Add visual representation for mechmerlin layout

Add navigation keys to keymap
pull/2216/head
mechmerlin 7 years ago
parent 8741d742f5
commit 350b614566

@ -26,10 +26,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[1] = KEYMAP(\
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
RGB_TOG, RGB_MOD, RGB_VAI, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, TG(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
RGB_TOG, RGB_MOD, RGB_VAI, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, KC_TRNS,
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_END, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_PGDN, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, TG(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[2] = KEYMAP(\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,

@ -3,6 +3,8 @@ MechMerlin's Duck Eagle V2 Layout
This is the preferred 60% layout used by u/merlin36, host of the MechMerlin YouTube channel.
![Duck Eagle V2 Layout](https://imgur.com/a/aCUDS.png)
## Keymap Notes
- Highly influenced by the KBP V60 and WKL B.Face standard layouts
- Does not support any form of inswitch lighting as Merlin hates them.

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