Merge pull request #22 from qmk/master

Merge from QMK
pull/1327/head
Damien 8 years ago committed by GitHub
commit 0a4a966c66

@ -1,8 +1,7 @@
FROM debian:jessie
MAINTAINER Erik Dasque <erik@frenchguys.com>
RUN apt-get update
RUN apt-get install --no-install-recommends -y build-essential \
RUN apt-get update && apt-get install --no-install-recommends -y build-essential \
gcc \
unzip \
wget \
@ -15,10 +14,8 @@ RUN apt-get install --no-install-recommends -y build-essential \
gcc-arm-none-eabi \
binutils-arm-none-eabi \
libnewlib-arm-none-eabi \
git
RUN apt-get clean
RUN rm -rf /var/lib/apt/lists/*
git \
&& rm -rf /var/lib/apt/lists/*
ENV keyboard=ergodox
ENV subproject=ez

@ -147,6 +147,21 @@
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, XXX, k4a, k4b, k4c, k4d} \
}
#define KEYMAP_MAX( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k49,\
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3c, \
k40, k41, k42, k45, k4a, k4b, k4c, k4d \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d}, \
{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d}, \
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, k49, k4a, k4b, k4c, k4d} \
}
void matrix_init_user(void);
void matrix_scan_user(void);

@ -0,0 +1,61 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "amj60.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DEF 0
#define _SPC 1
// dual-role shortcuts
#define SPACEDUAL LT(_SPC, KC_SPACE)
// increase readability
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _DEF: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ | ~ |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| bspc|
* |-----------------------------------------------------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '| Return |
* |-----------------------------------------------------------|
* |Sft | Fn0| Z| X| C| V| B| N| M| ,| .| /| Sft |Fn2|
* |-----------------------------------------------------------|
* |Ctrl|Win |Alt | Space/Fn0 |Alt |Win |Menu|RCtl|
* `-----------------------------------------------------------'
*/
[_DEF] = KEYMAP_MAX(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, F(0), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, F(1), \
KC_LCTL, KC_LALT, KC_LGUI, SPACEDUAL, KC_RGUI, KC_RALT, KC_RCTL, F(2)),
/* Keymap 1: F-and-vim Layer, modified with Space (by holding space)
* ,-----------------------------------------------------------.
* |PrSc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | |
* |-----------------------------------------------------------|
* | |Paus| Up| [ | ] | | | | ( | ) | | | | Del |
* |-----------------------------------------------------------|
* | |Lft|Dwn|Rgt| | |Left|Down|Right|Up| | | PLAY |
* |-----------------------------------------------------------|
* | | | | | < | > | |M0 | | | | | Vol+ | |
* |-----------------------------------------------------------|
* | | | | |Alt |Prev|Vol-|Next|
* `-----------------------------------------------------------'
*/
[_SPC] = KEYMAP_MAX(
KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, \
_______, KC_PAUS, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, KC_MPLY, \
_______, _______, _______, _______, _______, _______, KC_SPACE, M(0), _______, _______, _______, _______, KC_VOLU, _______, \
_______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT),
};

@ -255,7 +255,7 @@ float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
#endif /* AUDIO_ENABLE */
void persistant_default_layer_set(uint16_t default_layer)
void persistent_default_layer_set(uint16_t default_layer)
{
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
@ -366,7 +366,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case MACRO_QWERTY:
if (record->event.pressed)
{
persistant_default_layer_set(1UL<<LAYER_QWERTY);
persistent_default_layer_set(1UL<<LAYER_QWERTY);
}
break;

@ -168,7 +168,7 @@ const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -177,25 +177,25 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case DVORMAC:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORMAC);
persistent_default_layer_set(1UL<<_DVORMAC);
}
return false;
break;

@ -119,7 +119,7 @@ const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -128,25 +128,25 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case WOW:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_WOW);
persistent_default_layer_set(1UL<<_WOW);
}
return false;
break;

@ -50,35 +50,28 @@ const uint16_t PROGMEM fn_actions[] = {
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
register_code(KC_GRV);
} else {
add_key(KC_ESC);
send_keyboard_report();
register_code(KC_ESC);
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
if (mods_pressed) {
mods_pressed = false;
unregister_code(KC_GRV);
} else {
del_key(KC_ESC);
send_keyboard_report();
unregister_code(KC_ESC);
}
}
break;

@ -25,7 +25,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
S(KC_GRV), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \
S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN), \
S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT), \
MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP, \

@ -25,7 +25,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
S(KC_GRV), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \
S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN), \
S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT), \
MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP, \

@ -0,0 +1,181 @@
#include "clueboard.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _FL 3
#define _CL 4
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK
};
// Helpful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
// Custom macros
#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Shift+Alt)
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _QWERTY: Base Layer (Default Layer)
* ,-----------------------------------------------------------. ,---.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |PgU|
* |-----------------------------------------------------------| |---|
* |HpTab| Q| W| E| R| T| Y| U| I| O| P| [| ]| BS| |PgD|
* |-----------------------------------------------------------| `---'
* |CtlEsc| A| S| D| F| G| H| J| K| L| ;| '| | Ent|
* |--------------------------------------------------------------.
* |Shift| | Z| X| C| V| B| N| M| ,| .| /|Shift| Fn| Up|
* |------------------------------------------------------------------.
* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP, \
HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN, \
CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, MO(_FL), KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _COLEMAK: Base Layer
* ,-----------------------------------------------------------. ,---.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |PgU|
* |-----------------------------------------------------------| |---|
* |HpTab| Q| W| F| P| G| J| L| U| Y| ;| [| ]| BS| |PgD|
* |-----------------------------------------------------------| `---'
* |CtlEsc| A| R| S| T| D| H| N| E| I| O| '| | Ent|
* |--------------------------------------------------------------.
* |Shift| | Z| X| C| V| B| K| M| ,| .| /|Shift| Fn| Up|
* |------------------------------------------------------------------.
* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP, \
HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN, \
CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, MO(_FL), KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _DVORAK: Base Layer
* ,-----------------------------------------------------------. ,---.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| `| |PgU|
* |-----------------------------------------------------------| |---|
* |HpTab| '| ,| .| P| Y| F| G| C| R| L| /| =| BS| |PgD|
* |-----------------------------------------------------------| `---'
* |CtlEsc| A| O| E| U| I| D| H| T| N| S| -| | Ent|
* |--------------------------------------------------------------.
* |Shift| | ;| Q| J| K| X| B| M| W| V| Z|Shift| Fn| Up|
* |------------------------------------------------------------------.
* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
[_DVORAK] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV, KC_PGUP, \
HPR_TAB, KC_QUOT, KC_COMM,KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSPC, KC_PGDN, \
CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_SCLN,KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT, MO(_FL), KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, KC_DEL, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,QWERTY, COLEMAK,DVORAK, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
}
return true;
}

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@ -0,0 +1,30 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
# smt Clueboard Layout (HHKB variant)
![Clueboard Layout Image](layout.png)
This is smt's HHKB variant layout, based on the default layout that comes
flashed on every Clueboard. The primary differences from the default are:
- The Backspace key is moved down into the traditional `\` position
- `\` and `` ` `` are assigned to the "split-backspace" positions
- The right Shift is split to allow for a Fn key to its right
- The modifiers on the right side now mirror the left side (`Alt`/`Super`/`Ctrl`)
For the most part, it's a straightforward and easy to follow layout. There
are a few special keys:
- The Esc key sends `Esc` when tapped, `` ` `` when `Alt`/`Super`/`Ctrl`/`Fn` is held, or `~` when `Shift` is held
- The Tab key sends `Tab` when tapped, or `Super+Ctrl+Alt+Shift` (a.k.a. [Hyper]) when held
- The key traditionally in the Caps-Lock position has been re-mapped to send `Esc` when tapped, or `Ctrl` when held
- The left Shift key sends `Enter` when tapped, or `Shift` when held
[Hyper]: http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/

@ -256,7 +256,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -266,25 +266,25 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
/* layout switcher */
case LAY_QWE:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<QWE);
persistent_default_layer_set(1UL<<QWE);
}
return false;
break;
case LAY_COL:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<COL);
persistent_default_layer_set(1UL<<COL);
}
return false;
break;
case LAY_WOR:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<WOR);
persistent_default_layer_set(1UL<<WOR);
}
return false;
break;
case LAY_DVO:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<DVO);
persistent_default_layer_set(1UL<<DVO);
}
return false;
break;

@ -3,8 +3,8 @@
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 5
#define MOUSEKEY_MAX_SPEED 2
#define MOUSEKEY_TIME_TO_MAX 40
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0
#define TAPPING_TOGGLE 1

@ -58,7 +58,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBW 1
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
#define DEBOUNCE 15
#define USB_MAX_POWER_CONSUMPTION 500

@ -53,11 +53,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef DEBOUNCE
# define DEBOUNCE 5
#endif
static uint8_t debouncing = DEBOUNCE;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
// Debouncing: store for each key the number of scans until it's eligible to
// change. When scanning the matrix, ignore any changes in keys that have
// already changed in the last DEBOUNCE scans.
static uint8_t debounce_matrix[MATRIX_ROWS * MATRIX_COLS];
static matrix_row_t read_cols(uint8_t row);
static void init_cols(void);
@ -113,7 +116,9 @@ void matrix_init(void)
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
for (uint8_t j=0; j < MATRIX_COLS; ++j) {
debounce_matrix[i * MATRIX_COLS + j] = 0;
}
}
#ifdef DEBUG_MATRIX_SCAN_RATE
@ -134,14 +139,36 @@ void matrix_power_up(void) {
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
#ifdef DEBUG_MATRIX_SCAN_RATE
matrix_timer = timer_read32();
matrix_scan_count = 0;
#endif
}
// Returns a matrix_row_t whose bits are set if the corresponding key should be
// eligible to change in this scan.
matrix_row_t debounce_mask(uint8_t row) {
matrix_row_t result = 0;
for (uint8_t j=0; j < MATRIX_COLS; ++j) {
if (debounce_matrix[row * MATRIX_COLS + j]) {
--debounce_matrix[row * MATRIX_COLS + j];
} else {
result |= (1 << j);
}
}
return result;
}
// Report changed keys in the given row. Resets the debounce countdowns
// corresponding to each set bit in 'change' to DEBOUNCE.
void debounce_report(matrix_row_t change, uint8_t row) {
for (uint8_t i = 0; i < MATRIX_COLS; ++i) {
if (change & (1 << i)) {
debounce_matrix[row * MATRIX_COLS + i] = DEBOUNCE;
}
}
}
uint8_t matrix_scan(void)
@ -178,26 +205,12 @@ uint8_t matrix_scan(void)
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
select_row(i);
wait_us(30); // without this wait read unstable value.
matrix_row_t cols = read_cols(i);
if (matrix_debouncing[i] != cols) {
matrix_debouncing[i] = cols;
if (debouncing) {
debug("bounce!: "); debug_hex(debouncing); debug("\n");
}
debouncing = DEBOUNCE;
}
unselect_rows();
}
matrix_row_t mask = debounce_mask(i);
matrix_row_t cols = (read_cols(i) & mask) | (matrix[i] & ~mask);
debounce_report(cols ^ matrix[i], i);
matrix[i] = cols;
if (debouncing) {
if (--debouncing) {
wait_us(1);
// this should be wait_ms(1) but has been left as-is at EZ's request
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
unselect_rows();
}
matrix_scan_quantum();
@ -205,9 +218,8 @@ uint8_t matrix_scan(void)
return 1;
}
bool matrix_is_modified(void)
bool matrix_is_modified(void) // deprecated and evidently not called.
{
if (debouncing) return false;
return true;
}

@ -22,7 +22,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* TL2 TL3
* LSHFT Ü Ö Ä P Z B M , . J Shift
*
* CTL ALT MO1 Win Mod4 Mod4 Win MO1 Alt CTL
* CTL ALT MO1 Win Mod4 Mod4 Win MO1 ALT CTL
*
*
*
@ -46,7 +46,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_END, NEO_K, NEO_H, NEO_G, NEO_F, NEO_Q, NEO_SS,
NEO_S, NEO_N, NEO_R, NEO_T, NEO_D, NEO_L1_R,
TG(PMN), NEO_B, NEO_M, KC_COMM,KC_DOT, NEO_J, KC_RSFT,
NEO_L2_R,KC_RGUI,MO(FMU),KC_RALT,KC_RCTL,
NEO_L2_R,KC_RGUI,MO(FMU),KC_LALT,KC_RCTL,
KC_DOWN, KC_RGHT,
KC_MINS,
MEH_T(KC_NO),KC_ENT,KC_SPC
@ -63,7 +63,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* (TL2) (TL3)
* LSHFT Ä Q R W N J M , . Shift
*
* CTL ALT MO1 Win MO4 M04 Win MO1 Alt CTL
* CTL ALT MO1 Win MO4 M04 Win MO1 ALT CTL
*
*
*
@ -87,7 +87,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_END, DE_B, DE_A, DE_S, DE_G, DE_V, DE_Y,
DE_U, DE_MINS,DE_Z, DE_E, DE_X, NEO_L1_R,
KC_TRNS, DE_J, DE_M, DE_COMM,DE_DOT, DE_SS, KC_RSFT,
MO(NHL),KC_RGUI,MO(FMU),KC_RALT,KC_RCTL,
MO(NHL),KC_RGUI,MO(FMU),KC_LALT,KC_RCTL,
KC_DOWN, KC_RGHT,
KC_MINS,
MEH_T(KC_NO),KC_ENT,KC_SPC
@ -104,7 +104,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* (TL2) (TL3)
* LSHFT Ü Ö Ä P Z B M , . J Shift
*
* CTL ALT MO1 Win MO4 M04 Win MO1 Alt CTL
* CTL ALT MO1 Win MO4 M04 Win MO1 ALT CTL
*
*
*
@ -127,7 +127,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_END, DE_K, DE_H, DE_G, DE_F, DE_Q, DE_SS,
DE_S, DE_N, DE_R, DE_T, DE_D, KC_NO,
KC_TRNS, DE_B, DE_M, KC_COMM,KC_DOT, DE_J, KC_RSFT,
MO(NHL),KC_RGUI,MO(FMU),KC_RALT,KC_RCTL,
MO(NHL),KC_RGUI,MO(FMU),KC_LALT,KC_RCTL,
KC_DOWN, KC_RGHT,
KC_MINS,
MEH_T(KC_NO),KC_ENT,KC_SPC
@ -135,13 +135,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 3: F-keys, Mouse and Unicode
*
*
* F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12
*
* F9 F10 F11 F12
*
*
* F5 F6 F7 F8
*
* (TL2) (TL3)
* F1 F2 F3 F4
*
*
* (MO1) (MO4) (MO4) (MO1)
*
@ -154,23 +154,23 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[FMU] = KEYMAP(
// left hand
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TRNS, UC(0x250C),UC(0x252C),UC(0x2510),UC(0x2500),UC(0x2502),KC_TRNS,
KC_TRNS, UC(0x251C),UC(0x253C),UC(0x2524),UC(0x2713),UC(0x2715),
KC_TRNS, UC(0x2514),UC(0x2534),UC(0x2518),UC(0x2194),UC(0x21D4),KC_TRNS,
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_MS_L, KC_MS_U,
KC_TRNS, UC(0x251C),UC(0x253C),UC(0x2524),UC(0x3008),UC(0x3009),
KC_TRNS, UC(0x2514),UC(0x2534),UC(0x2518),KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_MS_L, KC_MS_U,
KC_BTN1,
KC_TRNS,KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS, KC_TRNS,KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
KC_TRNS,KC_F5, KC_F6, KC_F7, KC_F8, KC_TRNS,
KC_TRNS, KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
KC_TRNS, UC(0x2194),UC(0x2190),UC(0x2192),UC(0x2191),UC(0x2193),KC_TRNS,
KC_TRNS, UC(0x2713),UC(0x2715),UC(0x2022),UC(0x2236),KC_TRNS,
KC_TRNS, UC(0x21D4),UC(0x21D0),UC(0x21D2),UC(0x21D1),UC(0x21D3),KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_MS_D, KC_MS_R,
KC_BTN2,
KC_TRNS, KC_TRNS,KC_TRNS
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Layer 4: Neos software layer 4 rebuilt in Hardware
@ -294,11 +294,10 @@ void unicode_input_start (void) {
// Override method to use NEO_A instead of KC_A
uint16_t hex_to_keycode(uint8_t hex)
{
if (hex == 0x0) {
if(hex == 0x0) {
return KC_0;
} else if (hex < 0xA) {
return KC_1 + (hex - 0x1);
} else {
}
else if(hex >= 0xA) {
switch(hex) {
case 0xA:
return NEO_A;
@ -316,4 +315,6 @@ uint16_t hex_to_keycode(uint8_t hex)
return KC_NO;
}
}
return KC_1 + (hex - 0x1);
}

@ -4,10 +4,18 @@ The idea of this layout is to use it for [Neo2](http://www.neo-layout.org) but a
The main goal of the default layer is to provide a complete symmetric layout with each modifier equally placed for both hands (mirror, of course).
It also features a layer for additional keys like F-keys (F1 F12), some mouse keys and (hopefully in the near future) some useful Unicode symbols.
It also features a layer for additional keys like F-keys (F1 F12), some mouse keys and some useful Unicode symbols.
## Layers
## Build
```
make clean
make coderkun_neo2
```
## Keymap
0. Default layer for Neo2
1. Poor mans QWERTZ
@ -16,16 +24,106 @@ It also features a layer for additional keys like F-keys (F1 F12), some mous
4. Neos software layers 4 rebuilt in hardware
## Build
### Layer 0: Default layer for Neo2
1. Enable Unicode in Makefile
┌───────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬───────┐
│ TAB │ 1 │ 2 │ 3 │ 4 │ 5 │ ` │ │ ´ │ 6 │ 7 │ 8 │ 9 │ 0 │ BKSPC │
├───────┼─────┼─────┼─────┼─────┼─────┼─────┤ ├─────┼─────┼─────┼─────┼─────┼─────┼───────┤
│ Y │ X │ V │ L │ C │ W │ HOM │ │ END │ K │ H │ G │ F │ Q │ ß │
├───────┼─────┼─────┼─────╆─────╅─────┤ E │ │ ├─────╆─────╅─────┼─────┼─────┼───────┤
│ Mod3 │ U │ I │ A │ E │ O ├─────┤ ├─────┤ S │ N │ R │ T │ D │ Mod3 │
├───────┼─────┼─────┼─────╄─────╃─────┤ TL2 │ │ TL3 ├─────╄─────╃─────┼─────┼─────┼───────┤
│ LSHFT │ Ü │ Ö │ Ä │ P │ Z │ │ │ │ B │ M │ , │ . │ J │ Shift │
└─┬─────┼─────┼─────┼─────┼─────┼─────┴─────┘ └─────┴─────┼─────┼─────┼─────┼─────┼─────┬─┘
│ CTL │ ALT │ MO1 │ Win │ Mod4│ │ Mod4│ Win │ MO1 │ Alt │ CTL │
└─────┴─────┴─────┴─────┴─────┘ ┌─────┬─────┐ ┌─────┬─────┐ └─────┴─────┴─────┴─────┴─────┘
│ ← │ ↑ │ │ ↓ │ → │
┌─────┼─────┼─────┤ ├─────┼─────┼─────┐
│ │ │ ─ │ │ ─ │ │ │
│ SPC │ RTN ├─────┤ ├─────┤ RTN │ SPC │
│ │ │ HYP │ │ MEH │ │ │
└─────┴─────┴─────┘ └─────┴─────┴─────┘
```
UNICODE_ENABLE = yes
```
2. Build as usual
```
make clean
make KEYMAP=coderkun_neo2
```
### Layer 1: Poor mans QWERTZ
┌───────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬───────┐
│ TAB │ 1 │ 2 │ 3 │ 4 │ 5 │ ` │ │ ´ │ 6 │ 7 │ 8 │ 9 │ 0 │ BKSPC │
├───────┼─────┼─────┼─────┼─────┼─────┼─────┤ ├─────┼─────┼─────┼─────┼─────┼─────┼───────┤
│ C │ P │ T │ F │ K │ L │ HOM │ │ END │ B │ A │ S │ G │ V │ Y │
├───────┼─────┼─────┼─────╆─────╅─────┤ E │ │ ├─────╆─────╅─────┼─────┼─────┼───────┤
│ Mod3 │ D │ H │ Ö │ O │ I ├─────┤ ├─────┤ U │ - │ Z │ E │ X │ Mod3 │
├───────┼─────┼─────┼─────╄─────╃─────┤(TL2)│ │(TL3)├─────╄─────╃─────┼─────┼─────┼───────┤
│ LSHFT │ Ä │ Q │ R │ W │ N │ │ │ │ J │ M │ , │ . │ ẞ │ Shift │
└─┬─────┼─────┼─────┼─────┼─────┼─────┴─────┘ └─────┴─────┼─────┼─────┼─────┼─────┼─────┬─┘
│ CTL │ ALT │ MO1 │ Win │ MO4 │ │ M04 │ Win │ MO1 │ Alt │ CTL │
└─────┴─────┴─────┴─────┴─────┘ ┌─────┬─────┐ ┌─────┬─────┐ └─────┴─────┴─────┴─────┴─────┘
│ ← │ ↑ │ │ ↓ │ → │
┌─────┼─────┼─────┤ ├─────┼─────┼─────┐
│ │ │ ─ │ │ ─ │ │ │
│ SPC │ RTN ├─────┤ ├─────┤ RTN │ SPC │
│ │ │ HYP │ │ MEH │ │ │
└─────┴─────┴─────┘ └─────┴─────┴─────┘
### Layer 2: Poor mans Neo
┌───────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬───────┐
│ TAB │ 1 │ 2 │ 3 │ 4 │ 5 │ ` │ │ ´ │ 6 │ 7 │ 8 │ 9 │ 0 │ BKSPC │
├───────┼─────┼─────┼─────┼─────┼─────┼─────┤ ├─────┼─────┼─────┼─────┼─────┼─────┼───────┤
│ Y │ X │ V │ L │ C │ W │ HOM │ │ END │ K │ H │ G │ F │ Q │ ß │
├───────┼─────┼─────┼─────╆─────╅─────┤ E │ │ ├─────╆─────╅─────┼─────┼─────┼───────┤
│ Mod3 │ U │ I │ A │ E │ O ├─────┤ ├─────┤ S │ N │ R │ T │ D │ Mod3 │
├───────┼─────┼─────┼─────╄─────╃─────┤(TL2)│ │(TL3)├─────╄─────╃─────┼─────┼─────┼───────┤
│ LSHFT │ Ü │ Ö │ Ä │ P │ Z │ │ │ │ B │ M │ , │ . │ J │ Shift │
└─┬─────┼─────┼─────┼─────┼─────┼─────┴─────┘ └─────┴─────┼─────┼─────┼─────┼─────┼─────┬─┘
│ CTL │ ALT │ MO1 │ Win │ MO4 │ │ M04 │ Win │ MO1 │ Alt │ CTL │
└─────┴─────┴─────┴─────┴─────┘ ┌─────┬─────┐ ┌─────┬─────┐ └─────┴─────┴─────┴─────┴─────┘
│ ← │ ↑ │ │ ↓ │ → │
┌─────┼─────┼─────┤ ├─────┼─────┼─────┐
│ │ │ ─ │ │ ─ │ │ │
│ SPC │ RTN ├─────┤ ├─────┤ RTN │ SPC │
│ │ │ HYP │ │ MEH │ │ │
└─────┴─────┴─────┘ └─────┴─────┴─────┘
### Layer 3: F-keys, mouse keys und Unicode symbols
┌───────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬───────┐
│ │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ │
├───────┼─────┼─────┼─────┼─────┼─────┼─────┤ ├─────┼─────┼─────┼─────┼─────┼─────┼───────┤
│ │ ┌ │ ┬ │ ┐ │ ─ │ │ │ │ │ │ ↔ │ ← │ → │ ↑ │ ↓ │ │
├───────┼─────┼─────┼─────╆─────╅─────┤ │ │ ├─────╆─────╅─────┼─────┼─────┼───────┤
│ │ ├ │ ┼ │ ┤ │ 〈 │ 〉 ├─────┤ ├─────┤ │ ✓ │ ✕ │ • │ │ │
├───────┼─────┼─────┼─────╄─────╃─────┤(TL2)│ │(TL3)├─────╄─────╃─────┼─────┼─────┼───────┤
│ │ └ │ ┴ │ ┘ │ │ │ │ │ │ ⇔ │ ⇐ │ ⇒ │ ⇑ │ ⇓ │ │
└─┬─────┼─────┼─────┼─────┼─────┼─────┴─────┘ └─────┴─────┼─────┼─────┼─────┼─────┼─────┬─┘
│ │ │(MO1)│ │(MO4)│ │(MO4)│ │(MO1)│ │ │
└─────┴─────┴─────┴─────┴─────┘ ┌─────┬─────┐ ┌─────┬─────┐ └─────┴─────┴─────┴─────┴─────┘
│ Ms← │ Ms↑ │ │ Ms↓ │ Ms→ │
┌─────┼─────┼─────┤ ├─────┼─────┼─────┐
│ │ │ MLC │ │ MRC │ │ │
│ │ ├─────┤ ├─────┤ │ │
│ │ │ │ │ │ │ │
└─────┴─────┴─────┘ └─────┴─────┴─────┘
### Layer 4: Neos software layers 4 rebuilt in hardware
┌───────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬───────┐
│ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
├───────┼─────┼─────┼─────┼─────┼─────┼─────┤ ├─────┼─────┼─────┼─────┼─────┼─────┼───────┤
│ │ PgUp│ BSpc│ ↑ │ Del │ PgDn│ │ │ │ │ 7 │ 8 │ 9 │ + │
├───────┼─────┼─────┼─────╆─────╅─────┤ │ │ ├─────╆─────╅─────┼─────┼─────┼───────┤
│ │ Home│ ← │ ↓ │ → │ End ├─────┤ ├─────┤ │ 4 │ 5 │ 6 │ , │ . │
├───────┼─────┼─────┼─────╄─────╃─────┤(TL2)│ │(TL3)├─────╄─────╃─────┼─────┼─────┼───────┤
│ │ Esc │ Tab │ Ins │ Ret │ Undo│ │ │ │ │ 1 │ 2 │ 3 │ │ │
└─┬─────┼─────┼─────┼─────┼─────┼─────┴─────┘ └─────┴─────┼─────┼─────┼─────┼─────┼─────┬─┘
│ │ │(MO1)│ │(MO4)│ │(MO4)│ │(MO1)│ │ │
└─────┴─────┴─────┴─────┴─────┘ ┌─────┬─────┐ ┌─────┬─────┐ └─────┴─────┴─────┴─────┴─────┘
│ │ │ │ │ │
┌─────┼─────┼─────┤ ├─────┼─────┼─────┐
│ │ │ │ │ │ │ │
│ │ ├─────┤ ├─────┤ │ │
│ │ │ │ │ │ │ │
└─────┴─────┴─────┘ └─────┴─────┴─────┘

@ -0,0 +1,331 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include "keymap_nordic.h"
#include "keymap_norwegian.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // mouse keys
#define DEVL 3 // dev keys
#define MACRO_PUBLIC 10
#define MACRO_PRIVATE 11
#define MACRO_PROT 12
#define MACRO_SHARED 13
#define MACRO_CONST 14
#define MACRO_DIM 15
#define MACRO_STRING 16
#define MACRO_INT 17
#define MACRO_DEC 18
#define MACRO_BOOL 19
#define MACRO_RETURN 20
#define MACRO_NOTHING 21
#define MACRO_TODO 22
#define MACRO_SAVE 24
#define MACRO_BUILD 25
#define MACRO_DEBUG 26
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | L3 | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | - | , | . | P | Y | LT1 | | LT1 | F | G | C | R | L | Å |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | WIN | A | O | E | U | I |------| |------| D | H | T | N | S | Ä |
* |--------+------+------+------+------+------| LT2 | | LT2 |------+------+------+------+------+--------|
* | LShift | Ö | Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | CTRL | L1 |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
MO(DEVL), KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
KC_DELT, NO_MINS, KC_COMM, KC_DOT, KC_P, KC_Y, TG(SYMB),
KC_LGUI, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(MDIA),
CTL_T(KC_NO), MO(SYMB), LALT(KC_LSFT), KC_LEFT,KC_RGHT,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLASH,
TG(1), KC_F, KC_G, KC_C, KC_R, KC_L, NO_AM,
KC_D, KC_H, KC_T, KC_N, KC_S, NO_AE,
TG(MDIA),KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_RSFT,
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_TAB, KC_ENT
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | @ | { | } | [ | ] | | | | < | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | ( | ) | \ | / |------| |------| > | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | UND | CUT | COP | PAS | | | | ? | 1 | 2 | 3 | % | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | . | 0 | = | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
M(0), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS, NO_AT, ALGR(KC_7), ALGR(KC_0), NO_LBRC, NO_RBRC, KC_TRNS,
KC_TRNS, KC_HASH, NO_LPRN, NO_RPRN, ALGR(KC_MINS), NO_SLSH,
KC_TRNS, KC_TRNS, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, NO_LESS, KC_7, KC_8, KC_9, KC_KP_ASTERISK, KC_F12,
LSFT(NO_LESS), KC_4, KC_5, KC_6, KC_KP_PLUS, KC_TRNS,
KC_TRNS, NO_QUES, KC_1, KC_2, KC_3, LSFT(KC_5), KC_TRNS,
KC_DOT,KC_0, LSFT(KC_0), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 3: Developer keys in vb.net
* shortened in layout beneth, for example int-> integer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | Save |Build |Debug | | | | | | bool | int |string| dec | Todo | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| priv | publ |shared| prot | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | const| dim |return|nothin| | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[DEVL] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, M(MACRO_SAVE), M(MACRO_BUILD), M(MACRO_DEBUG), KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, M(MACRO_BOOL), M(MACRO_INT), M(MACRO_STRING), M(MACRO_DEC), M(MACRO_TODO), KC_TRNS,
M(MACRO_PRIVATE), M(MACRO_PUBLIC), M(MACRO_SHARED), M(MACRO_PROT), KC_TRNS, KC_TRNS,
KC_TRNS, M(MACRO_CONST), M(MACRO_DIM), M(MACRO_RETURN), M(MACRO_NOTHING), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
case MACRO_PUBLIC:
if (record->event.pressed) {
return MACRO( T(P), T(U), T(B), T(L), T(I), T(C), T(SPACE),END);
}
break;
case MACRO_PRIVATE:
if (record->event.pressed) {
return MACRO( T(P), T(R), T(I), T(V), T(A), T(T), T(E), T(SPACE),END);
}
break;
case MACRO_PROT:
if (record->event.pressed) {
return MACRO( T(P), T(R), T(O), T(T), T(E), T(C), T(T), T(E), T(D), T(SPACE),END);
}
break;
case MACRO_SHARED:
if (record->event.pressed) {
return MACRO( T(S), T(H), T(A), T(R), T(E), T(D), T(SPACE), END);
}
break;
case MACRO_CONST:
if (record->event.pressed) {
return MACRO( T(C), T(O), T(N), T(S), T(T), T(SPACE), END);
}
break;
case MACRO_DIM:
if (record->event.pressed) {
return MACRO( T(D), T(I), T(M), T(SPACE), END);
}
break;
case MACRO_STRING:
if (record->event.pressed) {
return MACRO( T(S), T(T), T(R), T(I), T(N), T(G), T(SPACE), END);
}
break;
case MACRO_BOOL:
if (record->event.pressed) {
return MACRO( T(B), T(O), T(O), T(L), T(E), T(A), T(N), T(SPACE), END);
}
break;
case MACRO_INT:
if (record->event.pressed) {
return MACRO( T(I), T(N), T(T), T(SPACE), END);
}
break;
case MACRO_DEC:
if (record->event.pressed) {
return MACRO( T(D), T(E), T(C), T(I), T(M), T(A), T(L), T(SPACE), END);
}
break;
case MACRO_RETURN:
if (record->event.pressed) {
return MACRO( T(R), T(E), T(T), T(U),T(R),T(N), T(SPACE), END);
}
break;
case MACRO_NOTHING:
if (record->event.pressed) {
return MACRO( T(N), T(O), T(T), T(H), T(I), T(N), T(G), T(SPACE), END);
}
case MACRO_TODO:
if (record->event.pressed) {
return MACRO( KC_BSLASH, D(LSHIFT) ,T(T), T(O), T(D), T(O), KC_DOT, U(LSHIFT), T(SPACE),END);
}
break;
case MACRO_SAVE:
if (record->event.pressed) {
return MACRO( D(LCTL) ,T(S), U(LCTL),END);
}
break;
case MACRO_BUILD:
if (record->event.pressed) {
return MACRO( D(LCTL), D(LSHIFT) ,T(B), U(LSHIFT), U(LCTL),END);
}
break;
case MACRO_DEBUG:
if (record->event.pressed) {
return MACRO( KC_F5 ,END);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

@ -0,0 +1,28 @@
# ErgoDox EZ Dvorak Programmer SWEDISH
Dvorak layout adjusted for a suitable programmer layout and swedish special characters added:
* åäö characters added
* Layout for common vb.net keywords
* Common Visual Studio commands like Save, Build, Debug
TODO:
* (Layer 4 is qwerty (for easier gaming & less fortunate keyboard users)) Like this idea, will add it later on
Known issues:
* Keymap 2 modifier has not gotten its place yet..
* Print screen, where?
## Changelog
* 2017-05-16
* Initial release
# Author
Christian Westerlund
cwesterlund @ github
Thanks to the author of keymap csharp_dev for inspiration!

@ -254,7 +254,7 @@ const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -265,17 +265,17 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
switch(id) {
case _DV:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DV);
persistent_default_layer_set(1UL<<_DV);
}
break;
case _QW:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QW);
persistent_default_layer_set(1UL<<_QW);
}
break;
case _CM:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_CM);
persistent_default_layer_set(1UL<<_CM);
}
break;
}

@ -0,0 +1,23 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
UNICODEMAP_ENABLE = yes # unicodemap
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,24 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define TAPPING_TERM 300
#define LEADER_TIMEOUT 400
#define DISABLE_SPACE_CADET_ROLLOVER
#define UNICODE_TYPE_DELAY 0
#define LSPO_KEY KC_9
#define RSPC_KEY KC_0
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0
// place overrides here
#endif

@ -0,0 +1,224 @@
#include "frosty_flake.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "process_unicode.h"
#include "process_unicodemap.h"
#include "quantum.h"
#define _______ KC_TRNS
//declarations for tap dancing emojis
void register_hex32(uint32_t hex);
void cycleEmojis(qk_tap_dance_state_t *state, void *user_data);
void cycleAnimals(qk_tap_dance_state_t *state, void *user_data);
void cycleHands(qk_tap_dance_state_t *state, void *user_data);
void tap(uint16_t keycode){
register_code(keycode);
unregister_code(keycode);
};
//Tap Dance Declarations
enum taps{
TD_CTCPS = 0,
EMOJIS,
ANIMAL,
HAND
};
enum unicode_name { // split every five emojis
THINK = 1, // thinking face 🤔
GRIN, // grinning face 😊
SMRK, // smirk 😏
WEARY, // good shit 😩
UNAMU, // unamused 😒
SNEK, // snke 🐍
PENGUIN, // 🐧
DRAGON, // 🐉
MONKEY, // 🐒
CHICK, // 🐥
OKOK, // 👌
EFFU, // 🖕
INUP, // 👆
THUP, // 👍
THDN, // 👎
BBB, // dat B 🅱
POO, // poop 💩
HUNDR, // 100 💯
EGGPL, // EGGPLANT 🍆
WATER, // wet 💦
LIT // fire 🔥
};
enum my_macros {
NEWDESK = 0,
LEFTDESK,
RIGHTDESK,
CLOSEDESK
};
enum quick {
DISFACE = 0,
TFLIP,
TPUT,
SHRUG,
FACE,
RANDIG
};
// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// Tap once for CTRL, twice for Caps Lock
[TD_CTCPS] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS),
[EMOJIS] = ACTION_TAP_DANCE_FN_ADVANCED(cycleEmojis, NULL, NULL),
[ANIMAL] = ACTION_TAP_DANCE_FN_ADVANCED(cycleAnimals, NULL, NULL),
[HAND] = ACTION_TAP_DANCE_FN_ADVANCED(cycleHands, NULL, NULL)
// Other declarations would go here, separated by commas, if you have them
};
// macros
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {
case NEWDESK: // this would trigger when you hit a key mapped as M(0)
if (record->event.pressed) {
return MACRO( I(1), D(LGUI), D(LCTL), D(D), U(LGUI), U(LCTL), U(D), END ); // NEW DESKTOP
}
break;
case LEFTDESK: // this would trigger when you hit a key mapped as M(0)
if (record->event.pressed) {
return MACRO( I(1), D(LGUI), D(LCTL), D(LEFT), U(LGUI), U(LCTL), U(LEFT), END ); // LEFT DESKTOP
}
break;
case RIGHTDESK: // this would trigger when you hit a key mapped as M(0)
if (record->event.pressed) {
return MACRO( I(1), D(LGUI), D(LCTL), D(RGHT), U(LGUI), U(LCTL), U(RGHT), END ); // RIGHT DESKTOP
}
break;
case CLOSEDESK: // this would trigger when you hit a key mapped as M(0)
if (record->event.pressed) {
return MACRO( I(1), D(LGUI), D(LCTL), D(F4), U(LGUI), U(LCTL), U(F4), END ); // CLOSE DESKTOP
}
break;
}
return MACRO_NONE;
};
// emojis in unicode
const uint32_t PROGMEM unicode_map[] = {
[THINK] = 0x1F914,
[GRIN] = 0x1F600,
[BBB] = 0x1F171,
[POO] = 0x1F4A9,
[HUNDR] = 0x1F4AF,
[SMRK] = 0x1F60F,
[WEARY] = 0x1F629,
[EGGPL] = 0x1F346,
[WATER] = 0x1F4A6,
[LIT] = 0x1F525,
[UNAMU] = 0x1F612,
[SNEK] = 0x1F40D,
[PENGUIN] = 0x1F427,
[MONKEY] = 0x1F412,
[CHICK] = 0x1F425,
[DRAGON] = 0x1F409,
[OKOK] = 0x1F44C,
[EFFU] = 0x1F595,
[INUP] = 0x1F446,
[THDN] = 0x1F44E,
[THUP] = 0x1F44D
};
// Layouts
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_INS,KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END,KC_PGDN, KC_P7, KC_P8, KC_P9,KC_PPLS, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSPO,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSPC, KC_UP, KC_P1, KC_P2, KC_P3,KC_PENT, \
TD(TD_CTCPS),KC_LGUI,KC_LALT, KC_SPC, KC_LEAD,KC_RGUI, KC_APP,MO(1) , KC_LEFT,KC_DOWN,KC_RGHT, KC_P0,KC_PDOT),
[1] = KEYMAP(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
TD(EMOJIS),TD(ANIMAL),TD(HAND),X(SMRK),X(WEARY),X(UNAMU), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
KC_TAB, KC_Q, M(0), KC_E, KC_R,X(EGGPL),X(WATER), KC_U, KC_I, KC_O, KC_P, KC_UP ,KC_RBRC,KC_BSLS, KC_MUTE,KC_VOLD,KC_VOLU, KC_P7, KC_P8, KC_P9,KC_PPLS, \
KC_LCTL, M(1), M(3), M(2), KC_F, X(LIT), X(SNEK), KC_J, KC_K, KC_L,KC_LEFT,KC_RGHT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, X(HUNDR), X(BBB), X(POO), KC_M,KC_COMM, KC_DOT,KC_DOWN, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3,KC_PENT, \
KC_BTN1,KC_BTN3,KC_BTN2, KC_SPC, KC_RALT,KC_RGUI, TG(2),_______ , KC_MS_L,KC_MS_D,KC_MS_R, KC_P0,KC_PDOT),
[2] = KEYMAP(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_MUTE,KC_VOLD,KC_VOLU, KC_P7, KC_P8, KC_P9,KC_PPLS, \
KC_LCTL, KC_D, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3,KC_PENT, \
KC_BTN1,KC_BTN3,KC_BTN2, KC_SPC, KC_RALT,KC_RGUI, _______, _______, KC_MS_L,KC_MS_D,KC_MS_R, KC_P0,KC_PDOT),
};
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
SEQ_TWO_KEYS(KC_A, KC_A) { // select all and copy
register_code(KC_LCTL);
tap(KC_A);
tap(KC_C);
unregister_code(KC_LCTL);
}
}
}
void matrix_init_user(void) {
_delay_ms(500);
set_unicode_input_mode(UC_WINC);
};
void cycleEmojis(qk_tap_dance_state_t *state, void *user_data) {
if(state->count == 1) {
unicode_input_start();
register_hex32(pgm_read_dword(&unicode_map[state->count]));
unicode_input_finish();
}
else if(state->count <= 5) {
tap(KC_BSPC);
unicode_input_start();
register_hex32(pgm_read_dword(&unicode_map[state->count]));
unicode_input_finish();
}
};
void cycleAnimals(qk_tap_dance_state_t *state, void *user_data) {
if(state->count == 1) {
unicode_input_start();
register_hex32(pgm_read_dword(&unicode_map[state->count+5]));
unicode_input_finish();
}
else if(state->count <= 5) {
tap(KC_BSPC);
unicode_input_start();
register_hex32(pgm_read_dword(&unicode_map[state->count+5]));
unicode_input_finish();
}
};
void cycleHands(qk_tap_dance_state_t *state, void *user_data) {
if(state->count == 1) {
unicode_input_start();
register_hex32(pgm_read_dword(&unicode_map[state->count+10]));
unicode_input_finish();
}
else if(state->count <= 5) {
tap(KC_BSPC);
unicode_input_start();
register_hex32(pgm_read_dword(&unicode_map[state->count+10]));
unicode_input_finish();
}
};

@ -0,0 +1,24 @@
# The Nikchi's keymap for frosty_flake
### FEATURING
-SPACE CADET
-Caps Lock is now LCTRL
-LCTRL is Tap(LCTRL, Caps Lock)
### LEADER KEY - RALT
COMBOS
-a,a => Select All, Copy
### FN REBINDS for Windows
```
[W] [New Desktop]
[A][S][D] [Left Desk][Delete Desk][Right Desk]
[Ins][Hom][PUp] [RW][PP][FF]
[Del][End][PDn] [MU][VD][VU]
Arrows are Mouskeys, left three mods are clicks
```

@ -54,8 +54,8 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work

@ -121,7 +121,7 @@ const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -131,17 +131,17 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
switch(id) {
case _DV:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DV);
persistent_default_layer_set(1UL<<_DV);
}
break;
case _QW:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QW);
persistent_default_layer_set(1UL<<_QW);
}
break;
case _CM:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_CM);
persistent_default_layer_set(1UL<<_CM);
}
break;
}

@ -147,7 +147,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -159,7 +159,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -168,7 +168,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -177,7 +177,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -186,7 +186,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -198,7 +198,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -207,7 +207,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -216,7 +216,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -0,0 +1,15 @@
#define COLOR_BLANK 0, 0, 0
#define COLOR_BLACK 0, 0, 0
#define COLOR_WHITE 15,15,15
#define COLOR_GRAY 7, 7, 7
#define COLOR_RED 15, 0, 0
#define COLOR_GREEN 0,15, 0
#define COLOR_BLUE 0, 0,15
#define COLOR_YELLOW 15,15, 0
#define COLOR_MAGENTA 15, 0,15
#define COLOR_CYAN 0,15,15
#define COLOR_ORANGE 15, 5, 0

@ -153,7 +153,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#define PS2_INIT_DELAY 3000
#define PS2_MOUSE_INIT_DELAY 2000
#define BATTERY_PIN 9
#define BATTERY_POLL 30000
#define MAX_VOLTAGE 4.2
@ -205,7 +205,7 @@ enum led_sequence {
LED_RSFT,
LED_RCTL,
LED_RGUI,
LED_RALT,
LED_SLSH,
LED_SCLN,
LED_P,
@ -213,9 +213,9 @@ enum led_sequence {
LED_O,
LED_L,
LED_DOT,
LED_RALT,
LED_RGUI,
LED_EMOJI,
LED_GREEK,
LED_COMM,
LED_K,
LED_I,
@ -234,35 +234,35 @@ enum led_sequence {
LED_TRACKPOINT2,
LED_TRACKPOINT1,
LED_LSPC,
LED_B,
LED_G,
LED_T,
LED_G,
LED_B,
LED_LSPC,
LED_R,
LED_F,
LED_V,
LED_NUM,
LED_V,
LED_F,
LED_R,
LED_PUNC,
LED_C,
LED_D,
LED_E,
LED_D,
LED_C,
LED_EMPTY,
LED_W,
LED_S,
LED_LGUI,
LED_X,
LED_LALT,
LED_S,
LED_W,
LED_LGUI,
LED_Z,
LED_A,
LED_Q,
LED_A,
LED_Z,
LED_LALT,
LED_TAB,
LED_ESC,
LED_LSFT,
LED_LCTL,
LED_LSFT,
LED_ESC,
LED_TAB,
LED_TOTAL
};

@ -14,6 +14,7 @@
#define PREVENT_STUCK_MODIFIERS
#define RGBSPS_ENABLE
#define RGBSPS_DEMO_ENABLE
#define UNICODE_TYPE_DELAY 0

@ -31,6 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "quantum.h"
#ifdef RGBSPS_ENABLE
#include "rgbsps.h"
#include "rgbtheme.h"
#endif
#ifdef PS2_MOUSE_ENABLE
#include "ps2_mouse.h"
@ -42,13 +43,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#undef FAUXCLICKY_OFF
#define FAUXCLICKY_OFF do { \
fauxclicky_enabled = false; \
rgbsps_set(LED_AUDIO, 0, 0, 0); \
rgbsps_set(LED_AUDIO, COLOR_BLANK); \
fauxclicky_stop(); \
} while (0)
#undef FAUXCLICKY_ON
#define FAUXCLICKY_ON do { \
fauxclicky_enabled = true; \
rgbsps_set(LED_AUDIO, 8, 0, 8); \
rgbsps_set(LED_AUDIO, THEME_COLOR_AUDIO); \
} while (0)
#endif
#endif
@ -144,6 +145,7 @@ enum planck_keycodes {
#ifndef MODULE_ADAFRUIT_BLE
OUT_BT,
#endif
RGBDEMO,
KEYCODE_END
};
@ -434,10 +436,10 @@ const uint8_t PROGMEM LED_MODS[] = {
};
const uint8_t PROGMEM LED_FN[] = {
LED_PUNC,
LED_EMPTY,
LED_NUM,
LED_FUN,
LED_EMOJI
LED_GREEK
};
const uint8_t PROGMEM LED_INDICATORS[] = {
@ -468,16 +470,37 @@ const uint8_t PROGMEM LED_TRACKPOINT[] = {
void led_turnoff_keys(void) {
for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0);
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), COLOR_BLACK);
}
for(uint8_t i = 0; i < COUNT(LED_MODS); i++) {
rgbsps_set(pgm_read_byte(&LED_MODS[i]), 0, 0, 0);
rgbsps_set(pgm_read_byte(&LED_MODS[i]), COLOR_BLACK);
}
for(uint8_t i = 0; i < COUNT(LED_FN); i++) {
rgbsps_set(pgm_read_byte(&LED_FN[i]), 0, 0, 0);
rgbsps_set(pgm_read_byte(&LED_FN[i]), COLOR_BLACK);
}
}
#ifdef RGBSPS_DEMO_ENABLE
void led_demo(void) {
rgbsps_set(LED_IND_LINUX, THEME_COLOR_LINUX);
rgbsps_set(LED_IND_APPLE, THEME_COLOR_APPLE);
rgbsps_set(LED_IND_WINDOWS, THEME_COLOR_WINDOWS);
rgbsps_set(LED_IND_QWERTY, THEME_COLOR_QWERTY);
rgbsps_set(LED_IND_ALT, THEME_COLOR_ALT);
rgbsps_set(LED_IND_AUDIO, THEME_COLOR_AUDIO);
rgbsps_set(LED_IND_BLUETOOTH, THEME_COLOR_BLUETOOTH);
rgbsps_set(LED_IND_USB, THEME_COLOR_USB);
rgbsps_set(LED_IND_CAPSLOCK, THEME_COLOR_CAPSLOCK);
rgbsps_set(LED_IND_GUI, THEME_COLOR_GUI);
rgbsps_set(LED_IND_FUN, THEME_COLOR_FUN);
rgbsps_set(LED_IND_NUM, THEME_COLOR_NUM);
rgbsps_set(LED_IND_PUNC, THEME_COLOR_PUNC);
rgbsps_set(LED_IND_GREEK, THEME_COLOR_GREEK);
rgbsps_set(LED_IND_EMOJI, THEME_COLOR_EMOJI);
rgbsps_send();
}
#endif
void led_reset(void) {
switch (glow_mode) {
case GLOW_NONE:
@ -486,26 +509,26 @@ void led_reset(void) {
case GLOW_MIN:
led_turnoff_keys();
for(uint8_t i = 0; i < COUNT(LED_HOMING); i++) {
rgbsps_set(pgm_read_byte(&LED_HOMING[i]), 8, 8, 8);
rgbsps_set(pgm_read_byte(&LED_HOMING[i]), THEME_COLOR_GLOW1_HOME);
}
rgbsps_set(LED_F, 15, 0, 0);
rgbsps_set(LED_J, 15, 0, 0);
rgbsps_set(LED_F, THEME_COLOR_GLOW1_HOMING);
rgbsps_set(LED_J, THEME_COLOR_GLOW1_HOMING);
break;
case GLOW_FULL:
for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 8, 8, 8);
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), THEME_COLOR_GLOW2_ALPHA);
}
for(uint8_t i = 0; i < COUNT(LED_MODS); i++) {
rgbsps_set(pgm_read_byte(&LED_MODS[i]), 0, 15, 0);
rgbsps_set(pgm_read_byte(&LED_MODS[i]), THEME_COLOR_GLOW2_MODS);
}
for(uint8_t i = 0; i < COUNT(LED_FN); i++) {
rgbsps_set(pgm_read_byte(&LED_FN[i]), 0, 0, 15);
rgbsps_set(pgm_read_byte(&LED_FN[i]), THEME_COLOR_GLOW2_FN);
}
for(uint8_t i = 0; i < COUNT(LED_HOMING); i++) {
rgbsps_set(pgm_read_byte(&LED_HOMING[i]), 15, 0, 0);
rgbsps_set(pgm_read_byte(&LED_HOMING[i]), THEME_COLOR_GLOW2_HOME);
}
rgbsps_set(LED_F, 15, 15, 0);
rgbsps_set(LED_J, 15, 15, 0);
rgbsps_set(LED_F, THEME_COLOR_GLOW2_HOMING);
rgbsps_set(LED_J, THEME_COLOR_GLOW2_HOMING);
break;
}
}
@ -513,11 +536,11 @@ void led_reset(void) {
void led_set_default_layer_indicator(void) {
uint8_t default_layer = biton32(default_layer_state);
if (default_layer == _QWERTY) {
rgbsps_set(LED_IND_QWERTY, 15, 10, 0);
rgbsps_set(LED_IND_ALT, 0, 0, 0);
rgbsps_set(LED_IND_QWERTY, THEME_COLOR_QWERTY);
rgbsps_set(LED_IND_ALT, COLOR_BLANK);
} else {
rgbsps_set(LED_IND_QWERTY, 0, 0, 0);
rgbsps_set(LED_IND_ALT, 15, 10, 0);
rgbsps_set(LED_IND_QWERTY, COLOR_BLANK);
rgbsps_set(LED_IND_ALT, THEME_COLOR_ALT);
}
rgbsps_send();
return;
@ -528,12 +551,12 @@ void led_set_layer_indicator(void) {
led_reset();
rgbsps_set(LED_IND_GUI, 0, 0, 0);
rgbsps_set(LED_IND_FUN, 0, 0, 0);
rgbsps_set(LED_IND_NUM, 0, 0, 0);
rgbsps_set(LED_IND_PUNC, 0, 0, 0);
rgbsps_set(LED_IND_GREEK, 0, 0, 0);
rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
rgbsps_set(LED_IND_GUI, COLOR_BLANK);
rgbsps_set(LED_IND_FUN, COLOR_BLANK);
rgbsps_set(LED_IND_NUM, COLOR_BLANK);
rgbsps_set(LED_IND_PUNC, COLOR_BLANK);
rgbsps_set(LED_IND_GREEK, COLOR_BLANK);
rgbsps_set(LED_IND_EMOJI, COLOR_BLANK);
uint8_t layer = biton32(layer_state);
if (oldlayer == layer) {
@ -549,71 +572,71 @@ void led_set_layer_indicator(void) {
switch(layer) {
case _GUI:
rgbsps_set(LED_IND_GUI, 15, 0, 15);
rgbsps_set(LED_IND_GUI, THEME_COLOR_GUI);
break;
case _FUN:
rgbsps_set(LED_IND_FUN, 15, 0, 0);
rgbsps_set(LED_IND_FUN, THEME_COLOR_FUN);
break;
case _NUM:
rgbsps_set(LED_IND_NUM, 0, 0, 15);
rgbsps_set(LED_IND_NUM, THEME_COLOR_NUM);
break;
case _PUNC:
rgbsps_set(LED_IND_PUNC, 0, 15, 0);
rgbsps_set(LED_IND_PUNC, THEME_COLOR_PUNC);
break;
case _GREEKL:
case _GREEKU:
rgbsps_set(LED_IND_GREEK, 0, 15, 15);
rgbsps_set(LED_IND_GREEK, THEME_COLOR_GREEK);
break;
case _EMOJI:
rgbsps_set(LED_IND_EMOJI, 15, 15, 0);
rgbsps_set(LED_IND_EMOJI, THEME_COLOR_EMOJI);
break;
default:
rgbsps_set(LED_IND_GUI, 3, 3, 3);
rgbsps_set(LED_IND_FUN, 3, 3, 3);
rgbsps_set(LED_IND_NUM, 3, 3, 3);
rgbsps_set(LED_IND_PUNC, 3, 3, 3);
rgbsps_set(LED_IND_GREEK, 3, 3, 3);
rgbsps_set(LED_IND_EMOJI, 3, 3, 3);
rgbsps_set(LED_IND_GUI, THEME_COLOR_OTHERLAYER);
rgbsps_set(LED_IND_FUN, THEME_COLOR_OTHERLAYER);
rgbsps_set(LED_IND_NUM, THEME_COLOR_OTHERLAYER);
rgbsps_set(LED_IND_PUNC, THEME_COLOR_OTHERLAYER);
rgbsps_set(LED_IND_GREEK, THEME_COLOR_OTHERLAYER);
rgbsps_set(LED_IND_EMOJI, THEME_COLOR_OTHERLAYER);
}
rgbsps_send();
}
void led_set_unicode_input_mode(void) {
rgbsps_set(LED_IND_LINUX, 0, 0, 0);
rgbsps_set(LED_IND_APPLE, 0, 0, 0);
rgbsps_set(LED_IND_WINDOWS, 0, 0, 0);
rgbsps_set(LED_IND_LINUX, COLOR_BLANK);
rgbsps_set(LED_IND_APPLE, COLOR_BLANK);
rgbsps_set(LED_IND_WINDOWS, COLOR_BLANK);
switch (get_unicode_input_mode()) {
case UC_LNX:
rgbsps_set(LED_IND_LINUX, 15, 15, 15);
rgbsps_set(LED_IND_LINUX, THEME_COLOR_LINUX);
break;
case UC_OSX:
rgbsps_set(LED_IND_APPLE, 15, 15, 15);
rgbsps_set(LED_IND_APPLE, THEME_COLOR_APPLE);
break;
case UC_WIN:
case UC_WINC:
rgbsps_set(LED_IND_WINDOWS, 15, 15, 15);
rgbsps_set(LED_IND_WINDOWS, THEME_COLOR_WINDOWS);
break;
}
rgbsps_send();
}
void led_set_output_ble(void) {
rgbsps_set(LED_IND_BLUETOOTH, 0, 0, 15);
rgbsps_set(LED_IND_USB, 0, 0, 0);
rgbsps_set(LED_IND_BLUETOOTH, THEME_COLOR_BLUETOOTH);
rgbsps_set(LED_IND_USB, COLOR_BLANK);
rgbsps_send();
}
void led_set_output_usb(void) {
rgbsps_set(LED_IND_BLUETOOTH, 0, 0, 0);
rgbsps_set(LED_IND_USB, 15, 15, 15);
rgbsps_set(LED_IND_BLUETOOTH, COLOR_BLANK);
rgbsps_set(LED_IND_USB, THEME_COLOR_USB);
rgbsps_send();
}
void led_set_output_none(void) {
rgbsps_set(LED_IND_BLUETOOTH, 0, 0, 0);
rgbsps_set(LED_IND_USB, 0, 0, 0);
rgbsps_set(LED_IND_BLUETOOTH, COLOR_BLANK);
rgbsps_set(LED_IND_USB, COLOR_BLANK);
rgbsps_send();
}
@ -622,9 +645,9 @@ void led_init(void) {
rgbsps_turnoff();
// set trackpoint color
rgbsps_set(LED_TRACKPOINT1, 15, 0, 0);
rgbsps_set(LED_TRACKPOINT2, 0, 0, 15);
rgbsps_set(LED_TRACKPOINT3, 15, 0, 0);
rgbsps_set(LED_TRACKPOINT1, THEME_COLOR_TP1);
rgbsps_set(LED_TRACKPOINT2, THEME_COLOR_TP2);
rgbsps_set(LED_TRACKPOINT3, THEME_COLOR_TP3);
// unicode input mode
led_set_unicode_input_mode();
@ -632,6 +655,17 @@ void led_init(void) {
// layer indicator
led_set_layer_indicator();
led_set_default_layer_indicator();
// clicky
#ifdef FAUXCLICKY_ENABLE
if (fauxclicky_enabled) {
rgbsps_set(LED_IND_AUDIO, THEME_COLOR_AUDIO);
} else {
rgbsps_set(LED_IND_AUDIO, COLOR_BLANK);
}
#endif
rgbsps_send();
}
@ -911,7 +945,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_SYS] = KEYMAP(
DEBUG, QWERTY, WIN, XXXXXXX, RESET, XXXXXXX, XXXXXXX, OUT_USB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
DEBUG, QWERTY, WIN, XXXXXXX, RESET, XXXXXXX, XXXXXXX, OUT_USB, XXXXXXX, XXXXXXX, XXXXXXX, RGBDEMO,
XXXXXXX, FC_TOG, XXXXXXX, DVORAK, XXXXXXX, GLOW, XXXXXXX, XXXXXXX, WORKMAN, LINUX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, COLEMAK, XXXXXXX, OUT_BT, NORMAN, OSX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
@ -921,7 +955,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
#ifdef RGBSPS_ENABLE
@ -1100,14 +1134,14 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// layout switchers
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef LAYOUT_DVORAK
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
@ -1115,7 +1149,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef LAYOUT_COLEMAK
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -1123,7 +1157,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef LAYOUT_WORKMAN
case WORKMAN:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_WORKMAN);
persistent_default_layer_set(1UL<<_WORKMAN);
}
return false;
break;
@ -1131,7 +1165,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef LAYOUT_NORMAN
case NORMAN:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_NORMAN);
persistent_default_layer_set(1UL<<_NORMAN);
}
return false;
break;
@ -1211,15 +1245,22 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case FC_TOG:
#ifdef RGBSPS_ENABLE
if (fauxclicky_enabled) {
rgbsps_set(LED_IND_AUDIO, 0, 0, 0);
rgbsps_set(LED_IND_AUDIO, THEME_COLOR_AUDIO);
} else {
rgbsps_set(LED_IND_AUDIO, 5, 11, 13);
rgbsps_set(LED_IND_AUDIO, COLOR_BLANK);
}
rgbsps_send();
#endif
return true;
break;
#endif
#ifdef RGBSPS_DEMO_ENABLE
case RGBDEMO:
led_demo();
return false;
break;
#endif
}
return true;
}
@ -1280,9 +1321,9 @@ void turn_off_capslock() {
bool new_capslock = usb_led & (1<<USB_LED_CAPS_LOCK);
if (new_capslock ^ capslock) { // capslock state is different
if ((capslock = new_capslock)) {
rgbsps_set(LED_IND_CAPSLOCK, 15, 0, 0);
rgbsps_set(LED_IND_CAPSLOCK, THEME_COLOR_CAPSLOCK);
} else {
rgbsps_set(LED_IND_CAPSLOCK, 0, 0, 0);
rgbsps_set(LED_IND_CAPSLOCK, COLOR_BLANK);
}
rgbsps_send();
}

@ -0,0 +1,36 @@
#include "color.h"
#define THEME_COLOR_LINUX COLOR_WHITE
#define THEME_COLOR_APPLE COLOR_WHITE
#define THEME_COLOR_WINDOWS COLOR_WHITE
#define THEME_COLOR_QWERTY COLOR_RED
#define THEME_COLOR_ALT COLOR_RED
#define THEME_COLOR_AUDIO COLOR_GREEN
#define THEME_COLOR_BLUETOOTH 7,7,15
#define THEME_COLOR_USB COLOR_WHITE
#define THEME_COLOR_CAPSLOCK COLOR_RED
#define THEME_COLOR_GUI COLOR_MAGENTA
#define THEME_COLOR_FUN COLOR_RED
#define THEME_COLOR_NUM 7,7,15
#define THEME_COLOR_PUNC COLOR_GREEN
#define THEME_COLOR_GREEK COLOR_CYAN
#define THEME_COLOR_EMOJI COLOR_YELLOW
#define THEME_COLOR_OTHERLAYER COLOR_GRAY
#define THEME_COLOR_GLOW1_HOME COLOR_ORANGE
#define THEME_COLOR_GLOW1_HOMING COLOR_RED
#define THEME_COLOR_GLOW2_ALPHA COLOR_ORANGE
#define THEME_COLOR_GLOW2_MODS COLOR_ORANGE
#define THEME_COLOR_GLOW2_FN COLOR_ORANGE
#define THEME_COLOR_GLOW2_HOME COLOR_ORANGE
#define THEME_COLOR_GLOW2_HOMING COLOR_RED
#define THEME_COLOR_TP1 COLOR_ORANGE
#define THEME_COLOR_TP2 COLOR_RED
#define THEME_COLOR_TP3 COLOR_ORANGE

@ -0,0 +1,36 @@
#include "color.h"
#define THEME_COLOR_LINUX COLOR_WHITE
#define THEME_COLOR_APPLE COLOR_WHITE
#define THEME_COLOR_WINDOWS COLOR_WHITE
#define THEME_COLOR_QWERTY COLOR_RED
#define THEME_COLOR_ALT COLOR_RED
#define THEME_COLOR_AUDIO COLOR_GREEN
#define THEME_COLOR_BLUETOOTH COLOR_BLUE
#define THEME_COLOR_USB COLOR_WHITE
#define THEME_COLOR_CAPSLOCK COLOR_RED
#define THEME_COLOR_GUI COLOR_MAGENTA
#define THEME_COLOR_FUN COLOR_RED
#define THEME_COLOR_NUM COLOR_BLUE
#define THEME_COLOR_PUNC COLOR_GREEN
#define THEME_COLOR_GREEK COLOR_CYAN
#define THEME_COLOR_EMOJI COLOR_YELLOW
#define THEME_COLOR_OTHERLAYER COLOR_GRAY
#define THEME_COLOR_GLOW1_HOME COLOR_GRAY
#define THEME_COLOR_GLOW1_HOMING COLOR_RED
#define THEME_COLOR_GLOW2_ALPHA COLOR_GRAY
#define THEME_COLOR_GLOW2_MODS COLOR_GREEN
#define THEME_COLOR_GLOW2_FN COLOR_BLUE
#define THEME_COLOR_GLOW2_HOME COLOR_RED
#define THEME_COLOR_GLOW2_HOMING COLOR_YELLOW
#define THEME_COLOR_TP1 COLOR_RED
#define THEME_COLOR_TP2 COLOR_BLUE
#define THEME_COLOR_TP3 COLOR_RED

@ -133,8 +133,8 @@ void matrix_init(void) {
matrix_init_quantum();
}
uint8_t matrix_scan(void
){
uint8_t matrix_scan(void)
{
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
# if (DEBOUNCING_DELAY > 0)

@ -4,9 +4,9 @@
#include "matrix.h"
#include "musical_notes.h"
float fauxclicky_pressed_note[2] = MUSICAL_NOTE(_F3, .03125);
float fauxclicky_released_note[2] = MUSICAL_NOTE(_C3, .03125);
float fauxclicky_beep_note[2] = MUSICAL_NOTE(_C3, .03125);
float fauxclicky_pressed_note[2] = MUSICAL_NOTE(_A4, 0.0625);
float fauxclicky_released_note[2] = MUSICAL_NOTE(_A4, 0.0625);
float fauxclicky_beep_note[2] = MUSICAL_NOTE(_C6, 0.25);
// cubic fit {3.3, 0}, {3.5, 2.9}, {3.6, 5}, {3.7, 8.6}, {3.8, 36}, {3.9, 62}, {4.0, 73}, {4.05, 83}, {4.1, 89}, {4.15, 94}, {4.2, 100}

@ -0,0 +1,23 @@
# cinaeco's HHKB firmware
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,23 @@
# QMK Keyboard Firmware for HHKB
## Modifications
### HHKB Fn Layer
Added some Media keys.
### Utility Layer (SpaceFN)
Hold `Space` for:
- Vi-style direction keys.
- WASD-style mouse keys.
- Dynamic macro playback on `1` and `2`.
- Qwerty/Colemak/Dvorak layout selection on `-`, `=` and `\ `
### Dynamic Macros
Hold `q` and press:
- `1` or `2` to record macro 1 or 2.
- `s` to stop recording.

@ -0,0 +1,20 @@
#ifndef CONFIG_CINAECO_H
#define CONFIG_CINAECO_H
#include "../../config.h"
#undef MANUFACTURER
#undef PRODUCT
#undef DESCRIPTION
#define MANUFACTURER QMK
#define PRODUCT HHKB QMK cinaeco
#define DESCRIPTION HHKB on QMK Firmware with cinaeco keymap
// Increase "Tap" detection window. Avoid missing 'q' or 'z' when typing slowly.
#undef TAPPING_TERM
#define TAPPING_TERM 230
// Uncomment to enable NKRO by default. May cause issues with KVM switches.
//#define FORCE_NKRO
#endif

@ -0,0 +1,186 @@
/* -*- eval: (turn-on-orgtbl); -*-
* cinaeco's HHKB Layout
*/
#include "hhkb.h"
// Layers.
#define QWER 0
#define COLE 1
#define DVOR 2
#define HHKB 3
#define UTIL 4
#define MREC 5
// Easier-to-read Layer Arrays.
#define ____ KC_TRNS
enum hhkb_keycodes {
DYNAMIC_MACRO_RANGE = SAFE_RANGE,
};
#include "dynamic_macro.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWER Layer: Qwerty Default
*
* ,--------------------------------------------------------------.
* |Esc| 1 | 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
* |--------------------------------------------------------------|
* |Tab |Q/MREC| W| E| R| T| Y| U| I| O| P| [| ]|Backs|
* |--------------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Ent/Ctrl|
* |--------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn0|
* `--------------------------------------------------------------'
* |Alt|Gui | Space/UTIL |Gui |Alt|
* `-------------------------------------------'
*
*/
[QWER] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, LT(MREC, KC_Q), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, CTL_T(KC_ENT), \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(HHKB), \
KC_LALT, KC_LGUI, LT(UTIL, KC_SPC), KC_RGUI, KC_RALT),
/* COLE Layer: Colemak
*
* ,--------------------------------------------------------------.
* |Esc| 1 | 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
* |--------------------------------------------------------------|
* |Tab |Q/MREC| W| F| P| G| J| L| U| Y| ;| [| ]|Backs|
* |--------------------------------------------------------------|
* |Ctrl | A| R| S| T| D| H| N| E| I| O| '|Ent/Ctrl|
* |--------------------------------------------------------------|
* |Shift | Z| X| C| V| K| B| M| ,| .| /|Shift |Fn0|
* `--------------------------------------------------------------'
* |Alt|Gui | Space/UTIL |Gui |Alt|
* `-------------------------------------------'
*
*/
[COLE] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, LT(MREC, KC_Q), KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, CTL_T(KC_ENT), \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_K, KC_B, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(HHKB), \
KC_LALT, KC_LGUI, LT(UTIL, KC_SPC), KC_RGUI, KC_RALT),
/* DVOR Layer: Dvorak
*
* ,--------------------------------------------------------------.
* |Esc| 1 | 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| `|
* |--------------------------------------------------------------|
* |Tab |'/MREC| ,| .| P| Y| F| G| C| R| L| /| =|Backs|
* |--------------------------------------------------------------|
* |Ctrl | A| O| E| U| I| D| H| T| N| S| -|Ent/Ctrl|
* |--------------------------------------------------------------|
* |Shift | ;| Q| J| K| X| B| M| W| V| Z|Shift |Fn0|
* `--------------------------------------------------------------'
* |Alt|Gui | Space/UTIL |Gui |Alt|
* `-------------------------------------------'
*
*/
[DVOR] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV, \
KC_TAB, LT(MREC, KC_QUOT), KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSPC, \
KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, CTL_T(KC_ENT), \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, MO(HHKB), \
KC_LALT, KC_LGUI, LT(UTIL, KC_SPC), KC_RGUI, KC_RALT),
/* HHKB Layer: HHKB mode (HHKB Fn)
*
* ,-----------------------------------------------------------.
* |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Caps |PLA|PRV|NXT| | | | |Psc|Slk|Pus|Up | |Backs|
* |-----------------------------------------------------------|
* | |VoD|VoU|Mut|Ejc| | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------|
* | | | | | | | +| -|End|PgD|Dow| | |
* `-----------------------------------------------------------'
* | | | |STOP | |
* `-------------------------------------------'
*/
[HHKB] = KEYMAP(
KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_CAPS, KC_MPLY, KC_MPRV, KC_MNXT, ____, ____, ____, ____, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ____, KC_BSPC, \
____, KC_VOLD, KC_VOLU, KC_MUTE, KC_EJCT, ____, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_PENT, \
____, ____, ____, ____, ____, ____, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, ____, ____, \
____, ____, ____, KC_MSTP, ____),
/* UTIL Layer: Extra utilities
*
* ,-------------------------------------------------------------.
* |DFU|PLY1|PLY2| | | | | | | | |QWE|COL|DVO|DBG|
* |-------------------------------------------------------------|
* | |MLB |M-Up|MRB|MwU| |Hom|PgD|PgU|End| | | | |
* |-------------------------------------------------------------|
* | |M-Lt|M-Dn|M-R|MwD| |LEF|DOW|UP |RIG| | | |
* |-------------------------------------------------------------|
* | | | | | |SPC| | | | | | | |
* `-------------------------------------------------------------'
* | | | | | |
* `-------------------------------------------'
*
*/
[UTIL] = KEYMAP(
RESET, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, ____, ____, ____, ____, ____, ____, ____, ____, DF(QWER), DF(COLE), DF(DVOR), DEBUG, \
____, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, ____, KC_HOME, KC_PGDN, KC_PGUP, KC_END, ____, ____, ____, ____, \
____, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, ____, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, ____, ____, ____, \
____, ____, ____, ____, ____, KC_SPC, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____),
/* MREC Layer: Record macros with `q`
*
* ,-------------------------------------------------------------.
* | |REC1|REC2| | | | | | | | | | | | |
* |-------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |-------------------------------------------------------------|
* | | |RSTP| | | | | | | | | | |
* |-------------------------------------------------------------|
* | | | | | | | | | | | | | |
* `-------------------------------------------------------------'
* | | | | | |
* `-------------------------------------------'
*
*/
[MREC] = KEYMAP(
____, DYN_REC_START1, DYN_REC_START2, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, DYN_REC_STOP, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____)
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE;
};
// For Dynamic Macros.
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!process_record_dynamic_macro(keycode, record)) {
return false;
}
return true;
}

@ -146,7 +146,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
return MACRO_NONE;
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -155,19 +155,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -53,7 +53,7 @@ OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
#OPT_DEFS += -DBOOTLOADER_SIZE=4096
# as per original hasu settings
OPT_DEFS += -DBOOTLOADER_SIZE=512
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.

@ -283,7 +283,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*`----------+-----------+-----------+-----------+----^^^----+----^^^----+-----------+-----------+-----------+--------'*/
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}

@ -8,7 +8,7 @@ needed, they will be mapped to home row keys. The `keymap.c` file will contain
the exact changes. The diagrams in this README shows the highlights of the
changes from the default mappings.
I also decided to change all calls to `persistant_default_layer_set()` to
I also decided to change all calls to `persistent_default_layer_set()` to
`default_layer_set()` since this is my personal perference.
## Macros

@ -269,7 +269,7 @@ const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -279,17 +279,17 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
switch(id) {
case _DV:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DV);
persistent_default_layer_set(1UL<<_DV);
}
break;
case _QW:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QW);
persistent_default_layer_set(1UL<<_QW);
}
break;
case _CM:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_CM);
persistent_default_layer_set(1UL<<_CM);
}
break;
}

@ -186,7 +186,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
bool TOG_STATUS = false;
int RGB_current_mode;
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -208,7 +208,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -217,7 +217,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -226,7 +226,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -138,7 +138,7 @@ float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -150,7 +150,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -159,7 +159,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -168,7 +168,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -147,7 +147,7 @@ float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -159,7 +159,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -168,7 +168,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -177,7 +177,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -147,7 +147,7 @@ float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -159,7 +159,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -168,7 +168,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -177,7 +177,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -152,7 +152,7 @@ float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -164,7 +164,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -173,7 +173,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -182,7 +182,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -141,7 +141,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -150,19 +150,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -1,7 +1,7 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "M10A.h"
#include "m10a.h"
#include "action_layer.h"
#include "eeconfig.h"

@ -1,4 +1,4 @@
#include "M10A.h"
#include "m10a.h"
void matrix_init_kb(void) {
matrix_init_user();

@ -163,6 +163,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN D0 // The pin your RGB strip is wired to
#define RGBLIGHT_TIMER // Require for fancier stuff (not compatible with audio)
#define RGBLED_NUM 7 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17

@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

@ -0,0 +1,119 @@
#include "miuni32.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Level 0: Default Layer
* ,---------------------------------------------------------------------------------------.
* | Q | W | E | R | T | Y | U | I | O | P | BSP |
* |---------------------------------------------------------------------------------------|
* | A | S | D | F | G | H | J | K | L | ENT |LT(1|,)|
* |---------------------------------------------------------------------------------------|
* |LT(3|Z)| X | C | V | NO | SPC | B | N | M | RSFT |LT(2|.)|
* |---------------------------------------------------------------------------------------|
*/
[0] ={
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT, LT(1, KC_COMMA)},
{LT(3, KC_Z), KC_X, KC_C, KC_V, KC_NO, KC_SPC, KC_B, KC_N, KC_M, KC_RSFT, LT(2, KC_DOT)}
},
/* Level 1: Numbers Layer
* ,---------------------------------------------------------------------------------------.
* | ESC | 7 | 8 | 9 | / | * | . | , | ( | ) | DEL |
* |---------------------------------------------------------------------------------------|
* | TAB | 4 | 5 | 6 | - | + | HOME | UP | END | PGUP | TRNS |
* |---------------------------------------------------------------------------------------|
* | LATL | 1 | 2 | 3 | 0 | NO | LEFT | DOWN | RGHT | PGDN | RSHFT |
* |---------------------------------------------------------------------------------------|
*/
[1] ={
{KC_ESC, KC_7, KC_8, KC_9, KC_SLSH, KC_ASTR, KC_DOT, KC_COMM, KC_LPRN, KC_RPRN, KC_DEL},
{KC_TAB, KC_4, KC_5, KC_6, KC_MINS, KC_PLUS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_TRNS},
{KC_LALT, KC_1, KC_2, KC_3, KC_0, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_RSFT}
},
/* Level 2: Symbols Layer
* ,---------------------------------------------------------------------------------------.
* | ! | @ | # | $ | % | ^ | & | * | - | + | = |
* |---------------------------------------------------------------------------------------|
* | { | } | [ | ] | TRNS | TRNS | \ | ; | : | ` | ? |
* |---------------------------------------------------------------------------------------|
* | LSFT | LCTL | L | T | TRNS | TAB | N | TRNS | TRNS | RCTL | TRNS |
* |---------------------------------------------------------------------------------------|
*/
[2] ={
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_MINS, KC_PLUS, KC_EQL},
{KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_TRNS, KC_TRNS, KC_BSLS, KC_SCLN, KC_COLN, KC_GRV, KC_QUES},
{KC_LSFT, KC_LCTL, KC_L, KC_T, KC_TRNS, KC_TAB, KC_N, KC_TRNS, KC_TRNS, KC_RCTL, KC_TRNS}
},
/* Level 3: RGB Layer
* ,---------------------------------------------------------------------------------------.
* | RESET | TRNS | TRNS | TRNS | TRNS | F1 | F2 | F3 | F4 | F5 | F6 |
* |---------------------------------------------------------------------------------------|
* |RGB_TOG|RGB_MOD|RGB_HUI|RGB_HUD| NO |RGB_SAI|RGB_SAD|RGB_VAI|RGB_VAD| TRNS | TRNS |
* |---------------------------------------------------------------------------------------|
* | TRNS | TRNS | TRNS | TRNS | NO | F7 | F8 | F9 | F10 | F11 | F12 |
* |---------------------------------------------------------------------------------------|
*/
[3] ={
{RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6},
{RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, KC_NO, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12}
}
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}

@ -0,0 +1 @@
# The default keymap for miuni32

@ -1,19 +1,62 @@
#include "miuni32.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] ={
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_RSFT, KC_ENT},
{KC_Z, KC_X, KC_C, KC_V, KC_V, KC_SPC, KC_B, KC_N, KC_M , MO(1), KC_RCTL}
},
[1] ={
{KC_PGUP, KC_UP, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL},
{KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_END, KC_TRNS},
{RGB_TOG, RGB_HUI, RGB_HUD, RGB_SAI, KC_TRNS, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, RGB_MOD},
}
};
const uint16_t PROGMEM fn_actions[] = {
/* Level 0: Default Layer
* ,---------------------------------------------------------------------------------------.
* | Q | W | E | R | T | Y | U | I | O | P | BSP |
* |---------------------------------------------------------------------------------------|
* | A | S | D | F | G | H | J | K | L | ENT |LT(1|,)|
* |---------------------------------------------------------------------------------------|
* |LT(3|Z)| X | C | V | NO | SPC | B | N | M | RSFT |LT(2|.)|
* |---------------------------------------------------------------------------------------|
*/
[0] ={
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT, LT(1, KC_COMMA)},
{LT(3, KC_Z), KC_X, KC_C, KC_V, KC_NO, KC_SPC, KC_B, KC_N, KC_M, KC_RSFT, LT(2, KC_DOT)}
},
/* Level 1: Numbers Layer
* ,---------------------------------------------------------------------------------------.
* | ESC | 7 | 8 | 9 | / | * | . | , | ( | ) | DEL |
* |---------------------------------------------------------------------------------------|
* | TAB | 4 | 5 | 6 | - | + | HOME | UP | END | PGUP | TRNS |
* |---------------------------------------------------------------------------------------|
* | LATL | 1 | 2 | 3 | 0 | NO | LEFT | DOWN | RGHT | PGDN | RSHFT |
* |---------------------------------------------------------------------------------------|
*/
[1] ={
{KC_ESC, KC_7, KC_8, KC_9, KC_SLSH, KC_ASTR, KC_DOT, KC_COMM, KC_LPRN, KC_RPRN, KC_DEL},
{KC_TAB, KC_4, KC_5, KC_6, KC_MINS, KC_PLUS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_TRNS},
{KC_LALT, KC_1, KC_2, KC_3, KC_0, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_RSFT}
},
/* Level 2: Symbols Layer
* ,---------------------------------------------------------------------------------------.
* | ! | @ | # | $ | % | ^ | & | * | - | + | = |
* |---------------------------------------------------------------------------------------|
* | { | } | [ | ] | TRNS | TRNS | \ | ; | : | ` | ? |
* |---------------------------------------------------------------------------------------|
* | LSFT | LCTL | L | T | TRNS | TAB | N | TRNS | TRNS | RCTL | TRNS |
* |---------------------------------------------------------------------------------------|
*/
[2] ={
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_MINS, KC_PLUS, KC_EQL},
{KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_TRNS, KC_TRNS, KC_BSLS, KC_SCLN, KC_COLN, KC_GRV, KC_QUES},
{KC_LSFT, KC_LCTL, KC_L, KC_T, KC_TRNS, KC_TAB, KC_N, KC_TRNS, KC_TRNS, KC_RCTL, KC_TRNS}
},
/* Level 3: RGB Layer
* ,---------------------------------------------------------------------------------------.
* | RESET | TRNS | TRNS | TRNS | TRNS | F1 | F2 | F3 | F4 | F5 | F6 |
* |---------------------------------------------------------------------------------------|
* |RGB_TOG|RGB_MOD|RGB_HUI|RGB_HUD| NO |RGB_SAI|RGB_SAD|RGB_VAI|RGB_VAD| TRNS | TRNS |
* |---------------------------------------------------------------------------------------|
* | TRNS | TRNS | TRNS | TRNS | NO | F7 | F8 | F9 | F10 | F11 | F12 |
* |---------------------------------------------------------------------------------------|
*/
[3] ={
{RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6},
{RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, KC_NO, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12}
}
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
@ -31,19 +74,46 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}

@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

@ -0,0 +1,181 @@
#include "miuni32.h"
// Keyboard layer definitions
#define BASE 0
#define NUMBERS 1
#define SYMBOLS 2
#define MEDIA 3
// Keyboard macro defintions
#define GIT_ST M(0)
#define GIT_PU M(1)
#define GIT_CM M(2)
#define HM_DIR M(3)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Level 0: Default Layer
* ,---------------------------------------------------------------------------------------.
* | Q | W | E | R | T | Y | U | I | O | P | BSP |
* |---------------------------------------------------------------------------------------|
* | A | S | D | F | G | H | J | K | L | ENT | RSFT |
* |---------------------------------------------------------------------------------------|
* |LT(2|Z)|LT(3|X)| C | V | B | SPC | N | M | , |LT(1|.)| RCTL |
* |---------------------------------------------------------------------------------------|
*/
[BASE] ={
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT, KC_RSFT},
{LT(2, KC_Z), LT(3, KC_X), KC_C, KC_V, KC_B, KC_SPC, KC_N, KC_M, KC_COMMA, LT(1, KC_DOT), KC_RCTL}
},
/* Level 1: Numbers Layer
* ,---------------------------------------------------------------------------------------.
* | ESC | 7 | 8 | 9 | / | * | . | , | ( | ) | DEL |
* |---------------------------------------------------------------------------------------|
* | TAB | 4 | 5 | 6 | - | + | HOME | UP | END | INS | PGUP |
* |---------------------------------------------------------------------------------------|
* | LATL | 1 | 2 | 3 | 0 | ENT | LEFT | DOWN | RGHT | !TRNS!| PGDN |
* |---------------------------------------------------------------------------------------|
*/
[NUMBERS] ={
{KC_ESC, KC_7, KC_8, KC_9, KC_SLSH, KC_ASTR, KC_DOT, KC_COMM, KC_LPRN, KC_RPRN, KC_DEL},
{KC_TAB, KC_4, KC_5, KC_6, KC_MINS, KC_PLUS, KC_HOME, KC_UP, KC_END, KC_INSERT, KC_PGUP},
{KC_LALT, KC_1, KC_2, KC_3, KC_0, KC_ENT, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_PGDN}
},
/* Level 2: Symbols Layer
* ,---------------------------------------------------------------------------------------.
* | ! | @ | # | $ | % | ^ | & | * | _ | = | ? |
* |---------------------------------------------------------------------------------------|
* | RESET | LSFT | ~ | { | } | \ | | | ; | : | ` | " |
* |---------------------------------------------------------------------------------------|
* | !TRNS!| LCTL | TRNS | [ | ] | TAB | < | > | TRNS | RCTL | TRNS |
* |---------------------------------------------------------------------------------------|
*/
[SYMBOLS] ={
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_UNDS, KC_EQL, KC_QUES},
{RESET, KC_LSFT, KC_TILD, KC_LCBR, KC_RCBR, KC_BSLS, KC_PIPE, KC_SCLN, KC_COLN, KC_GRV, KC_DQUO},
{KC_TRNS, KC_LCTL, KC_TRNS, KC_LBRC, KC_RBRC, KC_TAB, KC_LABK, KC_RABK, KC_TRNS, KC_RCTL, KC_TRNS}
},
/* Level 3: Media Layer
* ,---------------------------------------------------------------------------------------.
* |RGB_TOG|RGB_HUI|RGB_SAI|RGB_VAI| GIT_CM| CALC | WREF | WFAV | MUTE | VOLD | VOLU |
* |---------------------------------------------------------------------------------------|
* |RGB_MOD|RGB_HUD|RGB_SAD|RGB_VAD| GIT_ST| WHOM | WBAK | WFWD | TRNS | STOP | PLAY |
* |---------------------------------------------------------------------------------------|
* | TRNS | !TRNS!| TRNS | HM_DIR| GIT_PU| MYCM | WSTP | WSCH | MSEL | MPRV | MNXT |
* |---------------------------------------------------------------------------------------|
*/
[MEDIA] ={
{RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, GIT_CM, KC_CALC, KC_WREF, KC_WFAV, KC_MUTE, KC_VOLD, KC_VOLU},
{RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, GIT_ST, KC_WHOM, KC_WBAK, KC_WFWD, KC_TRNS, KC_MSTP, KC_MPLY},
{KC_TRNS, KC_TRNS, KC_TRNS, HM_DIR, GIT_PU, KC_MYCM, KC_WSTP, KC_WSCH, KC_MSEL, KC_MPRV, KC_MNXT}
}
};
void press_and_release_key(uint8_t code)
{
register_code(code);
unregister_code(code);
}
void press_and_release_mod_key(uint8_t mod, uint8_t code)
{
register_code(mod);
register_code(code);
unregister_code(code);
unregister_code(mod);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id)
{
case 0:
if (record->event.pressed)
{
return MACRO(T(G), T(I), T(T), T(SPC),
T(S), T(T), T(A), T(T), T(U), T(S), END);
}
break;
case 1:
if (record->event.pressed)
{
return MACRO(T(G), T(I), T(T), T(SPC),
T(P), T(U), T(L), T(L), END);
}
break;
case 2:
if (record->event.pressed)
{
return MACRO(T(G), T(I), T(T), T(SPC),
T(C), T(O), T(M), T(M), T(I), T(T), END);
}
break;
case 3:
if (record->event.pressed)
{
/*press_and_release_key(KC_C);
press_and_release_key(KC_D);
press_and_release_key(KC_SPC);
press_and_release_mod_key(KC_LSFT, KC_GRV);
press_and_release_key(KC_SLSH);
press_and_release_key(KC_Q);
press_and_release_key(KC_M);
press_and_release_key(KC_K);
press_and_release_mod_key(KC_LSFT, KC_MINS);*/
return MACRO(I(0),
T(C), T(D), T(SPC),
D(LSFT), T(GRV), U(LSFT), T(SLSH),
T(Q), T(M), T(K), D(LSFT), T(MINS), U(LSFT),
T(F), T(I), T(R), T(M), T(W), T(A), T(R), T(E), T(SLSH),
T(K), T(E), T(Y), T(B), T(O), T(A), T(R), T(D), T(S), T(SLSH),
T(M), T(I), T(U), T(N), T(I), T(3), T(2), T(SLSH),
T(K), T(E), T(Y), T(M), T(A), T(P), T(S), END);
}
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}

@ -0,0 +1 @@
# ht_156's keymap for miuni32, using 33 keys

@ -6,10 +6,10 @@
#define KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A ) { \
K20, K21, K22, K23, K25, K26, K27, K28, K29, K2A ) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A } \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_NO, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A } \
}
#endif

@ -76,7 +76,7 @@ const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -86,17 +86,17 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
switch(id) {
case _DV:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DV);
persistent_default_layer_set(1UL<<_DV);
}
break;
case _QW:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QW);
persistent_default_layer_set(1UL<<_QW);
}
break;
case _CM:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_CM);
persistent_default_layer_set(1UL<<_CM);
}
break;
}

@ -80,8 +80,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}
};
// Set a layer persistantly.
void persistant_default_layer_set(uint16_t default_layer) {
// Set a layer persistently.
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}

@ -149,7 +149,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -161,7 +161,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;

@ -186,7 +186,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -198,7 +198,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -207,7 +207,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -216,7 +216,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -0,0 +1,12 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
COMMAND_ENABLE = yes # Commands for debug and configuration
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = yes
AUDIO_ENABLE = no
API_SYSEX_ENABLE = no

@ -0,0 +1,31 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define ONESHOT_TAP_TOGGLE 2
#define ONESHOT_TIMEOUT 500
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0
#define DM_PLAY DYN_MACRO_PLAY1
#define DM_STRT DYN_REC_START1
#define DM_STOP DYN_REC_STOP
#define OSL_RSE OSL(RSE)
#define OSL_LWR OSL(LWR)
#define OSL_FUN OSL(FUN)
#define OSM_CTL OSM(MOD_LCTL)
#define OSM_ALT OSM(MOD_LALT)
#define OSM_SFT OSM(MOD_LSFT)
#endif

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After

Width:  |  Height:  |  Size: 49 KiB

@ -0,0 +1,100 @@
#include "planck.h"
#include "backlight.h"
#include "config.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
enum planck_layers { DEF, LWR, RSE, FUN };
enum planck_keycodes { DYNAMIC_MACRO_RANGE = SAFE_RANGE };
enum tap_dance_keys { TD_SCLN };
#include "dynamic_macro.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default
* ,-----------------------------------------------------------------------------------.
* | Q | W | E | R | T | Esc | Bksp | Y | U | I | O | P |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | A | S | D | F | G | Tab | Enter| H | J | K | L | ; |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Z | X | C | V | B | Shift|DmPlay| N | M | , | . | / |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Super| Alt | Fun | Lower| Space | Raise| Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[DEF] = {
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ESC, KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P},
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_TAB, KC_ENT, KC_H, KC_J, KC_K, KC_L, TD(TD_SCLN)},
{KC_Z, KC_X, KC_C, KC_V, KC_B, OSM_SFT, DM_PLAY, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH},
{OSM_CTL, KC_LGUI, OSM_ALT, OSL_FUN, OSL_LWR, KC_SPC, KC_SPC, OSL_RSE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ! | @ | # | $ | % | | | ^ | & | * | ( | ) |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ~ | | | | | | | _ | + | | { | } |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | " | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Home | PgDn | PgUp | End |
* `-----------------------------------------------------------------------------------'
*/
[LWR] = {
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
{S(KC_GRV), _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, _______, S(KC_LBRC), S(KC_RBRC)},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, S(KC_QUOT), S(KC_BSLS)},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | 1 | 2 | 3 | 4 | 5 | | | 6 | 7 | 8 | 9 | 0 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ` | | | | | | | - | = | | [ | ] |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | ' | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Home | PgDn | PgUp | End |
* `-----------------------------------------------------------------------------------'
*/
[RSE] = {
{KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0},
{KC_GRV, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______, KC_LBRC, KC_RBRC},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_QUOT, KC_BSLS},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
},
/* Function
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | Reset|Delete| F6 | F7 | F8 | F9 | F10 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | F11 | F12 | F13 | F14 | F15 | | | |MsWhLt|MsWhDn|MsWhUp|MsWhRt|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |BlTggl|BlStep| | | |DmStrt|DmStop| | |MsBtn1|MsBtn2|MsBtn3|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | |MsLeft|MsDown| MsUp |MsRght|
* `-----------------------------------------------------------------------------------'
*/
[FUN] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, RESET, KC_DEL, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10},
{KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, _______, _______, _______, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R},
{BL_TOGG, BL_STEP, _______, _______, _______, DM_STRT, DM_STOP, _______, _______, KC_BTN1, KC_BTN2, KC_BTN3},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R}
},
};
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_SCLN] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, S(KC_SCLN)) // once for semi-colon, twice for colon
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!process_record_dynamic_macro(keycode, record)) {
return false;
}
return true;
}
void matrix_init_user(void) {
}

@ -0,0 +1,12 @@
About
------
A simple split qwerty Planck layout that makes use of one-shot modifiers,
one-shot layers, tap-dance keys and dynamic macros.
Layout
-------
![Layout](keyboard-layout.jpg "Keyboard Layout")

@ -88,8 +88,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}
};
// Set a layer persistantly.
void persistant_default_layer_set(uint16_t default_layer) {
// Set a layer persistently.
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}

@ -204,7 +204,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -217,7 +217,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
break;
return false;
@ -226,7 +226,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
break;
return false;
@ -235,7 +235,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
break;
return false;

@ -164,7 +164,7 @@ float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -176,7 +176,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_workman, false, 0);
#endif
persistant_default_layer_set(1UL<<_WORKMAN);
persistent_default_layer_set(1UL<<_WORKMAN);
}
return false;
break;
@ -185,7 +185,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -200,7 +200,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
persistant_default_layer_set(1UL<<_PLOVER);
persistent_default_layer_set(1UL<<_PLOVER);
}
return false;
break;

@ -270,7 +270,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}

@ -6,7 +6,7 @@ needed, they will be mapped to home row keys. The `keymap.c` file will contain
the exact changes. The diagrams in this README shows the highlights of the
changes from the default mappings.
I also decided to change all calls to `persistant_default_layer_set()` to
I also decided to change all calls to `persistent_default_layer_set()` to
`default_layer_set()` since this is my personal perference.
## Macros

@ -183,7 +183,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -195,7 +195,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_workman, false, 0);
#endif
persistant_default_layer_set(1UL<<_WORKMAN);
persistent_default_layer_set(1UL<<_WORKMAN);
}
return false;
break;
@ -212,7 +212,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;

@ -213,7 +213,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -251,7 +251,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -260,7 +260,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -269,7 +269,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -143,7 +143,7 @@ float goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -156,7 +156,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
break;
case _COLEMAK:
@ -164,7 +164,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
break;
case _DVORAK:
@ -172,7 +172,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
break;
case _LOWER:

@ -100,7 +100,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -112,7 +112,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -121,7 +121,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -130,7 +130,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -233,7 +233,7 @@ float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif /* AUDIO_ENABLE */
void persistant_default_layer_set(uint16_t default_layer)
void persistent_default_layer_set(uint16_t default_layer)
{
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
@ -344,7 +344,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case MACRO_QWERTY:
if (record->event.pressed)
{
persistant_default_layer_set(1UL<<LAYER_QWERTY);
persistent_default_layer_set(1UL<<LAYER_QWERTY);
}
break;

@ -139,7 +139,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -151,7 +151,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -160,7 +160,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;

@ -162,7 +162,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -174,7 +174,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -183,7 +183,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -192,7 +192,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -183,7 +183,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -195,7 +195,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -204,7 +204,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -213,7 +213,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -209,7 +209,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -222,7 +222,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
break;
case _COLEMAK:
@ -230,7 +230,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
break;
case _DVORAK:
@ -238,7 +238,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
break;
case _LOWER:

@ -107,7 +107,8 @@ const uint16_t PROGMEM fn_actions[] = {
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
static uint16_t key_timer;
if (!process_record_dynamic_macro(keycode, record)) {
uint16_t macro_kc = (keycode == MO(_DYN) ? DYN_REC_STOP : keycode);
if (!process_record_dynamic_macro(macro_kc, record)) {
return false;
}

@ -159,7 +159,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -171,7 +171,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -180,7 +180,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -189,7 +189,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -16,7 +16,7 @@ void tap(uint16_t keycode){
unregister_code(keycode);
};
void persistant_default_layer_set(uint16_t default_layer){
void persistent_default_layer_set(uint16_t default_layer){
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
};
@ -200,7 +200,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case COLEMAK:
if(record->event.pressed){
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
@ -209,7 +209,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
case SWCOLE:
if(record->event.pressed){
persistant_default_layer_set(1UL<<_SWCOLE);
persistent_default_layer_set(1UL<<_SWCOLE);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_swcole, false, 0);
#endif

@ -134,7 +134,7 @@ void matrix_init_user(void) {
#endif
}
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -146,7 +146,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
break;
case GAME:
@ -154,7 +154,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_game, false, STACCATO);
#endif
persistant_default_layer_set(1UL<<_GAME);
persistent_default_layer_set(1UL<<_GAME);
}
break;
case RAISE:

@ -225,7 +225,7 @@ float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -238,7 +238,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
break;
case _COLEMAK:
@ -246,7 +246,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
break;
case _DVORAK:
@ -254,7 +254,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
break;
case _GAME:
@ -262,7 +262,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_GAME);
persistent_default_layer_set(1UL<<_GAME);
}
break;
case _NUMPAD:
@ -270,7 +270,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_NUMPAD);
persistent_default_layer_set(1UL<<_NUMPAD);
}
break;
case _ARROW:
@ -278,7 +278,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_LOWER);
persistent_default_layer_set(1UL<<_LOWER);
}
break;
case _LOWER:

@ -180,7 +180,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -192,7 +192,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -201,7 +201,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -210,7 +210,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -196,7 +196,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -205,7 +205,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -231,7 +231,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
case MQWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_MQWERTY);
persistent_default_layer_set(1UL<<_MQWERTY);
}
return false;
break;

@ -82,7 +82,7 @@ float tone_startup[][2] = {
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}

@ -0,0 +1,3 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

@ -0,0 +1,221 @@
#include "preonic.h"
#include "action_layer.h"
#include "eeconfig.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum preonic_layers {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
enum preonic_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
BACKLIT
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | CTRL | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Lower| Z | X | C | V | B | N | M | , | . | / |Raise |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |BKSP |SHIFT |ENTER |SPC | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL},
{KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{LOWER , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RAISE },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, KC_BSPC, KC_LSFT, KC_ENT, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|AudOff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = {
{NOTE_B5, 20},
{NOTE_B6, 8},
{NOTE_DS6, 20},
{NOTE_B6, 8}
};
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
};
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif

@ -0,0 +1 @@
# The default Preonic layout - largely based on the Planck's

@ -183,7 +183,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -195,7 +195,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -204,7 +204,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -213,7 +213,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -177,7 +177,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -189,7 +189,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -198,7 +198,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -207,7 +207,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -16,7 +16,7 @@ void tap(uint16_t keycode){
unregister_code(keycode);
};
void persistant_default_layer_set(uint16_t default_layer){
void persistent_default_layer_set(uint16_t default_layer){
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
};
@ -200,7 +200,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case COLEMAK:
if(record->event.pressed){
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
@ -209,7 +209,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
case SWCOLE:
if(record->event.pressed){
persistant_default_layer_set(1UL<<_SWCOLE);
persistent_default_layer_set(1UL<<_SWCOLE);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_swcole, false, 0);
#endif

@ -18,14 +18,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "ps2avrGB.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP( \
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,HOME,END, \
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, DEL, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, INS, \
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, PGUP,\
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT, UP, PGDN,\
LCTL,LALT,LGUI, SPC, RGUI,RALT,RCTL,LEFT,DOWN,RGHT \
),
KC_KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,HOME,END,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, DEL,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, INS,
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, PGUP,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT, UP, PGDN,
LCTL,LALT,LGUI, SPC, RGUI,RALT,RCTL,LEFT,DOWN,RGHT
)
};
const uint16_t PROGMEM fn_actions[] = {

@ -22,6 +22,24 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "action.h"
#define KEYMAP( \
K05, K25, K35, K45, K55, K06, KA6, KA7, K07, KB5, KC5, KD5, KE5, KD1, KE1, KE2, \
K04, K14, K24, K34, K44, K54, K16, KB6, KB7, K17, KA4, KB4, KC4, KE4, KD0, \
K03, K13, K23, K33, K43, K53, K26, KC6, KC7, K27, KA3, KB3, KC3, KD3, K67, \
K02, K12, K22, K32, K42, K52, K36, KD6, KD7, K37, KA2, KB2, KD2, KE0, \
K01, K11, K21, K31, K41, K51, K46, KE6, KE7, K47, KA1, KB1, K86, K77, \
K00, K10, K20, K56, K57, KB0, KC0, K66, K76, K96 \
){ \
{ K00, K10, K20, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KB0, KC0, KD0, KE0 }, \
{ K01, K11, K21, K31, K41, K51, KC_NO, KC_NO, KC_NO, KC_NO, KA1, KB1, KC_NO, KD1, KE1 }, \
{ K02, K12, K22, K32, K42, K52, KC_NO, KC_NO, KC_NO, KC_NO, KA2, KB2, KC_NO, KD2, KE2 }, \
{ K03, K13, K23, K33, K43, K53, KC_NO, KC_NO, KC_NO, KC_NO, KA3, KB3, KC3, KD3, KC_NO }, \
{ K04, K14, K24, K34, K44, K54, KC_NO, KC_NO, KC_NO, KC_NO, KA4, KB4, KC4, KC_NO, KE4 }, \
{ K05, KC_NO, K25, K35, K45, K55, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KB5, KC5, KD5, KE5 }, \
{ K06, K16, K26, K36, K46, K56, K66, K76, K86, K96, KA6, KB6, KC6, KD6, KE6 }, \
{ K07, K17, K27, K37, K47, K57, K67, K77, KC_NO, KC_NO, KA7, KB7, KC7, KD7, KE7 } \
}
#define KC_KEYMAP( \
K05, K25, K35, K45, K55, K06, KA6, KA7, K07, KB5, KC5, KD5, KE5, KD1, KE1, KE2, \
K04, K14, K24, K34, K44, K54, K16, KB6, KB7, K17, KA4, KB4, KC4, KE4, KD0, \
K03, K13, K23, K33, K43, K53, K26, KC6, KC7, K27, KA3, KB3, KC3, KD3, K67, \

@ -31,7 +31,7 @@ const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -41,7 +41,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
switch(id) {
case _NP:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_NP);
persistent_default_layer_set(1UL<<_NP);
}
break;
}

@ -38,7 +38,7 @@ const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -48,12 +48,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
switch(id) {
case _L1:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_L1);
persistent_default_layer_set(1UL<<_L1);
}
break;
case _NP:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_NP);
persistent_default_layer_set(1UL<<_NP);
}
break;
}

@ -1 +0,0 @@
#include "s60-x.h"

@ -32,6 +32,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/* number of backlight levels */
#define BACKLIGHT_PIN B7
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 3
#endif
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
@ -43,4 +49,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
#ifdef SUBPROJECT_default
#include "default/config.h"
#endif
#ifdef SUBPROJECT_rgb
#include "rgb/config.h"
#endif
#endif

@ -14,7 +14,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "s60-x.h"
#include "s60_x.h"
//make keymap a little easier to read
#define _______ KC_TRNS

@ -1,4 +1,4 @@
#include "s60-x.h"
#include "s60_x.h"
/* Main layer: Test layout, using all keys.

@ -1,4 +1,4 @@
#include "s60-x.h"
#include "s60_x.h"
#define _DEFAULT 0
#define _FN 1
@ -73,12 +73,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
keyevent_t event = record->event;
switch (id) {
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE;
}
@ -108,42 +103,58 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case RGBLED_TOGGLE:
if (record->event.pressed) {
#ifdef RGB_ENABLE
rgblight_toggle();
#endif
}
break;
case RGBLED_INCREASE_HUE:
if (record->event.pressed) {
#ifdef RGB_ENABLE
rgblight_increase_hue();
#endif
}
break;
case RGBLED_DECREASE_HUE:
if (record->event.pressed) {
#ifdef RGB_ENABLE
rgblight_decrease_hue();
#endif
}
break;
case RGBLED_INCREASE_SAT:
if (record->event.pressed) {
#ifdef RGB_ENABLE
rgblight_increase_sat();
#endif
}
break;
case RGBLED_DECREASE_SAT:
if (record->event.pressed) {
#ifdef RGB_ENABLE
rgblight_decrease_sat();
#endif
}
break;
case RGBLED_INCREASE_VAL:
if (record->event.pressed) {
#ifdef RGB_ENABLE
rgblight_increase_val();
#endif
}
break;
case RGBLED_DECREASE_VAL:
if (record->event.pressed) {
#ifdef RGB_ENABLE
rgblight_decrease_val();
#endif
}
break;
case RGBLED_STEP_MODE:
if (record->event.pressed) {
#ifdef RGB_ENABLE
rgblight_step();
#endif
}
break;
}

@ -1,4 +1,4 @@
#include "s60-x.h"
#include "s60_x.h"
/* 0: Main layer

@ -1,4 +1,4 @@
#include "s60-x.h"
#include "s60_x.h"
/*
* Hasu

@ -1,4 +1,4 @@
#include "s60-x.h"
#include "s60_x.h"
/*
* HHKB Layout

@ -1,4 +1,4 @@
#include "s60-x.h"
#include "s60_x.h"
/* 0: Main layer

@ -14,7 +14,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "s60-x.h"
#include "s60_x.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layout 0: Default Layer

@ -1,4 +1,4 @@
#include "s60-x.h"
#include "s60_x.h"
/* Main layer:

@ -1,4 +1,4 @@
#include "s60-x.h"
#include "s60_x.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty

@ -1,4 +1,4 @@
#include "s60-x.h"
#include "s60_x.h"
// Poker fix with toggle and bit operation
// Fn + Esc = `

@ -1,4 +1,4 @@
#include "s60-x.h"
#include "s60_x.h"
// Poker fix with set(state transition)
// Fn + Esc = `

@ -5,11 +5,6 @@ DIY compact keyboard designed by VinnyCordeiro for Sentraq. Most of the keymaps
## S60X Resources
- [Massdrop page](https://www.massdrop.com/buy/sentraq-60-diy-keyboard-kit?mode=guest_open)
## Quickstart
If you just want to test a few layouts, the archive [s60-x_precompiled.zip](s60-x_precompiled.zip) contains pre-compiled .hex-files for all available keymaps. Not all of them are tested.
You only need to flash them onto your keyboard, which is explained below, there's no need to setup a build environment. For a full list
## Flashing your keyboard
The recommended programs for flashing your keyboard are [Atmel FLIP](http://www.atmel.com/tools/FLIP.aspx) (Windows) and [dfu-programmer](http://dfu-programmer.sourceforge.net/) (Linux/Windows).

@ -11,12 +11,6 @@
#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, B6, C6, C7, F1, F0, E6, B3, B2, B1, B0 }
#define UNUSED_PINS
/* number of backlight levels */
#define BACKLIGHT_PIN B7
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 3
#endif
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE

@ -0,0 +1 @@
#include "s60_x.h"

@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,98 @@
#include "satan.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl |
* `-----------------------------------------------------------'
*/
[_BL] = KEYMAP_ANSI(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC,KC_BSLS, \
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, MO(_FL), KC_LGUI, KC_SPC, KC_RALT,KC_RGUI, MO(_FL),KC_RCTL),
/* Keymap _FL: Function Layer
* ,-----------------------------------------------------------.
* | | | | | | | | | | | | | | RESET|
* |-----------------------------------------------------------|
* | | | | | | | | | | | |BL-|BL+|BL |
* |--------------------------------------------ΩΩ---------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | F1|F2 | F3|F4 | F5| F6| F7| F8| | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[_FL] = KEYMAP_ANSI(
#ifdef RGBLIGHT_ENABLE
KC_GRV, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD,_______,_______,_______, \
_______,_______,_______, _______, _______,_______,_______, _______),
#else
KC_GRV, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET, \
_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, BL_DEC, BL_INC,BL_TOGG, \
KC_DEL, KC_VOLD,KC_MUTE,KC_VOLU,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______, _______, _______,_______,_______,_______),
#endif
};
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

@ -0,0 +1 @@
# Colemak layout for GH60 Satan

@ -111,7 +111,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
)
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -120,19 +120,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -177,7 +177,7 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -189,7 +189,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
@ -198,7 +198,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
@ -207,7 +207,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -0,0 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

@ -0,0 +1,147 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Bathroom Epiphanies
#define PRODUCT tiger_lily
#define DESCRIPTION Tiger Lily controller for the Filco Majestouch 2
/*
* Frosty Flake Rev. 20140521 made by Bathroom Ephiphanies
* Ported from the Bathroom Epiphanies TMK Firmware:
* https://github.com/BathroomEpiphanies/epiphanies_tmk_keyboard/tree/master/be_controllers
*
*/
/* key matrix size */
#define MATRIX_ROWS 8 // Row0 - Row7 in the schematic
#define MATRIX_COLS 18 // ColA - ColR in the schematic
/*
* Keyboard Matrix Assignments
*/
#define UNUSED_PINS { B0, C4, D3 }
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

@ -0,0 +1,11 @@
#include "tiger_lily.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_INS,KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END,KC_PGDN, KC_P7, KC_P8, KC_P9,KC_PPLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3,KC_PENT, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, KC_APP,KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT, KC_P0,KC_PDOT)
};

@ -0,0 +1 @@
# The default keymap for tiger_lily

@ -0,0 +1,137 @@
/*
Copyright 2017 Gabriel Young <gabeplaysdrums@live.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
#endif
static uint8_t debouncing = DEBOUNCING_DELAY;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t scan_col(void) {
return (
(PINC&(1<<2) ? 0 : ((matrix_row_t)1<<0)) | \
(PINB&(1<<3) ? 0 : ((matrix_row_t)1<<1)) | \
(PINB&(1<<4) ? 0 : ((matrix_row_t)1<<2)) | \
(PINB&(1<<2) ? 0 : ((matrix_row_t)1<<3)) | \
(PINB&(1<<1) ? 0 : ((matrix_row_t)1<<4)) | \
(PINC&(1<<7) ? 0 : ((matrix_row_t)1<<5)) | \
(PINB&(1<<6) ? 0 : ((matrix_row_t)1<<6)) | \
(PINB&(1<<5) ? 0 : ((matrix_row_t)1<<7))
);
}
static void select_col(uint8_t col) {
switch (col) {
case 0: PORTD = (PORTD & ~0b01110111) | 0b01110110; break; \
case 1: PORTD = (PORTD & ~0b01110111) | 0b01100001; break; \
case 2: PORTD = (PORTD & ~0b01110111) | 0b01100101; break; \
case 3: PORTD = (PORTD & ~0b01110111) | 0b00000011; break; \
case 4: PORTD = (PORTD & ~0b01110111) | 0b00000111; break; \
case 5: PORTD = (PORTD & ~0b01110111) | 0b00010011; break; \
case 6: PORTD = (PORTD & ~0b01110111) | 0b00010111; break; \
case 7: PORTD = (PORTD & ~0b01110111) | 0b00100011; break; \
case 8: PORTD = (PORTD & ~0b01110111) | 0b00100111; break; \
case 9: PORTD = (PORTD & ~0b01110111) | 0b00110011; break; \
case 10: PORTD = (PORTD & ~0b01110111) | 0b01110010; break; \
case 11: PORTD = (PORTD & ~0b01110111) | 0b01100110; break; \
case 12: PORTD = (PORTD & ~0b01110111) | 0b01110000; break; \
case 13: PORTD = (PORTD & ~0b01110111) | 0b01100100; break; \
case 14: PORTD = (PORTD & ~0b01110111) | 0b01100000; break; \
case 15: PORTD = (PORTD & ~0b01110111) | 0b01000111; break; \
case 16: PORTD = (PORTD & ~0b01110111) | 0b01000011; break; \
case 17: PORTD = (PORTD & ~0b01110111) | 0b00110111; break;
}
}
void matrix_init(void) {
/* Column output pins */ \
DDRD |= 0b01110111; \
/* Row input pins */ \
DDRC &= ~0b10000100; \
DDRB &= ~0b01111110; \
PORTC |= 0b10000100; \
PORTB |= 0b01111110;
for (uint8_t i=0; i < MATRIX_ROWS; i++)
matrix[i] = matrix_debouncing[i] = 0;
matrix_init_quantum();
}
uint8_t matrix_scan(void) {
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
select_col(col);
_delay_us(3);
matrix_row_t col_scan = scan_col();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
bool prev_bit = matrix_debouncing[row] & ((matrix_row_t)1<<col);
bool curr_bit = col_scan & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
debouncing = DEBOUNCING_DELAY;
}
}
}
if (debouncing) {
if (--debouncing)
_delay_ms(1);
else
for (uint8_t i = 0; i < MATRIX_ROWS; i++)
matrix[i] = matrix_debouncing[i];
}
matrix_scan_quantum();
return 1;
}
inline matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}
void matrix_print(void) {
#ifndef NO_PRINT
print("\nr\\c ABCDEFGHIJKLMNOPQR\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix_row_t matrix_row = matrix_get_row(row);
xprintf("%02X: ", row);
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
bool curr_bit = matrix_row & (1<<col);
xprintf("%c", curr_bit ? '*' : '.');
}
print("\n");
}
#endif
}
uint8_t matrix_key_count(void) {
uint8_t count = 0;
for (uint8_t row = 0; row < MATRIX_ROWS; row++)
count += bitpop32(matrix[row]);
return count;
}

@ -0,0 +1,32 @@
tiger_lily keyboard firmware
======================
This is the firmware for Rev. 20161114 of the Tiger Lily controller by [Bathroom Epiphanies](http://bathroomepiphanies.com/controllers/), a replacement controller for the [Filco Majestouch 2 104 key](https://mechanicalkeyboards.com/shop/index.php?l=product_detail&p=1819). Bathroom Epiphanies has advised that the source is also compatible with the Black Petal controller, however I do not own an example to test against.
The code was adapted from the [BathroomEpiphanies TMK Firmware](https://github.com/BathroomEpiphanies/epiphanies_tmk_keyboard/tree/master/be_controllers).
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme](/).
## Building
Download or clone the whole firmware and navigate to the keyboards/tiger_lily folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make [default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

@ -0,0 +1,71 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u2
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
FAUXCLICKY_ENABLE ?= no # Use buzzer to emulate clicky switches
CUSTOM_MATRIX = yes
SRC += matrix.c

@ -0,0 +1,63 @@
#include "tiger_lily.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
DDRB |= (1<<7);
DDRC |= (1<<5) | (1<<6);
print_dec(usb_led);
if (usb_led & (1<<USB_LED_NUM_LOCK))
PORTC &= ~(1<<5);
else
PORTC |= (1<<5);
if (usb_led & (1<<USB_LED_SCROLL_LOCK))
PORTB &= ~(1<<7);
else
PORTB |= (1<<7);
if (usb_led & (1<<USB_LED_CAPS_LOCK))
PORTC &= ~(1<<6);
else
PORTC |= (1<<6);
led_set_user(usb_led);
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
__attribute__ ((weak))
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
}

@ -0,0 +1,50 @@
#ifndef TIGER_LILY_H
#define TIGER_LILY_H
#include "quantum.h"
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
/*
Matrix col/row mapping
,----. ,-------------------. ,-------------------. ,-------------------. ,--------------.
| J6 | | I4 | H4 | H2 | H6 | | A7 | E6 | D2 | D4 | | B4 | B7 | B6 | B0 | | C7 | C5 | A5 |
`----' `-------------------' `-------------------' `-------------------' `--------------'
,-------------------------------------------------------------------------. ,--------------. ,-------------------.
| J4 | J7 | I7 | H7 | G7 | G4 | F4 | F7 | E7 | D7 | R7 | R4 | E4 | B2 | | L4 | O4 | Q4 | | K1 | L1 | Q1 | Q0 |
|-------------------------------------------------------------------------| |--------------| |-------------------|
| J2 | J5 | I5 | H5 | G5 | G2 | F2 | F5 | E5 | D5 | R5 | R2 | E2 | B3 | | K4 | O7 | Q7 | | K5 | L5 | Q5 | O5 |
|-------------------------------------------------------------------------| '--------------' |-------------- |
| O5 | J3 | I3 | H3 | G3 | G6 | F6 | F3 | E3 | D3 | R3 | R6 | B1 | | K2 | L2 | Q2 | |
|-------------------------------------------------------------------------| ,----. |-------------------|
| N2 | J1 | I1 | H1 | G1 | G0 | F0 | F1 | E1 | D1 | R0 | N3 | | O6 | | K3 | L3 | Q3 | O3 |
|-------------------------------------------------------------------------| ,--------------. |-------------- |
| A4 | P2 | C6 | K6 | C0 | M3 | D0 | A1 | | O0 | K0 | L0 | | L6 | Q6 | |
`-------------------------------------------------------------------------' `--------------' `-------------------'
*/
#define KEYMAP( \
KJ6, KI4, KH4, KH2, KH6, KA7, KE6, KD2, KD4, KB4, KB7, KB6, KB0, KC7, KC5, KA5, \
KJ4, KJ7, KI7, KH7, KG7, KG4, KF4, KF7, KE7, KD7, KR7, KR4, KE4, KB2, KL4, KO4, KQ4, KK1, KL1, KQ1, KQ0, \
KJ2, KJ5, KI5, KH5, KG5, KG2, KF2, KF5, KE5, KD5, KR5, KR2, KE2, KB3, KK4, KO7, KQ7, KK5, KL5, KQ5, KO5, \
KI2, KJ3, KI3, KH3, KG3, KG6, KF6, KF3, KE3, KD3, KR3, KR6, KB1, KK2, KL2, KQ2, \
KN2, KI6, KJ1, KI1, KH1, KG1, KG0, KF0, KF1, KE1, KD1, KR0, KN3, KO6, KK3, KL3, KQ3, KO3, \
KA4, KP2, KC6, KK6, KC0, KM3, KD0, KA1, KO0, KK0, KL0, KL6, KQ6 \
) \
{ \
/* Columns and rows need to be swapped in the below definition */ \
/* A B C D E F G H I J K L M N O P Q R */ \
/* 0 */ { KC_NO, KB0, KC0, KD0, KC_NO, KF0, KG0, KC_NO, KC_NO, KC_NO, KK0, KL0, KC_NO, KC_NO, KO0, KC_NO, KQ0, KR0 }, \
/* 1 */ { KA1, KB1, KC_NO, KD1, KE1, KF1, KG1, KH1, KI1, KJ1, KK1, KL1, KC_NO, KC_NO, KC_NO, KC_NO, KQ1, KC_NO }, \
/* 2 */ { KC_NO, KB2, KC_NO, KD2, KE2, KF2, KG2, KH2, KI2, KJ2, KK2, KL2, KC_NO, KN2, KC_NO, KP2, KQ2, KR2 }, \
/* 3 */ { KC_NO, KB3, KC_NO, KD3, KE3, KF3, KG3, KH3, KI3, KJ3, KK3, KL3, KM3, KN3, KO3, KC_NO, KQ3, KR3 }, \
/* 4 */ { KA4, KB4, KC_NO, KD4, KE4, KF4, KG4, KH4, KI4, KJ4, KK4, KL4, KC_NO, KC_NO, KO4, KC_NO, KQ4, KR4 }, \
/* 5 */ { KA5, KC_NO, KC5, KD5, KE5, KF5, KG5, KH5, KI5, KJ5, KK5, KL5, KC_NO, KC_NO, KO5, KC_NO, KQ5, KR5 }, \
/* 6 */ { KC_NO, KB6, KC6, KC_NO, KE6, KF6, KG6, KH6, KI6, KJ6, KK6, KL6, KC_NO, KC_NO, KO6, KC_NO, KQ6, KR6 }, \
/* 7 */ { KA7, KB7, KC7, KD7, KE7, KF7, KG7, KH7, KI7, KJ7, KC_NO, KC_NO, KC_NO, KC_NO, KO7, KC_NO, KQ7, KR7 } \
}
#endif

@ -69,7 +69,7 @@ const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -79,17 +79,17 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
switch(id) {
case _DV:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DV);
persistent_default_layer_set(1UL<<_DV);
}
break;
case _QW:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QW);
persistent_default_layer_set(1UL<<_QW);
}
break;
case _CM:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_CM);
persistent_default_layer_set(1UL<<_CM);
}
break;
}

@ -285,7 +285,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*`-----------+---------------+---------+-------^^^------+-------^^^-------+---------+-----------------+--------------'*/
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}

@ -8,7 +8,7 @@ needed, they will be mapped to home row keys. The `keymap.c` file will contain
the exact changes. The diagrams in this README shows the highlights of the
changes from the default mappings.
I also decided to change all calls to `persistant_default_layer_set()` to
I also decided to change all calls to `persistent_default_layer_set()` to
`default_layer_set()` since this is my personal perference.
## Macros

@ -171,7 +171,7 @@ ALT_T(BACKLIT), _______ , _______ , KC_MPLY , KC_MNXT , _____
/*`---------+---------------+---------+-------^^^------+-------^^^-------+----------+--------+--------+--------------'*/
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -180,19 +180,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -71,7 +71,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}
};
void persistant_default_layer_set(uint16_t default_layer) {
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
@ -80,19 +80,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_COLEMAK);
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;

@ -299,7 +299,7 @@ float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
#endif /* AUDIO_ENABLE */
void persistant_default_layer_set(uint16_t default_layer)
void persistent_default_layer_set(uint16_t default_layer)
{
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
@ -427,7 +427,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case MACRO_QWERTY:
if (record->event.pressed)
{
persistant_default_layer_set(1UL<<LAYER_QWERTY);
persistent_default_layer_set(1UL<<LAYER_QWERTY);
}
break;

@ -1,6 +1,6 @@
# QMK Firmware for XIUDI's 60% XD60 PCB
![Top View of a pair of XD60 Keyboard](./xd60.JPG)
![Top View of a pair of XD60 Keyboard](./xd60.jpg)
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/readme.md).

@ -40,6 +40,7 @@
enum dynamic_macro_keycodes {
DYN_REC_START1 = DYNAMIC_MACRO_RANGE,
DYN_REC_START2,
DYN_REC_STOP,
DYN_MACRO_PLAY1,
DYN_MACRO_PLAY2,
};
@ -47,11 +48,22 @@ enum dynamic_macro_keycodes {
/* Blink the LEDs to notify the user about some event. */
void dynamic_macro_led_blink(void)
{
#ifdef BACKLIGHT_ENABLE
backlight_toggle();
_delay_ms(100);
backlight_toggle();
#endif
}
/* Convenience macros used for retrieving the debug info. All of them
* need a `direction` variable accessible at the call site.
*/
#define DYNAMIC_MACRO_CURRENT_SLOT() (direction > 0 ? 1 : 2)
#define DYNAMIC_MACRO_CURRENT_LENGTH(BEGIN, POINTER) \
((int)(direction * ((POINTER) - (BEGIN))))
#define DYNAMIC_MACRO_CURRENT_CAPACITY(BEGIN, END2) \
((int)(direction * ((END2) - (BEGIN)) + 1))
/**
* Start recording of the dynamic macro.
*
@ -61,6 +73,8 @@ void dynamic_macro_led_blink(void)
void dynamic_macro_record_start(
keyrecord_t **macro_pointer, keyrecord_t *macro_buffer)
{
dprintln("dynamic macro recording: started");
dynamic_macro_led_blink();
clear_keyboard();
@ -78,6 +92,8 @@ void dynamic_macro_record_start(
void dynamic_macro_play(
keyrecord_t *macro_buffer, keyrecord_t *macro_end, int8_t direction)
{
dprintf("dynamic macro: slot %d playback\n", DYNAMIC_MACRO_CURRENT_SLOT());
uint32_t saved_layer_state = layer_state;
clear_keyboard();
@ -96,35 +112,68 @@ void dynamic_macro_play(
/**
* Record a single key in a dynamic macro.
*
* @param macro_buffer[in] The start of the used macro buffer.
* @param macro_pointer[in,out] The current buffer position.
* @param macro_end2[in] The end of the other macro which shouldn't be overwritten.
* @param macro2_end[in] The end of the other macro.
* @param direction[in] Either +1 or -1, which way to iterate the buffer.
* @param record[in] The current keypress.
*/
void dynamic_macro_record_key(
keyrecord_t *macro_buffer,
keyrecord_t **macro_pointer,
keyrecord_t *macro_end2,
keyrecord_t *macro2_end,
int8_t direction,
keyrecord_t *record)
{
if (*macro_pointer + direction != macro_end2) {
/* If we've just started recording, ignore all the key releases. */
if (!record->event.pressed && *macro_pointer == macro_buffer) {
dprintln("dynamic macro: ignoring a leading key-up event");
return;
}
/* The other end of the other macro is the last buffer element it
* is safe to use before overwriting the other macro.
*/
if (*macro_pointer - direction != macro2_end) {
**macro_pointer = *record;
*macro_pointer += direction;
} else {
/* Notify about the end of buffer. The blinks are paired
* because they should happen on both down and up events. */
backlight_toggle();
dynamic_macro_led_blink();
}
dprintf(
"dynamic macro: slot %d length: %d/%d\n",
DYNAMIC_MACRO_CURRENT_SLOT(),
DYNAMIC_MACRO_CURRENT_LENGTH(macro_buffer, *macro_pointer),
DYNAMIC_MACRO_CURRENT_CAPACITY(macro_buffer, macro2_end));
}
/**
* End recording of the dynamic macro. Essentially just update the
* pointer to the end of the macro.
*/
void dynamic_macro_record_end(keyrecord_t *macro_pointer, keyrecord_t **macro_end)
void dynamic_macro_record_end(
keyrecord_t *macro_buffer,
keyrecord_t *macro_pointer,
int8_t direction,
keyrecord_t **macro_end)
{
dynamic_macro_led_blink();
/* Do not save the keys being held when stopping the recording,
* i.e. the keys used to access the layer DYN_REC_STOP is on.
*/
while (macro_pointer != macro_buffer &&
(macro_pointer - direction)->event.pressed) {
dprintln("dynamic macro: trimming a trailing key-down event");
macro_pointer -= direction;
}
dprintf(
"dynamic macro: slot %d saved, length: %d\n",
DYNAMIC_MACRO_CURRENT_SLOT(),
DYNAMIC_MACRO_CURRENT_LENGTH(macro_buffer, macro_pointer));
*macro_end = macro_pointer;
}
@ -152,7 +201,7 @@ bool process_record_dynamic_macro(uint16_t keycode, keyrecord_t *record)
* &macro_buffer macro_end
* v v
* +------------------------------------------------------------+
* |>>>>>> MACRO1 >>>>>>| |<<<<<<<<<<<<< MACRO2 <<<<<<<<<<<<<|
* |>>>>>> MACRO1 >>>>>> <<<<<<<<<<<<< MACRO2 <<<<<<<<<<<<<|
* +------------------------------------------------------------+
* ^ ^
* r_macro_end r_macro_buffer
@ -209,18 +258,17 @@ bool process_record_dynamic_macro(uint16_t keycode, keyrecord_t *record)
} else {
/* A macro is being recorded right now. */
switch (keycode) {
case MO(_DYN):
/* Use the layer key used to access the macro recording as
* a stop button. */
case DYN_REC_STOP:
/* Stop the macro recording. */
if (record->event.pressed) { /* Ignore the initial release
* just after the recoding
* starts. */
switch (macro_id) {
case 1:
dynamic_macro_record_end(macro_pointer, &macro_end);
dynamic_macro_record_end(macro_buffer, macro_pointer, +1, &macro_end);
break;
case 2:
dynamic_macro_record_end(macro_pointer, &r_macro_end);
dynamic_macro_record_end(r_macro_buffer, macro_pointer, -1, &r_macro_end);
break;
}
macro_id = 0;
@ -230,10 +278,10 @@ bool process_record_dynamic_macro(uint16_t keycode, keyrecord_t *record)
/* Store the key in the macro buffer and process it normally. */
switch (macro_id) {
case 1:
dynamic_macro_record_key(&macro_pointer, r_macro_end, +1, record);
dynamic_macro_record_key(macro_buffer, &macro_pointer, r_macro_end, +1, record);
break;
case 2:
dynamic_macro_record_key(&macro_pointer, macro_end, -1, record);
dynamic_macro_record_key(r_macro_buffer, &macro_pointer, macro_end, -1, record);
break;
}
return true;
@ -244,4 +292,8 @@ bool process_record_dynamic_macro(uint16_t keycode, keyrecord_t *record)
return true;
}
#undef DYNAMIC_MACRO_CURRENT_SLOT
#undef DYNAMIC_MACRO_CURRENT_LENGTH
#undef DYNAMIC_MACRO_CURRENT_CAPACITY
#endif

@ -49,7 +49,7 @@ bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
if ((keycode & QK_UNICODE_MAP) == QK_UNICODE_MAP && record->event.pressed) {
const uint32_t* map = unicode_map;
uint16_t index = keycode - QK_UNICODE_MAP;
uint32_t code = pgm_read_dword_far(&map[index]);
uint32_t code = pgm_read_dword(&map[index]);
if (code > 0xFFFF && code <= 0x10ffff && input_mode == UC_OSX) {
// Convert to UTF-16 surrogate pair
code -= 0x10000;

@ -1,18 +1,21 @@
# Quantum Mechanical Keyboard Firmware
[![Build Status](https://travis-ci.org/qmk/qmk_firmware.svg?branch=master)](https://travis-ci.org/qmk/qmk_firmware) [![Gitter](https://badges.gitter.im/qmk/qmk_firmware.svg)](https://gitter.im/qmk/qmk_firmware?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge)
[![Build Status](https://travis-ci.org/qmk/qmk_firmware.svg?branch=master)](https://travis-ci.org/qmk/qmk_firmware)
[![Gitter](https://img.shields.io/gitter/room/qmk/qmk_firmware.js.svg)](https://gitter.im/qmk/qmk_firmware)
[![Docs Status](https://img.shields.io/badge/docs-ready-orange.svg)](https://docs.qmk.fm)
[![GitHub contributors](https://img.shields.io/github/contributors/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/pulse/monthly)
[![GitHub forks](https://img.shields.io/github/forks/qmk/qmk_firmware.svg?style=social&label=Fork)](https://github.com/qmk/qmk_firmware/)
This is a keyboard firmware based on the [tmk_keyboard firmware](http://github.com/tmk/tmk_keyboard) with some useful features for Atmel AVR controllers, and more specifically, the [OLKB product line](http://olkb.com), the [ErgoDox EZ](http://www.ergodox-ez.com) keyboard, and the [Clueboard product line](http://clueboard.co/).
This is a keyboard firmware based on the [tmk\_keyboard firmware](http://github.com/tmk/tmk_keyboard) with some useful features for Atmel AVR and ARM controllers, and more specifically, the [OLKB product line](http://olkb.com), the [ErgoDox EZ](http://www.ergodox-ez.com) keyboard, and the [Clueboard product line](http://clueboard.co/).
## Official website (currently under construction with the move to the wiki)
## Official website
For an easy-to-read version of this document and the repository, check out [http://qmk.fm](http://qmk.fm). Nicely formatted keyboard and keymap listings are also available there, along with the ability to download .hex files instead of having to setup a build environment and compile them.
[http://qmk.fm](http://qmk.fm) is the official website of QMK, where you can find links to this page, the documentation, and the keyboards supported by QMK.
## Included Keyboards
## Supported Keyboards
* [Planck](/keyboards/planck/)
* [Preonic](/keyboards/preonic/)
* [Atomic](/keyboards/atomic/)
* [ErgoDox EZ](/keyboards/ergodox/)
* [Clueboard](/keyboards/clueboard/)
* [Cluepad](/keyboards/cluepad/)
@ -21,19 +24,8 @@ The project also includes community support for [lots of other keyboards](/keybo
## Maintainers
QMK is developed and maintained by Jack Humbert of OLKB with contributions from the community, and of course, [Hasu](https://github.com/tmk). This repo used to be a fork of [TMK](https://github.com/tmk/tmk_keyboard), and we are incredibly grateful for his founding contributions to the firmware. We've had to break the fork due to purely technical reasons - it simply became too different over time, and we've had to start refactoring some of the basic bits and pieces. We are huge fans of TMK and Hasu :)
QMK is developed and maintained by Jack Humbert of OLKB with contributions from the community, and of course, [Hasu](https://github.com/tmk). The OLKB product firmwares are maintained by [Jack Humbert](https://github.com/jackhumbert), the Ergodox EZ by [Erez Zukerman](https://github.com/ezuk), and the Clueboard by [Zach White](https://github.com/skullydazed).
This documentation is edited and maintained by Erez Zukerman of ErgoDox EZ. If you spot any typos or inaccuracies, please [open an issue](https://github.com/qmk/qmk_firmware/issues/new).
## Documentation
The OLKB product firmwares are maintained by [Jack Humbert](https://github.com/jackhumbert), the Ergodox EZ by [Erez Zukerman](https://github.com/ezuk), and the Clueboard by [Zach White](https://github.com/skullydazed).
## Documentation roadmap
This is not a tiny project. While this is the main readme, there are many other files you might want to consult. Here are some points of interest:
* [**The Wiki**](https://github.com/qmk/qmk_firmware/wiki) - the entirety of the readme has been moved here
* The readme for your own keyboard: This is found under `keyboards/<your keyboards's name>/`. So for the ErgoDox, it's [here](keyboards/ergodox/); for the Planck, it's [here](keyboards/planck/) and so on.
* The list of possible keycodes you can use in your keymap is actually spread out in a few different places:
* [doc/keycode.txt](doc/keycode.txt) - an explanation of those same keycodes.
* [quantum/quantum_keycodes.h](quantum/quantum_keycodes.h) - this is where the QMK-specific aliases are all set up. Things like the Hyper and Meh key, the Leader key, and all of the other QMK innovations. These are also explained and documented below, but `quantum_keycodes.h` is where they're actually defined.
* The [TMK documentation](doc/TMK_README.md). QMK is based on TMK, and this explains how it works internally.
[https://docs.qmk.fm](https://docs.qmk.fm) is hosted on [Gitbook](https://www.gitbook.com/book/qmk/firmware/details) and [Github](https://github.com/qmk/qmk_firmware_docs/) (they are synced). You can request changes by making a fork and [pull request](https://github.com/qmk/qmk_firmware_docs/pulls), or by clicking the "suggest an edit" link on any page of the Docs.

@ -89,9 +89,9 @@ DEBUG_HOST = localhost
#============================================================================
# Autodecct teensy loader
ifneq (, $(shell which teensy-loader-cli 2>/dev/null))
TEENSY_LOADER_CLI = teensy-loader-cli
TEENSY_LOADER_CLI ?= teensy-loader-cli
else
TEENSY_LOADER_CLI = teensy_loader_cli
TEENSY_LOADER_CLI ?= teensy_loader_cli
endif
# Program the device.
@ -100,43 +100,47 @@ program: $(BUILD_DIR)/$(TARGET).hex $(BUILD_DIR)/$(TARGET).eep
teensy: $(BUILD_DIR)/$(TARGET).hex
$(TEENSY_LOADER_CLI) -mmcu=$(MCU) -w -v $(BUILD_DIR)/$(TARGET).hex
BATCHISP ?= batchisp
flip: $(BUILD_DIR)/$(TARGET).hex
batchisp -hardware usb -device $(MCU) -operation erase f
batchisp -hardware usb -device $(MCU) -operation loadbuffer $(BUILD_DIR)/$(TARGET).hex program
batchisp -hardware usb -device $(MCU) -operation start reset 0
$(BATCHISP) -hardware usb -device $(MCU) -operation erase f
$(BATCHISP) -hardware usb -device $(MCU) -operation loadbuffer $(BUILD_DIR)/$(TARGET).hex program
$(BATCHISP) -hardware usb -device $(MCU) -operation start reset 0
DFU_PROGRAMMER ?= dfu-programmer
dfu: $(BUILD_DIR)/$(TARGET).hex sizeafter
until dfu-programmer $(MCU) get bootloader-version; do\
until $(DFU_PROGRAMMER) $(MCU) get bootloader-version; do\
echo "Error: Bootloader not found. Trying again in 5s." ;\
sleep 5 ;\
done
ifneq (, $(findstring 0.7, $(shell dfu-programmer --version 2>&1)))
dfu-programmer $(MCU) erase --force
ifneq (, $(findstring 0.7, $(shell $(DFU_PROGRAMMER) --version 2>&1)))
$(DFU_PROGRAMMER) $(MCU) erase --force
else
dfu-programmer $(MCU) erase
$(DFU_PROGRAMMER) $(MCU) erase
endif
dfu-programmer $(MCU) flash $(BUILD_DIR)/$(TARGET).hex
dfu-programmer $(MCU) reset
$(DFU_PROGRAMMER) $(MCU) flash $(BUILD_DIR)/$(TARGET).hex
$(DFU_PROGRAMMER) $(MCU) reset
dfu-start:
dfu-programmer $(MCU) reset
dfu-programmer $(MCU) start
$(DFU_PROGRAMMER) $(MCU) reset
$(DFU_PROGRAMMER) $(MCU) start
flip-ee: $(BUILD_DIR)/$(TARGET).hex $(BUILD_DIR)/$(TARGET).eep
$(COPY) $(BUILD_DIR)/$(TARGET).eep $(BUILD_DIR)/$(TARGET)eep.hex
batchisp -hardware usb -device $(MCU) -operation memory EEPROM erase
batchisp -hardware usb -device $(MCU) -operation memory EEPROM loadbuffer $(BUILD_DIR)/$(TARGET)eep.hex program
batchisp -hardware usb -device $(MCU) -operation start reset 0
$(BATCHISP) -hardware usb -device $(MCU) -operation memory EEPROM erase
$(BATCHISP) -hardware usb -device $(MCU) -operation memory EEPROM loadbuffer $(BUILD_DIR)/$(TARGET)eep.hex program
$(BATCHISP) -hardware usb -device $(MCU) -operation start reset 0
$(REMOVE) $(BUILD_DIR)/$(TARGET)eep.hex
dfu-ee: $(BUILD_DIR)/$(TARGET).hex $(BUILD_DIR)/$(TARGET).eep
ifneq (, $(findstring 0.7, $(shell dfu-programmer --version 2>&1)))
dfu-programmer $(MCU) flash --eeprom $(BUILD_DIR)/$(TARGET).eep
$(DFU_PROGRAMMER) $(MCU) flash --eeprom $(BUILD_DIR)/$(TARGET).eep
else
dfu-programmer $(MCU) flash-eeprom $(BUILD_DIR)/$(TARGET).eep
$(DFU_PROGRAMMER) $(MCU) flash-eeprom $(BUILD_DIR)/$(TARGET).eep
endif
dfu-programmer $(MCU) reset
$(DFU_PROGRAMMER) $(MCU) reset
# Convert hex to bin.
flashbin: $(BUILD_DIR)/$(TARGET).hex

@ -151,5 +151,7 @@ endif
# List any extra directories to look for libraries here.
EXTRALIBDIRS = $(RULESPATH)/ld
DFU_UTIL ?= dfu-util
dfu-util: $(BUILD_DIR)/$(TARGET).bin sizeafter
dfu-util $(DFU_ARGS) -D $(BUILD_DIR)/$(TARGET).bin
$(DFU_UTIL) $(DFU_ARGS) -D $(BUILD_DIR)/$(TARGET).bin

@ -26,6 +26,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "action_macro.h"
#include "action_util.h"
#include "action.h"
#include "wait.h"
#ifdef DEBUG_ACTION
#include "debug.h"
@ -438,6 +439,9 @@ void process_action(keyrecord_t *record, action_t action)
} else {
if (tap_count > 0) {
dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
if (action.layer_tap.code == KC_CAPS) {
wait_ms(80);
}
unregister_code(action.layer_tap.code);
} else {
dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
@ -537,6 +541,21 @@ void process_action(keyrecord_t *record, action_t action)
break;
}
#ifndef NO_ACTION_LAYER
// if this event is a layer action, update the leds
switch (action.kind.id) {
case ACT_LAYER:
#ifndef NO_ACTION_TAPPING
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
#endif
led_set(host_keyboard_leds());
break;
default:
break;
}
#endif
#ifndef NO_ACTION_ONESHOT
/* Because we switch layers after a oneshot event, we need to release the
* key before we leave the layer or no key up event will be generated.

@ -61,23 +61,51 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# include "visualizer/visualizer.h"
#endif
#ifdef MATRIX_HAS_GHOST
extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
static matrix_row_t get_real_keys(uint8_t row, matrix_row_t rowdata){
matrix_row_t out = 0;
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
//read each key in the row data and check if the keymap defines it as a real key
if (pgm_read_byte(&keymaps[0][row][col]) && (rowdata & (1<<col))){
//this creates new row data, if a key is defined in the keymap, it will be set here
out |= 1<<col;
}
}
return out;
}
static inline bool popcount_more_than_one(matrix_row_t rowdata)
{
rowdata &= rowdata-1; //if there are less than two bits (keys) set, rowdata will become zero
return rowdata;
}
#ifdef MATRIX_HAS_GHOST
static bool has_ghost_in_row(uint8_t row)
static inline bool has_ghost_in_row(uint8_t row, matrix_row_t rowdata)
{
matrix_row_t matrix_row = matrix_get_row(row);
// No ghost exists when less than 2 keys are down on the row
if (((matrix_row - 1) & matrix_row) == 0)
/* No ghost exists when less than 2 keys are down on the row.
If there are "active" blanks in the matrix, the key can't be pressed by the user,
there is no doubt as to which keys are really being pressed.
The ghosts will be ignored, they are KC_NO. */
rowdata = get_real_keys(row, rowdata);
if ((popcount_more_than_one(rowdata)) == 0){
return false;
// Ghost occurs when the row shares column line with other row
}
/* Ghost occurs when the row shares a column line with other row,
and two columns are read on each row. Blanks in the matrix don't matter,
so they are filtered out.
If there are two or more real keys pressed and they match columns with
at least two of another row's real keys, the row will be ignored. Keep in mind,
we are checking one row at a time, not all of them at once.
*/
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
if (i != row && (matrix_get_row(i) & matrix_row))
if (i != row && popcount_more_than_one(get_real_keys(i, matrix_get_row(i)) & rowdata)){
return true;
}
}
return false;
}
#endif
__attribute__ ((weak))
@ -127,7 +155,7 @@ void keyboard_task(void)
{
static matrix_row_t matrix_prev[MATRIX_ROWS];
#ifdef MATRIX_HAS_GHOST
static matrix_row_t matrix_ghost[MATRIX_ROWS];
// static matrix_row_t matrix_ghost[MATRIX_ROWS];
#endif
static uint8_t led_status = 0;
matrix_row_t matrix_row = 0;
@ -139,18 +167,18 @@ void keyboard_task(void)
matrix_change = matrix_row ^ matrix_prev[r];
if (matrix_change) {
#ifdef MATRIX_HAS_GHOST
if (has_ghost_in_row(r)) {
if (has_ghost_in_row(r, matrix_row)) {
/* Keep track of whether ghosted status has changed for
* debugging. But don't update matrix_prev until un-ghosted, or
* the last key would be lost.
*/
if (debug_matrix && matrix_ghost[r] != matrix_row) {
matrix_print();
}
matrix_ghost[r] = matrix_row;
//if (debug_matrix && matrix_ghost[r] != matrix_row) {
// matrix_print();
//}
//matrix_ghost[r] = matrix_row;
continue;
}
matrix_ghost[r] = matrix_row;
//matrix_ghost[r] = matrix_row;
#endif
if (debug_matrix) matrix_print();
for (uint8_t c = 0; c < MATRIX_COLS; c++) {

@ -57,7 +57,6 @@ static inline bool IS_RELEASED(keyevent_t event) { return (!IS_NOEVENT(event) &&
.time = (timer_read() | 1) \
}
/* it runs once at early stage of startup before keyboard_init. */
void keyboard_setup(void);
/* it runs once after initializing host side protocol, debug and MCU peripherals. */

@ -1 +0,0 @@
<html><head><meta http-equiv="refresh" content="0; url=http://qmk.fm/keyboards/ergodox/" /></head></html>

@ -33,18 +33,19 @@ if [[ "$TRAVIS_COMMIT_MESSAGE" != *"[skip build]"* ]] ; then
make ergodox-ez AUTOGEN=true
find . -name ".build" | xargs rm -rf
cd ..
git clone https://$GH_TOKEN@github.com/jackhumbert/qmk.fm.git
cd qmk.fm
git submodule update --init --recursive
#git submodule update --init --recursive
#rm -rf keyboard
#rm -rf keyboards
yes | cp -rf ../qmk_firmware/keyboards .
#yes | cp -rf ../qmk_firmware/keyboards .
#mkdir keyboards/ergodox_ez/
cp ../qmk_firmware/util/ergodox_ez.html keyboards/ergodox_ez/index.html
cp ../qmk_firmware/readme.md qmk_readme.md
./generate.sh
#cp ../qmk_firmware/util/ergodox_ez.html keyboards/ergodox_ez/index.html
#cp ../qmk_firmware/readme.md qmk_readme.md
#./generate.sh
rm -f _compiled/*.hex
for file in ../qmk_firmware/keyboards/*/keymaps/*/*.hex; do mv -v "$file" "_compiled/${file##*/}"; done
git add -A
git commit -m "generated from qmk/qmk_firmware@${rev}"

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