@ -0,0 +1,5 @@
|
||||
#include "M10A.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
matrix_init_user();
|
||||
}
|
@ -0,0 +1,19 @@
|
||||
#ifndef M10A_H
|
||||
#define M10A_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define M10A( \
|
||||
k00, k01, k02, \
|
||||
k10, k11, k12, \
|
||||
k20, k21, k22, \
|
||||
k30, k31, k32 \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02 }, \
|
||||
{ k10, k11, k12 }, \
|
||||
{ k20, k21, k22 }, \
|
||||
{ k30, k31, k32 } \
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,82 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x0007
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Machine Industries
|
||||
#define PRODUCT M10-A
|
||||
#define DESCRIPTION RAMA x Machine Industries M10-A
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 4
|
||||
#define MATRIX_COLS 3
|
||||
|
||||
/* Planck PCB default pin-out */
|
||||
#define MATRIX_ROW_PINS { B6, F7, F6, D6 }
|
||||
#define MATRIX_COL_PINS { F5, F1, F0 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
#define BACKLIGHT_PIN B7
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION ROW2COL
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
#define BACKLIGHT_LEVELS 6
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
@ -0,0 +1,3 @@
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,49 @@
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#include "M10A.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
|
||||
enum layers {
|
||||
_LAYER0,
|
||||
_LAYER1,
|
||||
_LAYER2,
|
||||
_LAYER3,
|
||||
_LAYER4,
|
||||
_LAYER5,
|
||||
_LAYER6,
|
||||
_LAYER7,
|
||||
_LAYER8,
|
||||
_LAYER9
|
||||
};
|
||||
|
||||
// // Fillers to make layering more clear
|
||||
// #define _______ KC_TRNS
|
||||
// #define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_LAYER0] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
|
||||
[_LAYER1] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
|
||||
[_LAYER2] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
|
||||
[_LAYER3] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
|
||||
[_LAYER4] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
|
||||
[_LAYER5] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
|
||||
[_LAYER6] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
|
||||
[_LAYER7] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
|
||||
[_LAYER8] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
|
||||
[_LAYER9] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}
|
||||
};
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_level(0);
|
||||
#endif
|
||||
}
|
@ -0,0 +1,68 @@
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= no # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= no # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
AUDIO_ENABLE ?= no # Audio output on port C6
|
||||
UNICODE_ENABLE ?= yes # Unicode
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight.
|
||||
API_SYSEX_ENABLE = yes
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
@ -0,0 +1,61 @@
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#include "amj60.h"
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _DEF 0
|
||||
#define _SPC 1
|
||||
|
||||
// dual-role shortcuts
|
||||
#define SPACEDUAL LT(_SPC, KC_SPACE)
|
||||
|
||||
|
||||
// increase readability
|
||||
#define _______ KC_TRNS
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _DEF: Default Layer
|
||||
* ,-----------------------------------------------------------.
|
||||
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ | ~ |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| bspc|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '| Return |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Sft | Fn0| Z| X| C| V| B| N| M| ,| .| /| Sft |Fn2|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Ctrl|Win |Alt | Space/Fn0 |Alt |Win |Menu|RCtl|
|
||||
* `-----------------------------------------------------------'
|
||||
*/
|
||||
[_DEF] = KEYMAP_MAX(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
|
||||
KC_LSFT, F(0), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, F(1), \
|
||||
KC_LCTL, KC_LALT, KC_LGUI, SPACEDUAL, KC_RGUI, KC_RALT, KC_RCTL, F(2)),
|
||||
|
||||
/* Keymap 1: F-and-vim Layer, modified with Space (by holding space)
|
||||
* ,-----------------------------------------------------------.
|
||||
* |PrSc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | |
|
||||
* |-----------------------------------------------------------|
|
||||
* | |Paus| Up| [ | ] | | | | ( | ) | | | | Del |
|
||||
* |-----------------------------------------------------------|
|
||||
* | |Lft|Dwn|Rgt| | |Left|Down|Right|Up| | | PLAY |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | | | < | > | |M0 | | | | | Vol+ | |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | | |Alt |Prev|Vol-|Next|
|
||||
* `-----------------------------------------------------------'
|
||||
*/
|
||||
[_SPC] = KEYMAP_MAX(
|
||||
KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, \
|
||||
_______, KC_PAUS, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
|
||||
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, KC_MPLY, \
|
||||
_______, _______, _______, _______, _______, _______, KC_SPACE, M(0), _______, _______, _______, _______, KC_VOLU, _______, \
|
||||
_______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT),
|
||||
|
||||
};
|
@ -0,0 +1,102 @@
|
||||
#include "amjpad.h"
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#include "rgblight.h"
|
||||
#endif
|
||||
|
||||
// Used for SHIFT_ESC
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
|
||||
#define _______ KC_TRNS
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,-------------------.
|
||||
* |Esc |Setp| - | = |
|
||||
* |----|----|----|----|
|
||||
* | F1 | F2 | F3 | F4 |
|
||||
* |----|----|----|----|
|
||||
* | 7 | 8 | 9 | - |
|
||||
* |----|----|----|----|
|
||||
* | 4 | 5 | 6 | LF |
|
||||
* |----|----|----|----|
|
||||
* | 1 | 2 | 3 | \ |
|
||||
* |----|----|----|----|
|
||||
* |Left|Down| Up |Rght|
|
||||
* `-------------------'
|
||||
*/
|
||||
|
||||
[_BL] = MAXKEYMAP(
|
||||
|
||||
KC_ESC, KC_TAB, KC_MINS,KC_EQL, \
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, \
|
||||
KC_P7, KC_P8, KC_P9, KC_PMNS, \
|
||||
KC_P4, KC_P5, KC_P6, KC_PENT, \
|
||||
KC_P1, KC_P2, KC_P3, KC_BSLS, \
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
* ,-------------------.
|
||||
* |Esc |TAB |BS | = |
|
||||
* |----|----|----|----|
|
||||
* | NL | / | * | - |
|
||||
* |----|----|----|----|
|
||||
* | 7 | 8 | 9 | |
|
||||
* |----|----|----|RST |
|
||||
* | 4 | 5 | 6 | |
|
||||
* |----|----|----|----|
|
||||
* | 1 | 2 | 3 | |
|
||||
* |----|----|----| En |
|
||||
* | 0 |./FN| |
|
||||
* `-------------------'
|
||||
*/
|
||||
[_FL] = MAXKEYMAP(
|
||||
|
||||
KC_ESC,KC_TAB,KC_BSPC,KC_PEQL, \
|
||||
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
|
||||
KC_P7, KC_P8, KC_P9, RESET, \
|
||||
KC_P4, KC_P5, KC_P6, KC_PENT, \
|
||||
KC_P1, KC_P2, KC_P3, KC_PENT, \
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT),
|
||||
};
|
||||
|
||||
enum function_id {
|
||||
SHIFT_ESC,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(SHIFT_ESC),
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t shift_esc_shift_mask;
|
||||
switch (id) {
|
||||
case SHIFT_ESC:
|
||||
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
|
||||
if (record->event.pressed) {
|
||||
if (shift_esc_shift_mask) {
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
if (shift_esc_shift_mask) {
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
@ -0,0 +1,65 @@
|
||||
#include "amjpad.h"
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#include "rgblight.h"
|
||||
#endif
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
|
||||
#define _______ KC_TRNS
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,-------------------.
|
||||
* | T | G | B |Spac|
|
||||
* |----|----|----|----|
|
||||
* | R | F | V | Fn |
|
||||
* |----|----|----|----|
|
||||
* | E | D | C | OS |
|
||||
* |----|----|----|----|
|
||||
* | W | S | X | Alt|
|
||||
* |----|----|----|----|
|
||||
* | Q | A | Z | Ctl|
|
||||
* |----|----|----|----|
|
||||
* | Esc| Tab|Shft| Fn2|
|
||||
* `-------------------'
|
||||
*/
|
||||
|
||||
[_BL] = MAXKEYMAP(
|
||||
|
||||
KC_T, KC_G, KC_B, KC_SPACE,\
|
||||
KC_R, KC_F, KC_V, MO(1), \
|
||||
KC_E, KC_D, KC_C, KC_LGUI, \
|
||||
KC_W, KC_S, KC_X, KC_LALT, \
|
||||
KC_Q, KC_A, KC_Z, KC_LCTL, \
|
||||
KC_TAB, KC_ESC, KC_LSHIFT, MO(1)),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
* ,-------------------.
|
||||
* | 5 | F5 | F11|Spac|
|
||||
* |----|----|----|----|
|
||||
* | 4 | F4 | F10| |
|
||||
* |----|----|----|----|
|
||||
* | 3 | F3 | F9 | OS |
|
||||
* |----|----|----|----|
|
||||
* | 2 | F2 | F8 | Alt|
|
||||
* |----|----|----|----|
|
||||
* | 1 | F1 | F7 | Ctl|
|
||||
* |----|----|----|----|
|
||||
* | ` | Del|Shft| |
|
||||
* `-------------------'
|
||||
*/
|
||||
[_FL] = MAXKEYMAP(
|
||||
|
||||
KC_5, KC_F5, KC_F11, _______, \
|
||||
KC_4, KC_F4, KC_F10, _______, \
|
||||
KC_3, KC_F3, KC_F9, _______, \
|
||||
KC_2, KC_F2, KC_F8, _______, \
|
||||
KC_1, KC_F1, KC_F7, _______, \
|
||||
KC_GRV,KC_DEL, _______, _______),
|
||||
};
|
@ -0,0 +1,65 @@
|
||||
#include "amjpad.h"
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#include "rgblight.h"
|
||||
#endif
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
|
||||
#define _______ KC_TRNS
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,-------------------.
|
||||
* |Spac| N | H | Y |
|
||||
* |----|----|----|----|
|
||||
* | Fn | M | J | U |
|
||||
* |----|----|----|----|
|
||||
* |Left| , | K | I |
|
||||
* |----|----|----|----|
|
||||
* |Down| . | L | O |
|
||||
* |----|----|----|----|
|
||||
* | Up | / | ; | P |
|
||||
* |----|----|----|----|
|
||||
* |Rght| Ret| " |Bspc|
|
||||
* `-------------------'
|
||||
*/
|
||||
|
||||
[_BL] = MAXKEYMAP(
|
||||
|
||||
KC_SPACE, KC_N, KC_H, KC_Y, \
|
||||
MO(1), KC_M, KC_J, KC_U, \
|
||||
KC_LEFT, KC_COMM, KC_K, KC_I, \
|
||||
KC_DOWN, KC_DOT, KC_L, KC_O, \
|
||||
KC_UP, KC_SLASH, KC_SCLN, KC_P, \
|
||||
KC_RIGHT, KC_ENT, KC_QUOT, KC_BSPC),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
* ,-------------------.
|
||||
* |Esc | F12| F6 | 6 |
|
||||
* |----|----|----|----|
|
||||
* | NL | M | - | 7 |
|
||||
* |----|----|----|----|
|
||||
* |Left| , | = | 8 |
|
||||
* |----|----|----|----|
|
||||
* |Down| . | [ | 9 |
|
||||
* |----|----|----|----|
|
||||
* | Up | / | ] | 0 |
|
||||
* |----|----|----|----|
|
||||
* |Rght| Ret| \ | Del|
|
||||
* `-------------------'
|
||||
*/
|
||||
[_FL] = MAXKEYMAP(
|
||||
|
||||
_______, KC_F12, KC_F6, KC_6, \
|
||||
_______, _______, KC_MINS, KC_7, \
|
||||
_______, _______, KC_EQL, KC_8, \
|
||||
_______, _______, KC_LBRC, KC_9, \
|
||||
_______, _______, KC_RBRC, KC_0, \
|
||||
_______, _______, KC_BSLS, KC_DEL),
|
||||
};
|
@ -0,0 +1,72 @@
|
||||
#include "atomic.h"
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* QWERTY - MIT ENHANCED / GRID COMPATIBLE
|
||||
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
|
||||
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
|
||||
* | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | DEL |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
|
||||
* | LCTRL1 | A | S | D | F | G | H | J | K | L | ; | ' | XXXXXX . ENTER | PG UP |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
|
||||
* | LSHIFT | Z | X | C | V | B | N | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
|
||||
* |--------+--------+--------+--------+--------+- 6.25u ---------+--------+--------+--------+--------+-----------------+--------+--------|
|
||||
* | BRITE | LALT | FN | XXXXXX . SPACE | RCTRL | RALT | FN | LEFT | DOWN | RIGHT |
|
||||
* '--------------------------------------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[0] = { /* QWERTY */
|
||||
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC },
|
||||
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
|
||||
{ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP },
|
||||
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
|
||||
{ M(0), KC_ALT, MO(1), KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RCTL, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT },
|
||||
},
|
||||
|
||||
|
||||
/* FUNCTION
|
||||
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
|
||||
* | GRV | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX . |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
|
||||
* | SCR LK | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 | PAUSE | PR SCR |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
|
||||
* | CAP LK | MS BT5 | MS BT4 | MS BT3 | MS BT2 | SLOW M | FAST M | NEXT | VOL+ | VOL- | PLAY | | XXXXXX . | WHEEL+ |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
|
||||
* | NUM LK | | | | | | | | INSERT | END1 | HOME | XXXXXX . | MOUS U | WHEEL- |
|
||||
* |--------+--------+--------+--------+--------+- 6.25 ------------+--------+--------+------+--------+-----------------+--------+--------|
|
||||
* | | | FN | XXXXXX . MS BT1 | | | FN | MOUS L | MOUS D | MOUS R |
|
||||
* '--------------------------------------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[1] = { /* FUNCTION LAYER*/
|
||||
{ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___, ___T___ },
|
||||
{ KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_PAUS, KC_PSCR },
|
||||
{ KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U },
|
||||
{ KC_NLCK, _______, _______, _______, _______, _______, _______, _______, KC_INSERT, KC_END, KC_HOME, ___T___, ___T___, KC_MS_U, KC_WH_D },
|
||||
{ _______, _______, MO(1), _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, MO(1), KC_MS_L, KC_MS_D, KC_MS_R },
|
||||
},
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[1] = ACTION_LAYER_MOMENTARY(1),
|
||||
[2] = ACTION_LAYER_MOMENTARY(1),
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
switch(id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
@ -0,0 +1,107 @@
|
||||
# Xyverz's Atreus Keymap
|
||||
|
||||
## About this keymap:
|
||||
|
||||
This is the second iteration of my Atreus keymap. The first one was as close to the planck as I could get at the
|
||||
time, but still very much like the original Atreus keymap. I've managed to get things working better now and have
|
||||
implemented (more like copied) the RAISE/LOWER/ADJUST layers. This is a work in progress, but I think I'm closer
|
||||
to a final go with this.
|
||||
|
||||
I'm using MOD_TAP quite a bit in this keymap. On all layers, R4 pinky keys use mod-tap and are SHIFT when held
|
||||
and their normal keys when tapped. In addition, ESC and TAB are also set as Ctrl and ALT respectively when held,
|
||||
and Enter/ALT on the right thumb key for all layers.
|
||||
|
||||
I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck layouts.
|
||||
|
||||
Recently added: Documentation, Formatting, and another Dvorak layer that has Command on the left thumb, instead of
|
||||
Control.
|
||||
|
||||
## Still to do:
|
||||
|
||||
* Enjoy this revision; figure out new things later.
|
||||
|
||||
### Layer 0: Dvorak layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ' | , | . | P | Y | | F | G | C | R | L |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | O | E | U | I | | D | H | T | N | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|Shft ;| Q | J | K | X | CTRL ||Alt / | B | M | W | V |Shft Z|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Layer 1: QWERTY layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| Q | W | E | R | T | | Y | U | I | O | P |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | S | D | F | G | | H | J | K | L | ; |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|Shft Z| X | C | V | B | CTRL ||Alt / | N | M | , | . |Shft /|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 2: Colemak layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| Q | W | F | P | G | | J | L | U | Y | L |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | R | S | T | D | | H | N | E | I | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|Shft Z| X | C | V | B | CTRL ||Alt / | K | M | , | . |Shft /|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 3: Dvorak for Mac layout
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ' | , | . | P | Y | | F | G | C | R | L |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | O | E | U | I | | D | H | T | N | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|SFT/ ;| Q | J | K | X | CMD ||Alt / | B | M | W | V |SFT/ Z|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 4: LOWER layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ! | @ | # | $ | % | | ^ | & | * | ( | ) |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| CAPS | | UP | | Home | | PgDn | | + | { | } |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| | Left | Down | Right| End | || | PgUp | Mute | Vol- | Vol+ | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| ~ | | | | Del |------'`------| Ins | | | | |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
|
||||
### Keymap 5: RAISE layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| CAPS | | UP | | Home | | PgDn | | = | [ | ] |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| | Left | Down | Right| End | || | PgUp | Prev | Play | Next | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| ` | | | | Del |------'`------| Ins | | | | |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 6: ADJUST layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| F11 | | | | | | | PScr | SLck | Paus | F12 |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| |QWERTY|COLEMK|DVORAK|DVORMC| || | | | | | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| | | | | |------'`------| | | | | RESET|
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
@ -0,0 +1,175 @@
|
||||
/* This is the Atreus62 keyboard layout by Xyverz aka u/Zrevyx on r/mk
|
||||
I've blatantly stolen what works for me from the Planck and Preonic
|
||||
layouts and modified this file to fit me. Initial credet goes to
|
||||
u/profet23 for the doing all the work and adding this keyboard to
|
||||
QMK in the first place.
|
||||
|
||||
I've got Dvorak, Qwerty, and Colemak layouts at this time, with the
|
||||
possibility of adding more in the future.
|
||||
|
||||
The bottom row is fairly Kinesis-ish since the Contour and Advantage
|
||||
keyboards have been my daily drivers for the last 17 years. I hope
|
||||
You can get some enjoyment out of this layout should you chose it!
|
||||
|
||||
CHANGELOG:
|
||||
|
||||
0.1 - Initial commit. Based off of Profet's default keymap.
|
||||
0.2 - Converted to a more Planck/Preonic keymap style file with
|
||||
persistent layers enabled. Renamed layers to reflect OLKB maps.
|
||||
Added a TODO list.
|
||||
|
||||
TODO:
|
||||
|
||||
* Make the layout more efficient, even if it means changing the RAISE
|
||||
and LOWER functionality.
|
||||
* Add legends in comments for each layer. Maybe.
|
||||
* Add a gaming layer.
|
||||
|
||||
*/
|
||||
|
||||
// this is the style you want to emulate.
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
#include "atreus62.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _DVORAK 0
|
||||
#define _QWERTY 1
|
||||
#define _COLEMAK 2
|
||||
#define _WOW 3
|
||||
#define _LOWER 4
|
||||
#define _RAISE 5
|
||||
#define _ADJUST 16
|
||||
|
||||
enum atreus52_keycodes {
|
||||
DVORAK = SAFE_RANGE,
|
||||
QWERTY,
|
||||
COLEMAK,
|
||||
WOW,
|
||||
LOWER,
|
||||
RAISE
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_DVORAK] = { /* dvorak */
|
||||
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS },
|
||||
{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH },
|
||||
{ KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS },
|
||||
{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LGUI, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT },
|
||||
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL }
|
||||
},
|
||||
|
||||
[_QWERTY] = { /* qwerty */
|
||||
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS },
|
||||
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL },
|
||||
{ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
|
||||
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
|
||||
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL }
|
||||
},
|
||||
|
||||
[_COLEMAK] = { /* colemak */
|
||||
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS },
|
||||
{ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL },
|
||||
{ KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT },
|
||||
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
|
||||
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL}
|
||||
},
|
||||
|
||||
[_WOW] = { /* Dvorak with minor modifications for playing World of Warcraft */
|
||||
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS },
|
||||
{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH },
|
||||
{ KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS },
|
||||
{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LALT, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT },
|
||||
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, CTL_T(KC_ENT), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
|
||||
},
|
||||
|
||||
[_LOWER] = {
|
||||
{ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
|
||||
{ KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______ },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______ },
|
||||
{ _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ }
|
||||
},
|
||||
[_RAISE] = {
|
||||
{ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
|
||||
{ KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSLS },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______ },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______ },
|
||||
{ _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ }
|
||||
},
|
||||
[_ADJUST] = {
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
|
||||
{ _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, WOW },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
|
||||
},
|
||||
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case WOW:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_WOW);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
};
|
@ -0,0 +1,4 @@
|
||||
|
||||
MOUSEKEY_ENABLE = yes
|
||||
EXTRAKEY_ENABLE = yes
|
||||
|
@ -0,0 +1,103 @@
|
||||
#include "clueboard.h"
|
||||
|
||||
// Helpful defines
|
||||
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
#define _______ KC_TRNS
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _ME 2
|
||||
#define _CL 3
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: Base Layer (Default Layer)
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
|
||||
F(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RGUI, MO(_FL), MO(_ME), KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_HOME, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, KC_PSCR, KC_END, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
|
||||
_______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_HOME, KC_PGDN, KC_END),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
*/
|
||||
[_ME] = KEYMAP(
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, KC_VOLD, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______ , _______, _______, \
|
||||
_______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_MPRV, KC_MPLY, KC_MNXT),
|
||||
|
||||
|
||||
/* Keymap _CL: Control layer
|
||||
*/
|
||||
[_CL] = KEYMAP(
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
|
||||
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, MO(_FL), _______, RGB_SAI, \
|
||||
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
|
||||
};
|
||||
|
||||
/* This is a list of user defined functions. F(N) corresponds to item N
|
||||
of this list.
|
||||
*/
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(0), // Calls action_function()
|
||||
[1] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t mods_pressed;
|
||||
static bool mod_flag;
|
||||
|
||||
switch (id) {
|
||||
case 0:
|
||||
/* Handle the combined Grave/Esc key
|
||||
*/
|
||||
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
|
||||
|
||||
if (record->event.pressed) {
|
||||
/* The key is being pressed.
|
||||
*/
|
||||
if (mods_pressed) {
|
||||
mod_flag = true;
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
/* The key is being released.
|
||||
*/
|
||||
if (mod_flag) {
|
||||
mod_flag = false;
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if(record->event.pressed) {
|
||||
del_key(KC_ESC);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 38 KiB |
After Width: | Height: | Size: 34 KiB |
After Width: | Height: | Size: 28 KiB |
@ -0,0 +1,23 @@
|
||||
```
|
||||
___ _____ _ _ _ __ __ _ __
|
||||
|__ \ / ____| | | | | | / / / /(_) / /
|
||||
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|
||||
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|
||||
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
|
||||
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
|
||||
```
|
||||
|
||||
# Serubin's Clueboard Layout
|
||||
|
||||
This is the layout based on the clueboard default, modified for development on Mac, PC, and Windows. This layout also handles media and volume keys on all the previously listed platforms. Most importantly, Capslock has been replaced by a dual function Esc/Ctrl key. This is particularly handy for use in Vim.
|
||||
|
||||
#### Base Layer
|
||||
![Base Layout Image](layout-base.png)
|
||||
|
||||
#### Fn Layer
|
||||
![Fn Layout Image](layout-fn.png)
|
||||
|
||||
#### Media Layer
|
||||
![Media Layer Image](layout-media.png)
|
||||
|
||||
|
@ -0,0 +1,49 @@
|
||||
#----------------------------------------------------------------------------
|
||||
# On command line:
|
||||
#
|
||||
# make all = Make software.
|
||||
#
|
||||
# make clean = Clean out built project files.
|
||||
#
|
||||
# make coff = Convert ELF to AVR COFF.
|
||||
#
|
||||
# make extcoff = Convert ELF to AVR Extended COFF.
|
||||
#
|
||||
# make program = Download the hex file to the device.
|
||||
# Please customize your programmer settings(PROGRAM_CMD)
|
||||
#
|
||||
# make teensy = Download the hex file to the device, using teensy_loader_cli.
|
||||
# (must have teensy_loader_cli installed).
|
||||
#
|
||||
# make dfu = Download the hex file to the device, using dfu-programmer (must
|
||||
# have dfu-programmer installed).
|
||||
#
|
||||
# make flip = Download the hex file to the device, using Atmel FLIP (must
|
||||
# have Atmel FLIP installed).
|
||||
#
|
||||
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
|
||||
# (must have dfu-programmer installed).
|
||||
#
|
||||
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
|
||||
# (must have Atmel FLIP installed).
|
||||
#
|
||||
# make debug = Start either simulavr or avarice as specified for debugging,
|
||||
# with avr-gdb or avr-insight as the front end for debugging.
|
||||
#
|
||||
# make filename.s = Just compile filename.c into the assembler code only.
|
||||
#
|
||||
# make filename.i = Create a preprocessed source file for use in submitting
|
||||
# bug reports to the GCC project.
|
||||
#
|
||||
# To rebuild project do "make clean" then "make all".
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the makefile.mk in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,111 @@
|
||||
// Xyverz' keymap.
|
||||
// It's based on the default keymap, but Dvorak!
|
||||
|
||||
#include "clueboard.h"
|
||||
|
||||
// Used for SHIFT_ESC
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _RS 2
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,--------------------------------------------------------------------------. ,----.
|
||||
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| BS| |PGUP|
|
||||
* |--------------------------------------------------------------------------| |----|
|
||||
* | Tab| '| ,| .| P| Y| F| G| C| R| L| /| =| \| |PGDN|
|
||||
* |--------------------------------------------------------------------------| `----'
|
||||
* |_FL/Caps| A| O| E| U| I| H| D| H| T| N| S| - | Ent|
|
||||
* |-----------------------------------------------------------------------------.
|
||||
* |Shift| BS| ;| Q| J| K| X| B| M| W| V| Z| BS|Shift| UP|
|
||||
* |------------------------------------------------------------------------|----|----.
|
||||
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
|
||||
* `----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_PGDN, \
|
||||
LT(_FL, KC_CAPS), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_NUHS, KC_ENT, \
|
||||
KC_LSFT, KC_RO, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, KC_RSFT, KC_UP, \
|
||||
KC_LCTL, KC_LALT, KC_LGUI, KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
* ,--------------------------------------------------------------------------. ,----.
|
||||
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
|
||||
* |--------------------------------------------------------------------------| |----|
|
||||
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
|
||||
* |--------------------------------------------------------------------------| `----'
|
||||
* | | | _RS| | | | | | | | | | | |
|
||||
* |-----------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | |PGUP|
|
||||
* |------------------------------------------------------------------------|----|----.
|
||||
* | | | | | | | | | | _FL|HOME|PGDN| END|
|
||||
* `----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
|
||||
KC_TRNS, KC_TRNS, MO(_RS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_HOME, KC_PGDN, KC_END),
|
||||
|
||||
/* Keymap _RS: Reset layer
|
||||
* ,--------------------------------------------------------------------------. ,----.
|
||||
* | | | | | | | | | | | | | | | RGB| |VAL+|
|
||||
* |--------------------------------------------------------------------------| |----|
|
||||
* | | | | |RESET| | | | | | | | | | |VAL-|
|
||||
* |--------------------------------------------------------------------------| `----'
|
||||
* | | | _RS| | | | | | | | | | | |
|
||||
* |-----------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | |SAT+|
|
||||
* |------------------------------------------------------------------------|----|----.
|
||||
* | | | | | | | | | | _FL|HUE-|SAT-|HUE+|
|
||||
* `----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RS] = KEYMAP(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
|
||||
KC_TRNS, KC_TRNS, MO(_RS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
|
||||
MO(_FL), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
|
||||
};
|
||||
|
||||
enum function_id {
|
||||
SHIFT_ESC,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(SHIFT_ESC),
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t shift_esc_shift_mask;
|
||||
switch (id) {
|
||||
case SHIFT_ESC:
|
||||
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
|
||||
if (record->event.pressed) {
|
||||
if (shift_esc_shift_mask) {
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
if (shift_esc_shift_mask) {
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
@ -1,3 +1,3 @@
|
||||
ifndef MAKEFILE_INCLUDED
|
||||
include ../../../Makefile
|
||||
endif
|
||||
endif
|
||||
|
@ -0,0 +1,107 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if defined(VISUALIZER_ENABLE)
|
||||
|
||||
#include "animations.h"
|
||||
#include "visualizer.h"
|
||||
#ifdef LCD_ENABLE
|
||||
#include "lcd_keyframes.h"
|
||||
#endif
|
||||
#ifdef LCD_BACKLIGHT_ENABLE
|
||||
#include "lcd_backlight_keyframes.h"
|
||||
#endif
|
||||
|
||||
#ifdef LED_ENABLE
|
||||
#include "led_keyframes.h"
|
||||
#endif
|
||||
|
||||
#include "visualizer_keyframes.h"
|
||||
|
||||
|
||||
#if defined(LCD_ENABLE) && defined(LCD_BACKLIGHT_ENABLE)
|
||||
|
||||
// Don't worry, if the startup animation is long, you can use the keyboard like normal
|
||||
// during that time
|
||||
keyframe_animation_t default_startup_animation = {
|
||||
.num_frames = 4,
|
||||
.loop = false,
|
||||
.frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(5000), 0},
|
||||
.frame_functions = {
|
||||
lcd_keyframe_enable,
|
||||
backlight_keyframe_enable,
|
||||
lcd_keyframe_draw_logo,
|
||||
backlight_keyframe_animate_color,
|
||||
},
|
||||
};
|
||||
|
||||
keyframe_animation_t default_suspend_animation = {
|
||||
.num_frames = 4,
|
||||
.loop = false,
|
||||
.frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0},
|
||||
.frame_functions = {
|
||||
lcd_keyframe_display_layer_text,
|
||||
backlight_keyframe_animate_color,
|
||||
lcd_keyframe_disable,
|
||||
backlight_keyframe_disable,
|
||||
},
|
||||
};
|
||||
#endif
|
||||
|
||||
#if defined(LED_ENABLE)
|
||||
#define CROSSFADE_TIME 1000
|
||||
#define GRADIENT_TIME 3000
|
||||
|
||||
keyframe_animation_t led_test_animation = {
|
||||
.num_frames = 14,
|
||||
.loop = true,
|
||||
.frame_lengths = {
|
||||
gfxMillisecondsToTicks(1000), // fade in
|
||||
gfxMillisecondsToTicks(1000), // no op (leds on)
|
||||
gfxMillisecondsToTicks(1000), // fade out
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
|
||||
0, // mirror leds
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
|
||||
0, // normal leds
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
|
||||
},
|
||||
.frame_functions = {
|
||||
led_keyframe_fade_in_all,
|
||||
keyframe_no_operation,
|
||||
led_keyframe_fade_out_all,
|
||||
led_keyframe_crossfade,
|
||||
led_keyframe_left_to_right_gradient,
|
||||
led_keyframe_crossfade,
|
||||
led_keyframe_top_to_bottom_gradient,
|
||||
led_keyframe_mirror_orientation,
|
||||
led_keyframe_crossfade,
|
||||
led_keyframe_left_to_right_gradient,
|
||||
led_keyframe_crossfade,
|
||||
led_keyframe_top_to_bottom_gradient,
|
||||
led_keyframe_normal_orientation,
|
||||
led_keyframe_crossfade,
|
||||
},
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif
|
@ -0,0 +1,30 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
|
||||
#define KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
// You can use these default animations, but of course you can also write your own custom ones instead
|
||||
extern keyframe_animation_t default_startup_animation;
|
||||
extern keyframe_animation_t default_suspend_animation;
|
||||
|
||||
// An animation for testing and demonstrating the led support, should probably not be used for real world
|
||||
// cases
|
||||
extern keyframe_animation_t led_test_animation;
|
||||
|
||||
#endif /* KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_ */
|
@ -0,0 +1,123 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
|
||||
#define KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
|
||||
|
||||
// Currently we are assuming that both the backlight and LCD are enabled
|
||||
// But it's entirely possible to write a custom visualizer that use only
|
||||
// one of them
|
||||
#ifndef LCD_BACKLIGHT_ENABLE
|
||||
#error This visualizer needs that LCD backlight is enabled
|
||||
#endif
|
||||
|
||||
#ifndef LCD_ENABLE
|
||||
#error This visualizer needs that LCD is enabled
|
||||
#endif
|
||||
|
||||
#include "visualizer.h"
|
||||
#include "visualizer_keyframes.h"
|
||||
#include "lcd_keyframes.h"
|
||||
#include "lcd_backlight_keyframes.h"
|
||||
#include "system/serial_link.h"
|
||||
#include "led.h"
|
||||
#include "animations.h"
|
||||
|
||||
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
|
||||
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
|
||||
|
||||
static bool initial_update = true;
|
||||
|
||||
// Feel free to modify the animations below, or even add new ones if needed
|
||||
|
||||
static keyframe_animation_t lcd_layer_display = {
|
||||
.num_frames = 1,
|
||||
.loop = false,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(0)},
|
||||
.frame_functions = {lcd_keyframe_display_layer_and_led_states}
|
||||
};
|
||||
|
||||
// The color animation animates the LCD color when you change layers
|
||||
static keyframe_animation_t color_animation = {
|
||||
.num_frames = 2,
|
||||
.loop = false,
|
||||
// Note that there's a 200 ms no-operation frame,
|
||||
// this prevents the color from changing when activating the layer
|
||||
// momentarily
|
||||
.frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)},
|
||||
.frame_functions = {keyframe_no_operation, backlight_keyframe_animate_color},
|
||||
};
|
||||
|
||||
void initialize_user_visualizer(visualizer_state_t* state) {
|
||||
// The brightness will be dynamically adjustable in the future
|
||||
// But for now, change it here.
|
||||
lcd_backlight_brightness(130);
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
initial_update = true;
|
||||
start_keyframe_animation(&default_startup_animation);
|
||||
}
|
||||
|
||||
|
||||
// This function should be implemented by the keymap visualizer
|
||||
// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
|
||||
// that the simple_visualizer assumes that you are updating
|
||||
// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
|
||||
// stopped. This can be done by either double buffering it or by using constant strings
|
||||
static void get_visualizer_layer_and_color(visualizer_state_t* state);
|
||||
|
||||
void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
|
||||
// Add more tests, change the colors and layer texts here
|
||||
// Usually you want to check the high bits (higher layers first)
|
||||
// because that's the order layers are processed for keypresses
|
||||
// You can for check for example:
|
||||
// state->status.layer
|
||||
// state->status.default_layer
|
||||
// state->status.leds (see led.h for available statuses)
|
||||
|
||||
uint32_t prev_color = state->target_lcd_color;
|
||||
const char* prev_layer_text = state->layer_text;
|
||||
|
||||
get_visualizer_layer_and_color(state);
|
||||
|
||||
if (initial_update || prev_color != state->target_lcd_color) {
|
||||
start_keyframe_animation(&color_animation);
|
||||
}
|
||||
|
||||
if (initial_update || prev_layer_text != state->layer_text) {
|
||||
start_keyframe_animation(&lcd_layer_display);
|
||||
}
|
||||
// You can also stop existing animations, and start your custom ones here
|
||||
// remember that you should normally have only one animation for the LCD
|
||||
// and one for the background. But you can also combine them if you want.
|
||||
}
|
||||
|
||||
void user_visualizer_suspend(visualizer_state_t* state) {
|
||||
state->layer_text = "Suspending...";
|
||||
uint8_t hue = LCD_HUE(state->current_lcd_color);
|
||||
uint8_t sat = LCD_SAT(state->current_lcd_color);
|
||||
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
|
||||
start_keyframe_animation(&default_suspend_animation);
|
||||
}
|
||||
|
||||
void user_visualizer_resume(visualizer_state_t* state) {
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
initial_update = true;
|
||||
start_keyframe_animation(&default_startup_animation);
|
||||
}
|
||||
|
||||
#endif /* KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_ */
|
@ -0,0 +1,329 @@
|
||||
/*
|
||||
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
// Currently we are assuming that both the backlight and LCD are enabled
|
||||
// But it's entirely possible to write a custom visualizer that use only
|
||||
// one of them
|
||||
#ifndef LCD_BACKLIGHT_ENABLE
|
||||
#error This visualizer needs that LCD backlight is enabled
|
||||
#endif
|
||||
|
||||
#ifndef LCD_ENABLE
|
||||
#error This visualizer needs that LCD is enabled
|
||||
#endif
|
||||
|
||||
#include "visualizer.h"
|
||||
#include "visualizer_keyframes.h"
|
||||
#include "lcd_keyframes.h"
|
||||
#include "lcd_backlight_keyframes.h"
|
||||
#include "system/serial_link.h"
|
||||
#include "animations.h"
|
||||
|
||||
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
|
||||
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
|
||||
|
||||
static const uint32_t led_emulation_colors[4] = {
|
||||
LCD_COLOR(0, 0, 0),
|
||||
LCD_COLOR(255, 255, 255),
|
||||
LCD_COLOR(84, 255, 255),
|
||||
LCD_COLOR(168, 255, 255),
|
||||
};
|
||||
|
||||
static uint32_t next_led_target_color = 0;
|
||||
|
||||
typedef enum {
|
||||
LCD_STATE_INITIAL,
|
||||
LCD_STATE_LAYER_BITMAP,
|
||||
LCD_STATE_BITMAP_AND_LEDS,
|
||||
} lcd_state_t;
|
||||
|
||||
static lcd_state_t lcd_state = LCD_STATE_INITIAL;
|
||||
|
||||
typedef struct {
|
||||
uint8_t led_on;
|
||||
uint8_t led1;
|
||||
uint8_t led2;
|
||||
uint8_t led3;
|
||||
} visualizer_user_data_t;
|
||||
|
||||
// Don't access from visualization function, use the visualizer state instead
|
||||
static visualizer_user_data_t user_data_keyboard = {
|
||||
.led_on = 0,
|
||||
.led1 = LED_BRIGHTNESS_HI,
|
||||
.led2 = LED_BRIGHTNESS_HI,
|
||||
.led3 = LED_BRIGHTNESS_HI,
|
||||
};
|
||||
|
||||
_Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE,
|
||||
"Please increase the VISUALIZER_USER_DATA_SIZE");
|
||||
|
||||
// Feel free to modify the animations below, or even add new ones if needed
|
||||
|
||||
|
||||
// The color animation animates the LCD color when you change layers
|
||||
static keyframe_animation_t one_led_color = {
|
||||
.num_frames = 1,
|
||||
.loop = false,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(0)},
|
||||
.frame_functions = {backlight_keyframe_set_color},
|
||||
};
|
||||
|
||||
bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
uint32_t temp = next_led_target_color;
|
||||
next_led_target_color = state->target_lcd_color;
|
||||
state->target_lcd_color = temp;
|
||||
return false;
|
||||
}
|
||||
|
||||
// The color animation animates the LCD color when you change layers
|
||||
static keyframe_animation_t two_led_colors = {
|
||||
.num_frames = 2,
|
||||
.loop = true,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
|
||||
.frame_functions = {backlight_keyframe_set_color, swap_led_target_color},
|
||||
};
|
||||
|
||||
// The LCD animation alternates between the layer name display and a
|
||||
// bitmap that displays all active layers
|
||||
static keyframe_animation_t lcd_bitmap_animation = {
|
||||
.num_frames = 1,
|
||||
.loop = false,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(0)},
|
||||
.frame_functions = {lcd_keyframe_display_layer_bitmap},
|
||||
};
|
||||
|
||||
static keyframe_animation_t lcd_bitmap_leds_animation = {
|
||||
.num_frames = 2,
|
||||
.loop = true,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
|
||||
.frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states},
|
||||
};
|
||||
|
||||
void initialize_user_visualizer(visualizer_state_t* state) {
|
||||
// The brightness will be dynamically adjustable in the future
|
||||
// But for now, change it here.
|
||||
lcd_backlight_brightness(130);
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
lcd_state = LCD_STATE_INITIAL;
|
||||
start_keyframe_animation(&default_startup_animation);
|
||||
}
|
||||
|
||||
inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
|
||||
return user_data->led_on & (1u << num);
|
||||
}
|
||||
|
||||
static uint8_t get_led_index_master(visualizer_user_data_t* user_data) {
|
||||
for (int i=0; i < 3; i++) {
|
||||
if (is_led_on(user_data, i)) {
|
||||
return i + 1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) {
|
||||
uint8_t master_index = get_led_index_master(user_data);
|
||||
if (master_index!=0) {
|
||||
for (int i=master_index; i < 3; i++) {
|
||||
if (is_led_on(user_data, i)) {
|
||||
return i + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) {
|
||||
if (is_led_on(user_data, 0) &&
|
||||
is_led_on(user_data, 1) &&
|
||||
is_led_on(user_data, 2)) {
|
||||
return 3;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) {
|
||||
switch (index) {
|
||||
case 1:
|
||||
return user_data->led1;
|
||||
case 2:
|
||||
return user_data->led2;
|
||||
case 3:
|
||||
return user_data->led3;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
|
||||
visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data;
|
||||
visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data;
|
||||
|
||||
uint8_t new_index;
|
||||
uint8_t old_index;
|
||||
|
||||
if (is_serial_link_master()) {
|
||||
new_index = get_led_index_master(user_data_new);
|
||||
old_index = get_led_index_master(user_data_old);
|
||||
}
|
||||
else {
|
||||
new_index = get_led_index_slave(user_data_new);
|
||||
old_index = get_led_index_slave(user_data_old);
|
||||
}
|
||||
uint8_t new_secondary_index = get_secondary_led_index(user_data_new);
|
||||
uint8_t old_secondary_index = get_secondary_led_index(user_data_old);
|
||||
|
||||
uint8_t old_brightness = get_brightness(user_data_old, old_index);
|
||||
uint8_t new_brightness = get_brightness(user_data_new, new_index);
|
||||
|
||||
uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index);
|
||||
uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index);
|
||||
|
||||
if (lcd_state == LCD_STATE_INITIAL ||
|
||||
new_index != old_index ||
|
||||
new_secondary_index != old_secondary_index ||
|
||||
new_brightness != old_brightness ||
|
||||
new_secondary_brightness != old_secondary_brightness) {
|
||||
|
||||
if (new_secondary_index != 0) {
|
||||
state->target_lcd_color = change_lcd_color_intensity(
|
||||
led_emulation_colors[new_index], new_brightness);
|
||||
next_led_target_color = change_lcd_color_intensity(
|
||||
led_emulation_colors[new_secondary_index], new_secondary_brightness);
|
||||
|
||||
stop_keyframe_animation(&one_led_color);
|
||||
start_keyframe_animation(&two_led_colors);
|
||||
} else {
|
||||
state->target_lcd_color = change_lcd_color_intensity(
|
||||
led_emulation_colors[new_index], new_brightness);
|
||||
stop_keyframe_animation(&two_led_colors);
|
||||
start_keyframe_animation(&one_led_color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
|
||||
if (state->status.leds) {
|
||||
if (lcd_state != LCD_STATE_BITMAP_AND_LEDS ||
|
||||
state->status.leds != prev_status->leds ||
|
||||
state->status.layer != prev_status->layer ||
|
||||
state->status.default_layer != prev_status->default_layer) {
|
||||
|
||||
// NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case
|
||||
stop_keyframe_animation(&lcd_bitmap_animation);
|
||||
|
||||
lcd_state = LCD_STATE_BITMAP_AND_LEDS;
|
||||
// For information:
|
||||
// The logic in this function makes sure that this doesn't happen, but if you call start on an
|
||||
// animation that is already playing it will be restarted.
|
||||
start_keyframe_animation(&lcd_bitmap_leds_animation);
|
||||
}
|
||||
} else {
|
||||
if (lcd_state != LCD_STATE_LAYER_BITMAP ||
|
||||
state->status.layer != prev_status->layer ||
|
||||
state->status.default_layer != prev_status->default_layer) {
|
||||
|
||||
stop_keyframe_animation(&lcd_bitmap_leds_animation);
|
||||
|
||||
lcd_state = LCD_STATE_LAYER_BITMAP;
|
||||
start_keyframe_animation(&lcd_bitmap_animation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
|
||||
// Check the status here to start and stop animations
|
||||
// You might have to save some state, like the current animation here so that you can start the right
|
||||
// This function is called every time the status changes
|
||||
|
||||
// NOTE that this is called from the visualizer thread, so don't access anything else outside the status
|
||||
// This is also important because the slave won't have access to the active layer for example outside the
|
||||
// status.
|
||||
|
||||
update_emulated_leds(state, prev_status);
|
||||
update_lcd_text(state, prev_status);
|
||||
|
||||
}
|
||||
|
||||
void user_visualizer_suspend(visualizer_state_t* state) {
|
||||
state->layer_text = "Suspending...";
|
||||
uint8_t hue = LCD_HUE(state->current_lcd_color);
|
||||
uint8_t sat = LCD_SAT(state->current_lcd_color);
|
||||
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
|
||||
start_keyframe_animation(&default_suspend_animation);
|
||||
}
|
||||
|
||||
void user_visualizer_resume(visualizer_state_t* state) {
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
lcd_state = LCD_STATE_INITIAL;
|
||||
start_keyframe_animation(&default_startup_animation);
|
||||
}
|
||||
|
||||
void ergodox_board_led_on(void){
|
||||
// No board led support
|
||||
}
|
||||
|
||||
void ergodox_right_led_1_on(void){
|
||||
user_data_keyboard.led_on |= (1u << 0);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_2_on(void){
|
||||
user_data_keyboard.led_on |= (1u << 1);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_3_on(void){
|
||||
user_data_keyboard.led_on |= (1u << 2);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_board_led_off(void){
|
||||
// No board led support
|
||||
}
|
||||
|
||||
void ergodox_right_led_1_off(void){
|
||||
user_data_keyboard.led_on &= ~(1u << 0);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_2_off(void){
|
||||
user_data_keyboard.led_on &= ~(1u << 1);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_3_off(void){
|
||||
user_data_keyboard.led_on &= ~(1u << 2);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_1_set(uint8_t n) {
|
||||
user_data_keyboard.led1 = n;
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_2_set(uint8_t n) {
|
||||
user_data_keyboard.led2 = n;
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_3_set(uint8_t n) {
|
||||
user_data_keyboard.led3 = n;
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
@ -0,0 +1,42 @@
|
||||
/*
|
||||
Copyright 2017 Fred Sundvik
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "simple_visualizer.h"
|
||||
|
||||
// This function should be implemented by the keymap visualizer
|
||||
// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
|
||||
// that the simple_visualizer assumes that you are updating
|
||||
// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
|
||||
// stopped. This can be done by either double buffering it or by using constant strings
|
||||
static void get_visualizer_layer_and_color(visualizer_state_t* state) {
|
||||
uint8_t saturation = 60;
|
||||
if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
|
||||
saturation = 255;
|
||||
}
|
||||
if (state->status.layer & 0x4) {
|
||||
state->target_lcd_color = LCD_COLOR(0, saturation, 0xFF);
|
||||
state->layer_text = "Media & Mouse";
|
||||
}
|
||||
else if (state->status.layer & 0x2) {
|
||||
state->target_lcd_color = LCD_COLOR(168, saturation, 0xFF);
|
||||
state->layer_text = "Symbol";
|
||||
}
|
||||
else {
|
||||
state->target_lcd_color = LCD_COLOR(84, saturation, 0xFF);
|
||||
state->layer_text = "Default";
|
||||
}
|
||||
}
|
@ -0,0 +1,69 @@
|
||||
# ErgoDox Familiar Layout
|
||||
Familiar layout for those who regularly switch back and forth from ErgoDox to regular QWERTY.
|
||||
|
||||
[![License: GPL v3](https://img.shields.io/badge/License-GPL%20v3-blue.svg)](../../../../license_GPLv3.md../../../../license_GPLv3.md) [![standard-readme compliant](https://img.shields.io/badge/readme%20style-standard-brightgreen.svg)](https://github.com/RichardLitt/standard-readme)
|
||||
|
||||
## Table of Contents
|
||||
|
||||
- [Background](#background)
|
||||
- [Install](#install)
|
||||
- [Usage](#usage)
|
||||
- [Layers](#layers)
|
||||
- [Contribute](#contribute)
|
||||
- [Issues](#issues)
|
||||
- [License](#license)
|
||||
|
||||
## Background
|
||||
|
||||
This layout is built to be as familiar as possible for users coming directly from a default (QWERTY US) keyboard, while gaining as much advantage as possible from the ErgoDox and QMK featureset. I use an ErgoDoxEZ at home, but I don't have a regular office (CS grad student) so I regularly use either my laptop or a default-setup lab computer; I context switch daily so this layout is meant to reduce the mental overhead as much as possible.
|
||||
|
||||
The default ErgoDoxEZ layout is probably more optimized as a solo daily driver - as are a lot of the others available keymaps. The focus of this layout is to get as much from the 'Dox as possible without overly disrupting long-established muscle memory.
|
||||
|
||||
Key features of the familiar layout:
|
||||
1. QWERTY default layout.
|
||||
1. International symbols layer, mapped in the US-International layout default positions, through [UCIS](https://github.com/qmk/qmk_firmware/wiki/Unicode-and-additional-language-support#ucis_enable).
|
||||
1. Numpad layer on right hand.
|
||||
1. Thumb cluster holds spacebar, ALT, and access to secondary layers.
|
||||
1. Function-layer arrow keys in both the first-person-shooter (actually ESDF instead of WASD) and vim (HJKL) locations.
|
||||
|
||||
## Install
|
||||
|
||||
If you are on Windows or Mac, choose the proper line in [`keymap.c`](keymap.c) for [unicode/international character support](https://github.com/qmk/qmk_firmware/wiki/Unicode-and-additional-language-support#ucis_enable) (starts at line 235).
|
||||
```c
|
||||
void matrix_init_user(void) {
|
||||
set_unicode_input_mode(UC_LNX); // Linux
|
||||
//set_unicode_input_mode(UC_OSX); // Mac OSX
|
||||
//set_unicode_input_mode(UC_WIN); // Windows (with registry key, see wiki)
|
||||
//set_unicode_input_mode(UC_WINC); // Windows (with WinCompose, see wiki)
|
||||
};
|
||||
```
|
||||
|
||||
For instructions on building and installing this keymap, [go to the wiki](https://github.com/qmk/qmk_firmware/tree/master/keyboards/ergodox#build-dependencies). Below is the command for me; it may be different for you.
|
||||
```sh
|
||||
$ make ergodox-ez-familiar-teensy
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
[![Familiar Layout](familiar.png)](http://www.keyboard-layout-editor.com/#/gists/13508a9f99cff381d58b7be6f7dcc644)
|
||||
|
||||
### Layers
|
||||
1. Base Layer: QWERTY, with arrow keys at bottom right.
|
||||
1. UCIS Layer: US-International symbols layer, plus —. Accessed by toggling the `INTL` layer using the UCIS key (bottom of left thumb cluster).
|
||||
1. UCIS-Shifted Layer: Making shift work for UCIS characters. An ugly workaround. Any ideas? Accessed through holding shift while the UCIS layer is active (toggles the `INSF` layer).
|
||||
1. Numpad Layer: Right hand number pad. Accessed by toggling the `NUMP` layer using the NPAD key (bottom of right thumb cluster).
|
||||
1. Function Layer: F1-F12, arrows on ESDF and HJKL, media player controls. Accessed by holding either FN key (center key of each thumb cluster), which toggles the `ARRW` layer. I know, I need to work on my naming conventions.
|
||||
|
||||
## Contribute
|
||||
|
||||
[Contributor Covenant](http://contributor-covenant.org/)
|
||||
|
||||
I'm terrible at this; I have no background in human-computer interaction, kinesiology, or keyboard-ology. Please send comments/issues/pull requests/angry tweets/etc. If you think there is a better way to take advantage of the ErgoDox/QMK comination without straying far from 84/101-key QWERTY, I want to know it.
|
||||
|
||||
### Issues
|
||||
1. The top two keys of the right thumb cluster are currently unused. I wanted them for screen brightness, but I haven't found a solution I like.
|
||||
1. The `'`, `"`, `[`, and `]` keys are terrible to access; I want to put them somewhere else but I haven't figured out where.
|
||||
1. The `INSF` layer is an ugly workaround. I should write a function for doing different things in the `INTL` layer depending on whether SHIFT is being held. Or something. Ideas?
|
||||
|
||||
## License
|
||||
QMK is licensed ([mostly](https://github.com/qmk/qmk_firmware/issues/1038)) under the [GPLv2](blob/master/license_GPLv2.md). Accordingly, to whatever extent applicable, this keymap is licensed under the [GPLv3](../../../../license_GPLv3.md).
|
After Width: | Height: | Size: 146 KiB |
After Width: | Height: | Size: 189 KiB |
After Width: | Height: | Size: 252 KiB |
After Width: | Height: | Size: 1.4 MiB |
@ -0,0 +1,187 @@
|
||||
// Netable differences vs. the default firmware for the ErgoDox EZ:
|
||||
// 1. The Cmd key is now on the right side, making Cmd+Space easier.
|
||||
// 2. The media keys work on OSX (But not on Windows).
|
||||
#include "ergodox.h"
|
||||
#include "debug.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
#define BASE 0 // default layer
|
||||
#define SYMB 1 // symbols
|
||||
#define MDIA 2 // media keys
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Tab | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \ |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | LCtl | A | S | D | F | G |------| |------| H | J | K | L |; / L2| LGui |
|
||||
* |--------+------+------+------+------+------| BkSp | | Meh |------+------+------+------+------+--------|
|
||||
* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,---------------.
|
||||
* | BkSp | LGui | | Alt |Ctrl/Esc|
|
||||
* ,------|------|------| |------+--------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | Space|LANG1 |------| |------|LANG2 |Enter |
|
||||
* | /LGui| | End | | PgDn | | |
|
||||
* `--------------------' `----------------------'
|
||||
*/
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[BASE] = KEYMAP( // layer 0 : default
|
||||
// left hand
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
|
||||
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G,
|
||||
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_BSPC,
|
||||
LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LEFT,KC_RGHT,
|
||||
KC_BSPC, KC_LGUI,
|
||||
KC_HOME,
|
||||
MT(MOD_LGUI, KC_SPC),KC_LANG1,KC_END,
|
||||
// right hand
|
||||
KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
|
||||
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),KC_LGUI,
|
||||
MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
|
||||
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1,
|
||||
KC_LALT, CTL_T(KC_ESC),
|
||||
KC_PGUP,
|
||||
KC_PGDN,KC_LANG2, KC_ENT
|
||||
),
|
||||
/* Keymap 1: Symbol Layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | | | | | | | | . | 0 | = | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | | | | | |
|
||||
* | | |------| |------| | |
|
||||
* | | | | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
// SYMBOLS
|
||||
[SYMB] = KEYMAP(
|
||||
// left hand
|
||||
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
|
||||
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
|
||||
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
|
||||
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
|
||||
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
|
||||
KC_TRNS,KC_TRNS,
|
||||
KC_TRNS,
|
||||
KC_TRNS,KC_TRNS,KC_TRNS,
|
||||
// right hand
|
||||
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
|
||||
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
|
||||
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
|
||||
KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS,
|
||||
KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS
|
||||
),
|
||||
/* Keymap 2: Media and mouse keys
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | | | | MsUp | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | | | | | | | | | | | | Prev | Next | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | | | | |Brwser|
|
||||
* | | |------| |------| |Back |
|
||||
* | | | | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
// MEDIA AND MOUSE
|
||||
[MDIA] = KEYMAP(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
|
||||
KC_TRNS, KC_TRNS,
|
||||
KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
// right hand
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
|
||||
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS,
|
||||
KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_WBAK
|
||||
),
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
switch(id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
// Runs just one time when the keyboard initializes.
|
||||
void matrix_init_user(void) {
|
||||
|
||||
};
|
||||
|
||||
// Runs constantly in the background, in a loop.
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
uint8_t layer = biton32(layer_state);
|
||||
|
||||
ergodox_board_led_off();
|
||||
ergodox_right_led_1_off();
|
||||
ergodox_right_led_2_off();
|
||||
ergodox_right_led_3_off();
|
||||
switch (layer) {
|
||||
// TODO: Make this relevant to the ErgoDox EZ.
|
||||
case 1:
|
||||
ergodox_right_led_1_on();
|
||||
break;
|
||||
case 2:
|
||||
ergodox_right_led_2_on();
|
||||
break;
|
||||
default:
|
||||
// none
|
||||
break;
|
||||
}
|
||||
|
||||
};
|
@ -0,0 +1,15 @@
|
||||
# ErgoDox EZ Default Configuration
|
||||
|
||||
## Changelog
|
||||
|
||||
* Dec 2016:
|
||||
* Added LED keys
|
||||
* Refreshed layout graphic, comes from http://configure.ergodox-ez.com now.
|
||||
* Sep 22, 2016:
|
||||
* Created a new key in layer 1 (bottom-corner key) that resets the EEPROM.
|
||||
* Feb 2, 2016 (V1.1):
|
||||
* Made the right-hand quote key double as Cmd/Win on hold. So you get ' when you tap it, " when you tap it with Shift, and Cmd or Win when you hold it. You can then use it as a modifier, or just press and hold it for a moment (and then let go) to send a single Cmd or Win keystroke (handy for opening the Start menu on Windows).
|
||||
|
||||
This is what we ship with out of the factory. :) The image says it all:
|
||||
|
||||
![Default](default_firmware_v1.2-2.png)
|
@ -0,0 +1,111 @@
|
||||
#----------------------------------------------------------------------------
|
||||
# On command line:
|
||||
#
|
||||
# make all = Make software.
|
||||
#
|
||||
# make clean = Clean out built project files.
|
||||
#
|
||||
# make coff = Convert ELF to AVR COFF.
|
||||
#
|
||||
# make extcoff = Convert ELF to AVR Extended COFF.
|
||||
#
|
||||
# make program = Download the hex file to the device.
|
||||
# Please customize your programmer settings(PROGRAM_CMD)
|
||||
#
|
||||
# make teensy = Download the hex file to the device, using teensy_loader_cli.
|
||||
# (must have teensy_loader_cli installed).
|
||||
#
|
||||
# make dfu = Download the hex file to the device, using dfu-programmer (must
|
||||
# have dfu-programmer installed).
|
||||
#
|
||||
# make flip = Download the hex file to the device, using Atmel FLIP (must
|
||||
# have Atmel FLIP installed).
|
||||
#
|
||||
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
|
||||
# (must have dfu-programmer installed).
|
||||
#
|
||||
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
|
||||
# (must have Atmel FLIP installed).
|
||||
#
|
||||
# make debug = Start either simulavr or avarice as specified for debugging,
|
||||
# with avr-gdb or avr-insight as the front end for debugging.
|
||||
#
|
||||
# make filename.s = Just compile filename.c into the assembler code only.
|
||||
#
|
||||
# make filename.i = Create a preprocessed source file for use in submitting
|
||||
# bug reports to the GCC project.
|
||||
#
|
||||
# To rebuild project do "make clean" then "make all".
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
|
||||
# Build Options
|
||||
# comment out to disable the options.
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
# CONSOLE_ENABLE ?= yes # Console for debug(+400)
|
||||
# COMMAND_ENABLE ?= yes # Commands for debug and configuration
|
||||
KEYBOARD_LOCK_ENABLE ?= yes # Allow locking of keyboard via magic key
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
|
||||
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
|
||||
# MIDI_ENABLE ?= YES # MIDI controls
|
||||
# UNICODE_ENABLE ?= YES # Unicode
|
||||
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE ?= no # Enable RGB Underglow
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,88 @@
|
||||
#include "gh60.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
#define _DEFAULT 0
|
||||
#define _FN 1
|
||||
|
||||
int esc_led = 0;
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define ______ KC_TRNS
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Qwerty gui/alt/space/alt/gui
|
||||
* ,-----------------------------------------------------------------------------------------.
|
||||
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bksp |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | Shift | Z | X | C | V | B | N | M | , | . | / | RShift | FN |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* |LGUI | LAlt | Space | RAlt |RGUI |
|
||||
* `-----------------------------------------------------------------'
|
||||
*/
|
||||
[_DEFAULT] = KEYMAP_HHKB( /* Basic QWERTY */
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN), \
|
||||
______, KC_LGUI, KC_LALT, KC_SPC, ______, KC_RALT, KC_RGUI, ______ \
|
||||
),
|
||||
|
||||
/* FN Layer
|
||||
* ,-----------------------------------------------------------------------------------------.
|
||||
* | Led | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Ins | Del |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | CAPS | | | | | | | | Psc | Slck| Paus| Up | | |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | | Vol-| Vol+| Mute| | | * | / | Home| PgUp| Left|Right| |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | | Prev| Play| Next| | | + | - | End |PgDn| Down| | |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | | | | Stop | |
|
||||
* `-----------------------------------------------------------------'
|
||||
*/
|
||||
[_FN] = KEYMAP_HHKB( /* Layer 1 */
|
||||
F(0), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
|
||||
KC_CAPS, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, ______, \
|
||||
______, KC_VOLD, KC_VOLU, KC_MUTE, ______, ______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT,______, \
|
||||
______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, ______, ______, \
|
||||
______, ______, ______, ______, ______, KC_MSTP, ______, ______ \
|
||||
)
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
enum function_id {
|
||||
LED_TOGGLE
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(LED_TOGGLE)
|
||||
};
|
||||
|
||||
void esc_led_toggle(void) {
|
||||
if (esc_led == 0){
|
||||
esc_led = 1;
|
||||
gh60_esc_led_on();
|
||||
} else {
|
||||
esc_led = 0;
|
||||
gh60_esc_led_off();
|
||||
}
|
||||
}
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
switch (id) {
|
||||
case LED_TOGGLE:
|
||||
if (record->event.pressed) {
|
||||
esc_led_toggle();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
@ -0,0 +1,149 @@
|
||||
#include "gh60.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QW 0
|
||||
#define _DV 1
|
||||
#define _CM 2
|
||||
#define _FL 3
|
||||
|
||||
// Macro name shortcuts
|
||||
#define QWERTY M(_QW)
|
||||
#define DVORAK M(_DV)
|
||||
#define COLEMAK M(_CM)
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/*
|
||||
* _QW: Qwerty Layer
|
||||
* ,-----------------------------------------------------------.
|
||||
* |ESC | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Backsp|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Fn | A| S| D| F| G| H| J| K| L| ;| '| Return|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Ctrl|Alt |Gui | Space |Gui |Alt |Ctrl| Fn|
|
||||
* `-----------------------------------------------------------'
|
||||
*/
|
||||
[_QW] = { /* Layer 0: Qwerty */
|
||||
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC},
|
||||
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS},
|
||||
{MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT },
|
||||
{KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX, KC_RSFT},
|
||||
{KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL)}
|
||||
},
|
||||
|
||||
/*
|
||||
* _DV: Dvorak Layer
|
||||
* ,-----------------------------------------------------------.
|
||||
* |ESC | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| Backsp|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Tab | '| ,| .| P| Y| F| G| C| R| L| /| =| \|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Fn | A| O| E| U| I| D| H| T| N| S| -| Return|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Shift | ;| Q| J| K| X| B| M| W| V| Z| Shift|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Ctrl|Alt |Gui | Space |Gui |Alt |Ctrl| Fn|
|
||||
* `-----------------------------------------------------------'
|
||||
*/
|
||||
[_DV] = { /* Layer 1: Dvorak */
|
||||
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC},
|
||||
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS},
|
||||
{MO(_FL), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, XXXXXXX, KC_ENT },
|
||||
{KC_LSFT, XXXXXXX, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, XXXXXXX, KC_RSFT},
|
||||
{KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL)}
|
||||
},
|
||||
|
||||
/*
|
||||
* _CM: Colemak Layer
|
||||
* ,-----------------------------------------------------------.
|
||||
* |ESC | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Backsp|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Tab | Q| W| F| P| G| J| L| U| Y| ;| [| ]| \|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Fn | A| R| S| T| D| H| N| E| I| O| '| Return|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Shift | Z| X| C| V| B| K| M| ,| .| /| Shift|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Ctrl|Alt |Gui | Space |Gui |Alt |Ctrl| Fn|
|
||||
* `-----------------------------------------------------------'
|
||||
*/
|
||||
[_CM] = { /* Layer 2: Colemak */
|
||||
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC},
|
||||
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS},
|
||||
{MO(_FL), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, XXXXXXX, KC_ENT },
|
||||
{KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX, KC_RSFT},
|
||||
{KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL)}
|
||||
},
|
||||
|
||||
/*
|
||||
* _FL: Function Layer
|
||||
* ,-----------------------------------------------------------.
|
||||
* | |F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| Del|
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | | | | | |PgU| Up|PgD|PSc|SLk|Pau| |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | |MPr|MPl|MNx| |Hom| Lt| Dn| Rt| | | |
|
||||
* |-----------------------------------------------------------|
|
||||
* |CAPS | |Mut|VlD|VlU| |End| | | | | |
|
||||
* |-----------------------------------------------------------|
|
||||
* |_QW |_DV |_CM | | | | | |
|
||||
* `-----------------------------------------------------------'
|
||||
*/
|
||||
[_FL] = { /* Layer 3: Functions */
|
||||
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL },
|
||||
{_______, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, _______},
|
||||
{_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, XXXXXXX, _______},
|
||||
{KC_CAPS, XXXXXXX, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_END, _______, _______, _______, _______, XXXXXXX, _______},
|
||||
{QWERTY, DVORAK, COLEMAK, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _DV:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_DV);
|
||||
}
|
||||
break;
|
||||
case _QW:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_QW);
|
||||
}
|
||||
break;
|
||||
case _CM:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_CM);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
@ -1 +0,0 @@
|
||||
#include "MS-sculpt-mobile.h"
|
@ -0,0 +1 @@
|
||||
#include "MS_sculpt_mobile.h"
|
@ -0,0 +1,8 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../../MS_sculpt_mobile/config.h"
|
||||
|
||||
// place overrides here
|
||||
|
||||
#endif
|
@ -1,4 +1,4 @@
|
||||
#include "MS-sculpt-mobile.h"
|
||||
#include "../../MS_sculpt_mobile.h"
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/*
|
@ -1,7 +1,7 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
#include "../../../MS_sculpt_mobile/config.h"
|
||||
|
||||
#define USE_BABLPASTE
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include "MS-sculpt-mobile.h"
|
||||
#include "../../../MS_sculpt_mobile/babblePaste.h"
|
||||
#include "../../MS_sculpt_mobile.h"
|
||||
#include "action_layer.h"
|
||||
#include "action_util.h"
|
||||
#include "babblePaste.h"
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
@ -0,0 +1,3 @@
|
||||
ifndef MAKEFILE_INCLUDED
|
||||
include ../../Makefile
|
||||
endif
|
@ -1,4 +1,4 @@
|
||||
#include "s60-x.h"
|
||||
#include "kbod.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
@ -0,0 +1,21 @@
|
||||
#ifndef KBOD_H
|
||||
#define KBOD_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define KEYMAP( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, \
|
||||
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, \
|
||||
k40, k41, k42, k43, k44, k45, k46, k47 \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02, k03, k04, k05, k06, k07 }, { k08, k09, k0A, k0B, k0C, k0D, KC_NO, KC_NO }, \
|
||||
{ k10, k11, k12, k13, k14, k15, k16, k17 }, { k18, k19, k1A, k1B, k1C, k1D, KC_NO, k3B }, \
|
||||
{ k20, k21, k22, k23, k24, k25, k26, k27 }, { k28, k29, k2A, k2B, k2C, k38, k39, k3A }, \
|
||||
{ k30, k31, k32, k33, k34, k35, k36, k37 }, \
|
||||
{ k40, k41, k42, k43, k44, k45, k46, k47 }, \
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,21 @@
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,8 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
// place overrides here
|
||||
|
||||
#endif
|
@ -0,0 +1,104 @@
|
||||
#include "kbod.h"
|
||||
|
||||
#define _____ KC_TRNS
|
||||
|
||||
#define MODS_PRESSED(btn) (get_mods() & (MOD_BIT(KC_L##btn)|MOD_BIT(KC_R##btn)))
|
||||
|
||||
#define SET_WHETHER(mask, btn1, btn2) \
|
||||
if (record->event.pressed) { \
|
||||
if (mask) { \
|
||||
add_key(btn2); \
|
||||
send_keyboard_report(); \
|
||||
} else { \
|
||||
add_key(btn1); \
|
||||
send_keyboard_report(); \
|
||||
} \
|
||||
} else { \
|
||||
if (mask) { \
|
||||
del_key(btn2); \
|
||||
send_keyboard_report(); \
|
||||
} else { \
|
||||
del_key(btn1); \
|
||||
send_keyboard_report(); \
|
||||
} \
|
||||
} \
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
KEYMAP( /* Base */
|
||||
F(0), KC_1, KC_2, KC_3, F(1), KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQUAL, KC_BSPC,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLASH,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOT, KC_ENTER,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, KC_RSFT,
|
||||
TT(1), KC_LCTL, KC_LALT, KC_SPACE, KC_RALT, KC_RGUI, KC_APP, KC_RCTL
|
||||
),
|
||||
KEYMAP( /* Cursor layer */
|
||||
KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
|
||||
TT(3), _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, KC_INSERT,
|
||||
TT(2), _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, KC_HOME, _____,
|
||||
_____, _____, _____, _____, _____, _____, _____, _____, KC_PGUP, KC_PGDN, KC_END, KC_UP,
|
||||
_____, _____, _____, _____, _____, KC_LEFT, KC_DOWN, KC_RIGHT
|
||||
),
|
||||
KEYMAP( /* Keypad layer */
|
||||
TO(0), KC_1, KC_2, KC_3, F(1), KC_5, KC_6, KC_P7, KC_P8, KC_P9, KC_P0, KC_PMNS, KC_PPLS, KC_BSPC,
|
||||
_____, _____, _____, _____, _____, _____, _____, KC_P4, KC_P5, KC_P6, _____, _____, _____, _____,
|
||||
_____, _____, _____, _____, _____, _____, _____, KC_P1, KC_P2, KC_P3, _____, _____, _____,
|
||||
_____, _____, _____, _____, _____, _____, _____, KC_P0, KC_PDOT, KC_MS_BTN1, KC_MS_UP, KC_MS_BTN2,
|
||||
_____, _____, _____, _____, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_MS_BTN3
|
||||
),
|
||||
KEYMAP( /* Multimedia layer */
|
||||
TO(0), _____, _____, _____, _____, _____, _____, _____, _____, _____, KC_AUDIO_MUTE, KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP, _____,
|
||||
_____, _____, KC_WAKE, _____, _____, _____, _____, _____, _____, _____, KC_MSTP, KC_MPRV, KC_MNXT, _____,
|
||||
_____, _____, KC_SLEP, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____,
|
||||
_____, _____, KC_PWR, _____, _____, _____, _____, _____, _____, KC_MS_BTN1, KC_MS_WH_UP, KC_MS_BTN2,
|
||||
_____, _____, _____, KC_MPLY, KC_MS_WH_LEFT, KC_MS_WH_DOWN, KC_MS_WH_RIGHT, KC_MS_BTN3
|
||||
),
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(0),
|
||||
[1] = ACTION_FUNCTION(1),
|
||||
};
|
||||
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t shift_esc_mask;
|
||||
static uint8_t alt_mask;
|
||||
switch (id) {
|
||||
case 0:
|
||||
shift_esc_mask = MODS_PRESSED(SHIFT);
|
||||
SET_WHETHER(shift_esc_mask, KC_ESC, KC_GRAVE);
|
||||
break;
|
||||
case 1:
|
||||
alt_mask = MODS_PRESSED(ALT);
|
||||
SET_WHETHER(alt_mask, KC_4, KC_F4);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
if (usb_led & _BV(USB_LED_CAPS_LOCK)) {
|
||||
PORTB |= _BV(PB0);
|
||||
} else {
|
||||
PORTB &= ~_BV(PB0);
|
||||
}
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
DDRB |= _BV(PB0);
|
||||
DDRC |= _BV(PC7);
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
uint8_t layer = biton32(layer_state);
|
||||
if (layer) {
|
||||
PORTC |= _BV(PC7);
|
||||
} else {
|
||||
PORTC &= ~_BV(PC7);
|
||||
}
|
||||
}
|
@ -0,0 +1,5 @@
|
||||
# The default keymap for kbod
|
||||
|
||||
This is the default keymap for kbod,
|
||||
|
||||
it consists of a base layer with QWERTY layout, a momentary cursor-layer, and mouse-keys and multimedia layers.
|
@ -0,0 +1,21 @@
|
||||
KBOD keyboard firmware
|
||||
======================
|
||||
|
||||
KBOD is a 60% Keyboard kit, hand-wired, with Arduino Micro as its controller. It's utilize 8x8 matrix and has layout similar to GH-60
|
||||
|
||||
## Quantum MK Firmware
|
||||
|
||||
For the full Quantum feature list, see [the parent readme](/).
|
||||
|
||||
## Building
|
||||
|
||||
Download or clone the whole firmware and use ```make handwired-kbod-default``` to generate the .hex file. You may flash it with avrdude
|
||||
|
||||
## Flashing
|
||||
Something along this line:
|
||||
|
||||
```
|
||||
avrdude -p m32u4 -c avr109 -P <COM PORT> -C <avrdude conf file> -e -u flash:w:handwired_kbod_default.hex
|
||||
```
|
||||
|
||||
[More info](https://github.com/fudanchii/keyboard_of_disapproval)
|
@ -0,0 +1,68 @@
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= no # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE ?= no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE ?= no # Audio output on port C6
|
||||
FAUXCLICKY_ENABLE ?= no # Use buzzer to emulate clicky switches
|
@ -0,0 +1,15 @@
|
||||
#define COLOR_BLANK 0, 0, 0
|
||||
|
||||
#define COLOR_BLACK 0, 0, 0
|
||||
#define COLOR_WHITE 15,15,15
|
||||
#define COLOR_GRAY 7, 7, 7
|
||||
|
||||
#define COLOR_RED 15, 0, 0
|
||||
#define COLOR_GREEN 0,15, 0
|
||||
#define COLOR_BLUE 0, 0,15
|
||||
|
||||
#define COLOR_YELLOW 15,15, 0
|
||||
#define COLOR_MAGENTA 15, 0,15
|
||||
#define COLOR_CYAN 0,15,15
|
||||
|
||||
#define COLOR_ORANGE 15, 5, 0
|
@ -0,0 +1 @@
|
||||
#include "rgbtheme_default.h"
|
@ -0,0 +1,36 @@
|
||||
#include "color.h"
|
||||
|
||||
#define THEME_COLOR_LINUX COLOR_WHITE
|
||||
#define THEME_COLOR_APPLE COLOR_WHITE
|
||||
#define THEME_COLOR_WINDOWS COLOR_WHITE
|
||||
|
||||
#define THEME_COLOR_QWERTY COLOR_RED
|
||||
#define THEME_COLOR_ALT COLOR_RED
|
||||
|
||||
#define THEME_COLOR_AUDIO COLOR_GREEN
|
||||
|
||||
#define THEME_COLOR_BLUETOOTH 7,7,15
|
||||
#define THEME_COLOR_USB COLOR_WHITE
|
||||
|
||||
#define THEME_COLOR_CAPSLOCK COLOR_RED
|
||||
|
||||
#define THEME_COLOR_GUI COLOR_MAGENTA
|
||||
#define THEME_COLOR_FUN COLOR_RED
|
||||
#define THEME_COLOR_NUM 7,7,15
|
||||
#define THEME_COLOR_PUNC COLOR_GREEN
|
||||
#define THEME_COLOR_GREEK COLOR_CYAN
|
||||
#define THEME_COLOR_EMOJI COLOR_YELLOW
|
||||
#define THEME_COLOR_OTHERLAYER COLOR_GRAY
|
||||
|
||||
#define THEME_COLOR_GLOW1_HOME COLOR_ORANGE
|
||||
#define THEME_COLOR_GLOW1_HOMING COLOR_RED
|
||||
|
||||
#define THEME_COLOR_GLOW2_ALPHA COLOR_ORANGE
|
||||
#define THEME_COLOR_GLOW2_MODS COLOR_ORANGE
|
||||
#define THEME_COLOR_GLOW2_FN COLOR_ORANGE
|
||||
#define THEME_COLOR_GLOW2_HOME COLOR_ORANGE
|
||||
#define THEME_COLOR_GLOW2_HOMING COLOR_RED
|
||||
|
||||
#define THEME_COLOR_TP1 COLOR_ORANGE
|
||||
#define THEME_COLOR_TP2 COLOR_RED
|
||||
#define THEME_COLOR_TP3 COLOR_ORANGE
|
@ -0,0 +1,36 @@
|
||||
#include "color.h"
|
||||
|
||||
#define THEME_COLOR_LINUX COLOR_WHITE
|
||||
#define THEME_COLOR_APPLE COLOR_WHITE
|
||||
#define THEME_COLOR_WINDOWS COLOR_WHITE
|
||||
|
||||
#define THEME_COLOR_QWERTY COLOR_RED
|
||||
#define THEME_COLOR_ALT COLOR_RED
|
||||
|
||||
#define THEME_COLOR_AUDIO COLOR_GREEN
|
||||
|
||||
#define THEME_COLOR_BLUETOOTH COLOR_BLUE
|
||||
#define THEME_COLOR_USB COLOR_WHITE
|
||||
|
||||
#define THEME_COLOR_CAPSLOCK COLOR_RED
|
||||
|
||||
#define THEME_COLOR_GUI COLOR_MAGENTA
|
||||
#define THEME_COLOR_FUN COLOR_RED
|
||||
#define THEME_COLOR_NUM COLOR_BLUE
|
||||
#define THEME_COLOR_PUNC COLOR_GREEN
|
||||
#define THEME_COLOR_GREEK COLOR_CYAN
|
||||
#define THEME_COLOR_EMOJI COLOR_YELLOW
|
||||
#define THEME_COLOR_OTHERLAYER COLOR_GRAY
|
||||
|
||||
#define THEME_COLOR_GLOW1_HOME COLOR_GRAY
|
||||
#define THEME_COLOR_GLOW1_HOMING COLOR_RED
|
||||
|
||||
#define THEME_COLOR_GLOW2_ALPHA COLOR_GRAY
|
||||
#define THEME_COLOR_GLOW2_MODS COLOR_GREEN
|
||||
#define THEME_COLOR_GLOW2_FN COLOR_BLUE
|
||||
#define THEME_COLOR_GLOW2_HOME COLOR_RED
|
||||
#define THEME_COLOR_GLOW2_HOMING COLOR_YELLOW
|
||||
|
||||
#define THEME_COLOR_TP1 COLOR_RED
|
||||
#define THEME_COLOR_TP2 COLOR_BLUE
|
||||
#define THEME_COLOR_TP3 COLOR_RED
|
@ -0,0 +1,306 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako
|
||||
Copyright 2014 Jack Humbert
|
||||
Copyright 2017 Priyadi Iman Nurcahyo
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#if defined(__AVR__)
|
||||
#include <avr/io.h>
|
||||
#endif
|
||||
#include "wait.h"
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
#include "timer.h"
|
||||
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
|
||||
#ifndef DEBOUNCING_DELAY
|
||||
# define DEBOUNCING_DELAY 5
|
||||
#endif
|
||||
|
||||
#if (DEBOUNCING_DELAY > 0)
|
||||
static uint16_t debouncing_time;
|
||||
static bool debouncing = false;
|
||||
#endif
|
||||
|
||||
#if (MATRIX_COLS <= 8)
|
||||
# define print_matrix_header() print("\nr/c 01234567\n")
|
||||
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
|
||||
# define matrix_bitpop(i) bitpop(matrix[i])
|
||||
# define ROW_SHIFTER ((uint8_t)1)
|
||||
#elif (MATRIX_COLS <= 16)
|
||||
# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
|
||||
# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
|
||||
# define matrix_bitpop(i) bitpop16(matrix[i])
|
||||
# define ROW_SHIFTER ((uint16_t)1)
|
||||
#elif (MATRIX_COLS <= 32)
|
||||
# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
|
||||
# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
|
||||
# define matrix_bitpop(i) bitpop32(matrix[i])
|
||||
# define ROW_SHIFTER ((uint32_t)1)
|
||||
#endif
|
||||
|
||||
#ifdef MATRIX_MASKED
|
||||
extern const matrix_row_t matrix_mask[];
|
||||
#endif
|
||||
|
||||
static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
|
||||
static const uint8_t tp_pins[3] = TRACKPOINT_PINS;
|
||||
|
||||
/* matrix state(1:on, 0:off) */
|
||||
static matrix_row_t matrix[MATRIX_ROWS];
|
||||
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
|
||||
|
||||
static void init_cols(void);
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row);
|
||||
static void unselect_rows(void);
|
||||
static void select_row(uint8_t row);
|
||||
static void unselect_row(uint8_t row);
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_quantum(void) {
|
||||
matrix_init_kb();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_quantum(void) {
|
||||
matrix_scan_kb();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_kb(void) {
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_kb(void) {
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_user(void) {
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_user(void) {
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_rows(void) {
|
||||
return MATRIX_ROWS;
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_cols(void) {
|
||||
return MATRIX_COLS;
|
||||
}
|
||||
|
||||
void matrix_init(void) {
|
||||
|
||||
// To use PORTF disable JTAG with writing JTD bit twice within four cycles.
|
||||
#if (defined(__AVR_AT90USB1286__) || defined(__AVR_AT90USB1287__) || defined(__AVR_ATmega32U4__))
|
||||
MCUCR |= _BV(JTD);
|
||||
MCUCR |= _BV(JTD);
|
||||
#endif
|
||||
|
||||
// initialize row and col
|
||||
unselect_rows();
|
||||
init_cols();
|
||||
|
||||
// initialize matrix state: all keys off
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
|
||||
matrix[i] = 0;
|
||||
matrix_debouncing[i] = 0;
|
||||
}
|
||||
|
||||
matrix_init_quantum();
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void)
|
||||
{
|
||||
// Set row, read cols
|
||||
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
|
||||
# if (DEBOUNCING_DELAY > 0)
|
||||
bool matrix_changed = read_cols_on_row(matrix_debouncing, current_row);
|
||||
|
||||
if (matrix_changed) {
|
||||
debouncing = true;
|
||||
debouncing_time = timer_read();
|
||||
}
|
||||
|
||||
# else
|
||||
read_cols_on_row(matrix, current_row);
|
||||
# endif
|
||||
|
||||
}
|
||||
|
||||
# if (DEBOUNCING_DELAY > 0)
|
||||
if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
matrix[i] = matrix_debouncing[i];
|
||||
}
|
||||
debouncing = false;
|
||||
}
|
||||
# endif
|
||||
|
||||
matrix_scan_quantum();
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool matrix_is_modified(void)
|
||||
{
|
||||
#if (DEBOUNCING_DELAY > 0)
|
||||
if (debouncing) return false;
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_is_on(uint8_t row, uint8_t col)
|
||||
|
||||
{
|
||||
return (matrix[row] & ((matrix_row_t)1<col));
|
||||
}
|
||||
|
||||
inline
|
||||
matrix_row_t matrix_get_row(uint8_t row)
|
||||
{
|
||||
// Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
|
||||
// switch blocker installed and the switch is always pressed.
|
||||
#ifdef MATRIX_MASKED
|
||||
return matrix[row] & matrix_mask[row];
|
||||
#else
|
||||
return matrix[row];
|
||||
#endif
|
||||
}
|
||||
|
||||
void matrix_print(void)
|
||||
{
|
||||
print_matrix_header();
|
||||
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
phex(row); print(": ");
|
||||
print_matrix_row(row);
|
||||
print("\n");
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_key_count(void)
|
||||
{
|
||||
uint8_t count = 0;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
count += matrix_bitpop(i);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
|
||||
#define ROW_MASK 0b11100000
|
||||
|
||||
static const uint8_t row_bit[MATRIX_ROWS] = {
|
||||
// 76543210
|
||||
0b00000000,
|
||||
0b00100000,
|
||||
0b01000000,
|
||||
0b01100000,
|
||||
0b10000000,
|
||||
0b10100000,
|
||||
0b11000000,
|
||||
0b11100000,
|
||||
};
|
||||
|
||||
static void init_cols(void)
|
||||
{
|
||||
// columns
|
||||
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
uint8_t pin = col_pins[x];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
|
||||
// rows
|
||||
DDRF |= ROW_MASK;
|
||||
PORTF &= ~ROW_MASK;
|
||||
|
||||
// trackpoint
|
||||
for(uint8_t x = 0; x < 3; x++) {
|
||||
uint8_t pin = tp_pins[x];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
}
|
||||
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
|
||||
{
|
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[current_row];
|
||||
|
||||
// Clear data in matrix row
|
||||
current_matrix[current_row] = 0;
|
||||
|
||||
// special case for trackpoint
|
||||
if (current_row == 8) {
|
||||
for(uint8_t tp_index = 0; tp_index < 3; tp_index++) {
|
||||
|
||||
// Select the TP pin to read (active low)
|
||||
uint8_t pin = tp_pins[tp_index];
|
||||
uint8_t pin_state = (_SFR_IO8(pin >> 4) & _BV(pin & 0xF));
|
||||
|
||||
// Populate the matrix row with the state of the col pin
|
||||
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << tp_index);
|
||||
}
|
||||
return (last_row_value != current_matrix[current_row]);
|
||||
}
|
||||
|
||||
// Select row and wait for row selecton to stabilize
|
||||
select_row(current_row);
|
||||
_delay_us(5); // without this wait it won't read stable value.
|
||||
// wait_us(50);
|
||||
|
||||
// For each col...
|
||||
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
|
||||
|
||||
// Select the col pin to read (active low)
|
||||
uint8_t pin = col_pins[col_index];
|
||||
uint8_t pin_state = (_SFR_IO8(pin >> 4) & _BV(pin & 0xF));
|
||||
|
||||
// Populate the matrix row with the state of the col pin
|
||||
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
|
||||
}
|
||||
|
||||
// Unselect row
|
||||
unselect_row(current_row);
|
||||
|
||||
return (last_row_value != current_matrix[current_row]);
|
||||
}
|
||||
|
||||
static void select_row(uint8_t row)
|
||||
{
|
||||
PORTF = row_bit[row] | (PORTF & ~ROW_MASK);
|
||||
}
|
||||
|
||||
static void unselect_row(uint8_t row)
|
||||
{
|
||||
}
|
||||
|
||||
static void unselect_rows(void)
|
||||
{
|
||||
}
|
||||
|
@ -0,0 +1,176 @@
|
||||
/* -*- eval: (turn-on-orgtbl); -*-
|
||||
* default HHKB Layout
|
||||
*/
|
||||
#include "hhkb.h"
|
||||
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _HHKB 3
|
||||
|
||||
enum planck_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
DVORAK,
|
||||
HHKB
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
// Custom macros
|
||||
#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
|
||||
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
|
||||
#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Alt+Shift)
|
||||
#define MEH_GRV MEH_T(KC_GRV) // Tap for Backtick, hold for Meh (Ctrl+Alt+Shift)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Layer QWERTY: Qwerty Layer
|
||||
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|
||||
| Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` |
|
||||
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|
||||
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Backs | |
|
||||
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|
||||
| Cont | A | S | D | F | G | H | J | K | L | ; | ' | Ent | | |
|
||||
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|
||||
| Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Fn | | |
|
||||
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|
||||
|
||||
|------+------+-----------------------+------+------|
|
||||
| LAlt | LGUI | ******* Space ******* | RGUI | RAlt |
|
||||
|------+------+-----------------------+------+------|
|
||||
*/
|
||||
|
||||
[_QWERTY] = KEYMAP( // Qwerty layer
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, MEH_GRV, \
|
||||
HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
|
||||
CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, SFT_ENT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_HHKB), \
|
||||
KC_LALT, KC_LGUI, /* */ KC_SPC, KC_RGUI, KC_RALT),
|
||||
|
||||
|
||||
|
||||
/* Layer COLEMAK: Colemak Layer
|
||||
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|
||||
| Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` |
|
||||
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|
||||
| Tab | Q | W | F | P | G | J | L | U | Y | ; | [ | ] | Backs | |
|
||||
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|
||||
| Cont | A | R | S | T | D | H | N | E | I | O | ' | Ent | | |
|
||||
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|
||||
| Shift | Z | X | C | V | B | K | M | , | . | / | Shift | Fn | | |
|
||||
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|
||||
|
||||
|------+------+-----------------------+------+------|
|
||||
| LAlt | LGUI | ******* Space ******* | RGUI | RAlt |
|
||||
|------+------+-----------------------+------+------|
|
||||
*/
|
||||
|
||||
[_COLEMAK] = KEYMAP( // Colemak layer
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, MEH_GRV, \
|
||||
HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSPC, \
|
||||
CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, SFT_ENT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_HHKB), \
|
||||
KC_LALT, KC_LGUI, /* */ KC_SPC, KC_RGUI, KC_RALT),
|
||||
|
||||
|
||||
|
||||
/* Layer DVORAK: Dvorak Layer
|
||||
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|
||||
| Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | [ | ] | \ | ` |
|
||||
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|
||||
| Tab | ' | , | . | P | Y | F | G | C | R | L | / | = | Backs | |
|
||||
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|
||||
| Cont | A | O | E | U | I | D | H | T | N | S | - | Ent | | |
|
||||
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|
||||
| Shift | ; | Q | J | K | X | B | M | W | V | Z | Shift | Fn | | |
|
||||
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|
||||
|
||||
|------+------+-----------------------+------+------|
|
||||
| LAlt | LGUI | ******* Space ******* | RGUI | RAlt |
|
||||
|------+------+-----------------------+------+------|
|
||||
*/
|
||||
|
||||
[_DVORAK] = KEYMAP( // Dvorak layer
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSLS, MEH_GRV, \
|
||||
HPR_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSPC, \
|
||||
CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, SFT_ENT, \
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, MO(_HHKB), \
|
||||
KC_LALT, KC_LGUI, /* */ KC_SPC, KC_RGUI, KC_RALT),
|
||||
|
||||
|
||||
|
||||
/* Layer HHKB: HHKB mode (HHKB Fn)
|
||||
|------+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-------+-------+-----|
|
||||
| Pwr | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Ins | Del |
|
||||
|------+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-------+-------+-----|
|
||||
| Caps | | | | | | | | Psc | Slk | Pus | Up | | Backs | |
|
||||
|------+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-------+-------+-----|
|
||||
| | VoD | VoU | Mut | | | * | / | Hom | PgU | Lef | Rig | Enter | | |
|
||||
|------+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-------+-------+-----|
|
||||
| | | Qwt | Cmk | Dvk | | + | - | End | PgD | Dow | | | | |
|
||||
|------+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-------+-------+-----|
|
||||
|
||||
|------+------+----------------------+------+------+
|
||||
| **** | **** | ******************** | **** | **** |
|
||||
|------+------+----------------------+------+------+
|
||||
|
||||
*/
|
||||
|
||||
[_HHKB] = KEYMAP(
|
||||
KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
|
||||
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, _______, KC_BSPC, \
|
||||
_______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_PENT, \
|
||||
_______, _______, QWERTY, COLEMAK, DVORAK, _______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, _______, _______, \
|
||||
_______, _______, _______, _______, _______)};
|
||||
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
switch(id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,302 @@
|
||||
#include "kinesis.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _DV 0 // Dvorak layer
|
||||
#define _QW 1 // Qwerty layer
|
||||
#define _CM 2 // Colemak layer
|
||||
#define _MD 3 // Media Layer
|
||||
#define _KP 4 // Keypad Layer
|
||||
|
||||
// Macro name shortcuts
|
||||
#define DVORAK M(_DV)
|
||||
#define QWERTY M(_QW)
|
||||
#define COLEMAK M(_CM)
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
/*
|
||||
|
||||
Function Keys on All Layers (Keypad toggles):
|
||||
,-----------------------------------------------------------------.
|
||||
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 |
|
||||
`-----------------------------------------------------------------'
|
||||
,-----------------------------------------------------------------.
|
||||
| F9 | F10 | F11 | F12 | PScr | SLck | Paus | Keypad | RESET |
|
||||
`-----------------------------------------------------------------'
|
||||
|
||||
Dvorak layer:
|
||||
,-------------------------------------------.,-------------------------------------------.
|
||||
| ] | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | [ |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| Tab | ' | , | . | P | Y || F | G | C | R | L | \ |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| CapsLk | A | O | E | U | I || D | H | T | N | S | - |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| LShift | Z | X | C | V | X || B | M | W | V | Z | RShift |
|
||||
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
|
||||
| ` | INS | Left | Rght | | Up | Dn | / | = |
|
||||
`---------------------------' `---------------------------'
|
||||
,--------------.,--------------.
|
||||
| LCtl | LAlt || RGUI | RCtl |
|
||||
,------|-------|------||------+-------+-------.
|
||||
| | Del | Home || PgUp | Enter | |
|
||||
| BkSp | / |------||------| / | Space |
|
||||
| | Media | End || PgDn | KeyPd | |
|
||||
`---------------------'`----------------------'
|
||||
|
||||
QWERTY layer:
|
||||
,-------------------------------------------.,-------------------------------------------.
|
||||
| = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| Tab | Q | W | E | R | T || Y | U | I | O | P | \ |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| CapsLk | A | S | D | F | G || H | J | K | L | ; | ' |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| LShift | Z | X | C | V | B || N | M | , | . | / | RShift |
|
||||
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
|
||||
| ` | INS | Left | Rght | | Up | Dn | [ | ] |
|
||||
`---------------------------' `---------------------------'
|
||||
,--------------.,--------------.
|
||||
| LCtl | LAlt || RGUI | RCtl |
|
||||
,------|-------|------||------+-------+-------.
|
||||
| | Del | Home || PgUp | Enter | |
|
||||
| BkSp | / |------||------| / | Space |
|
||||
| | Media | End || PgDn | KeyPd | |
|
||||
`---------------------'`----------------------'
|
||||
|
||||
Colemak layer:
|
||||
,-------------------------------------------.,-------------------------------------------.
|
||||
| = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| Tab | Q | W | F | P | G || J | L | U | Y | ; | \ |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| BkSpc | A | R | S | T | D || H | N | E | I | O | ' |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| LShift | Z | X | C | V | B || K | M | , | . | / | RShift |
|
||||
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
|
||||
| ` | INS | Left | Rght | | Up | Dn | [ | ] |
|
||||
`---------------------------' `---------------------------'
|
||||
,--------------.,--------------.
|
||||
| LCtl | LAlt || RGUI | RCtl |
|
||||
,------|-------|------||------+-------+-------.
|
||||
| | Del | Home || PgUp | Enter | |
|
||||
| BkSp | / |------||------| / | Space |
|
||||
| | Media | End || PgDn | KeyPd | |
|
||||
`---------------------'`----------------------'
|
||||
|
||||
Media layer:
|
||||
,-------------------------------------------.,-------------------------------------------.
|
||||
| F11 | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F12 |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| | | | | | || | | | | | |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| | | | | | || | Mute | Vol- | Vol+ | | |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| | | | | | || Stop | Prev | Play | Next | Sel | |
|
||||
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
|
||||
| | | | | | | | | |
|
||||
`---------------------------' `---------------------------'
|
||||
,-------------.,-------------.
|
||||
| | || | |
|
||||
,------|------|------||------+------+------.
|
||||
| | | || | | |
|
||||
| | |------||------| | |
|
||||
| | | || | | |
|
||||
`--------------------'`--------------------'
|
||||
|
||||
Keypad layer:
|
||||
,-------------------------------------------.,-------------------------------------------.
|
||||
| Power | | | | | || | NmLk | KP = | KP / | KP * | |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| Sleep | | | | | || | KP 7 | KP 8 | KP 9 | KP - | |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| Wake | |QWERTY|Colemk|Dvorak| || | KP 4 | KP 5 | KP 6 | KP + | |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| | | | | | || | KP 1 | KP 2 | KP 3 |KP Ent| |
|
||||
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
|
||||
| | | | | | | | KP . |KP Ent| |
|
||||
`---------------------------' `----------------------------------'
|
||||
,-------------.,-------------.
|
||||
| | || | |
|
||||
,------|------|------||------+------+------.
|
||||
| | | || | | |
|
||||
| | |------||------| | KP 0 |
|
||||
| | | || | | |
|
||||
`--------------------'`--------------------'
|
||||
*/
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_DV] = KEYMAP(
|
||||
// Left Hand
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
|
||||
KC_RBRC, KC_1, KC_2, KC_3, KC_4, KC_5,
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y,
|
||||
KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I,
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X,
|
||||
KC_GRV, KC_INS, KC_LEFT, KC_RGHT,
|
||||
// Left Thumb
|
||||
KC_LCTL, KC_LALT,
|
||||
KC_HOME,
|
||||
KC_BSPC, LT(_MD, KC_DEL), KC_END,
|
||||
|
||||
// Right Hand
|
||||
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), RESET,
|
||||
KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC,
|
||||
KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSLS,
|
||||
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
|
||||
KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
|
||||
KC_UP, KC_DOWN, KC_SLSH, KC_EQL,
|
||||
// Right Thumb
|
||||
KC_RGUI, KC_RCTL,
|
||||
KC_PGUP,
|
||||
KC_PGDN, LT(_KP, KC_ENT), KC_SPC
|
||||
),
|
||||
|
||||
[_QW] = KEYMAP(
|
||||
// Left Hand
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
|
||||
KC_GRV, KC_INS, KC_LEFT, KC_RGHT,
|
||||
// Left Thumb
|
||||
KC_LCTL, KC_LALT,
|
||||
KC_HOME,
|
||||
KC_BSPC, LT(_MD, KC_DEL), KC_END,
|
||||
|
||||
// Right Hand
|
||||
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), RESET,
|
||||
KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
|
||||
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL ,
|
||||
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_UP, KC_DOWN, KC_LBRC, KC_RBRC,
|
||||
// Right Thumb
|
||||
KC_RGUI, KC_RCTL,
|
||||
KC_PGUP,
|
||||
KC_PGDN, LT(_KP, KC_ENT), KC_SPC
|
||||
),
|
||||
|
||||
[_CM] = KEYMAP(
|
||||
// Left Hand
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5,
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
|
||||
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
|
||||
KC_GRV, KC_INS, KC_LEFT, KC_RGHT,
|
||||
// Left Thumb
|
||||
KC_LCTL, KC_LALT,
|
||||
KC_HOME,
|
||||
KC_BSPC, LT(_MD, KC_DEL), KC_END,
|
||||
|
||||
// Right Hand
|
||||
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), RESET,
|
||||
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL,
|
||||
KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
|
||||
KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_UP, KC_DOWN, KC_LBRC, KC_RBRC,
|
||||
// Right Thumb
|
||||
KC_RGUI, KC_RCTL,
|
||||
KC_PGUP,
|
||||
KC_PGDN, LT(_KP, KC_ENT), KC_SPC
|
||||
),
|
||||
|
||||
[_MD] = KEYMAP(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
|
||||
// Right Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
|
||||
KC_MSTP, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSEL, _______,
|
||||
_______, _______, _______, _______,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
),
|
||||
|
||||
[_KP] = KEYMAP(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_PWR, _______, _______, _______, _______, _______,
|
||||
KC_SLEP, _______, _______, _______, _______, _______,
|
||||
KC_WAKE, _______, QWERTY, COLEMAK, DVORAK, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
|
||||
// Right Hand */
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, KC_NLCK, KC_PEQL, KC_PSLS, KC_PAST, _______,
|
||||
_______, KC_P7, KC_P8, KC_P9, KC_PMNS, _______,
|
||||
_______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______,
|
||||
_______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
|
||||
_______, _______, KC_PDOT, KC_PENT,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, KC_P0
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _DV:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_DV);
|
||||
}
|
||||
break;
|
||||
case _QW:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_QW);
|
||||
}
|
||||
break;
|
||||
case _CM:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_CM);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
// Runs just one time when the keyboard initializes.
|
||||
void matrix_init_user(void) {
|
||||
|
||||
};
|
@ -0,0 +1,128 @@
|
||||
# Xyverz's Kinesis Keymap
|
||||
|
||||
## About this keymap:
|
||||
|
||||
The Dvorak layout shown here stems from my early Kinesis years, using the Contour PS/2 with a Dvorak software layout. Because of this, the RBRC and LBRC were on opposite sides of the board in the corner keys. I've decided to continue using this layout with my QMK Kinesis.
|
||||
|
||||
The QWERTY layout shown here is based entirely on the Kinesis Advantage layout. The Colemak layout is merely an adaptation of that.
|
||||
|
||||
I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck layouts.
|
||||
|
||||
## Still to do:
|
||||
|
||||
* Implement the CapsLock, NumLock, and ScrLck LEDs on the off-chance that I decide to actually solder some to the keyboard.
|
||||
|
||||
### Function Keys on All Layers (keypad toggles):
|
||||
,-----------------------------------------------------------------.
|
||||
| Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 |
|
||||
`-----------------------------------------------------------------'
|
||||
,-----------------------------------------------------------------.
|
||||
| F9 | F10 | F11 | F12 | PScr | SLck | Paus | Keypad | Reset |
|
||||
`-----------------------------------------------------------------'
|
||||
|
||||
### Layer 0: Dvorak layer
|
||||
|
||||
,-------------------------------------------.,-------------------------------------------.
|
||||
| ] | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | [ |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| Tab | ' | , | . | P | Y || F | G | C | R | L | \ |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| CapsLk | A | O | E | U | I || D | H | T | N | S | - |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| LShift | Z | X | C | V | X || B | M | W | V | Z | RShift |
|
||||
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
|
||||
| ` | Ins | Left | Rght | | Up | Dn | / | = |
|
||||
`---------------------------' `---------------------------'
|
||||
,--------------.,--------------.
|
||||
| LCtl | LAlt || RGUI | RCtl |
|
||||
,------|-------|------||------+-------+-------.
|
||||
| | Del | Home || PgUp | Enter | |
|
||||
| BkSp | / |------||------| / | Space |
|
||||
| | Media | End || PgDn | KeyPd | |
|
||||
`---------------------'`----------------------'
|
||||
|
||||
### Layer 1: QWERTY layer
|
||||
|
||||
,-------------------------------------------.,-------------------------------------------.
|
||||
| = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| Tab | Q | W | E | R | T || Y | U | I | O | P | \ |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| CapsLk | A | S | D | F | G || H | J | K | L | ; | ' |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| LShift | Z | X | C | V | B || N | M | , | . | / | RShift |
|
||||
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
|
||||
| ` | Ins | Left | Rght | | Up | Dn | [ | ] |
|
||||
`---------------------------' `---------------------------'
|
||||
,--------------.,--------------.
|
||||
| LCtl | LAlt || RGUI | RCtl |
|
||||
,------|-------|------||------+-------+-------.
|
||||
| | Del | Home || PgUp | Enter | |
|
||||
| BkSp | / |------||------| / | Space |
|
||||
| | Media | End || PgDn | KeyPd | |
|
||||
`---------------------'`----------------------'
|
||||
|
||||
### Keymap 2: Colemak layer
|
||||
|
||||
,-------------------------------------------.,-------------------------------------------.
|
||||
| = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| Tab | Q | W | F | P | G || J | L | U | Y | ; | \ |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| BkSpc | A | R | S | T | D || H | N | E | I | O | ' |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| LShift | Z | X | C | V | B || K | M | , | . | / | RShift |
|
||||
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
|
||||
| ` | Ins | Left | Rght | | Up | Dn | [ | ] |
|
||||
`---------------------------' `---------------------------'
|
||||
,--------------.,--------------.
|
||||
| LCtl | LAlt || RGUI | RCtl |
|
||||
,------|-------|------||------+-------+-------.
|
||||
| | Del | Home || PgUp | Enter | |
|
||||
| BkSp | / |------||------| / | Space |
|
||||
| | Media | End || PgDn | KeyPd | |
|
||||
`---------------------'`----------------------'
|
||||
|
||||
### layer 3 : Media layer
|
||||
|
||||
,-------------------------------------------.,-------------------------------------------.
|
||||
| F11 | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F12 |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| | | | | | || | | | | | |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| | | | | | || | Mute | Vol- | Vol+ | | |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| | | | | | || Stop | Prev | Play | Next | Sel | |
|
||||
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
|
||||
| | | | | | | | | |
|
||||
`---------------------------' `---------------------------'
|
||||
,-------------.,-------------.
|
||||
| | || | |
|
||||
,------|------|------||------+------+------.
|
||||
| | | || | | |
|
||||
| | |------||------| | |
|
||||
| | | || | | |
|
||||
`--------------------'`--------------------'
|
||||
|
||||
|
||||
|
||||
### Keymap 4: Keypad layer
|
||||
|
||||
,-------------------------------------------.,-------------------------------------------.
|
||||
| Power | | | | | || | NmLk | KP = | KP / | KP * | |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| Sleep | | | | | || | KP 7 | KP 8 | KP 9 | KP - | |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| Wake | |QWERTY|Colemk|Dvorak| || | KP 4 | KP 5 | KP 6 | KP + | |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| | | | | | || | KP 1 | KP 2 | KP 3 |KP Ent| |
|
||||
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
|
||||
| | | | | | | | KP . |KP Ent| |
|
||||
`---------------------------' `----------------------------------'
|
||||
,-------------.,-------------.
|
||||
| | || | |
|
||||
,------|------|------||------+------+------.
|
||||
| | | || | | |
|
||||
| | |------||------| | KP 0 |
|
||||
| | | || | | |
|
||||
`--------------------'`--------------------'
|
@ -0,0 +1,37 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#define USE_SERIAL
|
||||
|
||||
#define MASTER_LEFT
|
||||
// #define MASTER_RIGHT
|
||||
// #define EE_HANDS
|
||||
|
||||
#ifdef SUBPROJECT_rev1
|
||||
#include "../../rev1/config.h"
|
||||
#endif
|
||||
#ifdef SUBPROJECT_rev2
|
||||
#include "../../rev2/config.h"
|
||||
/* RGB Underglow */
|
||||
#undef RGBLED_NUM
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLED_NUM 8
|
||||
#endif
|
||||
#ifdef SUBPROJECT_rev2fliphalf
|
||||
#include "../../rev2fliphalf/config.h"
|
||||
#endif
|
@ -0,0 +1,191 @@
|
||||
#include "lets_split.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _ADJUST 16
|
||||
|
||||
enum planck_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
DVORAK,
|
||||
LOWER,
|
||||
RAISE,
|
||||
ADJUST
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = KEYMAP ( \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
|
||||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,\
|
||||
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
|
||||
),
|
||||
|
||||
/* Colemak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_COLEMAK] = KEYMAP ( \
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
|
||||
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
|
||||
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
|
||||
),
|
||||
|
||||
/* Dvorak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | " | , | . | P | Y | F | G | C | R | L | / |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | O | E | U | I | D | H | T | N | S | - |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| ; | Q | J | K | X | B | M | W | V | Z | Shift|
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_DVORAK] = KEYMAP ( \
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
|
||||
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
|
||||
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
|
||||
),
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Mute | Vol- | Vol+ | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = KEYMAP ( \
|
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
|
||||
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
|
||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, \
|
||||
_______, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
|
||||
),
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Prev | Play | Next | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = KEYMAP ( \
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
|
||||
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, \
|
||||
_______, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
|
||||
),
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | F11 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F12 |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | Reset| |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | |RGB ON| MODE | HUE+ | HUE- | SAT+ | SAT- | VAL+ | VAL- | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = KEYMAP ( \
|
||||
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 , \
|
||||
_______, RESET, _______, _______, _______, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
|
||||
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
)
|
||||
|
||||
|
||||
};
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
@ -0,0 +1,17 @@
|
||||
#ifndef SSD1306_H
|
||||
#define SSD1306_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
|
||||
bool iota_gfx_init(void);
|
||||
void iota_gfx_task(void);
|
||||
bool iota_gfx_off(void);
|
||||
bool iota_gfx_on(void);
|
||||
void iota_gfx_flush(void);
|
||||
void iota_gfx_write_char(uint8_t c);
|
||||
void iota_gfx_write(const char *data);
|
||||
void iota_gfx_write_P(const char *data);
|
||||
void iota_gfx_clear_screen(void);
|
||||
|
||||
#endif
|
@ -0,0 +1,3 @@
|
||||
ifndef MAKEFILE_INCLUDED
|
||||
include ../../Makefile
|
||||
endif
|
@ -0,0 +1,87 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6060
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER unknown
|
||||
#define PRODUCT Mitosis
|
||||
#define DESCRIPTION q.m.k. keyboard firmware for Mitosis
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 5
|
||||
#define MATRIX_COLS 10
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
//#define BACKLIGHT_LEVELS 3
|
||||
|
||||
#define ONESHOT_TIMEOUT 500
|
||||
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
#define PREVENT_STUCK_MODIFIERS
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
//UART settings for communication with the RF microcontroller
|
||||
#define SERIAL_UART_BAUD 1000000
|
||||
#define SERIAL_UART_DATA UDR1
|
||||
#define SERIAL_UART_UBRR (F_CPU / (16UL * SERIAL_UART_BAUD) - 1)
|
||||
#define SERIAL_UART_TXD_READY (UCSR1A & _BV(UDRE1))
|
||||
#define SERIAL_UART_RXD_PRESENT (UCSR1A & _BV(RXC1))
|
||||
#define SERIAL_UART_INIT() do { \
|
||||
/* baud rate */ \
|
||||
UBRR1L = SERIAL_UART_UBRR; \
|
||||
/* baud rate */ \
|
||||
UBRR1H = SERIAL_UART_UBRR >> 8; \
|
||||
/* enable TX and RX */ \
|
||||
UCSR1B = _BV(TXEN1) | _BV(RXEN1); \
|
||||
/* 8-bit data */ \
|
||||
UCSR1C = _BV(UCSZ11) | _BV(UCSZ10); \
|
||||
} while(0)
|
||||
|
||||
#endif
|
@ -0,0 +1,221 @@
|
||||
// this is the style you want to emulate.
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
|
||||
#include "mitosis.h"
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
enum mitosis_layers
|
||||
{
|
||||
_MALT,
|
||||
_SHIFTED,
|
||||
_FUNCTION,
|
||||
_FUNCSHIFT
|
||||
};
|
||||
|
||||
enum mitosis_keycodes
|
||||
{
|
||||
FNKEY = SAFE_RANGE,
|
||||
SHIFT
|
||||
};
|
||||
|
||||
|
||||
// Macro definitions for readability
|
||||
enum mitosis_macros
|
||||
{
|
||||
VOLU,
|
||||
VOLD,
|
||||
ESCM
|
||||
};
|
||||
|
||||
#define LONGPRESS_DELAY 150
|
||||
#define LAYER_TOGGLE_DELAY 300
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_MALT] = { /* Malt Layout, customised for reduced columns (ex: quote and shift locations) */
|
||||
{KC_Q, KC_P, KC_Y, KC_C, KC_B, KC_V, KC_M, KC_U, KC_Z, KC_L },
|
||||
{KC_A, KC_N, KC_I, KC_S, KC_F, KC_D, KC_T, KC_H, KC_O, KC_R },
|
||||
{KC_COMM, KC_DOT, KC_J, KC_G, KC_SLSH, KC_SCLN, KC_W, KC_K, KC_QUOT, KC_X },
|
||||
{XXXXXXX, M(VOLU), M(ESCM), KC_TAB, KC_LCTL, KC_LALT, KC_ENT, KC_DEL, KC_PGUP, XXXXXXX },
|
||||
{XXXXXXX, M(VOLD), KC_LGUI, KC_E, FNKEY, SHIFT, KC_SPC, KC_BSPC, KC_PGDN, XXXXXXX }
|
||||
},
|
||||
|
||||
|
||||
[_SHIFTED] = { /* Shifted Layer, layered so that tri_layer can be used, or selectively
|
||||
able to modify individual key's shifted behaviour */
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
|
||||
{XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX },
|
||||
{XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX }
|
||||
},
|
||||
|
||||
|
||||
|
||||
[_FUNCTION] = { /* Function Layer, primary alternative layer featuring numpad on right hand,
|
||||
cursor keys on left hand, and all symbols*/
|
||||
{KC_AMPR, KC_PERC, KC_UP, KC_CIRC, KC_PIPE, KC_LBRC, KC_7, KC_8, KC_9, KC_MINS },
|
||||
{KC_AT, KC_LEFT, KC_DOWN, KC_RGHT, KC_HASH, KC_LPRN, KC_4, KC_5, KC_6, KC_PLUS },
|
||||
{KC_ASTR, KC_UNDS, KC_EXLM, KC_DLR, KC_BSLS, KC_LCBR, KC_1, KC_2, KC_3, KC_ENT },
|
||||
{XXXXXXX, KC_HOME, KC_GRV, KC_PWR, _______, _______, KC_EQL, KC_TILD, KC_DOT, XXXXXXX },
|
||||
{XXXXXXX, KC_END, _______, _______, _______, _______, KC_0, _______, KC_PSCR, XXXXXXX }
|
||||
},
|
||||
|
||||
|
||||
[_FUNCSHIFT] = { /* Function Shifted Layer, secondary alternative layer with closing brackets,
|
||||
and F-keys under their numpad equivalents*/
|
||||
{_______, _______, _______, _______, _______, KC_RBRC, KC_F7, KC_F8, KC_F9, KC_F10 },
|
||||
{_______, _______, _______, _______, _______, KC_RPRN, KC_F4, KC_F5, KC_F6, KC_F11 },
|
||||
{_______, _______, _______, _______, _______, KC_RCBR, KC_F1, KC_F2, KC_F3, KC_F12 },
|
||||
{XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX },
|
||||
{XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX }
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
static uint16_t key_timer;
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
switch(id) {
|
||||
|
||||
//switch multiplexing for media, short tap for volume up, long press for play/pause
|
||||
case VOLU:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read(); // if the key is being pressed, we start the timer.
|
||||
} else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down").
|
||||
if (timer_elapsed(key_timer) > LONGPRESS_DELAY) { // LONGPRESS_DELAY being 150ms, the threshhold we pick for counting something as a tap.
|
||||
return MACRO(T(MPLY), END);
|
||||
} else {
|
||||
return MACRO(T(VOLU), END);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
//switch multiplexing for media, short tap for volume down, long press for next track
|
||||
case VOLD:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
} else {
|
||||
if (timer_elapsed(key_timer) > LONGPRESS_DELAY) {
|
||||
return MACRO(T(MNXT), END);
|
||||
} else {
|
||||
return MACRO(T(VOLD), END);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
//switch multiplexing for escape, short tap for escape, long press for context menu
|
||||
case ESCM:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
} else {
|
||||
if (timer_elapsed(key_timer) > LONGPRESS_DELAY) {
|
||||
return MACRO(T(APP), END);
|
||||
} else {
|
||||
return MACRO(T(ESC), END);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
static bool singular_key = false;
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
|
||||
uint8_t layer;
|
||||
layer = biton32(layer_state); // get the current layer
|
||||
|
||||
//custom layer handling for tri_layer,
|
||||
switch (keycode) {
|
||||
case FNKEY:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
singular_key = true;
|
||||
layer_on(_FUNCTION);
|
||||
} else {
|
||||
if (timer_elapsed(key_timer) < LAYER_TOGGLE_DELAY || !singular_key) {
|
||||
layer_off(_FUNCTION);
|
||||
}
|
||||
}
|
||||
update_tri_layer(_FUNCTION, _SHIFTED, _FUNCSHIFT);
|
||||
return false;
|
||||
break;
|
||||
//SHIFT is handled as LSHIFT in the general case
|
||||
case SHIFT:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read();
|
||||
singular_key = true;
|
||||
layer_on(_SHIFTED);
|
||||
register_code(KC_LSFT);
|
||||
} else {
|
||||
if (timer_elapsed(key_timer) < LAYER_TOGGLE_DELAY || !singular_key) {
|
||||
layer_off(_SHIFTED);
|
||||
unregister_code(KC_LSFT);
|
||||
}
|
||||
}
|
||||
update_tri_layer(_FUNCTION, _SHIFTED, _FUNCSHIFT);
|
||||
return false;
|
||||
break;
|
||||
|
||||
//If any other key was pressed during the layer mod hold period,
|
||||
//then the layer mod was used momentarily, and should block latching
|
||||
default:
|
||||
singular_key = false;
|
||||
break;
|
||||
}
|
||||
|
||||
//FUNCSHIFT has been shifted by the SHIFT handling, some keys need to be excluded
|
||||
if (layer == _FUNCSHIFT) {
|
||||
//F1-F12 should be sent as unshifted keycodes,
|
||||
//and ] needs to be unshifted or it is sent as }
|
||||
if ( (keycode >= KC_F1 && keycode <= KC_F12)
|
||||
|| keycode == KC_RBRC ) {
|
||||
if (record->event.pressed) {
|
||||
unregister_mods(MOD_LSFT);
|
||||
} else {
|
||||
register_mods(MOD_LSFT);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
uint8_t layer = biton32(layer_state);
|
||||
|
||||
switch (layer) {
|
||||
case _MALT:
|
||||
set_led_off;
|
||||
break;
|
||||
case _FUNCTION:
|
||||
set_led_blue;
|
||||
break;
|
||||
case _SHIFTED:
|
||||
set_led_red;
|
||||
break;
|
||||
case _FUNCSHIFT:
|
||||
set_led_green;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
@ -0,0 +1,164 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako
|
||||
Copyright 2014 Jack Humbert
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#if defined(__AVR__)
|
||||
#include <avr/io.h>
|
||||
#endif
|
||||
#include "wait.h"
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
#include "timer.h"
|
||||
|
||||
#if (MATRIX_COLS <= 8)
|
||||
# define print_matrix_header() print("\nr/c 01234567\n")
|
||||
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
|
||||
# define matrix_bitpop(i) bitpop(matrix[i])
|
||||
# define ROW_SHIFTER ((uint8_t)1)
|
||||
#elif (MATRIX_COLS <= 16)
|
||||
# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
|
||||
# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
|
||||
# define matrix_bitpop(i) bitpop16(matrix[i])
|
||||
# define ROW_SHIFTER ((uint16_t)1)
|
||||
#elif (MATRIX_COLS <= 32)
|
||||
# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
|
||||
# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
|
||||
# define matrix_bitpop(i) bitpop32(matrix[i])
|
||||
# define ROW_SHIFTER ((uint32_t)1)
|
||||
#endif
|
||||
|
||||
/* matrix state(1:on, 0:off) */
|
||||
static matrix_row_t matrix[MATRIX_ROWS];
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_quantum(void) {
|
||||
matrix_init_kb();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_quantum(void) {
|
||||
matrix_scan_kb();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_kb(void) {
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_kb(void) {
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_user(void) {
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_user(void) {
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_rows(void) {
|
||||
return MATRIX_ROWS;
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_cols(void) {
|
||||
return MATRIX_COLS;
|
||||
}
|
||||
|
||||
void matrix_init(void) {
|
||||
|
||||
matrix_init_quantum();
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void)
|
||||
{
|
||||
SERIAL_UART_INIT();
|
||||
|
||||
uint32_t timeout = 0;
|
||||
|
||||
//the s character requests the RF slave to send the matrix
|
||||
SERIAL_UART_DATA = 's';
|
||||
|
||||
//trust the external keystates entirely, erase the last data
|
||||
uint8_t uart_data[11] = {0};
|
||||
|
||||
//there are 10 bytes corresponding to 10 columns, and an end byte
|
||||
for (uint8_t i = 0; i < 11; i++) {
|
||||
//wait for the serial data, timeout if it's been too long
|
||||
//this only happened in testing with a loose wire, but does no
|
||||
//harm to leave it in here
|
||||
while(!SERIAL_UART_RXD_PRESENT){
|
||||
timeout++;
|
||||
if (timeout > 10000){
|
||||
break;
|
||||
}
|
||||
}
|
||||
uart_data[i] = SERIAL_UART_DATA;
|
||||
}
|
||||
|
||||
//check for the end packet, the key state bytes use the LSBs, so 0xE0
|
||||
//will only show up here if the correct bytes were recieved
|
||||
if (uart_data[10] == 0xE0)
|
||||
{
|
||||
//shifting and transferring the keystates to the QMK matrix variable
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
matrix[i] = (uint16_t) uart_data[i*2] | (uint16_t) uart_data[i*2+1] << 5;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
matrix_scan_quantum();
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_is_on(uint8_t row, uint8_t col)
|
||||
{
|
||||
return (matrix[row] & ((matrix_row_t)1<col));
|
||||
}
|
||||
|
||||
inline
|
||||
matrix_row_t matrix_get_row(uint8_t row)
|
||||
{
|
||||
return matrix[row];
|
||||
}
|
||||
|
||||
void matrix_print(void)
|
||||
{
|
||||
print_matrix_header();
|
||||
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
phex(row); print(": ");
|
||||
print_matrix_row(row);
|
||||
print("\n");
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_key_count(void)
|
||||
{
|
||||
uint8_t count = 0;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
count += matrix_bitpop(i);
|
||||
}
|
||||
return count;
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
#include "mitosis.h"
|
||||
|
||||
void uart_init(void) {
|
||||
SERIAL_UART_INIT();
|
||||
}
|
||||
|
||||
void led_init(void) {
|
||||
DDRD |= (1<<1);
|
||||
PORTD |= (1<<1);
|
||||
DDRF |= (1<<4) | (1<<5);
|
||||
PORTF |= (1<<4) | (1<<5);
|
||||
}
|
||||
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
matrix_init_user();
|
||||
uart_init();
|
||||
led_init();
|
||||
}
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
// put your looping keyboard code here
|
||||
// runs every cycle (a lot)
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
|
||||
}
|
@ -0,0 +1,67 @@
|
||||
#ifndef MITOSIS_H
|
||||
#define MITOSIS_H
|
||||
|
||||
#include "quantum.h"
|
||||
#include "matrix.h"
|
||||
#include "backlight.h"
|
||||
#include <stddef.h>
|
||||
|
||||
#define red_led_off PORTF |= (1<<5)
|
||||
#define red_led_on PORTF &= ~(1<<5)
|
||||
#define blu_led_off PORTF |= (1<<4)
|
||||
#define blu_led_on PORTF &= ~(1<<4)
|
||||
#define grn_led_off PORTD |= (1<<1)
|
||||
#define grn_led_on PORTD &= ~(1<<1)
|
||||
|
||||
#define set_led_off red_led_off; grn_led_off; blu_led_off
|
||||
#define set_led_red red_led_on; grn_led_off; blu_led_off
|
||||
#define set_led_blue red_led_off; grn_led_off; blu_led_on
|
||||
#define set_led_green red_led_off; grn_led_on; blu_led_off
|
||||
#define set_led_yellow red_led_on; grn_led_on; blu_led_off
|
||||
#define set_led_magenta red_led_on; grn_led_off; blu_led_on
|
||||
#define set_led_cyan red_led_off; grn_led_on; blu_led_on
|
||||
#define set_led_white red_led_on; grn_led_on; blu_led_on
|
||||
|
||||
/*
|
||||
#define LED_B 5
|
||||
#define LED_R 6
|
||||
#define LED_G 7
|
||||
|
||||
#define all_leds_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
|
||||
|
||||
#define red_led_on PORTF |= (1<<LED_R)
|
||||
#define red_led_off PORTF &= ~(1<<LED_R)
|
||||
#define grn_led_on PORTF |= (1<<LED_G)
|
||||
#define grn_led_off PORTF &= ~(1<<LED_G)
|
||||
#define blu_led_on PORTF |= (1<<LED_B)
|
||||
#define blu_led_off PORTF &= ~(1<<LED_B)
|
||||
|
||||
#define set_led_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
|
||||
#define set_led_red PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_G) | (1<<LED_R)
|
||||
#define set_led_blue PORTF = PORTF & ~(1<<LED_G) & ~(1<<LED_R) | (1<<LED_B)
|
||||
#define set_led_green PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_R) | (1<<LED_G)
|
||||
#define set_led_yellow PORTF = PORTF & ~(1<<LED_B) | (1<<LED_R) | (1<<LED_G)
|
||||
#define set_led_magenta PORTF = PORTF & ~(1<<LED_G) | (1<<LED_R) | (1<<LED_B)
|
||||
#define set_led_cyan PORTF = PORTF & ~(1<<LED_R) | (1<<LED_B) | (1<<LED_G)
|
||||
#define set_led_white PORTF |= (1<<LED_B) | (1<<LED_R) | (1<<LED_G)
|
||||
*/
|
||||
|
||||
// This a shortcut to help you visually see your layout.
|
||||
// The first section contains all of the arguements
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
#define KEYMAP( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
|
||||
k31, k32, k33, k34, k35, k36, k37, k38, \
|
||||
k41, k42, k43, k44, k45, k46, k47, k48 \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09 }, \
|
||||
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19 }, \
|
||||
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29 }, \
|
||||
{ KC_NO, k31, k32, k33, k34, k35, k36, k37, k38, KC_NO } \
|
||||
{ KC_NO, k41, k42, k43, k44, k45, k46, k47, k48, KC_NO }, \
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,33 @@
|
||||
Mitosis Keyboard Firmware
|
||||
======================
|
||||
|
||||
These configuration files were based off the Atreus keyboard. It assumes a Pro Micro is being used, however retains the 'make upload' feature from the Atreus branch. This keyboard uses a completely different 'matrix scan' system to other keyboards, it relies on an external nRF51822 microcontroller maintaining a matrix of keystates received from the keyboard halves. The matrix.c file contains the code to poll the external microcontroller for the key matrix. As long as this file is not changed, all other QMK features are supported.
|
||||
|
||||
Build log of the keyboard can be found [here](https://www.reddit.com/r/MechanicalKeyboards/comments/66588f/wireless_split_qmk_mitosis/)
|
||||
|
||||
Hardware design files can be found [here](https://github.com/reversebias/mitosis-hardware)
|
||||
|
||||
Firmware for the nordic MCUs can be found [here](https://github.com/reversebias/mitosis)
|
||||
|
||||
## Quantum MK Firmware
|
||||
|
||||
For the full Quantum feature list, see [the parent readme](/).
|
||||
|
||||
## Building
|
||||
|
||||
Download or clone the whole firmware and navigate to the keyboards/atreus folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button.
|
||||
|
||||
Depending on which keymap you would like to use, you will have to compile slightly differently.
|
||||
|
||||
### Default
|
||||
To build with the default keymap, simply run `make default`.
|
||||
|
||||
### Other Keymaps
|
||||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
|
||||
|
||||
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
|
||||
|
||||
```
|
||||
$ make [default|jack|<name>]
|
||||
```
|
||||
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
|
@ -0,0 +1,81 @@
|
||||
|
||||
OPT_DEFS += -DMITOSIS_PROMICRO
|
||||
OPT_DEFS += -DCATERINA_BOOTLOADER
|
||||
MITOSIS_UPLOAD_COMMAND = while [ ! -r $(USB) ]; do sleep 1; done; \
|
||||
avrdude -p $(MCU) -c avr109 -U flash:w:$(TARGET).hex -P $(USB)
|
||||
|
||||
# # project specific files
|
||||
SRC = matrix.c
|
||||
|
||||
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
|
||||
# Build Options
|
||||
# comment out to disable the options.
|
||||
#
|
||||
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= yes # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= yes # Commands for debug and configuration
|
||||
CUSTOM_MATRIX ?= yes # Remote matrix from the wireless bridge
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
# SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
|
||||
NKRO_ENABLE ?= yes # USB Nkey Rollover - not yet supported in LUFA
|
||||
# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
|
||||
# MIDI_ENABLE ?= YES # MIDI controls
|
||||
UNICODE_ENABLE ?= YES # Unicode
|
||||
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
|
||||
USB ?= /dev/ttyACM0
|
||||
|
||||
upload: build
|
||||
$(MITOSIS_UPLOAD_COMMAND)
|
@ -0,0 +1,3 @@
|
||||
ifndef MAKEFILE_INCLUDED
|
||||
include ../../Makefile
|
||||
endif
|
@ -0,0 +1,170 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6060
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Bigtuna.io
|
||||
#define PRODUCT Miuni32
|
||||
#define DESCRIPTION A custom keyboard for writers
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 3
|
||||
#define MATRIX_COLS 11
|
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments
|
||||
*
|
||||
* Change this to how you wired your keyboard
|
||||
* COLS: AVR pins used for columns, left to right
|
||||
* ROWS: AVR pins used for rows, top to bottom
|
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
||||
*
|
||||
*/
|
||||
#define MATRIX_ROW_PINS { F0, F4, D7}
|
||||
#define MATRIX_COL_PINS { C6, C7, F7, F6, F1, E6, B7, B3, B2, B1, B0}
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION ROW2COL
|
||||
|
||||
// #define BACKLIGHT_PIN B7
|
||||
// #define BACKLIGHT_BREATHING
|
||||
// #define BACKLIGHT_LEVELS 3
|
||||
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/*
|
||||
* Force NKRO
|
||||
*
|
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
|
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
|
||||
* makefile for this to work.)
|
||||
*
|
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
|
||||
* until the next keyboard reset.
|
||||
*
|
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
|
||||
* fully operational during normal computer usage.
|
||||
*
|
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
|
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
|
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
|
||||
* power-up.
|
||||
*
|
||||
*/
|
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Magic Key Options
|
||||
*
|
||||
* Magic keys are hotkey commands that allow control over firmware functions of
|
||||
* the keyboard. They are best used in combination with the HID Listen program,
|
||||
* found here: https://www.pjrc.com/teensy/hid_listen.html
|
||||
*
|
||||
* The options below allow the magic key functionality to be changed. This is
|
||||
* useful if your keyboard/keypad is missing keys and you want magic key support.
|
||||
*
|
||||
*/
|
||||
|
||||
/* key combination for magic key command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/* control how magic key switches layers */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
|
||||
|
||||
/* override magic key keymap */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
|
||||
//#define MAGIC_KEY_HELP1 H
|
||||
//#define MAGIC_KEY_HELP2 SLASH
|
||||
//#define MAGIC_KEY_DEBUG D
|
||||
//#define MAGIC_KEY_DEBUG_MATRIX X
|
||||
//#define MAGIC_KEY_DEBUG_KBD K
|
||||
//#define MAGIC_KEY_DEBUG_MOUSE M
|
||||
//#define MAGIC_KEY_VERSION V
|
||||
//#define MAGIC_KEY_STATUS S
|
||||
//#define MAGIC_KEY_CONSOLE C
|
||||
//#define MAGIC_KEY_LAYER0_ALT1 ESC
|
||||
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
|
||||
//#define MAGIC_KEY_LAYER0 0
|
||||
//#define MAGIC_KEY_LAYER1 1
|
||||
//#define MAGIC_KEY_LAYER2 2
|
||||
//#define MAGIC_KEY_LAYER3 3
|
||||
//#define MAGIC_KEY_LAYER4 4
|
||||
//#define MAGIC_KEY_LAYER5 5
|
||||
//#define MAGIC_KEY_LAYER6 6
|
||||
//#define MAGIC_KEY_LAYER7 7
|
||||
//#define MAGIC_KEY_LAYER8 8
|
||||
//#define MAGIC_KEY_LAYER9 9
|
||||
//#define MAGIC_KEY_BOOTLOADER PAUSE
|
||||
//#define MAGIC_KEY_LOCK CAPS
|
||||
//#define MAGIC_KEY_EEPROM E
|
||||
//#define MAGIC_KEY_NKRO N
|
||||
//#define MAGIC_KEY_SLEEP_LED Z
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#define RGBLIGHT_TIMER
|
||||
#define RGB_DI_PIN D0 // The pin your RGB strip is wired to
|
||||
#define RGBLIGHT_TIMER // Require for fancier stuff (not compatible with audio)
|
||||
#define RGBLED_NUM 7 // Number of LEDs
|
||||
#define RGBLIGHT_HUE_STEP 10
|
||||
#define RGBLIGHT_SAT_STEP 17
|
||||
#define RGBLIGHT_VAL_STEP 17
|
||||
|
||||
#endif
|
@ -0,0 +1,21 @@
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,8 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
// place overrides here
|
||||
|
||||
#endif
|
@ -0,0 +1,49 @@
|
||||
#include "miuni32.h"
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] ={
|
||||
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
|
||||
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_RSFT, KC_ENT},
|
||||
{KC_Z, KC_X, KC_C, KC_V, KC_V, KC_SPC, KC_B, KC_N, KC_M , MO(1), KC_RCTL}
|
||||
},
|
||||
[1] ={
|
||||
{KC_PGUP, KC_UP, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL},
|
||||
{KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_END, KC_TRNS},
|
||||
{RGB_TOG, RGB_HUI, RGB_HUD, RGB_SAI, KC_TRNS, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, RGB_MOD},
|
||||
}
|
||||
};
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
switch(id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
|
||||
void matrix_init_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
}
|
@ -0,0 +1 @@
|
||||
# The default keymap for miuni32
|
@ -0,0 +1,28 @@
|
||||
#include "miuni32.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
// put your looping keyboard code here
|
||||
// runs every cycle (a lot)
|
||||
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
||||
// put your per-action keyboard code here
|
||||
// runs for every action, just before processing by the firmware
|
||||
|
||||
return process_record_user(keycode, record);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
|
||||
|
||||
led_set_user(usb_led);
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
#ifndef MIUNI32_H
|
||||
#define MIUNI32_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define KEYMAP( \
|
||||
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
|
||||
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
|
||||
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A ) { \
|
||||
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A }, \
|
||||
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A }, \
|
||||
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A } \
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,28 @@
|
||||
miuni32 keyboard firmware
|
||||
======================
|
||||
|
||||
## Quantum MK Firmware
|
||||
|
||||
For the full Quantum feature list, see [the parent readme](/).
|
||||
|
||||
## Building
|
||||
|
||||
Download or clone the whole firmware and navigate to the keyboards/miuni32 folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
|
||||
|
||||
Depending on which keymap you would like to use, you will have to compile slightly differently.
|
||||
|
||||
### Default
|
||||
|
||||
To build with the default keymap, simply run `make default`.
|
||||
|
||||
### Other Keymaps
|
||||
|
||||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
|
||||
|
||||
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
|
||||
|
||||
```
|
||||
$ make [default|jack|<name>]
|
||||
```
|
||||
|
||||
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
|
@ -0,0 +1,23 @@
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = yes # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,8 @@
|
||||
#ifndef LAE3_KEYMAP_H
|
||||
#define LAE3_KEYMAP_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
#define PREVENT_STUCK_MODIFIERS
|
||||
|
||||
#endif
|
@ -0,0 +1,262 @@
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
enum planck_layers {
|
||||
_QWERTY,
|
||||
_ARROW,
|
||||
_NUMPAD,
|
||||
_MOVEMENT,
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_ADJUST
|
||||
};
|
||||
|
||||
#define _MV _MOVEMENT
|
||||
|
||||
enum planck_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
ARROW,
|
||||
NUMPAD,
|
||||
LOWER,
|
||||
RAISE,
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
#define KC_MUP KC_MS_UP
|
||||
#define KC_MDN KC_MS_DOWN
|
||||
#define KC_MLFT KC_MS_LEFT
|
||||
#define KC_MRGT KC_MS_RIGHT
|
||||
#define KC_MB1 KC_MS_BTN1
|
||||
#define KC_MB2 KC_MS_BTN2
|
||||
#define KC_MB3 KC_MS_BTN3
|
||||
#define KC_MB4 KC_MS_BTN4
|
||||
#define KC_MB5 KC_MS_BTN5
|
||||
#define KC_MWUP KC_MS_WH_UP
|
||||
#define KC_MWDN KC_MS_WH_DOWN
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |Shift | Z | X | C | V | B | N | M | , | . | / |Shift |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Ctrl | GUI | Alt | Move |Lower | Space |Raise | Move | Alt | GUI | Ctrl |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = {
|
||||
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
|
||||
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT },
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
|
||||
{KC_LCTL, KC_LGUI, KC_LALT, MO(_MV), LOWER, KC_SPC, KC_SPC, RAISE, MO(_MV), KC_RALT, KC_RGUI, KC_RCTL}
|
||||
},
|
||||
|
||||
/* Arrow
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | Up | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | | | | | | | Left | Down | Right|
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ARROW] = {
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT}
|
||||
},
|
||||
|
||||
/* Numpad
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | | | | | |NumLck| 7 | 8 | 9 | / | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | |Enter | 4 | 5 | 6 | * | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | 3 | 2 | 1 | - | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | | | | | | 0 | . | + | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_NUMPAD] = {
|
||||
{_______, _______, _______, _______, _______, _______, KC_NLCK, KC_P7, KC_P8, KC_P9, KC_PSLS, _______},
|
||||
{_______, _______, _______, _______, _______, _______, KC_PENT, KC_P4, KC_P5, KC_P6, KC_PAST, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PPLS, _______}
|
||||
},
|
||||
|
||||
/* Movement
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | |MsBut2|Ms Up |MsBut1|MsWhUp| | Home | PgDn | PgUp | End | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | |Ms Lft|Ms Dn |Ms Rgt|MsWhDn| | Left | Down | Up | Right| | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_MOVEMENT] = {
|
||||
{_______, KC_MB2, KC_MUP, KC_MB1, KC_MWUP, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______},
|
||||
{_______, KC_MLFT, KC_MDN, KC_MRGT, KC_MWDN, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | - | = | Del | End | PgDn | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Caps | 6 | 7 | 8 | 9 | 0 | [ | ] | \ | ' | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | F1 | F2 | F3 | F4 | | | F5 | F6 | F7 | F8 | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_DEL, KC_END, KC_PGDN, _______},
|
||||
{KC_CAPS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSLS, KC_QUOT, XXXXXXX, _______},
|
||||
{_______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | _ | + | Ins | Home | PgUp | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Caps | ^ | & | * | ( | ) | { | } | | | " | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | F9 | F10 | F11 | F12 | | | | | | | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = {
|
||||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_UNDS, KC_PLUS, KC_INS, KC_HOME, KC_PGUP, _______},
|
||||
{KC_CAPS, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, KC_PIPE, KC_DQUO, XXXXXXX, _______},
|
||||
{_______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* |Reset | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | |Bcklgt| Mute |Vol Dn|Vol Up| | |Qwerty|Arrow |Numpad| | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = {
|
||||
{RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, BL_STEP, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, QWERTY, ARROW, NUMPAD, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
|
||||
#endif
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record)
|
||||
{
|
||||
switch (keycode) {
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
}
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
return false;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
}
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
return false;
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
layer_off(_ARROW);
|
||||
layer_off(_NUMPAD);
|
||||
}
|
||||
return false;
|
||||
case ARROW:
|
||||
if (record->event.pressed) {
|
||||
layer_off(_NUMPAD);
|
||||
layer_on(_ARROW);
|
||||
}
|
||||
return false;
|
||||
case NUMPAD:
|
||||
if (record->event.pressed) {
|
||||
layer_off(_ARROW);
|
||||
layer_on(_NUMPAD);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void)
|
||||
{
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(100); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,111 @@
|
||||
# Lae3
|
||||
_Keymap based around mode-switching for extended functionality_
|
||||
|
||||
## Base Layout
|
||||
|
||||
┌-----------------------------------------------------------------------------------┐
|
||||
| Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
|Shift | Z | X | C | V | B | N | M | , | . | / |Shift |
|
||||
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
| Ctrl | GUI | Alt | Move |Lower | Space |Raise | Move | Alt | GUI | Ctrl |
|
||||
└-----------------------------------------------------------------------------------┘
|
||||
|
||||
This is more similar to a standard keyboard layout than the standard planck
|
||||
layout, but I have found that this is better for programming, especially for
|
||||
editor shortcuts.
|
||||
|
||||
## Lower Layer
|
||||
|
||||
┌-----------------------------------------------------------------------------------┐
|
||||
| ` | 1 | 2 | 3 | 4 | 5 | - | = | Del | End | PgDn | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| Caps | 6 | 7 | 8 | 9 | 0 | [ | ] | \ | ' | | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | F1 | F2 | F3 | F4 | | | F5 | F6 | F7 | F8 | |
|
||||
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
| | | | | | | | | | | |
|
||||
└-----------------------------------------------------------------------------------┘
|
||||
|
||||
All the numbers are on one hand so that they can all be easily accessed when
|
||||
playing games. The punctuation was placed in a way that is as similar as
|
||||
possible the qwerty punctuation layout on a standard keyboard.
|
||||
|
||||
## Raise Layer
|
||||
|
||||
┌-----------------------------------------------------------------------------------┐
|
||||
| ~ | ! | @ | # | $ | % | _ | + | Ins | Home | PgUp | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| Caps | ^ | & | * | ( | ) | { | } | | | " | | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | F9 | F10 | F11 | F12 | | | | | | | |
|
||||
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
| | | | | | | | | | | |
|
||||
└-----------------------------------------------------------------------------------┘
|
||||
|
||||
This layer with the exception of the function and control keys is effectively
|
||||
the lower layer in combination with the shift key, like on the standard planck
|
||||
layout.
|
||||
|
||||
## Movement Layer
|
||||
|
||||
┌-----------------------------------------------------------------------------------┐
|
||||
| |MsBut2|Ms Up |MsBut1|MsWhUp| | Home | PgDn | PgUp | End | | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| |Ms Lft|Ms Dn |Ms Rgt|MsWhDn| | Left | Down | Up | Right| | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | | | | | | | |
|
||||
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
| | | | | | | | | | | |
|
||||
└-----------------------------------------------------------------------------------┘
|
||||
|
||||
Layer for simplifying movement.
|
||||
|
||||
## Meta Layer
|
||||
|
||||
┌-----------------------------------------------------------------------------------┐
|
||||
|Reset | | | | | | | | | | | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| |Bcklgt| Mute |Vol Dn|Vol Up| | |Qwerty|Arrow |Numpad| | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | | | | | | | |
|
||||
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
| | | | | | | | | | | |
|
||||
└-----------------------------------------------------------------------------------┘
|
||||
|
||||
This Layer is activated when pressing both the Lower and Raise keys. The Arrow
|
||||
and Numpad keys each activate a layer between the base layer and the Movement
|
||||
layer. The Qwerty key disables both of the layers leaving just the base layer
|
||||
active.
|
||||
|
||||
## Arrow Layer
|
||||
|
||||
┌-----------------------------------------------------------------------------------┐
|
||||
| | | | | | | | | | | | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | | | | | | | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | | | | | | Up | |
|
||||
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
| | | | | | | | | Left | Down | Right|
|
||||
└-----------------------------------------------------------------------------------┘
|
||||
|
||||
Replaces the bottom right of the keyboard with arrow keys for games like The
|
||||
Binding of Isaac.
|
||||
|
||||
## Numpad Layer
|
||||
|
||||
┌-----------------------------------------------------------------------------------┐
|
||||
| | | | | | |NumLck| 7 | 8 | 9 | / | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | |Enter | 4 | 5 | 6 | * | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | | | 3 | 2 | 1 | - | |
|
||||
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
| | | | | | | | 0 | . | + | |
|
||||
└-----------------------------------------------------------------------------------┘
|
||||
|
||||
Replaces the majority of the right side of the keyboard with a numpad because
|
||||
why not?
|
@ -0,0 +1,6 @@
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -1,25 +1,23 @@
|
||||
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = yes # Audio output on port C6
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
||||
endif
|
@ -0,0 +1,21 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
// Number of backlight levels
|
||||
#undef BACKLIGHT_LEVELS
|
||||
#define BACKLIGHT_LEVELS 3
|
||||
|
||||
/* ws2812 RGB LED */
|
||||
#undef RGB_DI_PIN
|
||||
#define RGB_DI_PIN B3
|
||||
#undef RGBLED_NUM
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLED_NUM 11 // Number of LEDs
|
||||
#define RGBLIGHT_HUE_STEP 10
|
||||
#define RGBLIGHT_SAT_STEP 17
|
||||
#define RGBLIGHT_VAL_STEP 17
|
||||
|
||||
|
||||
#endif
|
@ -1 +0,0 @@
|
||||
AUDIO_ENABLE = yes
|
@ -0,0 +1,5 @@
|
||||
SUBPROJECT_DEFAULT = default
|
||||
|
||||
ifndef MAKEFILE_INCLUDED
|
||||
include ../../Makefile
|
||||
endif
|
@ -0,0 +1,59 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2016 Julien Pecqueur <julien@peclu.net>
|
||||
Copyright 2016 Felix Uhl <ifreilicht@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6060
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Massdrop
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 5
|
||||
#define MATRIX_COLS 15
|
||||
|
||||
/* number of backlight levels */
|
||||
#define BACKLIGHT_PIN B7
|
||||
#ifdef BACKLIGHT_PIN
|
||||
#define BACKLIGHT_LEVELS 3
|
||||
#endif
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
#ifdef SUBPROJECT_default
|
||||
#include "default/config.h"
|
||||
#endif
|
||||
#ifdef SUBPROJECT_rgb
|
||||
#include "rgb/config.h"
|
||||
#endif
|
||||
|
||||
#endif
|
@ -0,0 +1,3 @@
|
||||
ifndef MAKEFILE_INCLUDED
|
||||
include ../../../Makefile
|
||||
endif
|
@ -0,0 +1,25 @@
|
||||
#ifndef DEFAULT_CONFIG_H
|
||||
#define DEFAULT_CONFIG_H
|
||||
|
||||
#include "../config.h"
|
||||
|
||||
#define PRODUCT S60-X
|
||||
#define DESCRIPTION q.m.k. keyboard firmware for S60-X
|
||||
|
||||
#define MATRIX_ROW_PINS { B7, B3, B2, B1, B0 }
|
||||
#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6, C7, E6, F1 }
|
||||
#define UNUSED_PINS { F0 }
|
||||
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* key combination for magic key command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
#define NO_ACTION_ONESHOT
|
||||
#define NO_ACTION_MACRO
|
||||
#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
@ -0,0 +1,28 @@
|
||||
#include "default.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
// put your looping keyboard code here
|
||||
// runs every cycle (a lot)
|
||||
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
||||
// put your per-action keyboard code here
|
||||
// runs for every action, just before processing by the firmware
|
||||
|
||||
return process_record_user(keycode, record);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
|
||||
|
||||
led_set_user(usb_led);
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
CONSOLE_ENABLE ?= no # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= no # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= no # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE ?= no
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../Makefile
|
||||
endif
|
Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 54 KiB |
Before Width: | Height: | Size: 213 KiB After Width: | Height: | Size: 213 KiB |
Before Width: | Height: | Size: 213 KiB After Width: | Height: | Size: 213 KiB |
Before Width: | Height: | Size: 53 KiB After Width: | Height: | Size: 53 KiB |
Before Width: | Height: | Size: 206 KiB After Width: | Height: | Size: 206 KiB |
Before Width: | Height: | Size: 29 KiB After Width: | Height: | Size: 29 KiB |
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 25 KiB |
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 18 KiB |
@ -1,4 +1,4 @@
|
||||
#include "s60-x.h"
|
||||
#include "s60_x.h"
|
||||
|
||||
/* Main layer: Test layout, using all keys.
|
||||
|
@ -0,0 +1,205 @@
|
||||
#include "s60_x.h"
|
||||
|
||||
#define _DEFAULT 0
|
||||
#define _FN 1
|
||||
#define _SFX 2
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define ______ KC_TRNS
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Qwerty gui/alt/space/alt/gui
|
||||
* ,-----------------------------------------------------------------------------------------.
|
||||
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bksp |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | Shift | Z | X | C | V | B | N | M | , | . | / | RShift | FN |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* |LGUI | LAlt | Space | RAlt |RGUI |
|
||||
* `-----------------------------------------------------------------'
|
||||
*/
|
||||
[_DEFAULT] = KEYMAP( /* Basic QWERTY */
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, ______, KC_ENT, \
|
||||
KC_LSFT, ______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, ______, KC_RSFT, MO(_FN), \
|
||||
______, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, ______, ______ \
|
||||
),
|
||||
|
||||
/* FN Layer
|
||||
* ,-----------------------------------------------------------------------------------------.
|
||||
* | SFX | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Ins | Del |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | CAPS | | | | | | | | Psc | Slck| Paus| Up | | |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | | Vol-| Vol+| Mute| | | * | / | Home| PgUp| Left|Right| |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | | Prev| Play| Next| | | + | - | End |PgDn| Down| | |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | | | | Stop | |
|
||||
* `-----------------------------------------------------------------'
|
||||
*/
|
||||
[_FN] = KEYMAP( /* Layer 1 */
|
||||
TG(_SFX),KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
|
||||
KC_CAPS, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, ______, \
|
||||
______, KC_VOLD, KC_VOLU, KC_MUTE, ______, ______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT,______, ______, \
|
||||
______, ______, KC_MPRV, KC_MPLY, KC_MNXT,______, ______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN,______, ______, ______, \
|
||||
______, ______, ______, ______, KC_MSTP, ______, ______, ______ \
|
||||
),
|
||||
|
||||
|
||||
/* SFX Layer
|
||||
* ,-----------------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | | BL- | BL+ | BL | | | | | | | | | | |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | | RGBT| RGBM| | | | | | | | | | |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | | Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | | |
|
||||
* |-----------------------------------------------------------------------------------------+
|
||||
* | | | | | |
|
||||
* `-----------------------------------------------------------------'
|
||||
*/
|
||||
[_SFX] = KEYMAP(
|
||||
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
|
||||
______, BL_TOGG,BL_STEP,BL_DEC, BL_INC, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
|
||||
______, F(0), F(1), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
|
||||
______, ______, F(2), F(3), F(4), F(5), F(6), F(7), ______, ______, ______, ______, ______, ______, ______, \
|
||||
______, ______, ______, ______, ______, ______, ______, ______ \
|
||||
)
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
return MACRO_NONE;
|
||||
}
|
||||
|
||||
enum function_id {
|
||||
RGBLED_TOGGLE,
|
||||
RGBLED_STEP_MODE,
|
||||
RGBLED_INCREASE_HUE,
|
||||
RGBLED_DECREASE_HUE,
|
||||
RGBLED_INCREASE_SAT,
|
||||
RGBLED_DECREASE_SAT,
|
||||
RGBLED_INCREASE_VAL,
|
||||
RGBLED_DECREASE_VAL
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(RGBLED_TOGGLE),
|
||||
[1] = ACTION_FUNCTION(RGBLED_STEP_MODE),
|
||||
[2] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
|
||||
[3] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
|
||||
[4] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
|
||||
[5] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
|
||||
[6] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
|
||||
[7] = ACTION_FUNCTION(RGBLED_DECREASE_VAL)
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
switch (id) {
|
||||
case RGBLED_TOGGLE:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGB_ENABLE
|
||||
rgblight_toggle();
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case RGBLED_INCREASE_HUE:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGB_ENABLE
|
||||
rgblight_increase_hue();
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case RGBLED_DECREASE_HUE:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGB_ENABLE
|
||||
rgblight_decrease_hue();
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case RGBLED_INCREASE_SAT:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGB_ENABLE
|
||||
rgblight_increase_sat();
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case RGBLED_DECREASE_SAT:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGB_ENABLE
|
||||
rgblight_decrease_sat();
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case RGBLED_INCREASE_VAL:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGB_ENABLE
|
||||
rgblight_increase_val();
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case RGBLED_DECREASE_VAL:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGB_ENABLE
|
||||
rgblight_decrease_val();
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case RGBLED_STEP_MODE:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGB_ENABLE
|
||||
rgblight_step();
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
|
||||
|
||||
} else {
|
||||
|
||||
}
|
||||
|
||||
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
|
||||
|
||||
} else {
|
||||
|
||||
}
|
||||
|
||||
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
|
||||
|
||||
} else {
|
||||
|
||||
}
|
||||
|
||||
if (usb_led & (1 << USB_LED_COMPOSE)) {
|
||||
|
||||
} else {
|
||||
|
||||
}
|
||||
|
||||
if (usb_led & (1 << USB_LED_KANA)) {
|
||||
|
||||
} else {
|
||||
|
||||
}
|
||||
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
#include "s60-x.h"
|
||||
#include "s60_x.h"
|
||||
|
||||
/* 0: Main layer
|
||||
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
|
@ -1,4 +1,4 @@
|
||||
#include "s60-x.h"
|
||||
#include "s60_x.h"
|
||||
|
||||
/*
|
||||
* Hasu
|
@ -1,4 +1,4 @@
|
||||
#include "s60-x.h"
|
||||
#include "s60_x.h"
|
||||
|
||||
/*
|
||||
* HHKB Layout
|
@ -1,4 +1,4 @@
|
||||
#include "s60-x.h"
|
||||
#include "s60_x.h"
|
||||
|
||||
/* 0: Main layer
|
||||
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
|
@ -1,4 +1,4 @@
|
||||
#include "s60-x.h"
|
||||
#include "s60_x.h"
|
||||
|
||||
/* Main layer:
|
||||
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
|
@ -1,4 +1,4 @@
|
||||
#include "s60-x.h"
|
||||
#include "s60_x.h"
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* 0: qwerty
|
@ -1,4 +1,4 @@
|
||||
#include "s60-x.h"
|
||||
#include "s60_x.h"
|
||||
|
||||
// Poker fix with toggle and bit operation
|
||||
// Fn + Esc = `
|
@ -1,4 +1,4 @@
|
||||
#include "s60-x.h"
|
||||
#include "s60_x.h"
|
||||
|
||||
// Poker fix with set(state transition)
|
||||
// Fn + Esc = `
|
@ -1,4 +1,4 @@
|
||||
#include "s60-x.h"
|
||||
#include "s60_x.h"
|
||||
|
||||
/*
|
||||
* SpaceFN
|
@ -0,0 +1,3 @@
|
||||
ifndef MAKEFILE_INCLUDED
|
||||
include ../../../Makefile
|
||||
endif
|
@ -0,0 +1,32 @@
|
||||
#ifndef RBG_CONFIG_H
|
||||
#define RBG_CONFIG_H
|
||||
|
||||
#include "../config.h"
|
||||
|
||||
#define PRODUCT S60-X-RGB
|
||||
#define DESCRIPTION q.m.k. keyboard firmware for S60-X RGB
|
||||
|
||||
/* key matrix pins */
|
||||
#define MATRIX_ROW_PINS { B5, B4, D7, D6, D4 }
|
||||
#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, B6, C6, C7, F1, F0, E6, B3, B2, B1, B0 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* prevent stuck modifiers */
|
||||
#define PREVENT_STUCK_MODIFIERS
|
||||
|
||||
#define RGB_DI_PIN F6
|
||||
#ifdef RGB_DI_PIN
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLED_NUM 10
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
#endif
|
||||
|
||||
#endif
|
@ -0,0 +1 @@
|
||||
#include "rgb.h"
|
@ -0,0 +1,37 @@
|
||||
#ifndef S60XRGB_H
|
||||
#define S60XRGB_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define KEYMAP( \
|
||||
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
|
||||
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, \
|
||||
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
|
||||
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, \
|
||||
K400, K401, K402, K406, K410, K411, K412, K413 \
|
||||
) { \
|
||||
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
|
||||
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, KC_NO }, \
|
||||
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
|
||||
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314 }, \
|
||||
{ K400, K401, K402, KC_NO, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, K412, K413, KC_NO } \
|
||||
}
|
||||
|
||||
/*This special definition is used for S60-X keymaps that were ported from TMK
|
||||
* QMK has a lot of keycodes that don't start with KC_, so using the regular KEYMAP macro is recommended
|
||||
*/
|
||||
#define LEGACY_KEYMAP( \
|
||||
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
|
||||
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
|
||||
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
|
||||
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
|
||||
K40, K41, K42, K46, K4A, K4B, K4C, K4D \
|
||||
) { \
|
||||
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E }, \
|
||||
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_NO }, \
|
||||
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_NO }, \
|
||||
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E }, \
|
||||
{ KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_NO, KC_##K46, KC_NO, KC_NO, KC_NO, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_NO } \
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,9 @@
|
||||
CONSOLE_ENABLE ?= no # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= no # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE ?= yes # Enable RGB light
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../Makefile
|
||||
endif
|
@ -0,0 +1,65 @@
|
||||
|
||||
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE ?= no # Audio output on port C6
|
@ -0,0 +1 @@
|
||||
#include "s60_x.h"
|
@ -0,0 +1,13 @@
|
||||
#ifndef S60X_H
|
||||
#define S60X_H
|
||||
|
||||
#ifdef SUBPROJECT_default
|
||||
#include "default.h"
|
||||
#endif
|
||||
#ifdef SUBPROJECT_rgb
|
||||
#include "rgb.h"
|
||||
#endif
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#endif
|
@ -0,0 +1,21 @@
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,12 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
// place overrides here
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
#define BACKLIGHT_PIN B2
|
||||
#define BACKLIGHT_LEVELS 7
|
||||
#endif
|
||||
|
||||
#endif
|
@ -0,0 +1,138 @@
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
//Author: tong92 <tong92power@gmail.com>
|
||||
|
||||
#include "tv44.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
#include "backlight.h"
|
||||
#endif
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define LOWER F(1)
|
||||
#define RAISE F(2)
|
||||
#define FTN MO(4)
|
||||
#define MOUSE M(10)
|
||||
#define GO_DEFT M(99)
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,--------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
* |------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-------|
|
||||
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | Enter|
|
||||
* |-------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`------|
|
||||
* | Shift | Z | X | C | V | B | N | M | , | . | / |Shift|
|
||||
* |--------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----|
|
||||
* | Ftn1 | GUI | Alt | Space/LOWER | Space/RAISE | ' | [ | ] | Alt |
|
||||
* `--------------------------------------------------------------------------'
|
||||
*/
|
||||
[0] = {
|
||||
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
|
||||
{KC_LCTL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_ENT},
|
||||
{KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT,KC_SLSH,KC_RSFT },
|
||||
{FTN ,KC_LGUI,KC_LALT,LOWER,XXXXXXX,XXXXXXX,XXXXXXX,RAISE,KC_QUOT,KC_LBRC,KC_RBRC,KC_RALT}
|
||||
},
|
||||
/* LOWER
|
||||
* ,--------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
|
||||
* |------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-------|
|
||||
* | | F1 | F2 | F3 | F4 | F5 | F6 | - | + | [ | ] | \ |
|
||||
* |-------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | | HOME| PgUp| UP | PgDo|
|
||||
* |--------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----|
|
||||
* | | | | | | END | LEFT| Down|RIGHT|
|
||||
* `--------------------------------------------------------------------------'
|
||||
*/
|
||||
[1] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
|
||||
{_______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS,KC_PLUS,KC_LBRC,KC_RBRC,KC_BSLS },
|
||||
{_______,KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX,KC_HOME,KC_PGUP,KC_UP ,KC_PGDN },
|
||||
{XXXXXXX,_______,_______,_______,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,KC_END, KC_LEFT,KC_DOWN,KC_RIGHT}
|
||||
},
|
||||
/* RAISE
|
||||
* ,--------------------------------------------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
|
||||
* |------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-------|
|
||||
* | | F1 | F2 | F3 | F4 | F5 | F6 | _ | = | { | } | | |
|
||||
* |-------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | | HOME| PgUp| UP | PgDo|
|
||||
* |--------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----|
|
||||
* | | | | | | END | LEFT| Down|RIGHT|
|
||||
* `--------------------------------------------------------------------------'
|
||||
*/
|
||||
[2] ={
|
||||
{KC_TILD,KC_EXLM,KC_AT, KC_HASH,KC_DLR, KC_PERC,KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,_______ },
|
||||
{_______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS,KC_EQL, KC_LCBR,KC_RCBR,KC_PIPE },
|
||||
{_______,KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_HOME,KC_PGUP,KC_UP ,KC_PGDN },
|
||||
{XXXXXXX,_______,_______,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,_______,KC_END, KC_LEFT,KC_DOWN,KC_RIGHT}
|
||||
},
|
||||
/* FTN
|
||||
* ,--------------------------------------------------------------------------.
|
||||
* | ESC |WinOf|WinUp| | |Sh+Ca| | PgUp| UP | PgDo|PrtSc| DELET |
|
||||
* |------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-------|
|
||||
* | |WinLe|WinDo|WinRi| |Al+Ca|CapsL| LEFT| DOWN|RIGHT| | |
|
||||
* |-------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`------|
|
||||
* | |WinLW|WinRW| | |Ct+Ca|ScroL| HOME| | END | | Ctrl|
|
||||
* |--------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----|
|
||||
* | | DeskL | DeskR| Task Manager| DeskX | MOUSE| | | LED |
|
||||
* `--------------------------------------------------------------------------'
|
||||
*/
|
||||
[4] = {
|
||||
{KC_ESC ,LALT(KC_F4) ,LGUI(KC_UP) ,XXXXXXX ,XXXXXXX ,S(KC_CAPS) ,XXXXXXX,KC_PGUP,KC_UP,KC_PGDN,KC_PSCR,KC_DELT},
|
||||
{_______,LGUI(KC_LEFT) ,LGUI(KC_DOWN) ,LGUI(KC_RIGHT) ,XXXXXXX ,LALT(KC_CAPS),KC_CAPS,KC_LEFT,KC_DOWN,KC_RIGHT,XXXXXXX,XXXXXXX},
|
||||
{_______,LGUI(LSFT(KC_LEFT)),LGUI(LSFT(KC_RIGHT)),XXXXXXX ,XXXXXXX ,LCTL(KC_CAPS),KC_SLCK,KC_HOME,XXXXXXX,KC_END,XXXXXXX,KC_RCTL},
|
||||
{_______,LGUI(LCTL(KC_LEFT)),LGUI(LCTL(KC_RIGHT)),LCTL(LALT(KC_DELT)),XXXXXXX,XXXXXXX,XXXXXXX,LGUI(LCTL(KC_F4)),MOUSE,XXXXXXX,XXXXXXX,M(0)}
|
||||
},
|
||||
/* MOUSE
|
||||
* ,--------------------------------------------------------------------------.
|
||||
* | | | |Mo_Up| | | |M_WhL|M_WhU|M_WhR| | RESET |
|
||||
* |------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-------|
|
||||
* | | |Mo_Le|Mo_Do|Mo_Ri| | |M_Bt1|M_WhD|M_Bt2| | |
|
||||
* |-------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`------|
|
||||
* | | | | | | | |M_AC0|M_AC1|M_AC2| | |
|
||||
* |--------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----|
|
||||
* | | | | GO_DEFAULT | GO_DEFAULT | | | | |
|
||||
* `--------------------------------------------------------------------------'
|
||||
*/
|
||||
[10] ={
|
||||
{XXXXXXX,XXXXXXX,XXXXXXX,KC_MS_U,XXXXXXX,XXXXXXX,XXXXXXX,KC_WH_L,KC_WH_U,KC_WH_R,XXXXXXX,RESET},
|
||||
{XXXXXXX,XXXXXXX,KC_MS_L,KC_MS_D,KC_MS_R,XXXXXXX,XXXXXXX,KC_BTN1,KC_WH_D,KC_BTN2,XXXXXXX,XXXXXXX},
|
||||
{XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,KC_ACL0,KC_ACL1,KC_ACL2,XXXXXXX,XXXXXXX},
|
||||
{XXXXXXX,XXXXXXX,XXXXXXX,GO_DEFT,XXXXXXX,XXXXXXX,XXXXXXX,GO_DEFT,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX}
|
||||
}
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[1] = ACTION_LAYER_TAP_KEY(1, KC_SPC),
|
||||
[2] = ACTION_LAYER_TAP_KEY(2, KC_SPC)
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case 10:
|
||||
if (record->event.pressed) {
|
||||
layer_on(10);
|
||||
}
|
||||
break;
|
||||
case 99:
|
||||
if (record->event.pressed) {
|
||||
layer_off(10);
|
||||
layer_off(4);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
@ -0,0 +1,52 @@
|
||||
# The tong92's keymap for tv44
|
||||
|
||||
- Arrow Layout (45key)
|
||||
- my keymap for Window User
|
||||
- Mouse Layer : space -> Default Layer
|
||||
|
||||
## Qwerty
|
||||
,--------------------------------------------------------------------------.
|
||||
| Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
|------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-------|
|
||||
| Ctrl | A | S | D | F | G | H | J | K | L | ; | Enter|
|
||||
|-------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`------|
|
||||
| Shift | Z | X | C | V | B | N | M | , | . | / |Shift|
|
||||
|--------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----|
|
||||
| Ftn1 | GUI | Alt | Space/LOWER | Space/RAISE | ' | [ | ] | Alt |
|
||||
`--------------------------------------------------------------------------'
|
||||
|
||||
|
||||
## RAISE
|
||||
,--------------------------------------------------------------------------.
|
||||
| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
|
||||
|------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-------|
|
||||
| | F1 | F2 | F3 | F4 | F5 | F6 | _ | = | { | } | | |
|
||||
|-------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`------|
|
||||
| | F7 | F8 | F9 | F10 | F11 | F12 | | HOME| PgUp| UP | PgDo|
|
||||
|--------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----|
|
||||
| | | | | | END | LEFT| Down|RIGHT|
|
||||
`--------------------------------------------------------------------------'
|
||||
|
||||
|
||||
## FTN
|
||||
,--------------------------------------------------------------------------.
|
||||
| ESC |WinOf|WinUp| | |Sh+Ca| | PgUp| UP | PgDo|PrtSc| DELET |
|
||||
|------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-------|
|
||||
| |WinLe|WinDo|WinRi| |Al+Ca|CapsL| LEFT| DOWN|RIGHT| | |
|
||||
|-------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`------|
|
||||
| |WinLW|WinRW| | |Ct+Ca|ScroL| HOME| | END | | Ctrl|
|
||||
|--------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----|
|
||||
| | DeskL | DeskR| Task Manager| DeskX | MOUSE| | | LED |
|
||||
`--------------------------------------------------------------------------'
|
||||
|
||||
|
||||
## MOUSE
|
||||
,--------------------------------------------------------------------------.
|
||||
| | | |Mo_Up| | | |M_WhL|M_WhU|M_WhR| | RESET |
|
||||
|------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-------|
|
||||
| | |Mo_Le|Mo_Do|Mo_Ri| | |M_Bt1|M_WhD|M_Bt2| | |
|
||||
|-------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`------|
|
||||
| | | | | | | |M_AC0|M_AC1|M_AC2| | |
|
||||
|--------`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----`-----|
|
||||
| | | | GO_DEFAULT | GO_DEFAULT | | | | |
|
||||
`--------------------------------------------------------------------------'
|
@ -0,0 +1,71 @@
|
||||
/*
|
||||
Copyright 2017 Fred Sundvik
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "led_tables.h"
|
||||
|
||||
|
||||
#ifdef USE_CIE1931_CURVE
|
||||
// Lightness curve using the CIE 1931 lightness formula
|
||||
//Generated by the python script provided in http://jared.geek.nz/2013/feb/linear-led-pwm
|
||||
const uint8_t CIE1931_CURVE[] PROGMEM = {
|
||||
0, 0, 0, 0, 0, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 2, 2, 2, 2, 2, 2,
|
||||
2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
|
||||
3, 4, 4, 4, 4, 4, 4, 5, 5, 5,
|
||||
5, 5, 6, 6, 6, 6, 6, 7, 7, 7,
|
||||
7, 8, 8, 8, 8, 9, 9, 9, 10, 10,
|
||||
10, 10, 11, 11, 11, 12, 12, 12, 13, 13,
|
||||
13, 14, 14, 15, 15, 15, 16, 16, 17, 17,
|
||||
17, 18, 18, 19, 19, 20, 20, 21, 21, 22,
|
||||
22, 23, 23, 24, 24, 25, 25, 26, 26, 27,
|
||||
28, 28, 29, 29, 30, 31, 31, 32, 32, 33,
|
||||
34, 34, 35, 36, 37, 37, 38, 39, 39, 40,
|
||||
41, 42, 43, 43, 44, 45, 46, 47, 47, 48,
|
||||
49, 50, 51, 52, 53, 54, 54, 55, 56, 57,
|
||||
58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
|
||||
68, 70, 71, 72, 73, 74, 75, 76, 77, 79,
|
||||
80, 81, 82, 83, 85, 86, 87, 88, 90, 91,
|
||||
92, 94, 95, 96, 98, 99, 100, 102, 103, 105,
|
||||
106, 108, 109, 110, 112, 113, 115, 116, 118, 120,
|
||||
121, 123, 124, 126, 128, 129, 131, 132, 134, 136,
|
||||
138, 139, 141, 143, 145, 146, 148, 150, 152, 154,
|
||||
155, 157, 159, 161, 163, 165, 167, 169, 171, 173,
|
||||
175, 177, 179, 181, 183, 185, 187, 189, 191, 193,
|
||||
196, 198, 200, 202, 204, 207, 209, 211, 214, 216,
|
||||
218, 220, 223, 225, 228, 230, 232, 235, 237, 240,
|
||||
242, 245, 247, 250, 252, 255,
|
||||
};
|
||||
#endif
|
||||
|
||||
#ifdef USE_LED_BREATHING_TABLE
|
||||
const uint8_t LED_BREATHING_TABLE[] PROGMEM = {
|
||||
0, 0, 0, 0, 1, 1, 1, 2, 2, 3, 4, 5, 5, 6, 7, 9,
|
||||
10, 11, 12, 14, 15, 17, 18, 20, 21, 23, 25, 27, 29, 31, 33, 35,
|
||||
37, 40, 42, 44, 47, 49, 52, 54, 57, 59, 62, 65, 67, 70, 73, 76,
|
||||
79, 82, 85, 88, 90, 93, 97, 100, 103, 106, 109, 112, 115, 118, 121, 124,
|
||||
127, 131, 134, 137, 140, 143, 146, 149, 152, 155, 158, 162, 165, 167, 170, 173,
|
||||
176, 179, 182, 185, 188, 190, 193, 196, 198, 201, 203, 206, 208, 211, 213, 215,
|
||||
218, 220, 222, 224, 226, 228, 230, 232, 234, 235, 237, 238, 240, 241, 243, 244,
|
||||
245, 246, 248, 249, 250, 250, 251, 252, 253, 253, 254, 254, 254, 255, 255, 255,
|
||||
255, 255, 255, 255, 254, 254, 254, 253, 253, 252, 251, 250, 250, 249, 248, 246,
|
||||
245, 244, 243, 241, 240, 238, 237, 235, 234, 232, 230, 228, 226, 224, 222, 220,
|
||||
218, 215, 213, 211, 208, 206, 203, 201, 198, 196, 193, 190, 188, 185, 182, 179,
|
||||
176, 173, 170, 167, 165, 162, 158, 155, 152, 149, 146, 143, 140, 137, 134, 131,
|
||||
128, 124, 121, 118, 115, 112, 109, 106, 103, 100, 97, 93, 90, 88, 85, 82,
|
||||
79, 76, 73, 70, 67, 65, 62, 59, 57, 54, 52, 49, 47, 44, 42, 40,
|
||||
37, 35, 33, 31, 29, 27, 25, 23, 21, 20, 18, 17, 15, 14, 12, 11,
|
||||
10, 9, 7, 6, 5, 5, 4, 3, 2, 2, 1, 1, 1, 0, 0, 0
|
||||
};
|
||||
#endif
|
@ -0,0 +1,30 @@
|
||||
/*
|
||||
Copyright 2017 Fred Sundvik
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef LED_TABLES_H
|
||||
#define LED_TABLES_H
|
||||
|
||||
#include "progmem.h"
|
||||
#include <stdint.h>
|
||||
|
||||
#ifdef USE_CIE1931_CURVE
|
||||
extern const uint8_t CIE1931_CURVE[] PROGMEM;
|
||||
#endif
|
||||
|
||||
#ifdef USE_LED_BREATHING_TABLE
|
||||
extern const uint8_t LED_BREATHING_TABLE[] PROGMEM;
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2016 Fred Sundvik
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "keyboard.h"
|
||||
#include "action_layer.h"
|
||||
#include "visualizer.h"
|
||||
#include "host.h"
|
||||
|
||||
void post_keyboard_init(void) {
|
||||
visualizer_init();
|
||||
}
|
||||
|
||||
void post_keyboard_task() {
|
||||
visualizer_set_state(default_layer_state, layer_state, host_keyboard_leds());
|
||||
}
|
@ -1,325 +0,0 @@
|
||||
/**
|
||||
* This file has a different license to the rest of the uGFX system.
|
||||
* You can copy, modify and distribute this file as you see fit.
|
||||
* You do not need to publish your source modifications to this file.
|
||||
* The only thing you are not permitted to do is to relicense it
|
||||
* under a different license.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Copy this file into your project directory and rename it as gfxconf.h
|
||||
* Edit your copy to turn on the uGFX features you want to use.
|
||||
* The values below are the defaults.
|
||||
*
|
||||
* Only remove the comments from lines where you want to change the
|
||||
* default value. This allows definitions to be included from
|
||||
* driver makefiles when required and provides the best future
|
||||
* compatibility for your project.
|
||||
*
|
||||
* Please use spaces instead of tabs in this file.
|
||||
*/
|
||||
|
||||
#ifndef _GFXCONF_H
|
||||
#define _GFXCONF_H
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GOS - One of these must be defined, preferably in your Makefile //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_OS_CHIBIOS TRUE
|
||||
//#define GFX_USE_OS_FREERTOS FALSE
|
||||
// #define GFX_FREERTOS_USE_TRACE FALSE
|
||||
//#define GFX_USE_OS_WIN32 FALSE
|
||||
//#define GFX_USE_OS_LINUX FALSE
|
||||
//#define GFX_USE_OS_OSX FALSE
|
||||
//#define GFX_USE_OS_ECOS FALSE
|
||||
//#define GFX_USE_OS_RAWRTOS FALSE
|
||||
//#define GFX_USE_OS_ARDUINO FALSE
|
||||
//#define GFX_USE_OS_KEIL FALSE
|
||||
//#define GFX_USE_OS_CMSIS FALSE
|
||||
//#define GFX_USE_OS_RAW32 FALSE
|
||||
// #define INTERRUPTS_OFF() optional_code
|
||||
// #define INTERRUPTS_ON() optional_code
|
||||
// These are not defined by default for some reason
|
||||
#define GOS_NEED_X_THREADS FALSE
|
||||
#define GOS_NEED_X_HEAP FALSE
|
||||
|
||||
// Options that (should where relevant) apply to all operating systems
|
||||
#define GFX_NO_INLINE FALSE
|
||||
// #define GFX_COMPILER GFX_COMPILER_UNKNOWN
|
||||
// #define GFX_CPU GFX_CPU_UNKNOWN
|
||||
// #define GFX_OS_HEAP_SIZE 0
|
||||
// #define GFX_OS_NO_INIT FALSE
|
||||
// #define GFX_OS_INIT_NO_WARNING FALSE
|
||||
// #define GFX_OS_PRE_INIT_FUNCTION myHardwareInitRoutine
|
||||
// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine
|
||||
// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GDISP //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GDISP TRUE
|
||||
|
||||
//#define GDISP_NEED_AUTOFLUSH FALSE
|
||||
//#define GDISP_NEED_TIMERFLUSH FALSE
|
||||
//#define GDISP_NEED_VALIDATION TRUE
|
||||
//#define GDISP_NEED_CLIP TRUE
|
||||
//#define GDISP_NEED_CIRCLE FALSE
|
||||
//#define GDISP_NEED_ELLIPSE FALSE
|
||||
//#define GDISP_NEED_ARC FALSE
|
||||
//#define GDISP_NEED_ARCSECTORS FALSE
|
||||
//#define GDISP_NEED_CONVEX_POLYGON FALSE
|
||||
//#define GDISP_NEED_SCROLL FALSE
|
||||
//#define GDISP_NEED_PIXELREAD FALSE
|
||||
//#define GDISP_NEED_CONTROL FALSE
|
||||
//#define GDISP_NEED_QUERY FALSE
|
||||
//#define GDISP_NEED_MULTITHREAD FALSE
|
||||
//#define GDISP_NEED_STREAMING FALSE
|
||||
#define GDISP_NEED_TEXT TRUE
|
||||
// #define GDISP_NEED_TEXT_WORDWRAP FALSE
|
||||
// #define GDISP_NEED_ANTIALIAS FALSE
|
||||
// #define GDISP_NEED_UTF8 FALSE
|
||||
#define GDISP_NEED_TEXT_KERNING TRUE
|
||||
// #define GDISP_INCLUDE_FONT_UI1 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_UI2 FALSE // The smallest preferred font.
|
||||
// #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
|
||||
#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 TRUE
|
||||
// #define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE
|
||||
#define GDISP_INCLUDE_FONT_FIXED_5X8 TRUE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
|
||||
// #define GDISP_INCLUDE_USER_FONTS FALSE
|
||||
|
||||
//#define GDISP_NEED_IMAGE FALSE
|
||||
// #define GDISP_NEED_IMAGE_NATIVE FALSE
|
||||
// #define GDISP_NEED_IMAGE_GIF FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_1 FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_4 FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_8 FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_16 FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_24 FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_32 FALSE
|
||||
// #define GDISP_NEED_IMAGE_JPG FALSE
|
||||
// #define GDISP_NEED_IMAGE_PNG FALSE
|
||||
// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
|
||||
|
||||
//#define GDISP_NEED_PIXMAP FALSE
|
||||
// #define GDISP_NEED_PIXMAP_IMAGE FALSE
|
||||
|
||||
//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used.
|
||||
//#define GDISP_LINEBUF_SIZE 128
|
||||
//#define GDISP_STARTUP_COLOR Black
|
||||
#define GDISP_NEED_STARTUP_LOGO FALSE
|
||||
|
||||
//#define GDISP_TOTAL_DISPLAYS 1
|
||||
|
||||
//#define GDISP_DRIVER_LIST GDISPVMT_Win32, GDISPVMT_Win32
|
||||
// #ifdef GDISP_DRIVER_LIST
|
||||
// // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
|
||||
// #define GDISP_HARDWARE_STREAM_WRITE FALSE
|
||||
// #define GDISP_HARDWARE_STREAM_READ FALSE
|
||||
// #define GDISP_HARDWARE_STREAM_POS FALSE
|
||||
// #define GDISP_HARDWARE_DRAWPIXEL FALSE
|
||||
// #define GDISP_HARDWARE_CLEARS FALSE
|
||||
// #define GDISP_HARDWARE_FILLS FALSE
|
||||
// #define GDISP_HARDWARE_BITFILLS FALSE
|
||||
// #define GDISP_HARDWARE_SCROLL FALSE
|
||||
// #define GDISP_HARDWARE_PIXELREAD FALSE
|
||||
// #define GDISP_HARDWARE_CONTROL FALSE
|
||||
// #define GDISP_HARDWARE_QUERY FALSE
|
||||
// #define GDISP_HARDWARE_CLIP FALSE
|
||||
|
||||
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
|
||||
// #endif
|
||||
|
||||
// The custom format is not defined for some reason, so define it as error
|
||||
// so we don't get compiler warnings
|
||||
#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
|
||||
|
||||
#define GDISP_USE_GFXNET FALSE
|
||||
// #define GDISP_GFXNET_PORT 13001
|
||||
// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
|
||||
// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
|
||||
// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GWIN //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GWIN FALSE
|
||||
|
||||
//#define GWIN_NEED_WINDOWMANAGER FALSE
|
||||
// #define GWIN_REDRAW_IMMEDIATE FALSE
|
||||
// #define GWIN_REDRAW_SINGLEOP FALSE
|
||||
// #define GWIN_NEED_FLASHING FALSE
|
||||
// #define GWIN_FLASHING_PERIOD 250
|
||||
|
||||
//#define GWIN_NEED_CONSOLE FALSE
|
||||
// #define GWIN_CONSOLE_USE_HISTORY FALSE
|
||||
// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE
|
||||
// #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE
|
||||
// #define GWIN_CONSOLE_ESCSEQ FALSE
|
||||
// #define GWIN_CONSOLE_USE_BASESTREAM FALSE
|
||||
// #define GWIN_CONSOLE_USE_FLOAT FALSE
|
||||
//#define GWIN_NEED_GRAPH FALSE
|
||||
//#define GWIN_NEED_GL3D FALSE
|
||||
|
||||
//#define GWIN_NEED_WIDGET FALSE
|
||||
//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
|
||||
// #define GWIN_NEED_LABEL FALSE
|
||||
// #define GWIN_LABEL_ATTRIBUTE FALSE
|
||||
// #define GWIN_NEED_BUTTON FALSE
|
||||
// #define GWIN_BUTTON_LAZY_RELEASE FALSE
|
||||
// #define GWIN_NEED_SLIDER FALSE
|
||||
// #define GWIN_SLIDER_NOSNAP FALSE
|
||||
// #define GWIN_SLIDER_DEAD_BAND 5
|
||||
// #define GWIN_SLIDER_TOGGLE_INC 20
|
||||
// #define GWIN_NEED_CHECKBOX FALSE
|
||||
// #define GWIN_NEED_IMAGE FALSE
|
||||
// #define GWIN_NEED_IMAGE_ANIMATION FALSE
|
||||
// #define GWIN_NEED_RADIO FALSE
|
||||
// #define GWIN_NEED_LIST FALSE
|
||||
// #define GWIN_NEED_LIST_IMAGES FALSE
|
||||
// #define GWIN_NEED_PROGRESSBAR FALSE
|
||||
// #define GWIN_PROGRESSBAR_AUTO FALSE
|
||||
// #define GWIN_NEED_KEYBOARD FALSE
|
||||
// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1
|
||||
// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE
|
||||
// #define GWIN_NEED_TEXTEDIT FALSE
|
||||
// #define GWIN_FLAT_STYLING FALSE
|
||||
// #define GWIN_WIDGET_TAGS FALSE
|
||||
|
||||
//#define GWIN_NEED_CONTAINERS FALSE
|
||||
// #define GWIN_NEED_CONTAINER FALSE
|
||||
// #define GWIN_NEED_FRAME FALSE
|
||||
// #define GWIN_NEED_TABSET FALSE
|
||||
// #define GWIN_TABSET_TABHEIGHT 18
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GEVENT //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GEVENT FALSE
|
||||
|
||||
//#define GEVENT_ASSERT_NO_RESOURCE FALSE
|
||||
//#define GEVENT_MAXIMUM_SIZE 32
|
||||
//#define GEVENT_MAX_SOURCE_LISTENERS 32
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GTIMER //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GTIMER FALSE
|
||||
|
||||
//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
|
||||
//#define GTIMER_THREAD_WORKAREA_SIZE 2048
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GQUEUE //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GQUEUE FALSE
|
||||
|
||||
//#define GQUEUE_NEED_ASYNC FALSE
|
||||
//#define GQUEUE_NEED_GSYNC FALSE
|
||||
//#define GQUEUE_NEED_FSYNC FALSE
|
||||
//#define GQUEUE_NEED_BUFFERS FALSE
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GINPUT //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GINPUT FALSE
|
||||
|
||||
//#define GINPUT_NEED_MOUSE FALSE
|
||||
// #define GINPUT_TOUCH_STARTRAW FALSE
|
||||
// #define GINPUT_TOUCH_NOTOUCH FALSE
|
||||
// #define GINPUT_TOUCH_NOCALIBRATE FALSE
|
||||
// #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE
|
||||
// #define GINPUT_MOUSE_POLL_PERIOD 25
|
||||
// #define GINPUT_MOUSE_CLICK_TIME 300
|
||||
// #define GINPUT_TOUCH_CXTCLICK_TIME 700
|
||||
// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE
|
||||
// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE
|
||||
// #define GMOUSE_DRIVER_LIST GMOUSEVMT_Win32, GMOUSEVMT_Win32
|
||||
//#define GINPUT_NEED_KEYBOARD FALSE
|
||||
// #define GINPUT_KEYBOARD_POLL_PERIOD 200
|
||||
// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
|
||||
// #define GKEYBOARD_LAYOUT_OFF FALSE
|
||||
// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE
|
||||
//#define GINPUT_NEED_TOGGLE FALSE
|
||||
//#define GINPUT_NEED_DIAL FALSE
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GFILE //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GFILE FALSE
|
||||
|
||||
//#define GFILE_NEED_PRINTG FALSE
|
||||
//#define GFILE_NEED_SCANG FALSE
|
||||
//#define GFILE_NEED_STRINGS FALSE
|
||||
//#define GFILE_NEED_FILELISTS FALSE
|
||||
//#define GFILE_NEED_STDIO FALSE
|
||||
//#define GFILE_NEED_NOAUTOMOUNT FALSE
|
||||
//#define GFILE_NEED_NOAUTOSYNC FALSE
|
||||
|
||||
//#define GFILE_NEED_MEMFS FALSE
|
||||
//#define GFILE_NEED_ROMFS FALSE
|
||||
//#define GFILE_NEED_RAMFS FALSE
|
||||
//#define GFILE_NEED_FATFS FALSE
|
||||
//#define GFILE_NEED_NATIVEFS FALSE
|
||||
//#define GFILE_NEED_CHBIOSFS FALSE
|
||||
|
||||
//#define GFILE_ALLOW_FLOATS FALSE
|
||||
//#define GFILE_ALLOW_DEVICESPECIFIC FALSE
|
||||
//#define GFILE_MAX_GFILES 3
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GADC //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GADC FALSE
|
||||
|
||||
//#define GADC_MAX_LOWSPEED_DEVICES 4
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GAUDIO //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GAUDIO FALSE
|
||||
// There seems to be a bug in the ugfx code, the wrong define is used
|
||||
// So define it in order to avoid warnings
|
||||
#define GFX_USE_GAUDIN GFX_USE_GAUDIO
|
||||
// #define GAUDIO_NEED_PLAY FALSE
|
||||
// #define GAUDIO_NEED_RECORD FALSE
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GMISC //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GMISC FALSE
|
||||
|
||||
//#define GMISC_NEED_ARRAYOPS FALSE
|
||||
//#define GMISC_NEED_FASTTRIG FALSE
|
||||
//#define GMISC_NEED_FIXEDTRIG FALSE
|
||||
//#define GMISC_NEED_INVSQRT FALSE
|
||||
// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
|
||||
// #define GMISC_INVSQRT_REAL_SLOW FALSE
|
||||
//#define GMISC_NEED_MATRIXFLOAT2D FALSE
|
||||
//#define GMISC_NEED_MATRIXFIXED2D FALSE
|
||||
|
||||
#endif /* _GFXCONF_H */
|
@ -1,91 +0,0 @@
|
||||
/*
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2016 Fred Sundvik
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "lcd_backlight.h"
|
||||
#include "hal.h"
|
||||
|
||||
#define RED_PIN 1
|
||||
#define GREEN_PIN 2
|
||||
#define BLUE_PIN 3
|
||||
#define CHANNEL_RED FTM0->CHANNEL[0]
|
||||
#define CHANNEL_GREEN FTM0->CHANNEL[1]
|
||||
#define CHANNEL_BLUE FTM0->CHANNEL[2]
|
||||
|
||||
#define RGB_PORT PORTC
|
||||
#define RGB_PORT_GPIO GPIOC
|
||||
|
||||
// Base FTM clock selection (72 MHz system clock)
|
||||
// @ 0xFFFF period, 72 MHz / (0xFFFF * 2) = Actual period
|
||||
// Higher pre-scalar will use the most power (also look the best)
|
||||
// Pre-scalar calculations
|
||||
// 0 - 72 MHz -> 549 Hz
|
||||
// 1 - 36 MHz -> 275 Hz
|
||||
// 2 - 18 MHz -> 137 Hz
|
||||
// 3 - 9 MHz -> 69 Hz (Slightly visible flicker)
|
||||
// 4 - 4 500 kHz -> 34 Hz (Visible flickering)
|
||||
// 5 - 2 250 kHz -> 17 Hz
|
||||
// 6 - 1 125 kHz -> 9 Hz
|
||||
// 7 - 562 500 Hz -> 4 Hz
|
||||
// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced
|
||||
// Which will reduce the brightness range
|
||||
#define PRESCALAR_DEFINE 0
|
||||
|
||||
void lcd_backlight_hal_init(void) {
|
||||
// Setup Backlight
|
||||
SIM->SCGC6 |= SIM_SCGC6_FTM0;
|
||||
FTM0->CNT = 0; // Reset counter
|
||||
|
||||
// PWM Period
|
||||
// 16-bit maximum
|
||||
FTM0->MOD = 0xFFFF;
|
||||
|
||||
// Set FTM to PWM output - Edge Aligned, Low-true pulses
|
||||
#define CNSC_MODE FTM_SC_CPWMS | FTM_SC_PS(4) | FTM_SC_CLKS(0)
|
||||
CHANNEL_RED.CnSC = CNSC_MODE;
|
||||
CHANNEL_GREEN.CnSC = CNSC_MODE;
|
||||
CHANNEL_BLUE.CnSC = CNSC_MODE;
|
||||
|
||||
// System clock, /w prescalar setting
|
||||
FTM0->SC = FTM_SC_CLKS(1) | FTM_SC_PS(PRESCALAR_DEFINE);
|
||||
|
||||
CHANNEL_RED.CnV = 0;
|
||||
CHANNEL_GREEN.CnV = 0;
|
||||
CHANNEL_BLUE.CnV = 0;
|
||||
|
||||
RGB_PORT_GPIO->PDDR |= (1 << RED_PIN);
|
||||
RGB_PORT_GPIO->PDDR |= (1 << GREEN_PIN);
|
||||
RGB_PORT_GPIO->PDDR |= (1 << BLUE_PIN);
|
||||
|
||||
#define RGB_MODE PORTx_PCRn_SRE | PORTx_PCRn_DSE | PORTx_PCRn_MUX(4)
|
||||
RGB_PORT->PCR[RED_PIN] = RGB_MODE;
|
||||
RGB_PORT->PCR[GREEN_PIN] = RGB_MODE;
|
||||
RGB_PORT->PCR[BLUE_PIN] = RGB_MODE;
|
||||
}
|
||||
|
||||
void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
|
||||
CHANNEL_RED.CnV = r;
|
||||
CHANNEL_GREEN.CnV = g;
|
||||
CHANNEL_BLUE.CnV = b;
|
||||
}
|
||||
|
@ -1,121 +0,0 @@
|
||||
/*
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2016 Fred Sundvik
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
// Currently we are assuming that both the backlight and LCD are enabled
|
||||
// But it's entirely possible to write a custom visualizer that use only
|
||||
// one of them
|
||||
#ifndef LCD_BACKLIGHT_ENABLE
|
||||
#error This visualizer needs that LCD backlight is enabled
|
||||
#endif
|
||||
|
||||
#ifndef LCD_ENABLE
|
||||
#error This visualizer needs that LCD is enabled
|
||||
#endif
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
static const char* welcome_text[] = {"TMK", "Infinity Ergodox"};
|
||||
|
||||
// Just an example how to write custom keyframe functions, we could have moved
|
||||
// all this into the init function
|
||||
bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
// Read the uGFX documentation for information how to use the displays
|
||||
// http://wiki.ugfx.org/index.php/Main_Page
|
||||
gdispClear(White);
|
||||
// You can use static variables for things that can't be found in the animation
|
||||
// or state structs
|
||||
gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black);
|
||||
gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black);
|
||||
// Always remember to flush the display
|
||||
gdispFlush();
|
||||
// you could set the backlight color as well, but we won't do it here, since
|
||||
// it's part of the following animation
|
||||
// lcd_backlight_color(hue, saturation, intensity);
|
||||
// We don't need constant updates, just drawing the screen once is enough
|
||||
return false;
|
||||
}
|
||||
|
||||
// Feel free to modify the animations below, or even add new ones if needed
|
||||
|
||||
// Don't worry, if the startup animation is long, you can use the keyboard like normal
|
||||
// during that time
|
||||
static keyframe_animation_t startup_animation = {
|
||||
.num_frames = 4,
|
||||
.loop = false,
|
||||
.frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0},
|
||||
.frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, enable_visualization},
|
||||
};
|
||||
|
||||
// The color animation animates the LCD color when you change layers
|
||||
static keyframe_animation_t color_animation = {
|
||||
.num_frames = 2,
|
||||
.loop = false,
|
||||
// Note that there's a 200 ms no-operation frame,
|
||||
// this prevents the color from changing when activating the layer
|
||||
// momentarily
|
||||
.frame_lengths = {MS2ST(200), MS2ST(500)},
|
||||
.frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color},
|
||||
};
|
||||
|
||||
// The LCD animation alternates between the layer name display and a
|
||||
// bitmap that displays all active layers
|
||||
static keyframe_animation_t lcd_animation = {
|
||||
.num_frames = 2,
|
||||
.loop = true,
|
||||
.frame_lengths = {MS2ST(2000), MS2ST(2000)},
|
||||
.frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap},
|
||||
};
|
||||
|
||||
void initialize_user_visualizer(visualizer_state_t* state) {
|
||||
// The brightness will be dynamically adjustable in the future
|
||||
// But for now, change it here.
|
||||
lcd_backlight_brightness(0x50);
|
||||
state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF);
|
||||
state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF);
|
||||
start_keyframe_animation(&startup_animation);
|
||||
}
|
||||
|
||||
void update_user_visualizer_state(visualizer_state_t* state) {
|
||||
// Add more tests, change the colors and layer texts here
|
||||
// Usually you want to check the high bits (higher layers first)
|
||||
// because that's the order layers are processed for keypresses
|
||||
// You can for check for example:
|
||||
// state->status.layer
|
||||
// state->status.default_layer
|
||||
// state->status.leds (see led.h for available statuses)
|
||||
if (state->status.layer & 0x2) {
|
||||
state->target_lcd_color = LCD_COLOR(0xA0, 0xB0, 0xFF);
|
||||
state->layer_text = "Layer 2";
|
||||
}
|
||||
else {
|
||||
state->target_lcd_color = LCD_COLOR(0x50, 0xB0, 0xFF);
|
||||
state->layer_text = "Layer 1";
|
||||
}
|
||||
// You can also stop existing animations, and start your custom ones here
|
||||
// remember that you should normally have only one animation for the LCD
|
||||
// and one for the background. But you can also combine them if you want.
|
||||
start_keyframe_animation(&lcd_animation);
|
||||
start_keyframe_animation(&color_animation);
|
||||
}
|
@ -0,0 +1,77 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "lcd_backlight_keyframes.h"
|
||||
|
||||
bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
int frame_length = animation->frame_lengths[animation->current_frame];
|
||||
int current_pos = frame_length - animation->time_left_in_frame;
|
||||
uint8_t t_h = LCD_HUE(state->target_lcd_color);
|
||||
uint8_t t_s = LCD_SAT(state->target_lcd_color);
|
||||
uint8_t t_i = LCD_INT(state->target_lcd_color);
|
||||
uint8_t p_h = LCD_HUE(state->prev_lcd_color);
|
||||
uint8_t p_s = LCD_SAT(state->prev_lcd_color);
|
||||
uint8_t p_i = LCD_INT(state->prev_lcd_color);
|
||||
|
||||
uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around
|
||||
int d_h2 = t_h - p_h;
|
||||
// Chose the shortest way around
|
||||
int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1;
|
||||
int d_s = t_s - p_s;
|
||||
int d_i = t_i - p_i;
|
||||
|
||||
int hue = (d_h * current_pos) / frame_length;
|
||||
int sat = (d_s * current_pos) / frame_length;
|
||||
int intensity = (d_i * current_pos) / frame_length;
|
||||
//dprintf("%X -> %X = %X\n", p_h, t_h, hue);
|
||||
hue += p_h;
|
||||
sat += p_s;
|
||||
intensity += p_i;
|
||||
state->current_lcd_color = LCD_COLOR(hue, sat, intensity);
|
||||
lcd_backlight_color(
|
||||
LCD_HUE(state->current_lcd_color),
|
||||
LCD_SAT(state->current_lcd_color),
|
||||
LCD_INT(state->current_lcd_color));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
state->prev_lcd_color = state->target_lcd_color;
|
||||
state->current_lcd_color = state->target_lcd_color;
|
||||
lcd_backlight_color(
|
||||
LCD_HUE(state->current_lcd_color),
|
||||
LCD_SAT(state->current_lcd_color),
|
||||
LCD_INT(state->current_lcd_color));
|
||||
return false;
|
||||
}
|
||||
|
||||
bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
lcd_backlight_hal_color(0, 0, 0);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
lcd_backlight_color(LCD_HUE(state->current_lcd_color),
|
||||
LCD_SAT(state->current_lcd_color),
|
||||
LCD_INT(state->current_lcd_color));
|
||||
return false;
|
||||
}
|
@ -0,0 +1,30 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_
|
||||
#define QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
// Animates the LCD backlight color between the current color and the target color (of the state)
|
||||
bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Sets the backlight color to the target color
|
||||
bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
#endif /* QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ */
|
@ -0,0 +1,188 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "lcd_keyframes.h"
|
||||
#include <string.h>
|
||||
#include "action_util.h"
|
||||
#include "led.h"
|
||||
#include "resources/resources.h"
|
||||
|
||||
bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
gdispClear(White);
|
||||
gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black);
|
||||
return false;
|
||||
}
|
||||
|
||||
static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) {
|
||||
for (int i=0; i<16;i++)
|
||||
{
|
||||
uint32_t mask = (1u << i);
|
||||
if (default_layer & mask) {
|
||||
if (layer & mask) {
|
||||
*buffer = 'B';
|
||||
} else {
|
||||
*buffer = 'D';
|
||||
}
|
||||
} else if (layer & mask) {
|
||||
*buffer = '1';
|
||||
} else {
|
||||
*buffer = '0';
|
||||
}
|
||||
++buffer;
|
||||
|
||||
if (i==3 || i==7 || i==11) {
|
||||
*buffer = ' ';
|
||||
++buffer;
|
||||
}
|
||||
}
|
||||
*buffer = 0;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
const char* layer_help = "1=On D=Default B=Both";
|
||||
char layer_buffer[16 + 4]; // 3 spaces and one null terminator
|
||||
gdispClear(White);
|
||||
gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black);
|
||||
format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer);
|
||||
gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black);
|
||||
format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer);
|
||||
gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black);
|
||||
return false;
|
||||
}
|
||||
|
||||
static void format_mods_bitmap_string(uint8_t mods, char* buffer) {
|
||||
*buffer = ' ';
|
||||
++buffer;
|
||||
|
||||
for (int i = 0; i<8; i++)
|
||||
{
|
||||
uint32_t mask = (1u << i);
|
||||
if (mods & mask) {
|
||||
*buffer = '1';
|
||||
} else {
|
||||
*buffer = '0';
|
||||
}
|
||||
++buffer;
|
||||
|
||||
if (i==3) {
|
||||
*buffer = ' ';
|
||||
++buffer;
|
||||
}
|
||||
}
|
||||
*buffer = 0;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
|
||||
const char* title = "Modifier states";
|
||||
const char* mods_header = " CSAG CSAG ";
|
||||
char status_buffer[12];
|
||||
|
||||
gdispClear(White);
|
||||
gdispDrawString(0, 0, title, state->font_fixed5x8, Black);
|
||||
gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black);
|
||||
format_mods_bitmap_string(state->status.mods, status_buffer);
|
||||
gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#define LED_STATE_STRING_SIZE sizeof("NUM CAPS SCRL COMP KANA")
|
||||
|
||||
static void get_led_state_string(char* output, visualizer_state_t* state) {
|
||||
uint8_t pos = 0;
|
||||
|
||||
if (state->status.leds & (1u << USB_LED_NUM_LOCK)) {
|
||||
memcpy(output + pos, "NUM ", 4);
|
||||
pos += 4;
|
||||
}
|
||||
if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
|
||||
memcpy(output + pos, "CAPS ", 5);
|
||||
pos += 5;
|
||||
}
|
||||
if (state->status.leds & (1u << USB_LED_SCROLL_LOCK)) {
|
||||
memcpy(output + pos, "SCRL ", 5);
|
||||
pos += 5;
|
||||
}
|
||||
if (state->status.leds & (1u << USB_LED_COMPOSE)) {
|
||||
memcpy(output + pos, "COMP ", 5);
|
||||
pos += 5;
|
||||
}
|
||||
if (state->status.leds & (1u << USB_LED_KANA)) {
|
||||
memcpy(output + pos, "KANA", 4);
|
||||
pos += 4;
|
||||
}
|
||||
output[pos] = 0;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state)
|
||||
{
|
||||
(void)animation;
|
||||
char output[LED_STATE_STRING_SIZE];
|
||||
get_led_state_string(output, state);
|
||||
gdispClear(White);
|
||||
gdispDrawString(0, 10, output, state->font_dejavusansbold12, Black);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
gdispClear(White);
|
||||
uint8_t y = 10;
|
||||
if (state->status.leds) {
|
||||
char output[LED_STATE_STRING_SIZE];
|
||||
get_led_state_string(output, state);
|
||||
gdispDrawString(0, 1, output, state->font_dejavusansbold12, Black);
|
||||
y = 17;
|
||||
}
|
||||
gdispDrawString(0, y, state->layer_text, state->font_dejavusansbold12, Black);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)state;
|
||||
(void)animation;
|
||||
// Read the uGFX documentation for information how to use the displays
|
||||
// http://wiki.ugfx.org/index.php/Main_Page
|
||||
gdispClear(White);
|
||||
|
||||
// You can use static variables for things that can't be found in the animation
|
||||
// or state structs, here we use the image
|
||||
|
||||
//gdispGBlitArea is a tricky function to use since it supports blitting part of the image
|
||||
// if you have full screen image, then just use 128 and 32 for both source and target dimensions
|
||||
gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
gdispSetPowerMode(powerOff);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
gdispSetPowerMode(powerOn);
|
||||
return false;
|
||||
}
|
@ -0,0 +1,39 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_
|
||||
#define QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
// Displays the layer text centered vertically on the screen
|
||||
bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays a bitmap (0/1) of all the currently active layers
|
||||
bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays a bitmap (0/1) of all the currently active mods
|
||||
bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays the keyboard led states (CAPS (Caps lock), NUM (Num lock), SCRL (Scroll lock), COMP (Compose), KANA)
|
||||
bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays both the layer text and the led states
|
||||
bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays the QMK logo on the LCD screen
|
||||
bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
|
||||
#endif /* QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_ */
|
@ -0,0 +1,61 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "resources.h"
|
||||
|
||||
|
||||
// To generate an image array like this
|
||||
// Ensure the image is 128 x 32 or smaller
|
||||
// Convert the bitmap to a C array using a program like http://www.riuson.com/lcd-image-converter/
|
||||
// Ensure the the conversion process produces a monochrome format array - 1 bit/pixel, left to right, top to bottom
|
||||
// Update array in the source code with the C array produced by the conversion program
|
||||
|
||||
// The image below is generated from lcd_logo.png
|
||||
const uint8_t resource_lcd_logo[512] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xf8, 0xfe, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x06, 0x29, 0x41, 0x24, 0x52, 0x24, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x42, 0xaa, 0xaa, 0xaa, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x82, 0x28, 0xaa, 0xae, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x43, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x0a, 0x55, 0x42, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x05, 0x45, 0x42, 0x28, 0x89, 0x4a, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x18, 0x38, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x1c, 0x38, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x0e, 0x38, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x03, 0xff, 0x80, 0x04, 0x45, 0x14, 0xa4, 0x92, 0x83, 0x52, 0x22, 0x22, 0x36, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0xba, 0x84, 0x55, 0x55, 0x57, 0x45, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0xb2, 0x55, 0x55, 0x42, 0x65, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x56, 0x65, 0x42, 0x45, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x54, 0x45, 0x42, 0x45, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x04, 0x48, 0xa2, 0x4a, 0x89, 0x06, 0x24, 0x42, 0x41, 0x36, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
};
|
||||
|
After Width: | Height: | Size: 490 B |
@ -0,0 +1,27 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_
|
||||
#define QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#ifdef LCD_ENABLE
|
||||
extern const uint8_t resource_lcd_logo[];
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_ */
|
@ -0,0 +1,23 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "visualizer_keyframes.h"
|
||||
|
||||
bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
return false;
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_
|
||||
#define QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
// Some predefined keyframe functions that can be used by the user code
|
||||
// Does nothing, useful for adding delays
|
||||
bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
#endif /* QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_ */
|