fixed blip (rounding error), other waves, added key selection (left/right)

arm-dac-work
Jack Humbert 6 years ago
parent 73853d651a
commit 3e1826a332

@ -78,11 +78,22 @@ bool glissando = true;
float startup_song[][2] = STARTUP_SONG;
#define DAC_BUFFER_SIZE 256U
#ifndef DAC_SAMPLE_MAX
#define DAC_SAMPLE_MAX 4095U
#define DAC_SAMPLE_MAX 4095U
#endif
#ifndef DAC_SAMPLE_RATE
#define DAC_SAMPLE_RATE 44100U
#endif
#define DAC_SAMPLE_RATE 44100U
#ifndef DAC_VOICES_MAX
#define DAC_VOICES_MAX 5
#endif
#ifndef DAC_OFF_VALUE
#define DAC_OFF_VALUE DAC_SAMPLE_MAX / 2
#endif
GPTConfig gpt7cfg1 = {
.frequency = DAC_SAMPLE_RATE,
@ -92,25 +103,6 @@ GPTConfig gpt7cfg1 = {
};
static const dacsample_t dac_buffer[DAC_BUFFER_SIZE] = {
// First half is max, second half is 0
// [0 ... DAC_BUFFER_SIZE/2-1] = DAC_SAMPLE_MAX,
// [DAC_BUFFER_SIZE/2 ... DAC_BUFFER_SIZE -1] = 0,
// 100 values, max 4095
// 0x800,0x880,0x900,0x97f,0x9fd,0xa78,0xaf1,0xb67,
// 0xbda,0xc49,0xcb3,0xd19,0xd79,0xdd4,0xe29,0xe78,
// 0xec0,0xf02,0xf3c,0xf6f,0xf9b,0xfbf,0xfdb,0xfef,
// 0xffb,0xfff,0xffb,0xfef,0xfdb,0xfbf,0xf9b,0xf6f,
// 0xf3c,0xf02,0xec0,0xe78,0xe29,0xdd4,0xd79,0xd19,
// 0xcb3,0xc49,0xbda,0xb67,0xaf1,0xa78,0x9fd,0x97f,
// 0x900,0x880,0x800,0x77f,0x6ff,0x680,0x602,0x587,
// 0x50e,0x498,0x425,0x3b6,0x34c,0x2e6,0x286,0x22b,
// 0x1d6,0x187,0x13f,0xfd,0xc3,0x90,0x64,0x40,
// 0x24,0x10,0x4,0x0,0x4,0x10,0x24,0x40,
// 0x64,0x90,0xc3,0xfd,0x13f,0x187,0x1d6,0x22b,
// 0x286,0x2e6,0x34c,0x3b6,0x425,0x498,0x50e,0x587,
// 0x602,0x680,0x6ff,0x77f,0x800
// 256 values, max 4095
0x800,0x832,0x864,0x896,0x8c8,0x8fa,0x92c,0x95e,
0x98f,0x9c0,0x9f1,0xa22,0xa52,0xa82,0xab1,0xae0,
@ -144,12 +136,51 @@ static const dacsample_t dac_buffer[DAC_BUFFER_SIZE] = {
0x38e,0x3b8,0x3e3,0x40e,0x43a,0x467,0x494,0x4c2,
0x4f0,0x51f,0x54e,0x57d,0x5ad,0x5dd,0x60e,0x63f,
0x670,0x6a1,0x6d3,0x705,0x737,0x769,0x79b,0x7cd
};
static const dacsample_t dac_buffer_triangle[DAC_BUFFER_SIZE] = {
// 256 values, max 4095
0x20,0x40,0x60,0x80,0xa0,0xc0,0xe0,0x100,
0x120,0x140,0x160,0x180,0x1a0,0x1c0,0x1e0,0x200,
0x220,0x240,0x260,0x280,0x2a0,0x2c0,0x2e0,0x300,
0x320,0x340,0x360,0x380,0x3a0,0x3c0,0x3e0,0x400,
0x420,0x440,0x460,0x480,0x4a0,0x4c0,0x4e0,0x500,
0x520,0x540,0x560,0x580,0x5a0,0x5c0,0x5e0,0x600,
0x620,0x640,0x660,0x680,0x6a0,0x6c0,0x6e0,0x700,
0x720,0x740,0x760,0x780,0x7a0,0x7c0,0x7e0,0x800,
0x81f,0x83f,0x85f,0x87f,0x89f,0x8bf,0x8df,0x8ff,
0x91f,0x93f,0x95f,0x97f,0x99f,0x9bf,0x9df,0x9ff,
0xa1f,0xa3f,0xa5f,0xa7f,0xa9f,0xabf,0xadf,0xaff,
0xb1f,0xb3f,0xb5f,0xb7f,0xb9f,0xbbf,0xbdf,0xbff,
0xc1f,0xc3f,0xc5f,0xc7f,0xc9f,0xcbf,0xcdf,0xcff,
0xd1f,0xd3f,0xd5f,0xd7f,0xd9f,0xdbf,0xddf,0xdff,
0xe1f,0xe3f,0xe5f,0xe7f,0xe9f,0xebf,0xedf,0xeff,
0xf1f,0xf3f,0xf5f,0xf7f,0xf9f,0xfbf,0xfdf,0xfff,
0xfdf,0xfbf,0xf9f,0xf7f,0xf5f,0xf3f,0xf1f,0xeff,
0xedf,0xebf,0xe9f,0xe7f,0xe5f,0xe3f,0xe1f,0xdff,
0xddf,0xdbf,0xd9f,0xd7f,0xd5f,0xd3f,0xd1f,0xcff,
0xcdf,0xcbf,0xc9f,0xc7f,0xc5f,0xc3f,0xc1f,0xbff,
0xbdf,0xbbf,0xb9f,0xb7f,0xb5f,0xb3f,0xb1f,0xaff,
0xadf,0xabf,0xa9f,0xa7f,0xa5f,0xa3f,0xa1f,0x9ff,
0x9df,0x9bf,0x99f,0x97f,0x95f,0x93f,0x91f,0x8ff,
0x8df,0x8bf,0x89f,0x87f,0x85f,0x83f,0x81f,0x800,
0x7e0,0x7c0,0x7a0,0x780,0x760,0x740,0x720,0x700,
0x6e0,0x6c0,0x6a0,0x680,0x660,0x640,0x620,0x600,
0x5e0,0x5c0,0x5a0,0x580,0x560,0x540,0x520,0x500,
0x4e0,0x4c0,0x4a0,0x480,0x460,0x440,0x420,0x400,
0x3e0,0x3c0,0x3a0,0x380,0x360,0x340,0x320,0x300,
0x2e0,0x2c0,0x2a0,0x280,0x260,0x240,0x220,0x200,
0x1e0,0x1c0,0x1a0,0x180,0x160,0x140,0x120,0x100,
0xe0,0xc0,0xa0,0x80,0x60,0x40,0x20,0x0
};
#define DAC_VOICES_MAX 5
// static const dacsample_t dac_buffer_square[DAC_BUFFER_SIZE] = {
// // First half is max, second half is 0
// [0 ... DAC_BUFFER_SIZE/2-1] = DAC_SAMPLE_MAX,
// [DAC_BUFFER_SIZE/2 ... DAC_BUFFER_SIZE -1] = 0,
// };
dacsample_t dac_buffer_lr[DAC_BUFFER_SIZE] = { DAC_SAMPLE_MAX / 2 };
dacsample_t dac_buffer_lr[DAC_BUFFER_SIZE] = { DAC_OFF_VALUE };
float dac_if[8] = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0};
@ -159,29 +190,37 @@ float dac_if[8] = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0};
static void end_cb1(DACDriver * dacp, dacsample_t * samples, size_t rows) {
(void)dacp;
//(void)dac_buffer;
(void)dac_buffer;
int working_voices = voices;
uint8_t working_voices = voices;
if (working_voices > DAC_VOICES_MAX)
working_voices = DAC_VOICES_MAX;
for (int s = 0; s < rows; s++) {
for (uint8_t s = 0; s < rows; s++) {
if (working_voices > 0) {
uint16_t sample_sum = 0;
for (int i = 0; i < working_voices; i++) {
for (uint8_t i = 0; i < working_voices; i++) {
dac_if[i] = dac_if[i] + ((frequencies[i]*(float)DAC_BUFFER_SIZE)/(float)DAC_SAMPLE_RATE*1.5);
while(dac_if[i] >= DAC_BUFFER_SIZE)
// Needed because % doesn't work with floats
// 0.5 less than the size because we use round() later
while(dac_if[i] >= (DAC_BUFFER_SIZE - 0.5))
dac_if[i] = dac_if[i] - DAC_BUFFER_SIZE;
// Wavetable generation/lookup
// sine
sample_sum += dac_buffer[(uint16_t)round(dac_if[i])] / working_voices;
// rising triangle
// sample_sum += dac_buffer[(uint16_t)round(dac_if[i])] / working_voices;
// triangle wave (5 voices)
sample_sum += dac_buffer_triangle[(uint16_t)round(dac_if[i])] / working_voices;
// rising triangle (4 voices)
// sample_sum += (uint16_t)round((dac_if[i] * DAC_SAMPLE_MAX) / DAC_BUFFER_SIZE / working_voices );
// square (max 5 voices)
// sample_sum += ((dac_if[i] > (DAC_BUFFER_SIZE / 2)) ? DAC_SAMPLE_MAX / working_voices: 0);
}
samples[s] = sample_sum;
} else {
samples[s] = DAC_SAMPLE_MAX / 2;
samples[s] = DAC_OFF_VALUE;
}
}
}
@ -349,9 +388,8 @@ void play_note(float freq, int vol) {
playing_note = true;
envelope_index = 0;
if (freq > 0) {
envelope_index = 0;
frequencies[voices] = freq;
volumes[voices] = vol;
voices++;

@ -195,6 +195,16 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
music_sequence_interval+=10;
return false;
}
if (keycode == KC_LEFT) {
music_offset--;
return false;
}
if (keycode == KC_RIGHT) {
music_offset++;
return false;
}
}
uint8_t note = 36;

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