added an ISO split spacebar layout, keymap and readme files (#4165)
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# iso layout with a split spacebar
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i needed to have an ISO layout
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and i wanted to have a split spacebar
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i couldn't find anything ready so i cobbled this together
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---- Layer 0 - BL
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this is basically the standard iso layout with the addition of the split spacebar
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menu key (KC_APP) is used to move to the next layer
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the key in between the two spacebars is the function key
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*,-----------------------------------------------------------.
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*| ' | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Backsp |
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*|-----------------------------------------------------------|
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*| Tab | q | w | e | r | t | y | u | i | o | p | [ | ] |enter|
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*|------------------------------------------------------ |
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*| Caps | a | s | d | f | g | h | j | k | l | ; | ' | # | |
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*|-----------------------------------------------------------|
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*|Shft| < | z | x | c | v | b | n | m | , | . | / | Shift |
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*|-----------------------------------------------------------|
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*|Ctrl|Gui |Alt | Space | FN | Space |Alt |Gui | NL |Ctrl |
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*`-----------------------------------------------------------'
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---- Layer 1 - FL
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quite standard function layer
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arrow keys and mouse movement/buttons on the home row
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*,-----------------------------------------------------------.
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*|ESC|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL |
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*|-----------------------------------------------------------|
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*| | | | | | | | | | |prt| | | |
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*|------------------------------------------------------ |
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*| |m l|m d|m u|m r| | | l | d | u | r | | | |
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*|-----------------------------------------------------------|
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*| | | | | |mb1|mb2| |hm |pgd|pgu|end| |
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*|-----------------------------------------------------------|
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*| | | | | | | | | | |
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*`-----------------------------------------------------------'
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---- Layer 2 - NL
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numbers numbers numbers...
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first key (top left) to return to BL
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menu key (KC_APP) is used to move to the next layer
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*,-----------------------------------------------------------.
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*|BL | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | | |
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*|-----------------------------------------------------------|
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*| | 4 | 5 | 6 | * | / | | 4 | 5 | 6 | * | / | ] | |
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*|------------------------------------------------------ |
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*| | 7 | 8 | 9 | + | - | | 1 | 2 | 3 | + | - | | |
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*|-----------------------------------------------------------|
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*| | | 0 | , | . | = | | | 0 | , | . | = | |
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*|-----------------------------------------------------------|
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*| | | | | | | | | RL | |
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*`-----------------------------------------------------------'
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---- Layer 3 - BL
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all the fancy lights
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and useful reset button (top right)
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*,-----------------------------------------------------------.
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*|BL | | | | | | | | | | | | |Reset |
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*|-----------------------------------------------------------|
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*| |tog|mod|hui|hud| | |sai|sad|vai|vad| | | |
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*|------------------------------------------------------ |
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*| |sta|bre|rai|swi| | |sna|kni|gra|xms| | | |
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*|-----------------------------------------------------------|
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*| | |bd |bt |bi |bs | | | | | | | |
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*|-----------------------------------------------------------|
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*| | | | | | | | | BL | |
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*`-----------------------------------------------------------'
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@ -0,0 +1,193 @@
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// using as reference
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// https://docs.qmk.fm/#/keymap
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// thanks to atlacat, hailbreno, itsaferbie and weeheavy...
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// and special thanks to AGausmann and drashna for the layer-activated RGB underglow
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// https://www.reddit.com/r/olkb/comments/6t1vdu/update_layeractivated_rgb_underglow/
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// https://github.com/AGausmann/qmk_firmware/blob/agausmann-v3.x/keyboards/nyquist/keymaps/agausmann/keymap.c
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#include QMK_KEYBOARD_H
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// Helpful defines
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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/*
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* Each layer gets a name for readability.
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* The underscores don't mean anything - you can
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* have a layer called STUFF or any other name.
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* Layer names don't all need to be of the same
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* length, and you can also skip them entirely
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* and just use numbers.
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*
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*/
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#define BL 0 // Base Layer
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#define FL 1 // Function Layer
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#define NL 2 // Numpad Layer
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#define RL 3 // RGB Layer
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/*
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* Let's give an easier name to the RGB modes
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* and assign the ones we want to the different layer
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* these will then be used by the function below
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*
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*/
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#define RGB_STA RGB_M_P //rgb static
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#define RGB_BRE RGB_M_B //rgb breathe
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#define RGB_RAI RGB_M_R //rgb rainbow
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#define RGB_SWI RGB_M_SW //rgb swirl
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#define RGB_SNA RGB_M_SN //rgb snake
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#define RGB_KNI RGB_M_K //rgb knight
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#define RGB_GRA RGB_M_G //rgb gradient
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#define RGB_XMS RGB_M_X //rgb christmas
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//
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#define RGB_BL_MODE rgblight_mode_noeeprom(3) //rgb mode for BL layer
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#define RGB_BL_LIGHT rgblight_sethsv_noeeprom_turquoise() //rgb light for BL layer
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//
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#define RGB_FL_MODE rgblight_mode_noeeprom(1) //rgb mode for FL layer
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#define RGB_FL_LIGHT rgblight_sethsv_noeeprom_orange() //rgb light for FL layer
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//
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#define RGB_NL_MODE rgblight_mode_noeeprom(12) //rgb mode for NL layer
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#define RGB_NL_LIGHT rgblight_sethsv_noeeprom_turquoise() //rgb light for NL layer
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//
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#define RGB_RL_MODE rgblight_mode_noeeprom(22) //rgb mode for RL layer
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#define RGB_RL_LIGHT rgblight_sethsv_noeeprom_red() //rgb light for RL layer
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap BL: Base Layer (Default Layer)
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*
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* ,-----------------------------------------------------------.
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* | ' | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Backsp |
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* |-----------------------------------------------------------|
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* | Tab | q | w | e | r | t | y | u | i | o | p | [ | ] |enter|
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* |------------------------------------------------------ |
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* | Caps | a | s | d | f | g | h | j | k | l | ; | ' | # | |
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* |-----------------------------------------------------------|
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* |Shft| < | z | x | c | v | b | n | m | , | . | / | Shift |
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* |-----------------------------------------------------------|
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* |Ctrl|Gui |Alt | Space | FN | Space |Alt |Gui | NL |Ctrl |
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* `-----------------------------------------------------------'
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*/
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[BL] = LAYOUT_60_iso_split(
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// 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB , KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
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KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(FL), KC_SPC, KC_RALT, KC_RGUI, TO(NL), KC_RCTL),
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/* Keymap FL: Function Layer
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*
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* ,-----------------------------------------------------------.
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* |ESC|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL |
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* |-----------------------------------------------------------|
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* | | | | | | | | | | |prt| | | |
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* |------------------------------------------------------ |
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* | |m l|m d|m u|m r| | | l | d | u | r | | | |
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* |-----------------------------------------------------------|
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* | | | | | |mb1|mb2| |hm |pgd|pgu|end| |
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* |-----------------------------------------------------------|
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* | | | | | | | | | | |
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* `-----------------------------------------------------------'
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*/
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[FL] = LAYOUT_60_iso_split(
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// 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
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_______ , _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______,
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_______, KC_MS_LEFT,KC_MS_DOWN,KC_MS_UP, KC_MS_RIGHT,_______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______,
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_______, _______, _______, _______, _______, KC_MS_BTN1,KC_MS_BTN2,_______, KC_HOME, KC_PGDOWN, KC_PGUP, KC_END, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
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/* Keymap NL: Numpad Layer
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*
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* ,-----------------------------------------------------------.
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* |BL | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | | |
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* |-----------------------------------------------------------|
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* | | 4 | 5 | 6 | * | / | | 4 | 5 | 6 | * | / | ] | |
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* |------------------------------------------------------ |
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* | | 7 | 8 | 9 | + | - | | 1 | 2 | 3 | + | - | | |
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* |-----------------------------------------------------------|
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* | | | 0 | , | . | = | | | 0 | , | . | = | |
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* |-----------------------------------------------------------|
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* | | | | | | | | | RL | |
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* `-----------------------------------------------------------'
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*/
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[NL] = LAYOUT_60_iso_split(
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// 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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TG(NL), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______,
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_______, KC_4, KC_5, KC_6, KC_PAST, KC_PSLS, _______, KC_4, KC_5, KC_6, KC_PAST, KC_PSLS, _______,
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_______, KC_7, KC_8, KC_9, KC_PPLS, KC_PMNS, _______, KC_1, KC_2, KC_3, KC_PPLS, KC_PMNS, _______, _______,
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_______, KC_0, KC_COMM, KC_DOT, KC_EQL, _______, _______, _______, KC_0, KC_COMM, KC_DOT, KC_EQL, _______,
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_______, _______, _______, _______, MO(FL), _______, _______, _______, TG(RL), _______),
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/* Keymap RL: RGB Layer
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*
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* ,-----------------------------------------------------------.
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* |BL | | | | | | | | | | | | |Reset |
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* |-----------------------------------------------------------|
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* | |tog|mod|hui|hud| | |sai|sad|vai|vad| | | |
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* |------------------------------------------------------ |
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* | |sta|bre|rai|swi| | |sna|kni|gra|xms| | | |
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* |-----------------------------------------------------------|
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* | | |bd |bt |bi |bs | | | | | | | |
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* |-----------------------------------------------------------|
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* | | | | | | | | | BL | |
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* `-----------------------------------------------------------'
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*/
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[RL] = LAYOUT_60_iso_split(
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// 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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TG(RL), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
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_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, _______, _______, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______,
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_______, RGB_STA, RGB_BRE, RGB_RAI, RGB_SWI, _______, _______, RGB_SNA, RGB_KNI, RGB_GRA, RGB_XMS, _______, _______, _______,
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_______, BL_DEC, BL_TOGG, BL_INC, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, MO(FL), _______, _______, _______, TO(BL), _______),
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};
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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// layer-activated RGB underglow
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void matrix_scan_user(void) {
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#ifdef RGBLIGHT_ENABLE
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static uint8_t old_layer = 1;
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uint8_t new_layer = biton32(layer_state);
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if (old_layer != new_layer) {
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switch (new_layer) {
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case BL:
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RGB_BL_MODE;
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RGB_BL_LIGHT;
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break;
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case FL:
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RGB_FL_MODE;
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RGB_FL_LIGHT;
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break;
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case NL:
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RGB_NL_MODE;
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// RGB_NL_LIGHT;
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break;
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case RL:
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RGB_RL_MODE;
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// RGB_RL_LIGHT;
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break;
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}
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old_layer = new_layer;
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}
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#endif //RGBLIGHT_ENABLE
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}
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