diff --git a/keyboards/crkbd/keymaps/like_jis/config.h b/keyboards/crkbd/keymaps/like_jis/config.h
index 0e2960a937..a061b4fb09 100644
--- a/keyboards/crkbd/keymaps/like_jis/config.h
+++ b/keyboards/crkbd/keymaps/like_jis/config.h
@@ -34,7 +34,7 @@ along with this program. If not, see .
#define PREVENT_STUCK_MODIFIERS
#define TAPPING_FORCE_HOLD
-#define TAPPING_TERM 150
+#define TAPPING_TERM 250
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
diff --git a/keyboards/crkbd/keymaps/like_jis/keymap.c b/keyboards/crkbd/keymaps/like_jis/keymap.c
index 42d36de449..b1b6c64b1e 100644
--- a/keyboards/crkbd/keymaps/like_jis/keymap.c
+++ b/keyboards/crkbd/keymaps/like_jis/keymap.c
@@ -7,6 +7,7 @@
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
+#include "oled_helper.h"
extern keymap_config_t keymap_config;
@@ -21,27 +22,35 @@ extern uint8_t is_master;
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
-#define _QWERTY 0
-#define _LOWER 3
-#define _RAISE 4
-#define _ADJUST 16
+enum layer_number {
+ _BASE = 0,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
+};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
+ KANJI,
RGBRST
};
-#define KC______ KC_TRNS
-#define KC_XXXXX KC_NO
-#define KC_KANJI KC_GRV
+enum tapdances{
+ TD_CODO = 0,
+ // TD_MNUB,
+};
+// Layer Mode aliases
#define KC_LOWER LOWER
#define KC_RAISE RAISE
-#define KC_RST RESET
+#define KC______ KC_TRNS
+#define KC_XXXXX KC_NO
+#define KC_KANJI KANJI
+#define KC_RST RESET
#define KC_LRST RGBRST
#define KC_LTOG RGB_TOG
#define KC_LHUI RGB_HUI
@@ -51,31 +60,41 @@ enum custom_keycodes {
#define KC_LVAI RGB_VAI
#define KC_LVAD RGB_VAD
#define KC_LMOD RGB_MOD
-
#define KC_KNRM AG_NORM
#define KC_KSWP AG_SWAP
-#define KC_GUAP LALT_T(KC_APP)
+
+#define KC_TBSF LSFT_T(KC_TAB)
+// #define KC_SPSF LSFT_T(KC_SPC)
+#define KC_ALAP LALT_T(KC_APP)
+
+#define KC_CODO TD(TD_CODO)
+// #define KC_MNUB TD(TD_MNUB)
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT),
+ // [TD_MNUB] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, LSFT(KC_RO)),
+};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_QWERTY] = LAYOUT_kc( \
+ [_BASE] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
ESC, Q, W, E, R, T, Y, U, I, O, P, MINS,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
- LSFT, A, S, D, F, G, H, J, K, L, UP, ENT,\
+ TBSF, A, S, D, F, G, H, J, K, L, UP, ENT,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
- LCTRL, Z, X, C, V, B, N, M, COMM, LEFT, DOWN, RGHT,\
+ LCTRL, Z, X, C, V, B, N, M, CODO, LEFT, DOWN, RGHT,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- LGUI, LOWER, BSPC, SPC, RAISE, GUAP \
+ LGUI, LOWER, BSPC, SPC, RAISE, ALAP \
//`--------------------' `--------------------'
),
[_LOWER] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
- TAB, F1, F2, F3, F4, F5, XXXXX, MINS, EQL, JYEN, LBRC, RBRC,\
+ _____, F1, F2, F3, F4, F5, XXXXX, MINS, EQL, JYEN, LBRC, RBRC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
_____, F6, F7, F8, F9, F10, XXXXX, XXXXX, XXXXX, SCLN, QUOT, BSLS,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
- _____, F11, F12, XXXXX, KANJI, ENT, XXXXX, XXXXX, COMM, DOT, SLSH, RO,\
+ _____, F11, F12, TAB, KANJI, ENT, XXXXX, XXXXX, COMM, DOT, SLSH, RO,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_____, _____, DEL, _____, _____, APP \
//`--------------------' `--------------------'
@@ -83,11 +102,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_RAISE] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
- _____, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, XXXXX,\
+ _____, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, PSLS,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
- _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 4, 5, 6, QUOT, XXXXX,\
+ _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, QUOT, 4, 5, 6, PPLS, PAST,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
- _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 0, 1, 2, 3, DOT, XXXXX,\
+ _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 0, 1, 2, 3, DOT, PMNS,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_____, _____, BSPC, _____, _____, LALT \
//`--------------------' `--------------------'
@@ -95,152 +114,182 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ADJUST] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
- _____, RST, LRST, KNRM, KSWP,XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
+ _____, RST, LRST, KNRM, KSWP, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+-------+------+------+------+-----| |------+------+------+------+------+------|
- _____, LTOG, LHUI, LSAI, LVAI,XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, PGUP, XXXXX,\
+ _____, LTOG, LHUI, LSAI, LVAI, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, PGUP, XXXXX,\
//|------+-------+------+------+------+-----| |------+------+------+------+------+------|
- _____, LMOD, LHUD, LSAD, LVAD,XXXXX, XXXXX, XXXXX, XXXXX, HOME, PGDN, END,\
+ _____, LMOD, LHUD, LSAD, LVAD, XXXXX, XXXXX, XXXXX, XXXXX, HOME, PGDN, END,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_____, _____, XXXXX, _____, _____, XXXXX \
//`--------------------' `--------------------'
)
};
-int RGB_current_mode;
+#define L_BASE _BASE
+#define L_LOWER (1<<_LOWER)
+#define L_RAISE (1<<_RAISE)
+#define L_ADJUST (1<<_ADJUST)
+#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
-// Setting ADJUST layer RGB back to default
-static inline void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
- if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
- layer_on(layer3);
- } else {
- layer_off(layer3);
+#ifdef SSD1306OLED
+typedef struct {
+ uint8_t state;
+ char name[8];
+}LAYER_DISPLAY_NAME;
+
+#define LAYER_DISPLAY_MAX 5
+const LAYER_DISPLAY_NAME layer_display_name[LAYER_DISPLAY_MAX] = {
+ {L_BASE, "Base"},
+ {L_BASE + 1, "Base"},
+ {L_LOWER, "Lower"},
+ {L_RAISE, "Raise"},
+ {L_ADJUST_TRI, "Adjust"}
+};
+
+static inline const char* get_leyer_status(void) {
+
+ for (uint8_t i = 0; i < LAYER_DISPLAY_MAX; ++i) {
+ if (layer_state == 0 && layer_display_name[i].state == default_layer_state) {
+
+ return layer_display_name[i].name;
+ } else if (layer_state != 0 && layer_display_name[i].state == layer_state) {
+
+ return layer_display_name[i].name;
+ }
}
-}
-void matrix_init_user(void) {
- #ifdef RGBLIGHT_ENABLE
- RGB_current_mode = rgblight_config.mode;
- #endif
- //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
- #ifdef SSD1306OLED
- iota_gfx_init(!has_usb()); // turns on the display
- #endif
+ return "?";
}
-//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
-#ifdef SSD1306OLED
+static char layer_status_buf[24] = "Layer state ready.\n";
+static inline void update_keymap_status(void) {
+ snprintf(layer_status_buf, sizeof(layer_status_buf) - 1, "OS:%s Layer:%s\n",
+ keymap_config.swap_lalt_lgui? "win" : "mac", get_leyer_status());
+}
-// When add source files to SRC in rules.mk, you can use functions.
-const char *read_layer_state(void);
-const char *read_logo(void);
-void set_keylog(uint16_t keycode, keyrecord_t *record);
-const char *read_keylog(void);
-const char *read_keylogs(void);
+static inline void render_keymap_status(struct CharacterMatrix *matrix) {
-// const char *read_mode_icon(bool swap);
-// const char *read_host_led_state(void);
-// void set_timelog(void);
-// const char *read_timelog(void);
+ matrix_write(matrix, layer_status_buf);
+}
+
+#define UPDATE_KEYMAP_STATUS() update_keymap_status()
+#define RENDER_KEYMAP_STATUS(a) render_keymap_status(a)
-#ifdef RGBLIGHT_ENABLE
- const char *read_rgb_info(void);
- #define RENDER_RGB_INFO(m) matrix_write_ln(m, (const char*)read_rgb_info())
#else
- #define RENDER_RGB_INFO(m)
+
+#define UPDATE_KEYMAP_STATUS()
+#define RENDER_KEYMAP_STATUS(a)
+
#endif
+static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
-void matrix_scan_user(void) {
- iota_gfx_task();
+ pressed ? layer_on(layer1) : layer_off(layer1);
+ IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
}
-static inline void matrix_render_user(struct CharacterMatrix *matrix) {
- if (is_master) {
- // If you want to change the display of OLED, you need to change here
- matrix_write_ln(matrix, read_layer_state());
- matrix_write_ln(matrix, read_keylog());
- RENDER_RGB_INFO(matrix);
- // matrix_write_ln(matrix, read_keylogs());
- // matrix_write_ln(matrix, read_host_led_state());
-
- // matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
- // matrix_write_ln(matrix, read_timelog());
- } else {
- matrix_write(matrix, read_logo());
+int RGB_current_mode;
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+
+ UPDATE_KEY_STATUS(keycode, record);
+
+ bool result = false;
+ switch (keycode) {
+ case LOWER:
+ update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
+ break;
+ case RAISE:
+ update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
+ break;
+ case KANJI:
+ if (record->event.pressed) {
+ if (keymap_config.swap_lalt_lgui == false) {
+ register_code(KC_LANG2);
+ } else {
+ SEND_STRING(SS_LALT("`"));
+ }
+ } else {
+ unregister_code(KC_LANG2);
+ }
+ break;
+ #ifdef RGBLIGHT_ENABLE
+ case RGB_MOD:
+ if (record->event.pressed) {
+ rgblight_mode(RGB_current_mode);
+ rgblight_step();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ break;
+ case RGBRST:
+ if (record->event.pressed) {
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ break;
+ #endif
+ default:
+ result = true;
+ break;
}
+
+ UPDATE_KEYMAP_STATUS();
+ return result;
+}
+
+void matrix_init_user(void) {
+ #ifdef RGBLIGHT_ENABLE
+ RGB_current_mode = rgblight_config.mode;
+ #endif
+ //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
+ #ifdef SSD1306OLED
+ iota_gfx_init(!has_usb()); // turns on the display
+ #endif
+}
+
+//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
+#ifdef SSD1306OLED
+
+void matrix_scan_user(void) {
+ iota_gfx_task(); // this is what updates the display continuously
}
-static inline void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
+static inline void matrix_update(struct CharacterMatrix *dest,
+ const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
-void iota_gfx_task_user(void) {
- struct CharacterMatrix matrix;
- matrix_clear(&matrix);
- matrix_render_user(&matrix);
- matrix_update(&display, &matrix);
+static inline void render_status(struct CharacterMatrix *matrix) {
+
+ UPDATE_LED_STATUS();
+ RENDER_LED_STATUS(matrix);
+ RENDER_KEYMAP_STATUS(matrix);
+ UPDATE_LOCK_STATUS();
+ RENDER_LOCK_STATUS(matrix);
+ RENDER_KEY_STATUS(matrix);
}
-#endif
+void iota_gfx_task_user(void) {
+ struct CharacterMatrix matrix;
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- #ifdef SSD1306OLED
- if (record->event.pressed) {
- set_keylog(keycode, record);
- // set_timelog();
+ #if DEBUG_TO_SCREEN
+ if (debug_enable) {
+ return;
}
#endif
- switch (keycode) {
- case LOWER:
- if (record->event.pressed) {
- layer_on(_LOWER);
- update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
- } else {
- layer_off(_LOWER);
- update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
- }
- break;
- case RAISE:
- if (record->event.pressed) {
- layer_on(_RAISE);
- update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
- } else {
- layer_off(_RAISE);
- update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
- }
- break;
- case ADJUST:
- if (record->event.pressed) {
- layer_on(_ADJUST);
- } else {
- layer_off(_ADJUST);
- }
- break;
-
- #ifdef RGBLIGHT_ENABLE
- case RGB_MOD:
- if (record->event.pressed) {
- rgblight_mode(RGB_current_mode);
- rgblight_step();
- RGB_current_mode = rgblight_config.mode;
- }
- break;
- case RGBRST:
- if (record->event.pressed) {
- eeconfig_update_rgblight_default();
- rgblight_enable();
- RGB_current_mode = rgblight_config.mode;
- }
- break;
- #endif
- default:
- return true;
+ matrix_clear(&matrix);
+ if (is_master) {
+ render_status(&matrix);
+ } else {
+ RENDER_LOGO(&matrix);
}
- return false;
+ matrix_update(&display, &matrix);
}
+
+#endif
diff --git a/keyboards/crkbd/keymaps/like_jis/oled_helper.c b/keyboards/crkbd/keymaps/like_jis/oled_helper.c
new file mode 100644
index 0000000000..500d3c0dc1
--- /dev/null
+++ b/keyboards/crkbd/keymaps/like_jis/oled_helper.c
@@ -0,0 +1,83 @@
+#ifdef SSD1306OLED
+#include QMK_KEYBOARD_H
+#include "ssd1306.h"
+
+void render_logo(struct CharacterMatrix *matrix) {
+
+ const char logo_buf[]={
+ 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
+ 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
+ 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
+ 0};
+
+ matrix_write(matrix, logo_buf);
+}
+
+static char keylog_buf[24] = "Key state ready.";
+const char code_to_name[60] = {
+ ' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
+ 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
+ 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
+ '1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
+ 'R', 'E', 'B', 'T', ' ', '-', ' ', '@', ' ', ' ',
+ ' ', ';', ':', ' ', ',', '.', '/', ' ', ' ', ' '};
+
+void update_key_status(uint16_t keycode, keyrecord_t *record) {
+
+ if (!record->event.pressed) return;
+
+ char name = (keycode < 60) ? code_to_name[keycode] : ' ';
+ snprintf(keylog_buf, sizeof(keylog_buf) - 1, "Key:%dx%d %2x %c",
+ record->event.key.row, record->event.key.col,
+ (uint16_t)keycode, name);
+}
+
+void render_key_status(struct CharacterMatrix *matrix) {
+
+ matrix_write(matrix, keylog_buf);
+}
+
+static char lock_buf[24] = "Lock state ready.\n";
+void update_lock_status(void) {
+
+ uint8_t leds = host_keyboard_leds();
+ char *num_lock = (leds & (1<