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@ -1,25 +1,26 @@
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#include "process_unicodemap.h"
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#include "process_unicode_common.h"
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__attribute__((weak))
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const uint32_t PROGMEM unicode_map[] = {
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};
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void register_hex32(uint32_t hex) {
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uint8_t onzerostart = 1;
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bool onzerostart = true;
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for(int i = 7; i >= 0; i--) {
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if (i <= 3) {
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onzerostart = 0;
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onzerostart = false;
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}
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uint8_t digit = ((hex >> (i*4)) & 0xF);
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if (digit == 0) {
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if (onzerostart == 0) {
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if (!onzerostart) {
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register_code(hex_to_keycode(digit));
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unregister_code(hex_to_keycode(digit));
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}
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} else {
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register_code(hex_to_keycode(digit));
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unregister_code(hex_to_keycode(digit));
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onzerostart = 0;
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onzerostart = false;
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}
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}
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}
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@ -28,6 +29,7 @@ __attribute__((weak))
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void unicode_map_input_error() {}
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bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
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uint8_t input_mode = get_unicode_input_mode();
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if ((keycode & QK_UNICODE_MAP) == QK_UNICODE_MAP && record->event.pressed) {
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const uint32_t* map = unicode_map;
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uint16_t index = keycode - QK_UNICODE_MAP;
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