /* Keymap _CL: Control layer
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								   */
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								[_CL] = KEYMAP(
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								  _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______,  _______,  _______,  _______, RGB_TOG,             RGB_VAI, \
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								  _______, _______, _______,_______,RESET,  _______,_______,_______,_______,_______, _______,  _______,  _______,  _______,                   RGB_VAD, \
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								  _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______,  _______,  _______,  _______,                         \
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								  MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______,  _______,  _______,  MO(_FL),          RGB_SAI,          \
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								  _______, _______, _______,_______,        RGB_MOD,   RGB_MOD,                            _______,  _______,  _______,  _______, RGB_HUD,    RGB_SAD,    RGB_HUI),
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								};
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								/* This is a list of user defined functions. F(N) corresponds to item N
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								   of this list.
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								 */
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								const uint16_t PROGMEM fn_actions[] = {
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								  [0] = ACTION_FUNCTION(0),  // Calls action_function()
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								};
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								void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
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								  static uint8_t mods_pressed;
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								  switch (id) {
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								    case 0:
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								      /* Handle the combined Grave/Esc key
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								       */
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								      mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
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								      if (record->event.pressed) {
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								        /* The key is being pressed.
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								         */
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								        if (mods_pressed) {
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								          add_key(KC_GRV);
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								          send_keyboard_report();
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								        } else {
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								          add_key(KC_ESC);
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								          send_keyboard_report();
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								        }
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								      } else {
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								        /* The key is being released.
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								         */
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								        if (mods_pressed) {
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								          del_key(KC_GRV);
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								          send_keyboard_report();
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								        } else {
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								          del_key(KC_ESC);
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								          send_keyboard_report();
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								        }
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								      }
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								      break;
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								  }
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								}
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