Merged Fliphalf, now defined in config, added OLED

Can now use the following in the keymap config.h to call the flipped matrix

```
#define FLIPHALF
```
pull/1171/head
ishtob 8 years ago committed by GitHub
parent 3a7083d810
commit 423c68c210

@ -5,6 +5,13 @@
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
#ifdef SSD1306OLED
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
#endif
void matrix_init_kb(void) {
#ifdef AUDIO_ENABLE
@ -30,3 +37,4 @@ void shutdown_user(void) {
stop_all_notes();
#endif
}

@ -6,23 +6,66 @@
//void promicro_bootloader_jmp(bool program);
#include "quantum.h"
#ifdef USE_I2C
#include <stddef.h>
#ifdef __AVR__
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#ifdef SSD1306OLED
extern bool iota_gfx_init(void);
extern void iota_gfx_task(void);
extern bool iota_gfx_off(void);
extern bool iota_gfx_on(void);
extern void iota_gfx_flush(void);
extern void iota_gfx_write_char(uint8_t c);
extern void iota_gfx_write(const char *data);
extern void iota_gfx_write_P(const char *data);
extern void iota_gfx_clear_screen(void);
#endif
#endif
//void promicro_bootloader_jmp(bool program);
#ifndef FLIP_HALF
//Standard Keymap
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k45, k44, k43, k42, k41, k40, \
k10, k11, k12, k13, k14, k15, k55, k54, k53, k52, k51, k50, \
k20, k21, k22, k23, k24, k25, k65, k64, k63, k62, k61, k60, \
k30, k31, k32, k33, k34, k35, k75, k74, k73, k72, k71, k70 \
k40, k41, k42, k43, k44, k45, k05, k04, k03, k02, k01, k00, \
k50, k51, k52, k53, k54, k55, k15, k14, k13, k12, k11, k10, \
k60, k61, k62, k63, k64, k65, k25, k24, k23, k22, k21, k20, \
k70, k71, k72, k73, k74, k75, k35, k34, k33, k32, k31, k30 \
) \
{ \
{ k45, k44, k43, k42, k41, k40 }, \
{ k55, k54, k53, k52, k51, k50 }, \
{ k65, k64, k63, k62, k61, k60 }, \
{ k75, k74, k73, k72, k71, k70 }, \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k33, k34, k35 } \
}
#else
// Keymap with one side flipped
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k40, k41, k42, k43, k44, k45, \
k10, k11, k12, k13, k14, k15, k50, k51, k52, k53, k54, k55, \
k20, k21, k22, k23, k24, k25, k60, k61, k62, k63, k64, k65, \
k30, k31, k32, k33, k34, k35, k70, k71, k72, k73, k74, k75 \
) \
{ \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k33, k34, k35 }, \
{ k40, k41, k42, k43, k44, k45 }, \
{ k50, k51, k52, k53, k54, k55 }, \
{ k60, k61, k62, k63, k64, k65 }, \
{ k70, k71, k72, k73, k74, k75 } \
{ k45, k44, k43, k42, k41, k40 }, \
{ k55, k54, k53, k52, k51, k50 }, \
{ k65, k64, k63, k62, k61, k60 }, \
{ k75, k74, k73, k72, k71, k70 } \
}
#endif
#endif
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