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								/* Copyright 2019 funderburker
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								 *
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								 * This program is free software: you can redistribute it and/or modify
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								 * it under the terms of the GNU General Public License as published by
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								 * the Free Software Foundation, either version 2 of the License, or
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								 * (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								 */
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								#include "tmo50.h"
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								void matrix_init_kb(void) {
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									// put your keyboard start-up code here
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									// runs once when the firmware starts up
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								  DDRB |= (1 << PB0); //init B0
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								  PORTB &= ~(1 << PB0); //turn on B0
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								  DDRB |= (1 << PB1);
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								  PORTB |= (1<<PB1); //turn off B1
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								  DDRB |= (1 << PB2);
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								  PORTB |= (1<<PB2);
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								  DDRB |= (1 << PB3);
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								  PORTB |= (1<<PB3);
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									matrix_init_user();
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								}
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								void matrix_scan_kb(void) {
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									// put your looping keyboard code here
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									// runs every cycle (a lot)
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									matrix_scan_user();
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								}
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								bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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									// put your per-action keyboard code here
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									// runs for every action, just before processing by the firmware
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									return process_record_user(keycode, record);
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								}
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								void led_set_kb(uint8_t usb_led) {
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									// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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									led_set_user(usb_led);
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								}
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								uint32_t layer_state_set_user(uint32_t state)
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								{
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								  // if on layer 0, turn on B0 LED, otherwise off.
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								    if (biton32(state) == 0) {
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								        PORTB &= ~(1<<PB0);
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								    } else {
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								        PORTB |= (1<<PB0);
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								    }
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								  // if on layer 1, turn on B1 LED, otherwise off.
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								    if (biton32(state) == 1) {
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								        PORTB &= ~(1<<PB1);
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								    } else {
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								        PORTB |= (1<<PB1);
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								    }
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								  // if on layer 2, turn on B2 LED, otherwise off.
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								    if (biton32(state) == 2) {
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								        PORTB &= ~(1<<PB2);
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								    } else {
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								        PORTB |= (1<<PB2);
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								    }
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								  // if on layer 3, turn on B3 LED, otherwise off.
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								    if (biton32(state) == 3) {
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								        PORTB &= ~(1<<PB3);
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								    } else {
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								        PORTB |= (1<<PB3);
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								    }
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								    return state;
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								}
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