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							|  |  |  | #include <avr/io.h>
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							|  |  |  | #include "backlight.h"
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							|  |  |  | #define CHANNEL OCR1C
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							|  |  |  | void backlight_init_ports() | 
					
						
							|  |  |  | { | 
					
						
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							|  |  |  |     // Setup PB7 as output and output low.
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							|  |  |  |     DDRB |= (1<<7); | 
					
						
							|  |  |  |     PORTB &= ~(1<<7); | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     // Use full 16-bit resolution. 
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							|  |  |  |     ICR1 = 0xFFFF; | 
					
						
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							|  |  |  |     // I could write a wall of text here to explain... but TL;DW
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							|  |  |  |     // Go read the ATmega32u4 datasheet.
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							|  |  |  |     // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
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							|  |  |  |      | 
					
						
							|  |  |  |     // Pin PB7 = OCR1C (Timer 1, Channel C)
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							|  |  |  |     // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
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							|  |  |  |     // (i.e. start high, go low when counter matches.)
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							|  |  |  |     // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
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							|  |  |  |     // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
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							|  |  |  |      | 
					
						
							|  |  |  |     TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
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							|  |  |  |     TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
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							|  |  |  |     backlight_init(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void backlight_set(uint8_t level) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     if ( level == 0 ) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         // Turn off PWM control on PB7, revert to output low.
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							|  |  |  |         TCCR1A &= ~(_BV(COM1C1)); | 
					
						
							|  |  |  |         CHANNEL = 0x0; | 
					
						
							|  |  |  |         // Prevent backlight blink on lowest level
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							|  |  |  |         PORTB &= ~(_BV(PORTB7)); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if ( level == BACKLIGHT_LEVELS ) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         // Prevent backlight blink on lowest level
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							|  |  |  |         PORTB &= ~(_BV(PORTB7)); | 
					
						
							|  |  |  |         // Turn on PWM control of PB7
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							|  |  |  |         TCCR1A |= _BV(COM1C1); | 
					
						
							|  |  |  |         // Set the brightness
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							|  |  |  |         CHANNEL = 0xFFFF; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else         | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         // Prevent backlight blink on lowest level
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							|  |  |  |         PORTB &= ~(_BV(PORTB7)); | 
					
						
							|  |  |  |         // Turn on PWM control of PB7
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							|  |  |  |         TCCR1A |= _BV(COM1C1); | 
					
						
							|  |  |  |         // Set the brightness
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							|  |  |  |         CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2)); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } |