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@ -115,29 +115,25 @@ uint8_t default_layer = 0;
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uint8_t current_layer = 0;
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keyrecord_t delaying_layer = {};
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keyrecord_t waiting_key = {};
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void action_exec(keyevent_t event)
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// TODO: ring buffer: waiting_keys[]
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/*
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#define WAITING_KEYS_BUFFER 3
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static keyrecord_t waiting_keys[WAITING_KEYS_BUFFER] = {};
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static uint8_t waiting_keys_head = 0;
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static uint8_t waiting_keys_tail = 0;
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static void waiting_key_queue(keyevent_t event)
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{
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/* count tap when key is up */
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if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event_time) < TAP_TIME) {
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if (!event.pressed) tap_count++;
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} else {
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tap_count = 0;
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}
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}
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static void waiting_key_dequeue(keyevent_t event)
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{
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}
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*/
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/* layer switch after LAYER_DELAY */
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if (delaying_layer.action.code && timer_elapsed(delaying_layer.event.time) > LAYER_DELAY) {
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switch (delaying_layer.action.kind.id) {
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case ACT_LAYER_PRESSED:
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layer_switch(delaying_layer.action.layer.opt);
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break;
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case ACT_LAYER_BIT:
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layer_switch(current_layer | delaying_layer.action.layer.opt);
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break;
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}
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delaying_layer = (keyrecord_t){};
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}
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action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
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static void process(keyevent_t event, action_t action)
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{
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//action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
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debug("action: "); debug_hex16(action.code); debug("\n");
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debug("kind.id: "); debug_hex(action.kind.id); debug("\n");
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@ -146,29 +142,54 @@ void action_exec(keyevent_t event)
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debug("key.mods: "); debug_hex(action.key.mods); debug("\n");
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switch (action.kind.id) {
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/* Key and Mods */
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case ACT_LMODS:
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// normal key or key plus mods
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if (event.pressed) {
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register_mods(action.key.mods);
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uint8_t tmp_mods = host_get_mods();
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if (action.key.mods) {
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host_add_mods(action.key.mods);
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host_send_keyboard_report();
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}
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register_code(action.key.code);
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if (action.key.mods && action.key.code) {
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host_set_mods(tmp_mods);
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host_send_keyboard_report();
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}
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} else {
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if (action.key.mods && !action.key.code) {
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host_del_mods(action.key.mods);
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host_send_keyboard_report();
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}
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unregister_code(action.key.code);
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unregister_mods(action.key.mods);
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}
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break;
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case ACT_RMODS:
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if (event.pressed) {
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register_mods(action.key.mods<<4);
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uint8_t tmp_mods = host_get_mods();
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if (action.key.mods) {
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host_add_mods(action.key.mods<<4);
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host_send_keyboard_report();
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}
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register_code(action.key.code);
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if (action.key.mods && action.key.code) {
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host_set_mods(tmp_mods);
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host_send_keyboard_report();
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}
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} else {
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if (action.key.mods && !action.key.code) {
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host_del_mods(action.key.mods<<4);
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host_send_keyboard_report();
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}
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unregister_code(action.key.code);
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unregister_mods(action.key.mods<<4);
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}
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break;
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case ACT_LMOD_TAP:
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break;
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case ACT_RMOD_TAP:
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break;
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/* other HID usage */
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case ACT_USAGE:
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#ifdef EXTRAKEY_ENABLE
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switch (action.usage.page) {
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@ -189,6 +210,8 @@ void action_exec(keyevent_t event)
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}
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#endif
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break;
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/* Mouse key */
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case ACT_MOUSEKEY:
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#ifdef MOUSEKEY_ENABLE
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if (event.pressed) {
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@ -200,6 +223,8 @@ void action_exec(keyevent_t event)
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}
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#endif
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break;
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/* Layer key */
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case ACT_LAYER_PRESSED:
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// layer action when pressed
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switch (action.layer.code) {
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@ -228,19 +253,25 @@ void action_exec(keyevent_t event)
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delaying_layer = (keyrecord_t){
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.event = event,
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.action = action,
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.mods = keyboard_report->mods
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.mods = host_get_mods()
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};
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}
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} else if (tap_count > 0) {
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register_code(action.layer.code);
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}
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} else {
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// type key after tap
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if (tap_count == 1) {
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delaying_layer = (keyrecord_t){};
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register_code(action.layer.code);
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// tap key
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if (KEYEQ(event.key, delaying_layer.event.key) &&
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timer_elapsed(delaying_layer.event.time) < TAP_TIME) {
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uint8_t tmp_mods = host_get_mods();
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host_set_mods(delaying_layer.mods);
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register_code(delaying_layer.action.layer.code);
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host_set_mods(tmp_mods);
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unregister_code(delaying_layer.action.layer.code);
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} else {
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unregister_code(action.layer.code);
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}
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unregister_code(action.layer.code);
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delaying_layer = (keyrecord_t){};
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}
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break;
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}
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@ -366,12 +397,87 @@ void action_exec(keyevent_t event)
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break;
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}
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break;
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/* Extentions */
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case ACT_MACRO:
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case ACT_COMMAND:
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case ACT_FUNCTION:
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default:
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break;
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}
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}
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void action_exec(keyevent_t event)
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{
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/* count tap when key is up */
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if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event_time) < TAP_TIME) {
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if (!event.pressed) tap_count++;
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} else {
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tap_count = 0;
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}
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/* When delaying layer switch */
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if (delaying_layer.action.code) {
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/* Layer switch when delay time elapses or waiting key is released */
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if ((timer_elapsed(delaying_layer.event.time) > LAYER_DELAY) ||
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(!event.pressed && KEYEQ(event.key, waiting_key.event.key))) {
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/* layer switch */
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switch (delaying_layer.action.kind.id) {
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case ACT_LAYER_PRESSED:
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layer_switch(delaying_layer.action.layer.opt);
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break;
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case ACT_LAYER_BIT:
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layer_switch(current_layer | delaying_layer.action.layer.opt);
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break;
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}
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delaying_layer = (keyrecord_t){};
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/* Process waiting keys in new layer */
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if (waiting_key.event.time) {
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uint8_t tmp_mods = host_get_mods();
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host_set_mods(waiting_key.mods);
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process(waiting_key.event, keymap_get_action(current_layer,
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waiting_key.event.key.row,
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waiting_key.event.key.col));
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host_set_mods(tmp_mods);
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waiting_key = (keyrecord_t){};
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}
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}
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/* when delaying layer key is released within delay term */
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else if (!event.pressed && KEYEQ(event.key, delaying_layer.event.key)) {
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/* tap key down */
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uint8_t tmp_mods = host_get_mods();
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host_set_mods(delaying_layer.mods);
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register_code(delaying_layer.action.layer.code);
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delaying_layer = (keyrecord_t){};
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/* process waiting keys */
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if (waiting_key.event.time) {
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host_set_mods(waiting_key.mods);
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process(waiting_key.event, waiting_key.action);
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waiting_key = (keyrecord_t){};
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}
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host_set_mods(tmp_mods);
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}
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}
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action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
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/* postpone key-down events while delaying layer */
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if (delaying_layer.action.code) {
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if (event.pressed) {
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// TODO: waiting_keys[]
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waiting_key = (keyrecord_t){
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.event = event,
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.action = action,
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.mods = host_get_mods()
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};
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} else {
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process(event, action);
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}
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} else {
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process(event, action);
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}
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/* last event */
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last_event = event;
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@ -451,5 +557,6 @@ static void layer_switch(uint8_t new_layer)
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current_layer = new_layer;
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clear_keyboard_but_mods(); // To avoid stuck keys
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// TODO: update mods with full scan of matrix? if modifier changes between layers
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}
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}
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