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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x6060
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Fengz
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#define PRODUCT Tetris
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#define DESCRIPTION Planck mit
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 12
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/* key matrix pins */
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#define MATRIX_ROW_PINS { B3, B2, B1, B0, E6 }
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#define MATRIX_COL_PINS { D7, B4, B6, C6, C7, F6, F7, D4, D2, D3, D5, D6 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCING_DELAY 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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#ifdef AUDIO_ENABLE
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#define B5_AUDIO
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#define STARTUP_SONG SONG(ONE_UP_SOUND)
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#define NO_MUSIC_MODE
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#endif
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#define NUMBER_OF_ENCODERS 2
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#define ENCODERS_PAD_A { D1,F1 }
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#define ENCODERS_PAD_B { D0,F0 }
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#define RGB_DI_PIN F5
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_SLEEP
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#define RGBLED_NUM 47
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 12
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