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								#include "planck.h"
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								#ifdef BACKLIGHT_ENABLE
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								#include "backlight.h"
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								#endif
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								#include "config.h"
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								#include "quantum.h"
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								#include "version.h"
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								/* Each layer is given a name to aid in readability, which is then
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								   used in the keymap matrix below.  The underscores do not denote 
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								   anything - you can have a layer called STUFF or any other name.
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								   Layer names don't all need to be of the same length, obviously, and
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								   you could also skip them entirely and just use numbers, though that
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								   means needing to manage the numbers.
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								   It is preferable to keep the symbols short so that a line worth of
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								   key mappings fits compactly onto a line of code. */
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								/* This was originally based on planck/keymaps/default/default.c, and
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								   then cbbrowne has revised things */
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								/* Things I did not like about the default mapping 
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								   - I found control too hard to get to.  I use it more than Tab, so
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								     switched it there.
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								   - Having dash on [lower-j] is a bit nonintuitive, but may be OK
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								   - I'll bet I should switch ESC/TAB
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								   - I'm suspicious that I want to shift M(0) from [4][1] to [4][2],
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								     and shift ESC off the first column so KC_LCTL and KC_LALT can
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								     be on the first column.
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								   - I needed to swap ' and ENTER
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								   - All of the above are done :-)
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								   - Dropped out support for Dvorak and friends.  They aren't 
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								     improvements to me
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								*/
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								/* Some interesting things implemented
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								   - There is a macro that writes out "cbbrowne" to show that I could
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								   - There is a (somewhat cruddy) linear congruential random number
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								     generator.
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								     - I would like to be seeding it with clock info to make it look
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								       more random
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								   - There are two macros that use the random number generators
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								     - one, M_RANDDIGIT, generates a random digit based on state
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								       of the random number generator
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								     - the other, M_RANDLETTER, generates a random letter based on state
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								       of the random number generator
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								     - in both, note the use of register_code()/unregister_code()
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								       to indicate the desired key
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								   - I do indeed want a sweet number pad!
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								*/
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								/* Other things to do...
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								   - Need to think about what zsh and readline actions I use lots
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								   - Ought to ensure that Control-Alt-Delete is convenient enough
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								   - How about Alt-F1 thru Alt-F8?
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								   - What's the keystroke to get from X to console these days?
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								   - A layer for doing console switching would not be a bad idea
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								   - I haven't got page-up/page-down, let's have that...
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								*/
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								enum layers {
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								  _QWERTY = 0,  /* Qwerty mapping */
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								  _LOWER, /* Lower layer, where top line has symbols !@#$%^&*() */
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								  _RAISE, /* Raised layer, where top line has digits 1234567890 */
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								  _KEYPAD, /* Key pad */
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								  _ADJUST, /* Special Adjust layer coming via tri-placement */
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								};
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								enum macro_id {
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								  M_LED = 0,
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								  M_USERNAME,
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								  M_RANDDIGIT,
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								  M_RANDLETTER,
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								  M_VERSION,
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								  MACRO_UPPER,
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								  MACRO_LOWER,
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								};
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								#define M_LOWER M(MACRO_LOWER)
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								#define M_UPPER M(MACRO_UPPER)
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								#define ROT_LED M(M_LED)   /* Rotate LED */
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								#define QWERTY DF(_QWERTY)   /* Switch to QWERTY layout */
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								#define KEYPAD DF(_KEYPAD)   /* Switch to keypad */
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								#define USERNAME M(M_USERNAME) /* shortcut for username */
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								#define RANDDIG M(M_RANDDIGIT)
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								#define RANDALP M(M_RANDLETTER)
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								#define CTLENTER MT(MOD_RCTL, KC_ENT)
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								#define SHIFTQUOTE MT(MOD_RSFT, KC_QUOT)
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								#define ALTRIGHT MT(MOD_LALT, KC_RGHT)
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								#define MVERSION M(M_VERSION)
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								#define ALTSLASH LALT(KC_SLSH)
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								/* Note that Planck has dimensions 4 rows x 12 columns */
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								const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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								[_QWERTY] = { /* Qwerty */
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								  {KC_ESC,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC},
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								  {KC_LCTL, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, CTLENTER},
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								  {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, SHIFTQUOTE },
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								  {KC_TAB,  KC_LALT, ROT_LED, KC_LGUI, M_LOWER, KC_SPC,  KC_SPC,  M_UPPER, KC_LEFT, KC_DOWN, KC_UP,   ALTRIGHT}
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								  /* Note that KC_SPC is recorded TWICE, so that either matrix position can activate it */
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								},
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								[_RAISE] = { /* RAISE */
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								  {KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC},
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								  {_______, KC_4,    KC_5,    KC_6,    _______, _______, _______,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS},
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								  {_______, KC_7,    KC_8,    KC_9,    _______, _______, _______,  QWERTY,  KEYPAD,  KEYPAD,  ALTSLASH,_______},
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								  {_______, KC_0, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_HOME, KC_END,  KC_PGUP}
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								},
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								[_LOWER] = { /* LOWER */
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								  {KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
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								  {_______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
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								  {_______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  QWERTY,  KEYPAD,  KEYPAD, ALTSLASH,   _______},
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								  {_______, KEYPAD, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_HOME,  KC_END, KC_PGUP}
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								    },
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								[_KEYPAD] = { /* Key Pad */
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								  {KC_ESC,  USERNAME,    MVERSION,   KC_F10,   KC_F11,  KC_F12,   KC_PGUP, KC_KP_ENTER, KC_7, KC_8, KC_9, KC_BSPC},
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								  {KC_LCTL, RANDDIG,   KC_F5,   KC_F6,    KC_F7,   KC_F8,    KC_PGDN, KC_KP_MINUS, KC_4, KC_5, KC_6, KC_PIPE},
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								  {KC_LSFT, RANDALP,   KC_F1,   KC_F2,    KC_F3,   KC_F4,    KC_DEL,  KC_KP_PLUS,  KC_1, KC_2,  KC_3, KC_ENTER},
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								  {KC_TAB,  KC_LALT, ROT_LED, KC_LGUI,  M_LOWER,  KC_SPC,    KC_SPC,  QWERTY,   KC_LEFT, KC_DOWN, KC_UP,  KC_RIGHT}
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								},
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								[_ADJUST] = { /* Adjustments - gonna shift the wild tools in here */
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								  {ROT_LED,USERNAME,MVERSION, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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								  {_______, RANDDIG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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								  {_______, RANDALP, _______, _______, _______,   RESET,   RESET, _______, _______, _______, _______, _______ },
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								  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
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								}  
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							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* What is fn_actions actually used for??? */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								const uint16_t PROGMEM fn_actions[] = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* This bit of logic seeds a wee linear congruential random number generator */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* lots of prime numbers everywhere... */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								static uint16_t random_value = 157;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  uint8_t clockbyte=0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  clockbyte = TCNT1 % 256;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  uint8_t rval;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // MACRODOWN only works in this function
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  switch(id) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case M_LED:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      register_code(KC_RSFT);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#ifdef BACKLIGHT_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      backlight_step();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    } else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      unregister_code(KC_RSFT);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;	    
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case M_USERNAME:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      SEND_STRING("cbbrowne");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case M_VERSION:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP "@" QMK_VERSION "@" QMK_BUILDDATE);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case M_RANDDIGIT:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* Generate, based on random number generator, a keystroke for
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								       a numeric digit chosen at random */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    random_value = ((random_value + randadd) * randmul) % randmod;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      /* Here, we mix the LCRNG with low bits from one of the system
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								         clocks via XOR in the theory that this may be more random
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								         than either separately */ 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      rval = (random_value ^ clockbyte) % 10;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      /* Note that KC_1 thru KC_0 are a contiguous range */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      register_code (KC_1 + rval);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      unregister_code (KC_1 + rval);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case M_RANDLETTER:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* Generate, based on random number generator, a keystroke for
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								       a letter chosen at random */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* Here, we mix the LCRNG with low bits from one of the system
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								       clocks via XOR in the theory that this may be more random
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								       than either separately */ 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    random_value = ((random_value + randadd) * randmul) % randmod;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      rval = (random_value ^ clockbyte) % 26;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      register_code (KC_A + rval);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      unregister_code (KC_A + rval);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  case MACRO_UPPER:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (record->event.pressed)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									layer_on(_RAISE);
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#ifdef BACKLIGHT_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									breathing_speed_set(2);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									breathing_pulse();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									update_tri_layer(_LOWER, _RAISE, _ADJUST);
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									layer_off(_RAISE);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									update_tri_layer(_LOWER, _RAISE, _ADJUST);
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case MACRO_LOWER:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (record->event.pressed)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									layer_on(_LOWER);
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#ifdef BACKLIGHT_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									breathing_speed_set(2);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									breathing_pulse();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									update_tri_layer(_LOWER, _RAISE, _ADJUST);
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									layer_off(_LOWER);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									update_tri_layer(_LOWER, _RAISE, _ADJUST);
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  return MACRO_NONE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 |