Single Color Band scrolling left to right effects (#5867)

pull/5990/head
XScorpion2 6 years ago committed by Drashna Jaelre
parent 95e4c8a461
commit 05e01eb565
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GPG Key ID: 4C4221222CD5F9F0

@ -0,0 +1,21 @@
#ifndef DISABLE_RGB_MATRIX_BAND_SAT
RGB_MATRIX_EFFECT(BAND_SAT)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
bool BAND_SAT(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
HSV hsv = { rgb_matrix_config.hue, 0, rgb_matrix_config.val };
uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
int16_t s = rgb_matrix_config.sat - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
hsv.s = s < 0 ? 0 : s;
RGB rgb = hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return led_max < DRIVER_LED_TOTAL;
}
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_BAND_SAT

@ -0,0 +1,21 @@
#ifndef DISABLE_RGB_MATRIX_BAND_VAL
RGB_MATRIX_EFFECT(BAND_VAL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
bool BAND_VAL(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
int16_t v = rgb_matrix_config.val - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
hsv.v = v < 0 ? 0 : v;
RGB rgb = hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return led_max < DRIVER_LED_TOTAL;
}
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_BAND_VAL

@ -3,6 +3,8 @@
#include "rgb_matrix_animations/alpha_mods_anim.h"
#include "rgb_matrix_animations/gradient_up_down_anim.h"
#include "rgb_matrix_animations/breathing_anim.h"
#include "rgb_matrix_animations/colorband_sat_anim.h"
#include "rgb_matrix_animations/colorband_val_anim.h"
#include "rgb_matrix_animations/cycle_all_anim.h"
#include "rgb_matrix_animations/cycle_left_right_anim.h"
#include "rgb_matrix_animations/cycle_up_down_anim.h"

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