parent
							
								
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						commit
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				@ -0,0 +1,3 @@
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ifndef MAKEFILE_INCLUDED
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	include ../../../Makefile
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endif
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@ -0,0 +1 @@
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#include "atreus50.h"
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#ifndef ATREUS50_H
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#define ATREUS50_H
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#include "quantum.h"
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#define KEYMAP( \
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	K000, K001, K002, K003, K004, K005,       K007, K008, K009, K010, K011, K012, \
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	K100, K101, K102, K103, K104, K105,       K107, K108, K109, K110, K111, K112, \
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	K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, \
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	K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312  \
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) { \
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	{ K000,  K001,  K002,  K003,  K004,  K005,  KC_NO, K007,  K008,  K009,  K010,  K011,  K012 }, \
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	{ K100,  K101,  K102,  K103,  K104,  K105,  KC_NO, K107,  K108,  K109,  K110,  K111,  K112 }, \
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	{ K200,  K201,  K202,  K203,  K204,  K205,  K206,  K207,  K208,  K209,  K210,  K211,  K212 }, \
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	{ K300,  K301,  K302,  K303,  K304,  K305,  K306,  K307,  K308,  K309,  K310,  K311,  K312 }  \
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}
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#endif
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID       0xFEED
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#define PRODUCT_ID      0x6060
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#define DEVICE_VER      0x0001
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#define MANUFACTURER    qmkbuilder
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#define PRODUCT         Atreus50
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#define DESCRIPTION     Keyboard
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/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 13
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/* key matrix pins */
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#define MATRIX_ROW_PINS { F4, F5, F6, F7 }
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#define MATRIX_COL_PINS { D3, D2, D1, D0, D4, C6, D7, E6, B4, B5, B6, B2, B3 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* number of backlight levels */
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#ifdef BACKLIGHT_PIN
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#define BACKLIGHT_LEVELS 3
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#endif
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCING_DELAY 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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#define IS_COMMAND() ( \
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    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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/* prevent stuck modifiers */
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#define PREVENT_STUCK_MODIFIERS
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 0
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#endif
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#endif
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@ -0,0 +1,21 @@
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# Build Options
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#   change to "no" to disable the options, or define them in the Makefile in 
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#   the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = yes      # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
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CONSOLE_ENABLE = no         # Console for debug(+400)
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COMMAND_ENABLE = yes        # Commands for debug and configuration
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NKRO_ENABLE = yes           # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
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MIDI_ENABLE = no            # MIDI controls
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AUDIO_ENABLE = no           # Audio output on port C6
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UNICODE_ENABLE = no         # Unicode
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BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = no        # Enable WS2812 RGB underlight.  Do not enable this with audio at the same time.
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SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
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ifndef QUANTUM_DIR
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	include ../../../../Makefile
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endif
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@ -0,0 +1,128 @@
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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#include "atreus50.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _DVORAK 0
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#define _QWERTY 1
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#define _COLEMAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _ADJUST 16
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enum planck_keycodes {
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  DVORAK = SAFE_RANGE,
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  QWERTY,
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  COLEMAK,
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  LOWER,
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  RAISE,
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  BACKLIT
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [_DVORAK] = { /* dvorak */
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        { KC_TAB,  KC_QUOT, KC_COMM, KC_DOT,  KC_P,    KC_Y,    _______, KC_F,    KC_G,    KC_C,    KC_R,    KC_L,    KC_SLSH },
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        { KC_ESC,  KC_A,    KC_O,    KC_E,    KC_U,    KC_I,    _______, KC_D,    KC_H,    KC_T,    KC_N,    KC_S,    KC_MINS },
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        { KC_LSFT, KC_SCLN, KC_Q,    KC_J,    KC_K,    KC_X,    KC_ENT,  KC_B,    KC_M,    KC_W,    KC_V,    KC_Z,    KC_RSFT },
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        { KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER,   KC_BSPC, KC_LGUI, KC_SPC,  RAISE,   KC_UP,   KC_DOWN, KC_RGUI, KC_RCTL }
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    },
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    [_QWERTY] = { /* qwerty */
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        { KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    _______, KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_DEL  },
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        { KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    _______, KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT },
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        { KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_ENT,  KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT },
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        { KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER,   KC_BSPC, KC_LGUI, KC_SPC,  RAISE,   KC_UP,   KC_DOWN, KC_RGUI, KC_RCTL }
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    },
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    [_COLEMAK] = { /* colemak */
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        { KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    _______, KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_DEL  },
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        { KC_ESC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    _______, KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT },
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        { KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_ENT,  KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT },
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        { KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER,   KC_BSPC, KC_LGUI, KC_SPC,  RAISE,   KC_UP,   KC_DOWN, KC_RGUI, KC_RCTL}
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    },
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    [_LOWER] = {
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        { KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______ },
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        { KC_CAPS, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   _______, KC_F6,   KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE },
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        { _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  _______, KC_F12,  KC_MUTE, KC_VOLD, KC_VOLU, _______, _______ },
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        { _______, _______, KC_HOME, KC_END,  _______, KC_DEL,  _______, KC_INS,  _______, KC_PGUP, KC_PGDN, _______, _______ }
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    },
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    [_RAISE] = {
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        { KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    _______, KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    _______ },
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        { KC_CAPS, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   _______, KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS },
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        { _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  _______, KC_F12,  KC_MPRV, KC_MPLY, KC_MNXT, _______, _______ },
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        { _______, _______, KC_HOME, KC_END,  _______, KC_DEL,  _______, KC_INS,  _______, KC_PGUP, KC_PGDN, _______, _______ }
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    },
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    [_ADJUST] = {
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        { KC_F11,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   _______, KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F12  },
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        { _______, RESET,   _______, _______, _______, _______, _______, _______, QWERTY,  COLEMAK, DVORAK,  _______, _______ },
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        { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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        { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
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    },
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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void persistant_default_layer_set(uint16_t default_layer) {
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  eeconfig_update_default_layer(default_layer);
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  default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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  switch (keycode) {
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        case QWERTY:
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          if (record->event.pressed) {
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            persistant_default_layer_set(1UL<<_QWERTY);
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          }
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          return false;
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          break;
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        case COLEMAK:
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          if (record->event.pressed) {
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            persistant_default_layer_set(1UL<<_COLEMAK);
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          }
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          return false;
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          break;
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        case DVORAK:
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          if (record->event.pressed) {
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            persistant_default_layer_set(1UL<<_DVORAK);
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          }
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          return false;
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          break;
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        case LOWER:
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          if (record->event.pressed) {
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            layer_on(_LOWER);
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            update_tri_layer(_LOWER, _RAISE, _ADJUST);
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          } else {
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            layer_off(_LOWER);
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            update_tri_layer(_LOWER, _RAISE, _ADJUST);
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          }
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          return false;
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          break;
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        case RAISE:
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          if (record->event.pressed) {
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            layer_on(_RAISE);
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            update_tri_layer(_LOWER, _RAISE, _ADJUST);
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          } else {
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            layer_off(_RAISE);
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            update_tri_layer(_LOWER, _RAISE, _ADJUST);
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          }
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          return false;
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          break;
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      }
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    return true;
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};
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# MCU name
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MCU = atmega32u4
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# Processor frequency.
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#     This will define a symbol, F_CPU, in all source code files equal to the
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#     processor frequency in Hz. You can then use this symbol in your source code to
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#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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#     automatically to create a 32-bit value in your source code.
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#
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#     This will be an integer division of F_USB below, as it is sourced by
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#     F_USB after it has run through any CPU prescalers. Note that this value
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#     does not *change* the processor frequency - it should merely be updated to
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#     reflect the processor speed set externally so that the code can use accurate
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#     software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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#     This will define a symbol, F_USB, in all source code files equal to the
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#     input clock frequency (before any prescaling is performed) in Hz. This value may
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#     differ from F_CPU if prescaling is used on the latter, and is required as the
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#     raw input clock is fed directly to the PLL sections of the AVR for high speed
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#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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#     at the end, this will be done automatically to create a 32-bit value in your
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#     source code.
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#
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#     If no clock division is performed on the input clock inside the AVR (via the
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#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Boot Section Size in *bytes*
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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#   comment out to disable the options.
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#
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BOOTMAGIC_ENABLE ?= yes	# Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE ?= yes	# Mouse keys(+4700)
 | 
				
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EXTRAKEY_ENABLE ?= yes	# Audio control and System control(+450)
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CONSOLE_ENABLE ?= no	# Console for debug(+400)
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COMMAND_ENABLE ?= no    # Commands for debug and configuration
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SLEEP_LED_ENABLE ?= no  # Breathing sleep LED during USB suspend
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NKRO_ENABLE ?= yes		# USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE ?= no  # Enable keyboard backlight functionality
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AUDIO_ENABLE ?= no
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RGBLIGHT_ENABLE ?= no
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		Reference in new issue