Clean up and tweaks of drashna keymaps and userspace (#2200)

* Minor tweaks

	modified:   users/drashna/drashna.c

* Fix Workman ASCII art

* Add OSM for shifts

* Make Viterbi's 00 code consistant

* Minor Cleanup off Userspace

* Change Tapping Term on Ergodox

* Re-add EEPROM code

* Minor updates and tweaks

* Use QMK_H variables to make keymaps more universal

* Forgot 'break;' for covecube layer

* Tweak Viterbi files now that I have hands on

* Add secrets to Ergodox

* RGB tweaks to Viterbi

* Viterbi RGB layout tweeks

* Minor tweaks

* Add One Shot Mod tap toggle

* Add Faux Clicky to Viterbi, and disable controller's LEDs

* Minor tweaks

* Move D3 keycode defines into userspace

* Updated Userspace Readme
pull/2193/head^2 0.5.203
Drashna Jaelre 7 years ago committed by Jack Humbert
parent eb903c7623
commit 17200f4712

@ -1,9 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#include QMK_KEYBOARD_CONFIG_H
#define TAPPING_TERM 200
#ifdef RGBLIGHT_ENABLE
#undef RGBLIGHT_SAT_STEP
@ -13,6 +12,12 @@
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#endif // RGBLIGHT_ENABLE
#define FORCE_NKRO
#ifdef TAPPING_TERM
#undef TAPPING_TERM
#endif
#define TAPPING_TERM 150
#undef PERMISSIVE_HOLD
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
#define ONESHOT_TAP_TOGGLE 2
#endif

@ -15,15 +15,8 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include "drashna.h"
#include "keymap_german.h"
#include "keymap_nordic.h"
@ -31,18 +24,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
bool skip_leds = false;
#ifdef TAP_DANCE_ENABLE
#define KC_D3_1 TD(TD_D3_1)
#define KC_D3_2 TD(TD_D3_2)
#define KC_D3_3 TD(TD_D3_3)
#define KC_D3_4 TD(TD_D3_4)
#else
#define KC_D3_1 KC_1
#define KC_D3_2 KC_2
#define KC_D3_3 KC_3
#define KC_D3_4 KC_4
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
@ -71,7 +52,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(_DIABLO),
KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSHIFT, LCTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(_GAMEPAD),
OSM(MOD_LSFT), LCTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(_GAMEPAD),
LT(_SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APPLICATION), KC_LGUI,
@ -81,7 +62,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
TG(_DIABLO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE),
TG(_GAMEPAD), KC_N, KC_M, KC_COMMA, KC_DOT, RCTL_T(KC_SLASH),KC_RSHIFT,
TG(_GAMEPAD), KC_N, KC_M, KC_COMMA, KC_DOT, RCTL_T(KC_SLASH),OSM(MOD_RSFT),
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESCAPE),
KC_PGUP,
@ -115,7 +96,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(_DIABLO),
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(_GAMEPAD),
OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(_GAMEPAD),
LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
@ -124,7 +105,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(_DIABLO), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_H, KC_N, KC_E, KC_I, KC_O, GUI_T(KC_QUOTE),
TG(_GAMEPAD),KC_K, KC_M, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
TG(_GAMEPAD),KC_K, KC_M, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), OSM(MOD_RSFT),
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESC),
KC_PGUP,
@ -156,9 +137,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = LAYOUT_ergodox(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(_DIABLO),
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(_DIABLO),
KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT, LCTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(_GAMEPAD),
OSM(MOD_LSFT), LCTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(_GAMEPAD),
LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
ALT_T(KC_APP), KC_LEAD,
KC_HOME,
@ -167,7 +148,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
TG(_DIABLO), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
TG(_GAMEPAD),KC_B, KC_M, KC_W, KC_V, RCTL_T(KC_Z), KC_RSHIFT,
TG(_GAMEPAD),KC_B, KC_M, KC_W, KC_V, RCTL_T(KC_Z), OSM(MOD_RSFT),
KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT, TT(_SYMB),
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
@ -178,11 +159,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
* | Del | Q | D | R | W | B | L1 | | L1 | J | F | U | P | ; | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
* | BkSp | A | S | H | T | D |------| |------| Y | N | E | O | I | ' |
* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
* | LShift |Z/Ctrl| X | M | C | V | | | | K | L | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
@ -201,7 +182,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, TG(_DIABLO),
KC_BSPC, KC_A, KC_S, KC_H, KC_T, KC_G,
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V, TG(_GAMEPAD),
OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V, TG(_GAMEPAD),
LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APP), KC_LEAD,
KC_HOME,
@ -210,7 +191,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(_DIABLO), KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSLS,
KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOTE,
TG(_GAMEPAD),KC_K, KC_L, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
TG(_GAMEPAD),KC_K, KC_L, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), OSM(MOD_RSFT),
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(_SYMB),
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
@ -239,7 +220,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `--------------------' `--------------------'
*/
[_SYMB] = LAYOUT_ergodox(
KC_ESCAPE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_WORKMAN,
EPRM, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_WORKMAN,
VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_DVORAK,
KC_MAKE, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
KC_RESET, KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
@ -280,7 +261,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `--------------------' `--------------------'
*/
[_GAMEPAD] = LAYOUT_ergodox(
KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, HYPR(KC_D), HYPR(KC_Q), HYPR(KC_GRV),
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F,
KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS,
@ -294,7 +275,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_I, KC_O, KC_NO, KC_NO, KC_NO, KC_NO,
TG(_GAMEPAD), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_NO,
KC_NO, KC_NO,
KC_HYPR, MAGIC_TOGGLE_NKRO,
KC_NO,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
@ -364,7 +345,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `--------------------' `--------------------'
*/
[_MOUS] = LAYOUT_ergodox(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_SECRET_1,KC_SECRET_2,KC_SECRET_3,KC_SECRET_4,KC_SECRET_5,KC_TRNS,
KC_NO, KC_NO, KC_MS_U, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_TRNS,

@ -4,8 +4,3 @@ COMMAND_ENABLE = no # Commands for debug and configuration
RGBLIGHT_ENABLE = yes
CONSOLE_ENABLE = no
EXTRAFLAGS = -flto
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -17,7 +17,7 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#include QMK_KEYBOARD_CONFIG_H
#ifdef TAP_DANCE_ENABLE
#define TAPPING_TERM 200

@ -22,7 +22,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#include QMK_KEYBOARD_CONFIG_H
/* Use I2C or Serial, not both */
@ -35,9 +35,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define MASTER_RIGHT
#define EE_HANDS
#ifndef TAPPING_TERM
#define TAPPING_TERM 200
#ifdef TAPPING_TERM
#undef TAPPING_TERM
#endif
#define TAPPING_TERM 150
#undef PERMISSIVE_HOLD
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
#define ONESHOT_TAP_TOGGLE 2
/* key combination for command */
@ -63,7 +68,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef AUDIO_ENABLE
#define C6_AUDIO
#define STARTUP_SONG SONG(ZELDA_PUZZLE)
#define STARTUP_SONG SONG(ZELDA_TREASURE)
#endif
#endif

@ -50,24 +50,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KEYMAP(\
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
OSM(MOD_LSFT),CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
),
[_COLEMAK] = KEYMAP(\
KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
OSM(MOD_LSFT), CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
),
[_DVORAK] = KEYMAP(\
KC_ESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \
OSM(MOD_LSFT), CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \
),
[_WORKMAN] = KEYMAP(\
KC_ESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \
OSM(MOD_LSFT), CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \
),
[_LOWER] = KEYMAP(\

@ -4,8 +4,4 @@ RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = no
MOUSEKEY_ENABLE = no
NKRO_ENABLE = yes
FAUXCLICKY_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
FAUXCLICKY_ENABLE = no

@ -1,5 +1,2 @@
BACKLIGHT_ENABLE = no
ifndef QUANTUM_DIR
include ../../../Makefile
endif

@ -18,12 +18,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#include QMK_KEYBOARD_CONFIG_H
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Use I2C or Serial, not both */
// #define USE_SERIAL
#define USE_I2C
/* Select hand configuration */
@ -31,20 +31,26 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define MASTER_RIGHT
// #define EE_HANDS
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLED_NUM 16
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 300
#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1
#endif // RGBLIGHT_ENABLE
#ifdef AUDIO_ENABLE
#define C6_AUDIO
#endif
#undef LOCKING_SUPPORT_ENABLE
#undef LOCKING_RESYNC_ENABLE
#endif

@ -1,6 +1,4 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
#include "drashna.h"
extern keymap_config_t keymap_config;
@ -21,67 +19,84 @@ extern keymap_config_t keymap_config;
#define MEDIA TG(_MEDIA)
#define COVECUBE TG(_COVECUBE)
#ifdef FAUXCLICKY_ENABLE
float fauxclicky_pressed_note[2] = MUSICAL_NOTE(_A6, 2); // (_D4, 0.25);
float fauxclicky_released_note[2] = MUSICAL_NOTE(_A6, 2); // (_C4, 0.125);
float fauxclicky_beep_note[2] = MUSICAL_NOTE(_C6, 2); // (_C4, 0.25);
#define AUD_ON FC_ON
#define AUD_OFF FC_OFF
#else
#define AUD_ON AU_ON
#define AUD_OFF AU_OFF
#endif
enum more_custom_keycodes {
KC_KP_00 = NEW_SAFE_RANGE
KC_P00 = NEW_SAFE_RANGE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NUMLOCK] = KEYMAP(
LMACRO, DIABLO, GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
MEDIA, KC_CALC, COVECUBE, KC_P7, KC_P8, KC_P9, KC_PAST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_HOME, KC_DEL, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PMNS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_END, KC_UP, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PPLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_KP_00,KC_PDOT, KC_PENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
LMACRO, DIABLO, GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
MEDIA, KC_CALC, COVECUBE,KC_P7, KC_P8, KC_P9, KC_PAST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_HOME, KC_DEL, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PMNS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_END, KC_UP, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PPLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_COLN, KC_PENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
),
[_DIABLO] = KEYMAP(
KC_ESC, DIABLO, KC_V, KC_D, XXXXXXX, XXXXXXX, KC_L, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_J, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_F, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_LCTL, TD(TD_D3_1), TD(TD_D3_2), TD(TD_D3_3), TD(TD_D3_4), KC_Z, KC_DIABLO_CLEAR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_LALT, KC_F4, KC_F5, KC_F8, KC_F9, KC_F10, SFT_T(KC_SPACE), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
KC_ESC, DIABLO, KC_V, KC_D, XXXXXXX, XXXXXXX, KC_L, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_J, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_F, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_LCTL, KC_D3_3, KC_D3_3, KC_D3_3, KC_D3_3, KC_Z, KC_DIABLO_CLEAR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_LALT, KC_F4, KC_F5, KC_F8, KC_F9, KC_F10, SFT_T(KC_SPACE), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
),
[_GAMEPAD] = KEYMAP( // Game pad layout designed primarily for Overwatch
LMACRO, KC_ESC, GAMEPAD, KC_1, KC_2, KC_3, KC_4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
MEDIA, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_Z, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_Y, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_F1, KC_U, KC_I, KC_Y, KC_V, KC_SPC, KC_V, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
LMACRO, KC_ESC, GAMEPAD, KC_1, KC_2, KC_3, KC_4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
MEDIA, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_Z, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_Y, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_F1, KC_U, KC_I, KC_Y, KC_V, KC_SPC, KC_V, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
),
[_MACROS] = KEYMAP(
LMACRO, XXXXXXX, GAMEPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
LMACRO, KC_OVERWATCH,GAMEPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_SYMM, KC_TORB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_GLHF, KC_GOODGAME, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_GLHF, KC_GOODGAME, KC_GGEZ, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_SALT, KC_MORESALT, KC_SALTHARD, KC_JUSTGAME, KC_AIM, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
),
[_COVECUBE] = KEYMAP(
COVECUBE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, COVECUBE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
),
[_MEDIA] = KEYMAP(
KC_RESET,KC_MAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
MEDIA, XXXXXXX, RGB_SAI, RGB_VAI, RGB_M_P, RGB_M_B, RGB_M_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
RGB_TOG, RGB_MOD, RGB_SAD, RGB_VAD, RGB_M_SW,RGB_M_SN,RGB_M_K, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT, RGB_M_K, RGB_M_X, RGB_M_G, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
KC_MAKE, KC_RESET,XXXXXXX, AUD_ON, AUD_OFF, XXXXXXX, RGB_SAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
MEDIA, XXXXXXX, KC_RGB_T,RGB_M_P, RGB_M_B, RGB_M_R, RGB_SAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
RGB_TOG, RGB_MOD, RGB_RMOD,RGB_M_SW,RGB_M_SN,RGB_M_K, RGB_HUD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_MPLY, KC_MPRV, KC_MNXT, RGB_M_X, RGB_M_G, RGB_M_P, RGB_HUI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
)
};
void matrix_init_keymap(void) {
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
}
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_KP_00:
case KC_P00:
if (record->event.pressed) {
register_code(KC_KP_0);
unregister_code(KC_KP_0);

@ -5,8 +5,3 @@ RGBLIGHT_ENABLE = yes
MOUSEKEY_ENABLE = no
NKRO_ENABLE = yes
EXTRAFLAGS = -flto
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -16,8 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "drashna.h"
#include "quantum.h"
#include "action.h"
#include "version.h"
#if (__has_include("secrets.h"))
@ -450,8 +448,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
":dfu"
#elif defined(BOOTLOADER_HALFKAY)
":teensy"
#elif defined(BOOTLOADER_CATERINA)
":avrdude"
//#elif defined(BOOTLOADER_CATERINA)
// ":avrdude"
#endif
#ifdef RGBLIGHT_ENABLE
" RGBLIGHT_ENABLE=yes"
@ -572,6 +570,7 @@ uint32_t layer_state_set_user(uint32_t state) {
case _COVECUBE:
rgblight_set_green;
rgblight_mode(2);
break;
default:
if (default_layer & (1UL << _COLEMAK)) {
rgblight_set_magenta;

@ -45,17 +45,27 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
#ifdef RGBLIGHT_ENABLE
#ifndef RGBLIGHT_ANIMATIONS // add "EXTRA_FLADS=-DDRASHNA_SETRGB" to enable this ... but don't
#define rgblight_set_blue rgblight_setrgb (0x00, 0x00, 0xFF);
#define rgblight_set_red rgblight_setrgb (0xFF, 0x00, 0x00);
#define rgblight_set_green rgblight_setrgb (0x00, 0xFF, 0x00);
#define rgblight_set_orange rgblight_setrgb (0xFF, 0x80, 0x00);
#define rgblight_set_teal rgblight_setrgb (0x00, 0xFF, 0xFF);
#define rgblight_set_magenta rgblight_setrgb (0xFF, 0x00, 0xFF);
#define rgblight_set_yellow rgblight_setrgb (0xFF, 0xFF, 0x00);
#define rgblight_set_purple rgblight_setrgb (0x7A, 0x00, 0xFF);
#define rgblight_set_white rgblight_setrgb (0xFF, 0xFF, 0xFF);
#else
#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
#define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
#define rgblight_set_teal rgblight_sethsv (0xB4, 0xFF, 0xFF);
#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
#define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
#define rgblight_set_white rgblight_sethsv (0x00, 0x00, 0xFF);
#endif
#endif // DRASHNA_SETRGB
extern bool is_overwatch;
extern bool rgb_layer_change;
@ -103,6 +113,17 @@ enum {
};
#endif
#ifdef TAP_DANCE_ENABLE
#define KC_D3_1 TD(TD_D3_1)
#define KC_D3_2 TD(TD_D3_2)
#define KC_D3_3 TD(TD_D3_3)
#define KC_D3_4 TD(TD_D3_4)
#else
#define KC_D3_1 KC_1
#define KC_D3_2 KC_2
#define KC_D3_3 KC_3
#define KC_D3_4 KC_4
#endif
#define QMK_KEYS_PER_SCAN 8
@ -110,4 +131,6 @@ enum {
#define RGBLIGHT_SLEEP
#endif
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
#endif

@ -4,19 +4,26 @@ Overview
This is my personal userspace file. Most of my code exists here, as it's heavily shared.
Custom handlers
---------------
Custom userspace handlers
-------------------------
Specifically QMK works by using customized handlers for everything. This allows for multiple levels of customization.
`matrix_scan` calls `matrix_scan_quantum`, which alls `matrix_scan_kb`, which calls `matrix_scan_user`.
`process_record` calls a bunch of stuff, but eventually calls `process_record_kb` which calls `process_record_user`
The same goes for `matrix_init`, `layer_state_set`, `led_set`, and a few other functions.
All (most) `_user` functions are handled here instead. To allow keyboard specific configuration, I've created `_keymap` functions that can be called by the keymap.c files instead.
This allows for keyboard specific configuration while maintaining the ability to customize the board.
My Ergodox EZ Keymap is a good example of this, as it uses the LEDs as modifier indicators.
My [Ergodox EZ Keymap](https://github.com/qmk/qmk_firmware/blob/master/keyboards/ergodox_ez/keymaps/drashna/keymap.c#L399) is a good example of this, as it uses the LEDs as modifier indicators.
Custom Keycodes
---------------
Keycods are defined in the drashna.h file and need to be included in the keymap.c files, so that they can be used there.
Keycodes are defined in the drashna.h file and need to be included in the keymap.c files, so that they can be used there.
A bunch of macros are present and are only included on boards that are not the Ergodox EZ or Orthodox, as they are not needed for those boards.

@ -1,3 +1,3 @@
SRC += drashna.c
EXTRAFLAGS = -flto
EXTRAFLAGS += -flto

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