Rename simontester to clueboard4

clueboard_arm
skullY 7 years ago
parent baa0964670
commit 158313fbc7

@ -8,8 +8,8 @@
<output_path>..</output_path>
<hal_version>3.0.x</hal_version>
</configuration_settings>
<board_name>Clueboard SimonTester</board_name>
<board_id>CB_SIMONTESTER</board_id>
<board_name>Clueboard4</board_name>
<board_id>CLUEBOARD4</board_id>
<board_functions></board_functions>
<subtype>STM32F042G</subtype>
<clocks HSEFrequency="0" HSEBypass="true" LSEFrequency="0"

@ -13,4 +13,4 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "simontester.h"
#include "clueboard4.h"

@ -13,8 +13,8 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SIMONTESTER_H
#define SIMONTESTER_H
#ifndef CLUEBOARD4_H
#define CLUEBOARD4_H
#include "quantum.h"

@ -13,7 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "simontester.h"
#include "clueboard4.h"
#include "printf.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

@ -0,0 +1 @@
# The default keymap for clueboard4

@ -9,7 +9,7 @@
#include "matrix.h"
/* Clueboard SimonTester
/* Clueboard4
*
* Column pins are input with internal pull-down.
* Row pins are output and strobe with high.

@ -1,5 +1,5 @@
simontester keyboard firmware
======================
clueboard4 keyboard firmware
============================
## Quantum MK Firmware
@ -7,7 +7,7 @@ For the full Quantum feature list, see [the parent readme](/).
## Building
Download or clone the whole firmware and navigate to the keyboards/simontester folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Download or clone the whole firmware and navigate to the keyboards/clueboard4 folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.

@ -1 +0,0 @@
# The default keymap for simontester
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