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@ -140,7 +140,7 @@ void layer_state_set(uint32_t state)
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/** \brief Layer clear
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*
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* FIXME: Needs docs
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* Turn off all layers.
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*/
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void layer_clear(void)
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{
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@ -149,7 +149,7 @@ void layer_clear(void)
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/** \brief Layer state is
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*
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* FIXME: Needs docs
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* Return whether the given state is on (it might still be shadowed by a higher state, though).
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*/
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bool layer_state_is(uint8_t layer)
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{
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@ -167,7 +167,7 @@ bool layer_state_cmp(uint32_t cmp_layer_state, uint8_t layer) {
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/** \brief Layer move
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*
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* FIXME: Needs docs
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* Turn on the given layer and turn off all other layers.
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*/
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void layer_move(uint8_t layer)
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{
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@ -176,7 +176,7 @@ void layer_move(uint8_t layer)
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/** \brief Layer on
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*
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* FIXME: Needs docs
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* Turn on the given layer.
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*/
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void layer_on(uint8_t layer)
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{
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@ -194,7 +194,7 @@ void layer_off(uint8_t layer)
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/** \brief Layer invert
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*
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* FIXME: Needs docs
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* Toggle the given layer (set it if it's unset, or unset it if it's set).
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*/
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void layer_invert(uint8_t layer)
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{
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@ -228,7 +228,7 @@ void layer_xor(uint32_t state)
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/** \brief Layer debug printing
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*
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* FIXME: Needs docs
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* Print out the hex value of the 32-bit layer state, as well as the value of the highest bit.
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*/
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void layer_debug(void)
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{
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